Skip to main content

Refactored code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"

Project description

Reduced-3DGS: Memory Footprint Reduction for 3D Gaussian Splatting (Python Package Version)

This repository contains the refactored Python code for Reduced-3DGS. It is forked from commit 13e7393af8ecd83d69197dec7e4c891b333a7c1c. The original code has been refactored to follow the standard Python package structure, while maintaining the same algorithms as the original version.

Features

  • Code organized as a standard Python package
  • Pruning
  • SH Culling
  • Vector quantization by K-Means

Prerequisites

  • Pytorch (v2.4 or higher recommended)
  • CUDA Toolkit (12.4 recommended, should match with PyTorch version)
  • (Optional) cuML for faster vector quantization

(Optional) If you have trouble with gaussian-splatting, try to install it from source:

pip install wheel setuptools
pip install --upgrade git+https://github.com/yindaheng98/gaussian-splatting.git@master --no-build-isolation

PyPI Install

pip install --upgrade reduced-3dgs

or build latest from source:

pip install wheel setuptools
pip install --upgrade git+https://github.com/yindaheng98/reduced-3dgs.git@main --no-build-isolation

Development Install

git clone --recursive https://github.com/yindaheng98/reduced-3dgs
cd reduced-3dgs
pip install scikit-learn
pip install --target . --upgrade --no-deps .

Quick Start

  1. Download the dataset (T&T+DB COLMAP dataset, size 650MB):
wget https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/datasets/input/tandt_db.zip -P ./data
unzip data/tandt_db.zip -d data/
  1. Train 3DGS with densification, pruning, and SH culling (same as original 3DGS)
python -m reduced_3dgs.train -s data/truck -d output/truck -i 30000 --mode densify-prune-shculling
  1. Render 3DGS
python -m gaussian_splatting.render -s data/truck -d output/truck -i 30000 --mode densify

💡 Note: This repository does not include code for creating datasets. If you wish to create your own dataset, please refer to InstantSplat or use convert.py.

💡 See .vscode/launch.json for more examples. Refer to reduced_3dgs.train and gaussian_splatting.render for full options.

API Usage

This project heavily depends on gaussian-splatting and only provides some enhanced Trainers and Gaussian models. Therefore, before starting, please refer to gaussian-splatting to understand the key concepts about Gaussian models, Dataset, Trainers, and how to use them.

Pruning

BasePruningTrainer prunes the trainer at specified training steps.

from reduced_3dgs.pruning import BasePruningTrainer
trainer = BasePruningTrainer(
    gaussians,
    scene_extent=dataset.scene_extent(),
    dataset=dataset,
    prune_from_iter=1000,
    prune_until_iter=15000,
    prune_interval=100,
    ... # see reduced_3dgs/pruning/trainer.py for full options
)

BasePrunerInDensifyTrainer integrates pruning with densification.

from reduced_3dgs.pruning import BasePrunerInDensifyTrainer
trainer = BasePrunerInDensifyTrainer(
    gaussians,
    scene_extent=dataset.scene_extent(),
    dataset=dataset,
    mercy_from_iter=3000,
    mercy_until_iter=20000,
    mercy_interval=100,
    densify_from_iter=500,
    densify_until_iter=15000,
    densify_interval=100,
    densify_grad_threshold=0.0002,
    densify_opacity_threshold=0.005,
    prune_from_iter=1000,
    prune_until_iter=15000,
    prune_interval=100,
    prune_screensize_threshold=20,
    ... # see reduced_3dgs/pruning/trainer.py for full options
)

SH Culling

VariableSHGaussianModel is the 3DGS model that assigns each 3D Gaussian a different SH degree.

from reduced_3dgs.shculling import VariableSHGaussianModel
gaussians = VariableSHGaussianModel(sh_degree).to(device)

BaseSHCullingTrainer culls the SH degree of each 3D Gaussian at specified training steps.

from reduced_3dgs.shculling import BaseSHCullingTrainer
trainer = BaseSHCullingTrainer(
    gaussians,
    scene_extent=dataset.scene_extent(),
    dataset=dataset,
    cull_at_steps=[15000],
    ... # see reduced_3dgs/shculling/trainer.py for full options
)

Quantization

VectorQuantizer is the basic quantization operator:

gaussians.load_ply("output/truck")
from reduced_3dgs.quantization import VectorQuantizer
quantizer = VectorQuantizer(gaussians, num_clusters=256)
quantizer.save_quantized("output/truck-quantized")
quantizer.load_quantized("output/truck-quantized")

BaseVectorQuantizeTrainer quantizes the model at specified training steps.

from reduced_3dgs.shculling import BaseSHCullingTrainer
trainer = BaseVectorQuantizeTrainer(
    gaussians,
    spatial_lr_scale=dataset.scene_extent(),
    dataset=dataset,
    num_clusters=256,
    quantizate_from_iter=5000,
    quantizate_until_iter=30000,
    quantizate_interval=1000,
    ... # see reduced_3dgs/shculling/trainer.py for full options
)

VectorQuantizeTrainerWrapper is a wrapper that integrates the quantization step into any Trainer:

trainer = VectorQuantizeTrainerWrapper(
    trainer,

    num_clusters=num_clusters,
    num_clusters_rotation_re=num_clusters_rotation_re,
    num_clusters_rotation_im=num_clusters_rotation_im,
    num_clusters_opacity=num_clusters_opacity,
    num_clusters_scaling=num_clusters_scaling,
    num_clusters_features_dc=num_clusters_features_dc,
    num_clusters_features_rest=num_clusters_features_rest,

    quantizate_from_iter=quantizate_from_iter,
    quantizate_until_iter=quantizate_until_iter,
    quantizate_interval=quantizate_interval,
)
if load_quantized:
    trainer.quantizer.load_quantized(load_quantized)
# see reduced_3dgs/train.py

Quantized PLY Format

💡 See reduced_3dgs/quantization/quantizer.py for the code to save and load quantized PLY files.

The save_quantized function will produce a point cloud stored in a .ply format.

Previously, the layout of this file was one row per primitive, containing a series of parameters in vertex elements, namely

  • 3 floats for position (x,y,z)
  • 3 floats for normal (nx,ny,nz)
  • 1 uint for the real part of the rotation quaternion (rot_re)
  • 1 uint for the imaginary part of the rotation quaternion (rot_im)
  • 1 uint for opacity (opacity)
  • 3 uint for scaling (scale)
  • 1 uint for DC color (f_dc)
  • 3 uint for SH coefficients (f_rest_0, f_rest_1, f_rest_2)

The codebook quantization introduces some additional changes. For different parameters, you can set different lengths of the codebook. Each attribute's codebook will be stored in different elements. The codebooks are ordered as follows:

  • codebook_rot_re element contains 1 float for the real part of the rotation quaternion (rot_re)
  • codebook_rot_im element contains 3 floats for the 3 imaginary parts of the rotation quaternion (rot_im_0, rot_im_1, rot_im_2)
  • codebook_opacity element contains 1 float for the opacity (opacity)
  • codebook_scaling element contains 3 floats for the 3 parameters of scale (scaling_0, scaling_1, scaling_2)
  • codebook_f_dc element contains 3 floats for the 3 DC color parameters (f_dc_0, f_dc_1, f_dc_2)
  • 3 elements codebook_f_rest_<SH degree> contains floats for SH coefficients of 3 SH degrees (f_rest_<SH degree>_<SH coefficients at this degree>). SH degree 1 has 3 coefficients f_rest_0_<0,1,2> in codebook_f_rest_0, SH degree 2 has 5 coefficients f_rest_1_<0,1,2,3,4> in codebook_f_rest_1, SH degree 3 has 7 coefficients f_rest_2_<0,1,2,3,4,5,6> in codebook_f_rest_2.

Reducing the Memory Footprint of 3D Gaussian Splatting

Panagiotis Papantonakis Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
| Webpage | Full Paper | Datasets (TODO) | Video | Other GRAPHDECO Publications | FUNGRAPH project page |
Teaser image

This repository contains the code of the paper "Reducing the Memory Footprint of 3D Gaussian Splatting", which can be found here. We also provide the configurations to train the models mentioned in the paper, as well as the evaluation script that produces the results.

Abstract: 3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first analyze the reasons for this, identifying three main areas where storage can be reduced: the number of 3D Gaussian primitives used to represent a scene, the number of coefficients for the spherical harmonics used to represent directional radiance, and the precision required to store Gaussian primitive attributes. We present a solution to each of these issues. First, we propose an efficient, resolution-aware primitive pruning approach, reducing the primitive count by half. Second, we introduce an adaptive adjustment method to choose the number of coefficients used to represent directional radiance for each Gaussian primitive, and finally a codebook-based quantization method, together with a half-float representation for further memory reduction. Taken together, these three components result in a ×27 reduction in overall size on disk on the standard datasets we tested, along with a ×1.7 speedup in rendering speed. We demonstrate our method on standard datasets and show how our solution results in significantly reduced download times when using the method on a mobile device

BibTeX

@Article{papantonakisReduced3DGS,
      author       = {Papantonakis, Panagiotis and Kopanas, Georgios and Kerbl, Bernhard and Lanvin, Alexandre and Drettakis, George},
      title        = {Reducing the Memory Footprint of 3D Gaussian Splatting},
      journal      = {Proceedings of the ACM on Computer Graphics and Interactive Techniques},
      number       = {1},
      volume       = {7},
      month        = {May},
      year         = {2024},
      url          = {https://repo-sam.inria.fr/fungraph/reduced_3dgs/}
}

Project details


Release history Release notifications | RSS feed

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

reduced_3dgs-1.12.3.tar.gz (70.4 kB view details)

Uploaded Source

Built Distributions

If you're not sure about the file name format, learn more about wheel file names.

reduced_3dgs-1.12.3-cp312-cp312-win_amd64.whl (1.6 MB view details)

Uploaded CPython 3.12Windows x86-64

reduced_3dgs-1.12.3-cp311-cp311-win_amd64.whl (1.6 MB view details)

Uploaded CPython 3.11Windows x86-64

reduced_3dgs-1.12.3-cp311-cp311-manylinux2014_x86_64.manylinux_2_17_x86_64.whl (11.2 MB view details)

Uploaded CPython 3.11manylinux: glibc 2.17+ x86-64

reduced_3dgs-1.12.3-cp310-cp310-win_amd64.whl (1.6 MB view details)

Uploaded CPython 3.10Windows x86-64

reduced_3dgs-1.12.3-cp310-cp310-manylinux2014_x86_64.manylinux_2_17_x86_64.whl (11.2 MB view details)

Uploaded CPython 3.10manylinux: glibc 2.17+ x86-64

File details

Details for the file reduced_3dgs-1.12.3.tar.gz.

File metadata

  • Download URL: reduced_3dgs-1.12.3.tar.gz
  • Upload date:
  • Size: 70.4 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.10.11

File hashes

Hashes for reduced_3dgs-1.12.3.tar.gz
Algorithm Hash digest
SHA256 681ba31cafb8809229f4e03f3a71a73b006dc2b802fdb2f892c23cc497758874
MD5 471f3e7067e3616d9a3495e018b01bc8
BLAKE2b-256 03c36b5eed3c4cf0966bbcf5222cde514edcae898e2879a9bb98629c2f1bf8f7

See more details on using hashes here.

File details

Details for the file reduced_3dgs-1.12.3-cp312-cp312-win_amd64.whl.

File metadata

File hashes

Hashes for reduced_3dgs-1.12.3-cp312-cp312-win_amd64.whl
Algorithm Hash digest
SHA256 1cd88cda4c41e9c90b37933daffc7217869696745a5b21f3791a29db461788cd
MD5 a98a2d29582c8062a697e49c4e769cf0
BLAKE2b-256 f7bee1db8966836ddaf3fd691b93fcf65f54d3b834b1996a23229c821e49f067

See more details on using hashes here.

File details

Details for the file reduced_3dgs-1.12.3-cp311-cp311-win_amd64.whl.

File metadata

File hashes

Hashes for reduced_3dgs-1.12.3-cp311-cp311-win_amd64.whl
Algorithm Hash digest
SHA256 d4360fbe9590b8af9812c25ddd78f120d75f81db8772511a2d7ed1fac3e76cf7
MD5 0c8a55a9459cb3c522e87ef709d49ad8
BLAKE2b-256 fe78a122b8a7d262688ceb0c3d4046bd6ff2fad6dc66c23c67cc2bc120f30261

See more details on using hashes here.

File details

Details for the file reduced_3dgs-1.12.3-cp311-cp311-manylinux2014_x86_64.manylinux_2_17_x86_64.whl.

File metadata

File hashes

Hashes for reduced_3dgs-1.12.3-cp311-cp311-manylinux2014_x86_64.manylinux_2_17_x86_64.whl
Algorithm Hash digest
SHA256 78ea876bc338329a29137b53212eb311b7013f803be462bc3385df46f1de2155
MD5 5180b9a36a9cea62bc38936579efd27b
BLAKE2b-256 8999b8cc4971083d297a407dec88be6f1afbc47119d25ccfb65cd12f05dc84cd

See more details on using hashes here.

File details

Details for the file reduced_3dgs-1.12.3-cp310-cp310-win_amd64.whl.

File metadata

File hashes

Hashes for reduced_3dgs-1.12.3-cp310-cp310-win_amd64.whl
Algorithm Hash digest
SHA256 7c6515c4e0558612fb630aa653be1c3216e9200aaabdb2e854abd47df5e51d48
MD5 547cbc7ce416d90d43b52c69b5af962c
BLAKE2b-256 b462a31c7354189d723ce8bf7660d3ce10dde1085ce7607c65f210014f0477a5

See more details on using hashes here.

File details

Details for the file reduced_3dgs-1.12.3-cp310-cp310-manylinux2014_x86_64.manylinux_2_17_x86_64.whl.

File metadata

File hashes

Hashes for reduced_3dgs-1.12.3-cp310-cp310-manylinux2014_x86_64.manylinux_2_17_x86_64.whl
Algorithm Hash digest
SHA256 7f13667a8032cf0aaaa8d7e800edb98b99053e3cd49f8e4af86231f85e2d763b
MD5 cdb57927dd55ca73e1cfcbfb1c3bbace
BLAKE2b-256 8ef54f324c3ba323fdfa5a2eb4df1efb1f3bfcfc80f77d6fa11aeddd751bd86d

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page