This release is a pre-release and may not be stable for production use.
SimVX-Graphics
The Vulkan renderer for SimVX, with windowing and shader compilation.
This release is infrastructure, not the engine
SimVX publishes as a set of distributions that install together at one version. This one holds the name for the Vulkan renderer, windowing and GLSL compilation; it ships no modules yet.
The engine is in development and its builds go to the project's own index. To
install what exists today, start from the simvx distribution, which checks
whether this machine has the Vulkan driver the engine needs and pip cannot
supply:
pip install simvx && simvx-preflight
Then the engine itself, from that index:
pip install --pre simvx --extra-index-url https://pypi.simvx.com/
Links
- Project page: https://simvx.com
- Documentation: https://simvx.com/docs/index.html
- Main package: https://pypi.org/project/simvx/
- Source: https://git.simvx.com/simvx/simvx
Licence
AGPL-3.0-or-later covers the engine. A game-distribution exception then lets you ship your own game under any licence you like, closed source included, at no cost. It has three conditions: that the game display the "Made with SimVX" splash, that it use the engine through its public interfaces, and that changes to the engine itself stay AGPL. See https://simvx.com.
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