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Reactor Python SDK

PyPI: reactor-sdk PyPI Downloads build License: Apache-2.0

Connect your Python app to a live Reactor model: send commands, receive real-time video and audio. Built for scripts, servers and computer-vision pipelines, authenticating with your API key server-side.

Install

pip install reactor-sdk            # Python 3.10+, no runtime dependencies
pip install "reactor-sdk[audio]"   # adds PortAudio, for the microphone/speaker helpers

Supported platforms

Each release ships one wheel per platform, carrying a prebuilt libreactor_ffi for it. There is no source distribution: the package is useless without that native library, and building it needs a Rust toolchain and a libwebrtc download.

Platform Wheel Requires
Linux x86_64 manylinux_2_34_x86_64 glibc 2.34+ (Ubuntu 22.04, Debian 12, RHEL 9, Amazon Linux 2023)
Linux aarch64 manylinux_2_34_aarch64 glibc 2.34+
macOS arm64 macosx_11_0_arm64 macOS 11+
macOS x86_64 macosx_13_0_x86_64 macOS 13+ — libwebrtc's floor on this architecture
Windows x86_64 win_amd64 Windows 10+

Any interpreter 3.10 or newer works on all of them: the SDK reaches the library through ctypes and links no libpython, so the wheels are tagged py3-none-<platform> and there is nothing per-version to match.

Anything outside that table — musl distributions, glibc older than 2.34, 32-bit, Windows on ARM — has no wheel, and pip will not say so: 0.8.0 and earlier were a single py3-none-any wheel that installs anywhere, so pip walks back to one of those and leaves you on an older SDK with a different API. Pin a floor to turn that into an error:

pip install "reactor-sdk>=1.0"

To run somewhere with no wheel, build the library yourself and point the SDK at it with REACTOR_FFI_LIB — see Development.

Quickstart

import asyncio
from reactor_sdk import Reactor, ReactorStatus

API_KEY = "..."


async def main():
    async with Reactor(model_name="my-model", api_key=API_KEY) as r:

        @r.on_status(ReactorStatus.READY)
        def on_ready(status):
            asyncio.create_task(r.send_command("set_prompt", {"prompt": "a forest at dawn"}))

        await r.connect()

        @r.track("video_output").on_frame
        def render(frame):
            print(f"frame: {frame.shape}")

        await asyncio.sleep(30)   # keep the session open while frames arrive


asyncio.run(main())

Tracks

A model declares its tracks: each has a name, a kind (video or audio) and a direction — sendonly you push into, recvonly you receive from.

Getting one

reactor.track("video_output")     # by name
reactor.tracks                    # every declared track, as a list

reactor.tracks is a list with filters, for when you would rather describe the track than name it:

reactor.tracks.with_kind("video")                        # or TrackKind.VIDEO
reactor.tracks.with_direction("recvonly")                # or TrackDirection.RECVONLY
reactor.tracks.with_kind("audio").with_direction("recvonly").one()

Filters chain in either order. one() returns the single match, or raises naming the candidates.

Naming a track before connect() works: register handlers first, and the name is checked against the model's declaration as soon as it arrives.

Receiving

output = reactor.track("video_output")

@output.on_frame
def render(frame):                # RGB numpy array, (height, width, 3)
    ...

@output.on_raw_frame              # the same frames, unconverted
def forward(bgra, width, height, frame_id, timestamp_us, user_data):
    ...

await output.pause()
await output.resume()

Only that track's frames reach the handler. on_frame converts to a numpy array and needs numpy; on_raw_frame hands over the bytes WebRTC already decoded — BGRA, or interleaved i16 PCM on an audio track — and needs nothing.

To react as tracks arrive instead of naming them:

@reactor.on_track
def arrived(track):               # fires once per declared track
    print(track.name, track.kind, track.direction)

Sending

camera = await reactor.track("camera").publish()   # or: await reactor.publish_track("camera")

camera.push_frame(frame)                          # numpy array: shape carries the size
camera.push_frame(bgra, width=640, height=480)    # bytes: size spelled out
camera.push_frame(frame, user_data=b"seq=1")      # tag the frame's metadata
camera.push_frame(frame, capture_time_us=t)        # stamp when it was captured
camera.push_frame(pcm, sample_rate=48000)         # audio track: interleaved i16 PCM

camera.unpublish()

Several cameras capturing one moment are one moment: push them with the same capture_time_us and that is what the far end reads, instead of the microseconds apart the pushes happened to land. The value is a point on the engine's clock — time_micros(), not time.time().

from reactor_sdk import time_micros

now = time_micros()
for camera, frame in views.items():
    camera.push_frame(frame, capture_time_us=now)

One push_frame and one on_frame for both kinds — the track knows which it is. Asking for something its direction does not have raises, rather than doing nothing.

Publishing is what puts a sender behind the slot, so push_frame before it raises InvalidStateError rather than accepting frames nothing carries. A publish lasts as long as the session: a reconnect resumes recvonly tracks and nothing else, so publish again after one — track.published says which side of that you are on.

Audio devices

The SDK opens no audio device: a sendonly audio track carries only the PCM you push, and a model's audio arrives at on_frame for you to play. Two helpers do that, and need reactor-sdk[audio]:

from reactor_sdk.audio_devices import Microphone, Speaker

speaker = reactor.tracks.with_kind("audio").with_direction("recvonly").one()
mic = await reactor.track("mic").publish()

with Speaker(speaker), Microphone(mic):
    await asyncio.sleep(30)
  • Speaker plays a recvonly audio track, buffering the jitter between what arrives and what the device asks for. Feed it directly with submit() if the PCM comes from elsewhere.
  • Microphone captures the default input device into a sendonly track. One at a time: every local audio track is fed from one shared device.
  • Both raise when PortAudio is missing, so catch that if you would rather run silent.

Neither has an example yet — the samples below are video-only. Until one lands, the docstrings on Speaker and Microphone are the reference.

Errors

A failed call raises an exception with a code you can branch on:

from reactor_sdk import ConflictError, ReactorError, UnauthorizedError

try:
    await reactor.connect()
except UnauthorizedError:
    ...                       # token missing, expired or out of scope
except ConflictError:
    ...                       # a previous run left the session orphaned
except ReactorError as error:
    if error.recoverable:     # a timeout, a 5xx, a transport that dropped
        await reactor.reconnect()
    raise

Every exception carries .code, .message, .recoverable, .status, .operation and .retry_after_ms:

except RateLimitedError as error:
    await asyncio.sleep((error.retry_after_ms or 1000) / 1000)

ReactorError is the base, and also what on_error hands you — the same object a failed call raises, plus timestamp_ms:

@reactor.on_error
def log(error):
    print(error.code, error.operation, error.recoverable)

Subclasses: InvalidStateError, DisconnectedError, NetworkError, RequestTimeoutError, TransportError, UnauthorizedError, NotFoundError, ConflictError, RateLimitedError, BadRequestError, ServerError, VersionMismatchError, DecodeError, SessionTerminalError, MessageTooLargeError, AbortedError.

A command the model itself rejects reports the model's own code, which this package cannot enumerate — match on error.code for anything outside that list.

One failure is not in that family: exchanging an api_key for a token raises AuthError, which is a RuntimeError and not a ReactorError. It happens inside connect() when the client was given a key rather than a jwt, so catch it alongside:

from reactor_sdk import AuthError

try:
    await reactor.connect()
except AuthError:
    ...                       # the key itself was refused, or the auth host is unreachable

Recordings

await reactor.download_clip(10, "clip.mp4")   # last 10 seconds, streamed to disk
await reactor.download_recording("full.mp4")  # whole session, streamed to disk

data = await reactor.download_clip(10)        # no path: the assembled bytes
  • With a path the download streams straight to the file. Without one the whole clip is held in memory — fine for seconds, not for a session.
  • The bytes are a fragmented MP4: the playlist's #EXT-X-MAP init segment, then its .m4s fragments. ffplay, VLC and mpv play the result as-is; a player wanting a faststart moov takes ffmpeg -i clip.mp4 -c copy -movflags +faststart out.mp4.
  • A clip cut from mid-session keeps its original timestamps, so its reported duration runs from the session's start rather than from the clip's.
  • on_progress=lambda done, total: ... follows the download, counting the init segment as its first part.

download_clip() is request_clip(seconds) plus the download. Use the two-step form to inspect the Clip first — its markers, session_id, predicted_ready_at_ms — or to decide whether to download at all:

clip = await reactor.request_clip(10)
await download_clip(clip, "clip.mp4")         # the module-level function

Samples

Seven minimal examples in examples/, one per capability. Each adds exactly one call to the same spine — connect, give the model what it needs, receive frames — so the diff against the first one is the lesson. The same seven exist in every Reactor SDK.

# Script Teaches
01 01_connect_and_receive.py Connect, send the model's first command, read the reply, count frames.
02 02_upload_image.py Upload a file and pass the FileRef into a command.
03 03_pause_and_resume.py Pause and resume a track — nothing is generated while it is paused.
04 04_publish_track.py Publish a track and push tagged frames into it.
05 05_multi_connection.py Two clients on one session, the second adopting it by id.
06 06_record_clip.py Request a clip and download it.
07 07_frame_metadata.py Read the per-frame trailer: frame id, the sender's timestamp, user_data.

Running them from a checkout needs the native library built first — see Before the first run.

export REACTOR_API_KEY=rk_...
uv run python examples/01_connect_and_receive.py
uv run python examples/06_record_clip.py 5 clip.mp4

pip install pygame                                        # for the window
REACTOR_SHOW=1 uv run python examples/04_publish_track.py  # sent | received

REACTOR_SHOW=1 puts the stream in a window, which is the only way to see that a model did the right thing rather than merely produce frames.

Configuration is environment-only — REACTOR_API_KEY / REACTOR_JWT / REACTOR_MODEL / REACTOR_API_URL / REACTOR_LOCAL / REACTOR_SECONDS / REACTOR_SHOW — and each example reads what it needs at the top of the file. See the examples README.

Development

mise run lint:python     # ruff check + format
mise run test:python     # pytest
mise run build:wheel     # cargo build --release, then a wheel with it bundled

Tests that need the compiled library skip without it, so pytest is clean on a fresh checkout. mise run build:wheel without one produces a pure-Python wheel with a warning — fine for an editable install, not for a release.

The native library

At import time it is resolved in three places, in order: REACTOR_FFI_LIB, then next to the installed package (where the wheels put it), then target/release/ in an enclosing checkout. On a platform with no wheel, cargo build -p reactor-ffi --release and an install from source is the whole story, and REACTOR_FFI_LIB points the installed SDK at a local build.

Rebuild it after pulling changes under crates/: a signature that moved in the FFI but not in your build fails at the call rather than at load, so it looks like a hang, not a version error.

See the repo-wide CONTRIBUTING.md for the rest (DCO, commit conventions, opening a PR).

Documentation

The full documentation covers platform concepts and the other language SDKs.

License

Apache-2.0 — see LICENSE.

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