This repository generates auto typescript files for QWebChannel python local backend. It enables you to build a stunning UI for your python project with web technologies.
Project description
Python Web Channel 🚀
pywebchannel is a tool that automatically generates TypeScript files for QWebChannel Python local backend. It
allows you to create a stunning UI for your Python project using web technologies such as HTML, CSS, and JavaScript.
With pywebchannel, you can:
- Write your backend logic in Python and use Qt (PySide6) for communication.
- Use QWebChannel to communicate with the web frontend and expose your Python objects and methods.
- Write your frontend UI in any web framework of your choice, such as vanilla JS, React, Solid, Vue, etc.
- Enjoy the benefits of TypeScript, such as type safety, code completion, and error detection.
- Save time and effort by automatically generating TypeScript interfaces from your Python code.
Type-Script Generator ⚙️
The TypeScript Generator part of this library has a file watcher that translates Python code to TypeScript interfaces.
This enables safe and easy communication between your Python backend and your desired frontend (vanilla JS, React,
Solid,
Vue, etc.). To use the TypeScript Generator, run the ts_generator.py script and specify the folders that contain the
Python files you would like watch for auto-instant conversion.
Controller Utilities
pywebchannel provides helpful classes, functions and decorators to generate proper controller classes which can be
exposed to a UI written by using web technologies. All given types are self documented and easy to follow.
Usage Setup ⚙️:
Definition 1: Business Logic / A python project / Backend 🐍
Whatever you call for this step, it is just a regular Qt (PySide6) powered python project, which can take the
advantage of full power of python with no limitation. To simplify the discussion here, it uses web socket(s) for real
time communication and exposes objects through web socket(s). The properties, methods, signal/notifiers
immediately become available to the UI with complete signature and type checking through type-script interfaces. Don't
worry about complicated processes for managing sockets, it is not your responsibility. This is handled automatically,
you can simply focus on your project.
Definition 2: User Interface / A web project / Frontend 💻
Similarly, it is just a regular web project, which exploit the available modern UI tools. There is no limitation
such as magically manipulated window interfaces or any complicated middle-ware translator which limits the
functionality web library of yours.
Step 1: Create a meaningful directory structure.
It is completely up to you. But having a meaningful directory
structure could make things simpler. For that purpose suggested way is to create a root directory with your AppName
and two folders under the root directory, backend and frontend. As names suggest, they will be holding your
python project as backend and UI project as `frontend.
📦AppName
┣ 📂backend
┃ ┣ ...
┣ 📂frontend
┃ ┣ ...
┣ 📜README.md
┣ 📜LICENSE
┣ 📜.gitignore
Optinal virtual environment: If you prefer using virtual environment for your python projects (which is the
suggested way for any python project), create one virtual environment, and use it under your backend folder.
Step 2: Install the library pywebchannel
pip install pywebchannel
Step 3: Create an entry point for your backend.
Add a main file with any name, i.e. main.py, inside
your backend folder. The entry point will contain python main function and will create a QApplication and run
it. The responsibility of the entry point is to initiate the WebChannelService object(s) (Yes, you read it right,
it is plural, you can create more than one communication channels to your UI application, for different purposes).
Addition to that main needs to create the object(s) (at least the ones which need to be available at the beginning),
and register those object(s) to the related WebChannelService.
# main.py
import sys
from PySide6.QtWidgets import QApplication
from pywebchannel import WebChannelService
if __name__ == "__main__":
app = QApplication(sys.argv)
# Create a WebChannelService with a desired serviceName and the parent QObject
commandTransferService = WebChannelService("Command Transfer Service", app)
# Start the service with a desired port number, 9000 in this example
commandTransferService.start(9000)
...
...
...
app.exec()
Step 4: Create a python package
To hold classes which contains functionalities to be invoked from frontend.
Typically, it is better to create two packages, one for functionality classes and one for fixed structured objects,
even though the second one is optional, it is completely okay to create it, no harm will be done if it is empty. The
names of these folders could be anything, but having meaningful names would be helpful. Let's call
them controllers, models respectively.
📦AppName
┣ 📂backend
┃ ┣ 📂controllers
┃ ┃ ┣ 🐍__init__.py
┃ ┣ 📂models
┃ ┃ ┣ 🐍__init__.py
┣ 📂frontend
┃ ┣ ...
┣ 🐍main.py
┣ 📜README.md
┣ 📜LICENSE
┣ 📜.gitignore
Step 5: Create a controller class under your controllers package.
This is going to be one of the Type you are
going to expose to your UI. Let's call it HelloWorldController. And make this class derived
from Controller, which is imported from pywebchannel. Then, in your main, create an instance of it and register
it into the WebChannelService.
# controllers/HelloWorldController.py
from typing import Optional
from PySide6.QtCore import QObject
from pywebchannel import Controller
# Create a Controller class
class HelloWorldController(Controller):
def __init__(self, parent: Optional[QObject] = None):
# Controller name is typically the name of the class '__name__' attribute could be used as well
super().__init__("HelloWorldController", parent)
And in main:
# main.py
import sys
from PySide6.QtWidgets import QApplication
from pywebchannel import WebChannelService
from controllers.HelloWorldController import HelloWorldController
if __name__ == "__main__":
app = QApplication(sys.argv)
commandTransferService = WebChannelService("Command Transfer Service", app)
commandTransferService.start(9000)
# Create hello world controller object
hwController = HelloWorldController(app)
# Register controller for the communication service
commandTransferService.registerController(hwController)
app.exec()
Step 6: Add functionality
Technically, at this point our object, hwController has been already exposed to the any target UI. The
functionality and properties of it is already accessible through a websocket located at port number 9000. The problem
is that there is no functionality in our controller yet. Let's add a method into our controller, and decorate this
method with a decorator named Action imported from pywebchannel
# controllers/HelloWorldController.py
from typing import Optional
from PySide6.QtCore import QObject
from pywebchannel import Controller, Action
class HelloWorldController(Controller):
def __init__(self, parent: Optional[QObject] = None):
super().__init__("HelloWorldController", parent)
# Create a class method and decorate it with @Action() decorator.
# Don't forget to put annotations in your arguments. It is important!
@Action()
def sayHello(self, name: str):
return f"Hello from 'HelloWorldController.sayHello' to my friend {name}"
Step 7: Create UI project
Now, we can try to use this inside a web app. For simplicity, inside the frontend, just create a Vite
project with vanilla typescript template. You can create it yourself easily, or you can take it from examples
folder.
Step 8: Establish connection
To establish connection between your backend and frontend, it is necessary to open a websocket connection
from frontend to backend. Luckily, we can use built-in WebSocket in our frontend project. First create an api folder
under your src and qwebchannel under that. Then populate the folder with given helpers in the repository
examples (Just copy and paste the content into your project). Addition to those, you can create controllers
and models directories as well, for nicely formatted structure.
📦AppName
┣ 📂backend
┃ ┣ 📂controllers
┃ ┃ ┣ 🐍__init__.py
┃ ┃ ┣ 🐍HelloWorldController.py
┃ ┣ 📂models
┃ ┃ ┣ 🐍__init__.py
┣ 📂frontend
┃ ┣ 📂node_modules
┃ ┣ 📂public
┃ ┣ 📂src
┃ ┃ ┣ 📂api
┃ ┃ ┃ ┣ 📂controllers
┃ ┃ ┃ ┣ 📂models
┃ ┃ ┃ ┣ 📂qwebchannel
┃ ┃ ┃ ┃ ┣📜index.d.ts
┃ ┃ ┃ ┃ ┣📜index.js
┃ ┃ ┃ ┃ ┣📜reeadme.txt
┃ ┃ ┣📜main.ts
┃ ┃ ┣📜vite-env-d.ts
┃ ┣📜index.html
┃ ┣📜package.json
┃ ┣📜tsconfig.json
┃ ┣📜.gitignore
┣ 🐍main.py
┣ 📜README.md
┣ 📜LICENSE
┣ 📜.gitignore
Step 9: Add QWebChannel javascript interface
api/qwebchannel/index.js is the official QWebChannel javascript interface. However, it is different than
the original (index_org.js) one. It has been updated to support async/await pattern instead of old-school
callback style usage. Addition to that a typescript definition has been attached as well, index.d.ts. In order to
enable this in your project just import it through your index.html at the head section with script tag
<script type="text/javascript" src="src/api/qwebchannel"></script>
Step 10: Websocket Helper
Now, create a class to handle the websocket communication boiler-plate. You can use given BaseAPI.ts
and CommandAPI.ts from the repository. The important part here is the implementation of onChannelReady callback
located under CommandAPI.ts. This is the part where you access your object exposed from backend . As you guess,
this access will be storing the reference to that object inside our API object, so that we can use it whenever we need
it. Update the CommandAPI.ts for learning purposed debugging
// Inside CommadAPI.ts copied from repository
export class CommandAPI extends BaseAPI {
public constructor() {
super("ws://localhost:9000", "Command Transfer Service");
}
// Update this part to see the channel content.
async onChannelReady(channel: QWebChannel): Promise<void> {
console.log(channel)
}
}
Then add connection request into your main.ts
// main.ts
// import API
import {API} from "./api/CommandAPI.ts";
// Try to connect
await API.connect()
// Inform about connection
if (API.isConnected()) {
console.log("Successfully connected to backend")
}
document.querySelector<HTMLDivElement>('#app')!.innerHTML = `
<div>
<input id="input">
<button id="button">Say Hi</button>
</div>
`
const input = document.querySelector<HTMLInputElement>('#input');
const button = document.querySelector<HTMLButtonElement>('#button');
button?.addEventListener('click', () => {
console.log(input?.value)
})
Step 11: Run the projects
Now, run the backend project, and run the frontend project. If everything is correct, you should see an
output from backend terminal:
[INFO] - Command Transfer Service: 'Command Transfer Service' is active at PORT=9000
[INFO] - Command Transfer Service: New Connection (Active client count: 1)
and something similar from frontend browser console.
QWebChannel {...}
Successfully connected to backend
When you expand the QWebChannel object on the console, you should see an objects and HelloWorldController inside
it. If this is the case, you have successfully connected your python backend to your frontend
Step 12: Use it
Let's use it and let our backend say hello to frontend'. Just update your code as it should be:
Update CommandAPI.ts
export class CommandAPI extends BaseAPI {
// Add an attribute for our API object
HelloWorldController!: any;
public constructor() {
super("ws://localhost:9000", "Command Transfer Service");
}
async onChannelReady(channel: QWebChannel): Promise<void> {
// Initialize it by the object located inside the QWebChannel
this.HelloWorldController = channel.objects.HelloWorldController;
}
}
Update main.ts
button?.addEventListener('click', async () => {
// Call say hello with input value taken from input text box
const response = await API.HelloWorldController.sayHello(input?.value)
if (response.error) {
// if an error occurred, display it
console.log(response.error)
return
}
if (response.success) {
// if a success message has been received, display it
alert(response.success)
return
}
if (response.data) {
// if an extra data has been received, display it
alert(JSON.stringify(response.data))
return
}
})
Refresh your web page, and click the button. You should see an alert message saying
Hello from 'HelloWorldController.sayHello' to my friend <your input value>
Step 13: Type hinting
Everything is ready to go. The ONLY MISSING part is type hint in our frontend, because we don't have any type
defintion for our controller, HelloWorldController. Type script generator given by pywebchannel comes in play at
this moment.
-
Step 1:Copyts_generator.pyand Paste it into yourbackendroot folder, same level with yourmain.py. -
Step 2:Check the folder paths written ints_generator.pyscript -
Step 3:Run it in separate terminal.
python ts_generator.py
-
Step 4:You will see that the controller folder will be populated with an auto generated Type-script interface,api/controllers/HelloWorldController.ts -
Step 5:Since it needs to useResponseinterface for type-hinting for return values, it needs to be located insideapi/modelsdirectory, which is not there yet. Please copy it from the repoository. And also copy theSignalinterface as well, which is going to be necessary when you use signals. -
Step 6:Now return back to yourbutton.clicklistener implementation inmain.ts. You will see that the function,sayHello(...), the return valueresponseall are taking advantage of type-hinting.
🎊🎈✌️ Congratulations!!! 🎊🎈✌️
You've successfully linked your Python backend to the frontend, introducing a tool capable of dynamically generating TypeScript interfaces by monitoring backend changes. This tool ensures that your frontend remains synchronized with backend updates, streamlining the development process.
As long as the tool is active, it automatically updates scripts as you modify the backend, maintaining consistency between the two worlds. Now, you can explore additional examples and delve into the self-explanatory API.
Consider the following steps as you continue to enhance your development process:
- Documentation and Usage Guidelines:
- Develop comprehensive documentation to guide users on effectively utilizing the tool.
- Provide clear instructions on structuring the backend code to optimize the automatic generation of TypeScript interfaces.
- Expand Script Generation:
- Explore opportunities to extend the tool's capabilities beyond TypeScript interfaces, such as generating API documentation or other relevant artifacts based on backend modifications.
- User Interface for the Tool:
- Enhance accessibility by creating a user interface for the tool, catering to developers who may prefer graphical interfaces over command-line tools.
- Implement features like configurable options and settings to further customize the tool's behavior.
How to Contribute 🙌
If you want to contribute to this project, you are more than welcome. Here are some ways you can help:
- Report any bugs or issues you find.
- Suggest new features or improvements.
- Submit pull requests with your code changes.
- Share your feedback or suggestions.
License 📄
This project is licensed under the MIT License. See the LICENSE file for details.
Credits 🙏
This project was inspired by the following sources:
- QWebChannel - a Qt module that enables seamless integration of C++ and HTML/JavaScript.
- PySide6 - a Python binding of the cross-platform GUI toolkit Qt.
- Solid - a declarative JavaScript library for building user interfaces.
- TypeScript - a superset of JavaScript that adds optional types.
Thank you for your interest in pywebchannel. I hope you enjoy using it as much as I enjoyed creating it. 😊
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