Roboflex Audio input library using Simple Directmedia Layer (SDL2)
Project description
roboflex.audio_sdl
Support for reading audio data using Simple Directmedia Layer.
System dependencies
Requires SDL to be installed. More than likely, it already is installed in your distro. But if not:
apt-get install libsdl2-dev
# or maybe on mac:
brew install sdl2
pip install
pip install roboflex.audio_sdl
Import
import roboflex.audio_sdl as ras
Nodes
There is only one: AudioSensor
# all parameters optional: below are the defaults
audio_sensor = ras.AudioSensor(
capture_id = -1,
channels = 1,
sampling_rate = 48000,
capture_samples = 512,
format = ras.BitDepth.F32,
name = "AudioSensor",
data_key = "data",
debug = False,
)
# must be started (like all sensors)!
audio_sensor.start()
This sensor publishes a TensorMessage, with the audio data encoded into a tensor of shape (C, S), where C is num channels, and S is capture_samples, under the key <data_key>.
Other
Available BitDepths:
# wrapped from SDL_AudioFormat: https://wiki.libsdl.org/SDL2/SDL_AudioFormat
enum ras.BitDepth:
S8,
U8,
S16LSB,
S16MSB,
S16SYS,
S16,
U16LSB,
U16MSB,
U16SYS,
U16,
S32LSB,
S32MSB,
S32SYS,
S32,
F32LSB,
F32MSB,
F32SYS,
F32
Project details
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