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A package to render go diagrams and embed them in reStructuredText documents

Project description

rstgo is a package for parsing go diagrams of the style used at the Sensei’s Library and rendering them using reStructuredText. It was designed for embedding dynamically generated images of go games into reST documents, particularly for pelican blogs or sphinx documentation.

The code lives at http://bitbucket.org/cliff/rstgo. Bug reports, feature requests, and contributions are all welcome. If you find the code useful, hop on bitbucket and send me a quick message letting me know.

To use with sphinx, add ‘rstgo.rst’ to your list of extensions.

To use with pelican, add the following to your pelican configuration file

from rstgo import rst rst.setup_pelican()

Changelog

0.1.3 – 2011/11/03

Fixed pathing and extension loading for usage with Sphinx.

0.1.2 – 2011/10/27

Added release notes to README.txt

0.1.1 – 2011/10/27

Added intro text to README.txt

0.1.0 – 2011/10/27

Initial release

To Do

  • Implement annotated tiles for sequence moves.
  • Implement annotated tiles for marked stones.
  • Implement diagram captions and metadata.

Project details


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Filename, size & hash SHA256 hash help File type Python version Upload date
rstgo-0.1.3.tar.gz (10.4 kB) Copy SHA256 hash SHA256 Source None Nov 4, 2011

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