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A wrapper for pywinauto that make the ability to control any window with python easily

Project description

PyWinController

Overview

PyWinController is a Python module that provides an interface for interacting with Windows applications using pywinauto. It enables window manipulation, keyboard inputs, and mouse interactions.

Requirements

  • Python 3.x
  • pywinauto
  • pynput (optional)

Installation

pip install pywincontroller

Classes

COORDS

Represents a coordinate with x and y values.

Attributes:

  • x (int): X-coordinate.
  • y (int): Y-coordinate.

RECT

Represents a rectangular area in a window.

Attributes:

  • left, top, right, bottom (int): Define the position and boundaries.
  • width, height (int): Computed if not explicitly set.
  • middle (COORDS): Midpoint of the rectangle.

Methods:

  • width(): Returns the rectangle's width.
  • height(): Returns the rectangle's height.
  • mid_point(): Computes the midpoint coordinates.

WinController

Controls a Windows application window.

Attributes:

  • main_process (str): Path of the main executable.
  • process_name (str): Name of the window process.
  • input_per_sec (int): Amount of inputs per second / refresh rate between 2 actions.
  • actions (dict): Mapping of action names to key bindings.

Methods:

  • update_window(): Updates window dimensions.
  • to_image(): Captures a screenshot.
  • stop(): Stops interactions and the frame update.
  • focus(): Sets focus to the application window.
  • type_keys(keys, ...): Simulates keyboard input.
  • press(button, action): Simulates key press.
  • release(button, action): Releases a key.
  • release_all(): Releases all pressed keys.
  • move_cursor(x, y, key_pressed): Moves the cursor.
  • drag_cursor(x, y, button, key_pressed): Drags the cursor.
  • click(button, double): Clicks the mouse button.
  • press_cursor(button, coords, key_pressed): Presses a mouse button at given coordinates.
  • release_cursor(button, coords, key_pressed): Releases a mouse button at given coordinates.
  • do(actions, buttons): Performs a series of actions.
  • undo(actions, buttons): Reverts performed actions.

Callback / Decorator :

  • on_update(callback): Registers an update callback function.
  • on_input(callback, keyboard: bool = True, mouse: bool = False, core: str = "pywinauto") # core="pynput"

Usage Example

from pywincontroller import WinController, RECT


class MarioBros(WinController):
    def __init__(self, input_per_sec: int = 3):
        WinController.__init__(self, main_process="Mesen", process_name="Mesen - Super Mario Bros. (Europe) (Rev A)", input_per_sec=input_per_sec)

        self.actions: dict = {
            "JUMP": "k",
            "FIRE": "j",

            "START": "i",
            "SELECT": "u",

            "UP": "z",
            "DOWN": "s",
            "LEFT": "q",
            "RIGHT": "d",
        }

    def to_image(self):
        top_crop: int = 120
        return self.main_win.capture_as_image(RECT(left=self.left+10, top=self.top+top_crop, width=self.width-30, height=self.height-top_crop-20))

    def get_timer(self):
        return self.main_win.capture_as_image(RECT(left=self.left+422, top=self.top+101, width=50, height=18))

    def get_score(self):
        return self.main_win.capture_as_image(RECT(left=self.left+52, top=self.top+101, width=102, height=18))

    def get_coins(self):
        return self.main_win.capture_as_image(RECT(left=self.left+212, top=self.top+101, width=38, height=18))



mb = MarioBros(input_per_sec=3)
mb.focus()
iter = 0


@mb.on_update()
async def main():
    global iter

    if iter % 5:
        # to do an action
        mb.do(["JUMP"])

    else:
        # to do nothing
        mb.do("")

    iter += 1

    if iter >= 100:
        mb.stop()

    print(iter)

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