RevomonAuto
Advanced automation framework for the Revomon Android game running under BlueStacks.
RevomonAuto is a high-level orchestration layer built on top of PymordialBlue, designed to provide a robust, extensible, and self-healing automation environment for Revomon.
🚀 Key Features
- 🎮 Intelligent Controller: A modular system using Python mixins to separate concerns like Battle, Navigation, and Lifecycle.
- 🛡️ Action Registry Pattern: Every game interaction is wrapped in a decorator that provides automatic retries, state verification, and detailed state-diff logging.
- 🗺️ Graph-Based Navigation: Implements BFS pathfinding to find the shortest route between locations, executing complex movement scripts defined in
routes.yaml. - ⚔️ Battle Engine: Automated combat with OCR-based data extraction for levels, HP, and PP, supporting pluggable battle strategies.
- 📺 TV Collection Manager: Background processing for scanning Revomons via the in-game TV, with automatic API integration and local database synchronization.
- 📍 Autonomous Locating: Uses pixel fingerprinting to detect current location and can automatically "resolve" generic Revocenters by walking outside.
🏗️ Architecture Overview
RevomonAuto follows a composite architecture to manage complexity:
RevomonController: The primary entry point, combining high-level logic mixins.RevomonApp: The central state store, holding party information, location data, and active screen states.- Action Handlers: Decoupled verification logic (e.g.,
ScreenTransitionHandler,StateUpdateHandler) that ensures actions actually succeeded. - Navigator: A dedicated pathfinding engine that understands the game world's topology.
📦 Installation
RevomonAuto requires uv for the best experience.
uv add revomonauto
Prerequisites
- Python 3.13+
- BlueStacks 5 (Pie 64-bit recommended)
- ADB Enabled in BlueStacks settings.
🛠️ Quick Start
from revomonauto import RevomonController
# Initialize the controller (auto-detects BlueStacks)
controller = RevomonController()
# Launch and log in
controller.launch_app()
controller.login()
# Navigate to a specific location via the pathfinding graph
controller.navigate_to("drassiuscity", "gym")
# Enable autonomous features
controller.revomon.auto_battle = True
controller.revomon.auto_run = True
📚 Documentation
For detailed information on the API, core concepts, and advanced usage, please see our Full Documentation.
⚠️ Disclaimer
This project is for educational and personal use only. Use of automation tools may violate the game's Terms of Service. Use responsibly and at your own risk.
Built with ❤️ by IAmNo1Special.
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