shotdrift
You asked for a slow push in. Measure whether you got one.
Generative video is given a camera move and is under no obligation to deliver it.
The usual check is a person watching sixty clips and forming an impression.
shotdrift measures the camera path out of the pixels — pan, zoom, roll, frame by
frame — and reports whether one physical camera could have produced it.
$ pip install git+https://github.com/Syamjith-NK/shotdrift
$ shotdrift pan_demo.mp4 --expect push-in
pan_demo.mp4
1280x720 -> measured at 512x288, 97 frames @ 24 fps
camera path
dominant move pan
pan 0.7159 of frame width (x -0.7159, y -0.0000)
zoom 1.000x
roll -0.00 deg
reversals 0 (measured, not judged)
jerk 0.35
incoherence 0.0000
morph 0.041 (used to find cuts, not judged)
closure 0.0000
confidence 0.98
asked for: push-in
NOT HELD - asked for push in / dolly in; zoom moved +0.0001, under the 0.02
floor - that move did not happen
no findings: the motion is consistent with one physical camera.
That clip is a perfectly good shot — smooth, coherent, one physical camera. It is also not the shot that was ordered: it pans, and the push-in never happened. Both facts matter and they are reported separately, because "is this a real camera move?" and "is it the move I asked for?" are different questions.
Exit codes make it usable in a loop: 0 clean, 1 findings at or above
--min-severity, 2 could not run, 3 the clip could not be measured.
Why pixels and not a solve
Nothing else is available. You are handed an mp4 by a model that will not tell you what it did. No camera metadata, no depth, no solve — so the measurement has to come from the frames themselves, which means it also works on footage from a camera, a render, or a competitor's demo reel.
Everything is reported in fractions of the frame width, never pixels, so a bound means the same thing on a 720p proxy and a 4K master.
What it measures
A grid of tiles is tracked by phase correlation, then one similarity transform is fitted to all of them:
dx = tx + s*x - r*y
dy = ty + s*y + r*x
That yields pan, scale and roll — and the part the fit cannot explain is the other half of the product. If tiles refuse to agree with any single camera, something in the frame is moving independently of one.
| what it means | |
|---|---|
incoherence |
tile disagreement the camera model cannot explain |
jerk |
third derivative of the path: a carried camera changes speed smoothly |
wander |
travelled a long way, arrived nowhere |
breathing |
scale oscillates without going anywhere |
closure |
adding up every step vs. measuring first-to-last directly |
closure is worth a sentence. The per-frame chain says where frame k ended up
by summing every step; measuring frame 0 against frame k directly asks the same
question using none of those steps. Where both are trustworthy they must agree.
It is an independent route to the same number rather than a second opinion from
the same code.
Severities are clean, soft, broken. soft exists so that a real camera with
a person walking through it can be reported without being blocked — the first
thing anyone does with a noisy alarm is stop reading it. broken is the default
exit gate; --min-severity soft makes it strict.
Declared moves
$ shotdrift *.mp4 --expect push-in --min-severity broken
$ shotdrift --list-moves
static locked push-in dolly-in zoom-in pull-out dolly-out
zoom-out pan-left pan-right tilt-up tilt-down roll-cw roll-ccw
Each is checked three ways, because the three failures need different fixes: did it happen at all, was it the right way round, and was it held or did a quarter of the travel run backwards.
The signs are camera-relative. A camera panning right makes the picture move
left, so pan-right expects a negative picture-x. Writing those the intuitive way
round made a correctly measured clean pan report "x went the other way" — the
measurement was right and the vocabulary was wrong.
Edited sequences
A clip containing cuts is segmented and each shot measured on its own. Run as one take, an edited reel reported 13 reversals and a broken closure: all true, and useless, because there were six shots and no single camera move was ever there to hold.
Cuts come free from the morph residual already being computed. There are two
signatures, and the second nearly got missed: where structure survives the join —
a whip transition, a dissolve — morph spikes to 1.7–8.6 against the 0.36 real
within-shot footage reaches. Across a clean cut between unrelated shots,
nothing correlates at all, so no camera can be fitted and morph is NaN. The
first version only tested for the spike, so it caught smeared transitions and
walked straight past an ordinary hard cut.
Use --no-segment to force one measurement over everything.
What it cannot do
This section is the useful one.
It does not detect invented geometry. A tool like this ought to catch the melting-background tell, and I could not make it work. Measured over a fixed warp budget, real footage reached a structural residual of 1.06 while a literal cross-dissolve between two entirely different worlds read 0.358. Real scenes contain people, LED walls and vision mixes, so they change structure more than melting geometry does. No threshold separates them in either direction, so that check is not shipped. A dissolve under a locked-off camera comes back clean here, and that is pinned as a test so it cannot quietly change.
Direction changes are not a fault signal. Counting reversals seemed obvious.
Real operated footage showed 27 direction changes on a slow zoom — an operator
riding a rocker — against 3 in a deliberately broken control. The real
material scores worse than the fault, so the count carries no signal alone. The
question it was trying to answer is answered properly by --expect, which
measures backtracked travel against the move actually requested.
Subject motion is a confound, by construction. A person crossing a locked-off
frame raises incoherence. That is reported as soft, with advice saying so,
rather than pretended away. Trimmed fitting rejects the worst-fitting quarter of
tiles, which handles a subject occupying part of the frame and will not save you
from one that fills it.
Cut detection can miss a cut between two visually similar shots, and
closure degrades to NaN once the first and last frames no longer overlap. Both
report "not measurable" rather than a number — an anchor that cannot be trusted is
skipped, because cannot measure must never be reported as measured bad.
Calibration
Thresholds are not taste. Every bound was set by measuring real single-camera
footage and synthetic controls with known faults; calibration.md records the
distributions and validate_real.py re-derives them.
The requirement that shaped the tool is silence on real footage: across 24
shots from two events, nothing broken fires, and the three soft findings are
all genuine operator behaviour — two stage cameras that reframed and came back,
one of which also zoomed in and back out.
| measured over 24 real shots | real max | gate | soft at |
|---|---|---|---|
incoherence |
0.00068 | — | 0.004 |
closure |
0.0092 | — | 0.02 |
jerk |
2.35 | speed ≥ 0.005 |
1.9 |
breathing |
110 | scale_amp ≥ 0.04 |
4.0 |
wander |
52 | travel ≥ 0.05 | 4.0 |
Three of those five are gated rather than thresholded, and that is the most useful thing in this README. They are ratios, and on a locked-off camera each denominator is legitimately near zero, so noise divided by nothing produces an enormous number on the most ordinary footage there is. Real maxima of 2.3, 110 and 52 against bounds of 1.9 and 4.0 are not near-misses — the ratios have come apart, and no bound can be raised to cover that without covering every real fault too. What works is refusing to judge the quality of a move until there demonstrably was one. Every gate above has a measured gap behind it: real footage reaches a speed of 0.003 where the slowest control with a genuine move sits at 0.014.
The harness passed while the tool was wrong
Worth the paragraph because it is the failure mode of every calibrated tool.
shotdrift <clip> reported BROKEN on four of seven real clips while
validate_real.py printed VALIDATION PASSED — same code, same files, same
afternoon. The harness measured the first 8 seconds; the tool measures 600
frames. And breathing was gated on accumulated scale change against a fixed
bound, which on a locked-off camera walks 0.0025 at 100 frames to 0.0263 at 1200
while the per-frame rate stays flat at 2e-5. The gate was crossed somewhere past
500 frames by nothing but clip length, and 8 seconds at 50p is 400 frames — just
underneath it.
So: a fixed bound on a cumulative quantity is a time bomb, and a control that does not run the shipped configuration validates a configuration nobody uses. The gate is now peak-to-peak amplitude, which does not grow with length and is what a viewer can actually see, and the harness defaults to the whole clip.
breathing also lost its broken bound in the same round, for the third
instance of the pattern this tool keeps running into: real operated footage
reached a breathing ratio of 169 against the deliberate fault's 46. An operator
zooming in and back out is scale oscillating without going anywhere.
Python
from shotdrift import measure
r = measure("take_07.mp4", expect="push-in")
print(r.verdict, r.ok)
for s in r.shots: # cuts are detected; one entry per shot
print(s.start, s.end, s.verdict, [f.code for f in s.findings])
Frames you never wrote to disk
from shotdrift import measure_frames, report
r = measure_frames(batch, expect="push-in") # (n, h, w, c), numpy or torch
print(report(r))
No ffmpeg, no temp file. Takes uint8 0..255 or float 0..1, greyscale or RGB(A),
and a channels-first batch is refused by name rather than measured sideways.
report() renders exactly what the command line prints — the CLI calls it, so
the two surfaces cannot drift apart.
In ComfyUI
shotdrift-comfyui measures the batch inside the graph that produced it, and can stop the queue when a take does not hold the move it was given. That is the point of measuring here rather than afterwards: an unattended run of sixty takes is only worth doing if the bad ones announce themselves.
Requirements
Python ≥ 3.9, numpy, pillow, and ffmpeg on PATH. No OpenCV, no torch, no
network, no GPU. A tool that needs a 2 GB wheel to measure a camera move does not
get run.
Development
pip install -e ".[test]"
pytest -q # 83 tests
PYTHONPATH=src python validate_real.py # real footage + controls, as shipped
MIT. Built by Syamjith NK — cinematographer and AI creative technologist, Abu Dhabi.
Metadata
Release files for shotdrift 0.2.0
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