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pynput

This library allows you to control and monitor input devices.

Currently, mouse and keyboard input and monitoring are supported.

Controlling the mouse

Use pynput.mouse.Controller like this:

from pynput.mouse import Button, Controller

mouse = Controller()

# Read pointer position
print('The current pointer position is {0}'.format(
    mouse.position))

# Set pointer position
mouse.position = (10, 20)
print('Now we have moved it to {0}'.format(
    mouse.position))

# Move pointer relative to current position
mouse.move(5, -5)

# Press and release
mouse.press(Button.left)
mouse.release(Button.left)

# Double click; this is different from pressing and releasing
# twice on Mac OSX
mouse.click(Button.left, 2)

# Scroll two steps down
mouse.scroll(0, 2)

Monitoring the mouse

Use pynput.mouse.Listener like this:

from pynput import mouse

def on_move(x, y):
    print('Pointer moved to {0}'.format(
        (x, y)))

def on_click(x, y, button, pressed):
    print('{0} at {1}'.format(
        'Pressed' if pressed else 'Released',
        (x, y)))
    if not pressed:
        # Stop listener
        return False

def on_scroll(x, y, dx, dy):
    print('Scrolled {0}'.format(
        (x, y)))

# Collect events until released
with mouse.Listener(
        on_move=on_move,
        on_click=on_click,
        on_scroll=on_scroll) as listener:
    listener.join()

A mouse listener is a threading.Thread, and all callbacks will be invoked from the thread.

Call pynput.mouse.Listener.stop from anywhere, raise StopException or return False from a callback to stop the listener.

Handling mouse listener errors

If a callback handler raises an exception, the listener will be stopped. Since callbacks run in a dedicated thread, the exceptions will not automatically be reraised.

To be notified about callback errors, call Thread.join on the listener instance:

from pynput import mouse

class MyException(Exception): pass

def on_click(x, y, button, pressed):
    if button == mouse.Button.left:
        raise MyException(button)

# Collect events until released
with mouse.Listener(
        on_click=on_click) as listener:
    try:
        listener.join()
    except MyException as e:
        print('{0} was clicked'.format(e.args[0]))

Controlling the keyboard

Use pynput.keyboard.Controller like this:

from pynput.keyboard import Key, Controller

keyboard = Controller()

# Press and release space
keyboard.press(Key.space)
keyboard.release(Key.space)

# Type a lower case A; this will work even if no key on the
# physical keyboard is labelled 'A'
keyboard.press('a')
keyboard.release('a')

# Type two upper case As
keyboard.press('A')
keyboard.release('A')
with keyboard.pressed(Key.shift):
    keyboard.press('a')
    keyboard.release('a')

# Type 'Hello World' using the shortcut type method
keyboard.type('Hello World')

Monitoring the keyboard

Use pynput.keyboard.Listener like this:

from pynput import keyboard

def on_press(key):
    try:
        print('alphanumeric key {0} pressed'.format(
            key.char))
    except AttributeError:
        print('special key {0} pressed'.format(
            key))

def on_release(key):
    print('{0} released'.format(
        key))
    if key == keyboard.Key.esc:
        # Stop listener
        return False

# Collect events until released
with keyboard.Listener(
        on_press=on_press,
        on_release=on_release) as listener:
    listener.join()

A keyboard listener is a threading.Thread, and all callbacks will be invoked from the thread.

Call pynput.keyboard.Listener.stop from anywhere, raise StopException or return False from a callback to stop the listener.

The key parameter passed to callbacks is a pynput.keyboard.Key, for special keys, a pynput.keyboard.KeyCode for normal alphanumeric keys, or just None for unknown keys.

Handling keyboard listener errors

If a callback handler raises an exception, the listener will be stopped. Since callbacks run in a dedicated thread, the exceptions will not automatically be reraised.

To be notified about callback errors, call Thread.join on the listener instance:

from pynput import keyboard

class MyException(Exception): pass

def on_press(key):
    if key == keyboard.Key.esc:
        raise MyException(key)

# Collect events until released
with keyboard.Listener(
        on_press=on_press) as listener:
    try:
        listener.join()
    except MyException as e:
        print('{0} was pressed'.format(e.args[0]))

Release Notes

v1.3.1 - Fixes for unknown buttons on Linux

  • Fall back on Button.unknown for unknown mouse buttons in Xorg mouse listener.

v1.3 - Platform specific features

  • Added ability to stop event propagation on Windows. This will prevent events from reaching other applications.

  • Added ability to ignore events on Windows. This is a workaround for systems where the keyboard monitor interferes with normal keyboard events.

  • Added ability to modify events on OSX. This allows intercepting and altering input events before they reach other applications.

  • Corrected crash on OSX when some types of third party input sources are installed.

v1.2 - Improved error handling

  • Allow catching exceptions thrown from listener callbacks. This changes the API, as joining a listener now potentially raises unhandled exceptions, and unhandled exceptions will stop listeners.

  • Added support for the numeric keypad on Linux.

  • Improved documentation.

  • Thanks to jollysean and gilleswijnker for their input!

v1.1.7 - Handle middle button on Windows

  • Listen for and dispatch middle button mouse clicks on Windows.

v1.1.6 - Corrected context manager for pressing keys

  • Corrected bug in pynput.keyboard.Controller.pressed which caused it to never release the key. Many thanks to Toby Southwell!

v1.1.5 - Corrected modifier key combinations on Linux

  • Corrected handling of modifier keys to allow them to be composable on Linux.

v1.1.4 - Small bugfixes

  • Corrected error generation when GetKeyboardState fails.

  • Make sure to apply shift state to borrowed keys on X.

  • Use pylint.

v1.1.3 - Changed Xlib backend library

  • Changed Xlib library.

v1.1.2 - Added missing type for Python 2

  • Added missing LPDWORD for Python 2 on Windows.

v1.1.1 - Fixes for listeners and controllers on Windows

  • Corrected keyboard listener on Windows. Modifier keys and other keys changing the state of the keyboard are now handled correctly.

  • Corrected mouse click and release on Windows.

  • Corrected code samples.

v1.1 - Simplified usage on Linux

  • Propagate import errors raised on Linux to help troubleshoot missing Xlib module.

  • Declare python3-xlib as dependency on Linux for Python 3.

v1.0.6 - Universal wheel

  • Make sure to build a universal wheel for all python versions.

v1.0.5 - Fixes for dragging on OSX

  • Corrected dragging on OSX.

  • Added scroll speed constant for OSX to correct slow scroll speed.

v1.0.4 - Fixes for clicking and scrolling on Windows

  • Corrected name of mouse input field when sending click and scroll events.

v1.0.3 - Fixes for Python 3 on Windows

  • Corrected use of ctypes on Windows.

v1.0.2 - Fixes for thread identifiers

  • Use thread identifiers to identify threads, not Thread instances.

v1.0.1 - Fixes for Python 3

  • Corrected bugs which prevented the library from being used on Python 3.

v1.0 - Stable Release

  • Changed license to LGPL.

  • Corrected minor bugs and inconsistencies.

  • Corrected and extended documentation.

v0.6 - Keyboard Monitor

  • Added support for monitoring the keyboard.

  • Corrected wheel packaging.

  • Corrected deadlock when stopping a listener in some cases on X.

  • Corrected key code constants on Mac OSX.

  • Do not intercept events on Mac OSX.

v0.5.1 - Do not die on dead keys

  • Corrected handling of dead keys.

  • Corrected documentation.

v0.5 - Keyboard Modifiers

  • Added support for modifiers.

v0.4 - Keyboard Controller

  • Added keyboard controller.

v0.3 - Cleanup

  • Moved pynput.mouse.Controller.Button to top-level.

v0.2 - Initial Release

  • Support for controlling the mouse on Linux, Mac OSX and Windows.

  • Support for monitoring the mouse on Linux, Mac OSX and Windows.

Metadata

Release files for pynput 1.3.1

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

Built distributions (wheels)

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