Quickly generate a random articulated scene for robotics research and applications
Project description
scene_synthesizer
A python package to generate manipulation scenes. Check the documentation page for detailed installation instructions, API, and examples.
Installation
This project will download and install additional third-party open source software projects. Review the license terms of these open source projects before use (e.g. OpenUSD license).
Via pip
pip install scene-synthesizer[recommend]
Via git
# create and activate conda env or venv
git clone https://github.com/NVlabs/scene_synthesizer.git
cd scene_synthesizer/
pip install -e.[recommend]
See the documentation for detailed installation instructions.
Quick Start
import scene_synthesizer as synth
import scene_synthesizer.procedural_assets as pa
# create procedural assets
table = synth.procedural_assets.TableAsset(width=1.2, depth=0.8, height=0.75)
cabinet = synth.procedural_assets.CabinetAsset(width=0.5, height=0.5, depth=0.4, compartment_mask=[[0], [1]], compartment_types=['drawer','drawer'])
# load asset from file
# Make sure to first download the file:
# wget https://raw.githubusercontent.com/clemense/kitchen-assets-cc-by/refs/heads/main/assets/chair/meshes/chair.{mtl,obj}
chair = synth.Asset('chair.obj', up=(0, 0, 1), front=(-1, 0, 0))
# create scene
scene = synth.Scene()
# add table to scene
scene.add_object(table)
# put cabinet next to table
scene.add_object(cabinet, connect_parent_anchor=('right', 'front', 'bottom'), connect_obj_anchor=('left', 'front', 'bottom'))
# put chair in front of table
scene.add_object(chair, connect_parent_id='table', connect_parent_anchor=('center', 'front', 'bottom'), connect_obj_anchor=('center', 'center', 'bottom'))
# randomly place plate and glass on top of table
scene.label_support('table_surface', obj_ids='table')
scene.place_object('plate', synth.procedural_assets.PlateAsset(), support_id='table_surface')
scene.place_object('glass', synth.procedural_assets.GlassAsset(), support_id='table_surface')
# preview scene in an opengl window
scene.show()
# export scene in various formats
scene.export('scene.usd')
scene.export('scene.urdf')
License
The code is released under the Apache-2.0 license.
Contributions
Found a bug? Help us by reporting it! Want a new feature? Create an issue! Made something useful or fixed a bug? Start a PR! Check the contribution guidelines.
How can I cite this library?
@article{Eppner2024,
title = {scene_synthesizer: A Python Library for Procedural Scene Generation in Robot Manipulation},
author = {Clemens Eppner and Adithyavairavan Murali and Caelan Garrett and Rowland O'Flaherty and Tucker Hermans and Wei Yang and Dieter Fox},
journal = {Journal of Open Source Software}
publisher = {The Open Journal},
year = {2024},
}
Project details
Release history Release notifications | RSS feed
Download files
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
Source Distributions
Built Distribution
Filter files by name, interpreter, ABI, and platform.
If you're not sure about the file name format, learn more about wheel file names.
Copy a direct link to the current filters
File details
Details for the file scene_synthesizer-1.12.5-py3-none-any.whl.
File metadata
- Download URL: scene_synthesizer-1.12.5-py3-none-any.whl
- Upload date:
- Size: 178.2 kB
- Tags: Python 3
- Uploaded using Trusted Publishing? No
- Uploaded via: twine/6.1.0 CPython/3.12.8
File hashes
| Algorithm | Hash digest | |
|---|---|---|
| SHA256 |
399be40de8b0a66aa0c3eb0db5d973de3f52d535f1b042fd8b8b375728bf08cd
|
|
| MD5 |
f8796a91c59d3a0bd063dcd43f54f55c
|
|
| BLAKE2b-256 |
be1e23516b70540e584c3548fdfd5113eac21a4925022f3fb313ad15ee64797c
|