Async Python client for the MiSTer FPGA mrext Remote API (REST + WebSocket) and SSH telemetry
Project description
python-mister-fpga
Async Python client for the mrext Remote API (REST + WebSocket) and optional SSH telemetry for the MiSTer FPGA. Zero Home Assistant dependency — use it in any Python project.
Install
pip install python-mister-fpga
Usage
REST client
import asyncio
from mister_fpga import MisterClient
async def main():
client = MisterClient("192.168.1.50")
status = await client.async_get_status()
print(status.core, status.game)
await client.async_launch_game("/media/fat/games/SNES/Chrono.sfc")
await client.async_close()
asyncio.run(main())
WebSocket (real-time updates)
import asyncio
from mister_fpga import MisterWebSocketClient, MisterStatus, apply_ws_message
state = MisterStatus(online=True)
menu_path = None
index_state = (False, False)
def on_message(text: str) -> None:
global state, menu_path, index_state
state, menu_path, index_state = apply_ws_message(text, state, menu_path, index_state)
print(state.core, state.game)
async def main():
ws = MisterWebSocketClient("192.168.1.50")
await ws.listen(on_message)
asyncio.run(main())
SSH telemetry
import asyncio
from mister_fpga import MisterSSH
async def main():
ssh = MisterSSH("192.168.1.50", 22, "root", "1")
data = await ssh.async_probe()
print(data)
await ssh.async_close()
asyncio.run(main())
RetroAchievements cloud stats
MisterRAWeb queries the public RetroAchievements.org Web API to pull a player's points, rank, recently-played games, and latest unlocked achievement — no SSH required. You need a Web API key from retroachievements.org/settings.
import asyncio
from mister_fpga import MisterRAWeb
async def main():
web = MisterRAWeb("myuser", "my_api_key")
stats = await web.async_fetch_stats()
print(stats.hardcore_points, stats.rank, stats.current_game)
await web.async_close()
asyncio.run(main())
MisterRAWeb(username, api_key, *, session=None, timeout=15)
Async HTTPS client for the RA Web API. When session is None the client creates its own aiohttp.ClientSession; call await web.async_close() to release it. Pass a shared session to manage its lifetime yourself.
| Method | Description |
|---|---|
await async_fetch_stats() -> MisterRAWebStats |
Fire all three API calls concurrently and return an aggregated stats snapshot. |
await async_validate() |
Lightweight credential check — raises MisterRAWebError if the username or API key is wrong. |
await async_get_badge_image(url) -> bytes |
Fetch a badge or icon image by absolute URL (e.g. stats.last_achievement.badge_url). |
await async_close() |
Close the session if this client created it. |
Dataclasses
MisterRAWebStats — aggregated snapshot returned by async_fetch_stats():
| Field | Type | Description |
|---|---|---|
hardcore_points |
int |
Total hardcore score. |
softcore_points |
int |
Total softcore score. |
rank |
int | None |
Global hardcore rank (None if unranked). |
total_ranked |
int | None |
Total number of ranked players. |
current_game |
RAGameProgress | None |
Most recently played game (first entry in the recent-games list). |
recent_games |
list[RAGameProgress] |
Up to 10 recently played games, most-recent first. |
last_achievement |
RAAchievement | None |
Most recently unlocked achievement (within the last 7 days). |
RAGameProgress — per-game achievement progress:
| Field | Type | Description |
|---|---|---|
game_id |
int |
RA game ID. |
title |
str |
Game title. |
console |
str |
Console name (e.g. "SNES"). |
num_achieved |
int |
Achievements unlocked by the player. |
num_possible |
int |
Total achievements in the set. |
percent |
float |
Completion percentage (0–100). |
last_played |
str | None |
ISO-ish timestamp of last session. |
icon_url |
str | None |
Absolute URL of the game icon. |
RAAchievement — a single unlocked achievement:
| Field | Type | Description |
|---|---|---|
title |
str |
Achievement title. |
description |
str |
Achievement description. |
points |
int |
Point value. |
game_title |
str |
Title of the game it belongs to. |
date |
str | None |
Unlock timestamp. |
badge_url |
str | None |
Absolute URL of the badge image. |
MisterRAWebError — raised by MisterRAWeb on network failures, HTTP errors, or API-level errors (including bad credentials).
API
MisterClient(host, port=8182, *, session=None, timeout=10)— async REST client; callawait client.async_close()when done, or inject your ownaiohttp.ClientSession.MisterStatus— dataclass snapshot:online,core,system,game,hostname,version,ip,ips,dns,disk_total/used/free. Propertyis_running_game.MisterConnectionError— raised on network/HTTP errors.MisterWebSocketClient(host, port=8182, *, session=None, reconnect_delay=5)— reconnecting WS loop;await ws.listen(callback), callws.stop()to exit.apply_ws_message(message, status, menu_path, index_state)— pure reducer; apply a single WS text frame and return updated(status, menu_path, index_state).MisterSSH(host, port, username, password)— persistent asyncssh connection;await ssh.async_probe()returns telemetry dict.parse_ssh_probe(raw)— parse the raw batched SSH output into a telemetry dict.MisterRAWeb(username, api_key, *, session=None, timeout=15)— async RA Web API client;await web.async_fetch_stats()returnsMisterRAWebStats.MisterRAWebStats,RAGameProgress,RAAchievement— cloud-stats dataclasses (see section above).MisterRAWebError— raised on RA Web API failures.KEYBOARD_NAMES,INI_VIDEO_KEYS,WS_PATH,DEFAULT_PORT— protocol constants.
Documentation
Full documentation is available at https://hudsonbrendon.github.io/python-mister-fpga/ — usage guide, runnable examples, and auto-generated API reference.
Credits
REST/WebSocket API by wizzomafizzo/mrext. MiSTer-kun logo by the MiSTer-devel project. Author @hudsonbrendon.
License
MIT — see LICENSE.
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