11 projects
SimVX-Web
Runs SimVX scenes in the browser and exports them as static pages.
SimVX-Textures-Basis
Native texture transcoding for SimVX: basis_universal turns UASTC textures into GPU block formats.
SimVX-Physics-Jolt
Jolt Physics as an opt-in 3D physics backend for SimVX.
SimVX-IDE
SimVX's Python IDE, built on the engine's own UI: language-server completion and diagnostics, a debugger and a terminal.
SimVX-Graphics
SimVX's Vulkan renderer and window layer.
SimVX-Examples
The SimVX example library: feature references, tutorials, demos and ports of existing games.
SimVX-Editor
A visual scene editor for SimVX, itself written with SimVX.
SimVX-Core
The SimVX engine with no renderer attached: nodes, signals, animation, audio, UI and physics.
SimVX-Audio-Miniaudio
Native audio for SimVX: miniaudio mixes, spatialises and runs the bus effects in C.
SimVX-AI
SimVX's LLM layer: one client for OpenAI-compatible endpoints, a record-and-replay cache, and in-game loops that never stall a frame.
SimVX
A Python game engine for 2D and 3D: scenes are plain Python, rendering is Vulkan, games export to the browser.