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SketchSSM: Write to the Full State, Read from a Compact Sketch

| 🌐 Project Page | 📄 Paper | 🤗 Calibration Dataset | 📦 PyPI |

Overview

Hybrid-attention models replace most softmax attention layers with linear attention (Mamba-2, Gated DeltaNet, KDA), reducing KV-cache growth and enabling larger decode batches, where recurrent-state access becomes a major bottleneck. Reducing the state size by quantization or pruning cuts this traffic, but its approximation errors propagate and accumulate through subsequent decode steps. To reduce state-update traffic, ReplaySSM buffers keys and values over a window of W steps and applies their accumulated updates to the full state once per window. However, each new query still requires a full-state read, even though the state remains unchanged between state updates.

SketchSSM keeps the full-state updates and approximates the reads:

  • Flush step (every W steps): read the full state S0 once, apply the buffered updates from the ring buffer, compute the compact sketch U from the updated state, and write back the state and the sketch.
  • Non-flush steps: combine the sketch U and the coefficient map C with the query to reconstruct the output, without reading S0.

The sketching matrix is computed once per model by offline calibration. The sketch size (the mean sketch rank per state head) is chosen as a serving configuration and sets the trade-off between traffic reduction and accuracy. Across Mamba-2, GDN and KDA models, SketchSSM at mean sketch rank 8 reduces state-access traffic by about 10x while matching the average accuracy of the full-state baseline.

SketchSSM over a window: flush and non-flush steps

Demo

Decode demo: Nemotron Nano 9B v2, with ReplaySSM, with SketchSSM

Nemotron Nano 9B v2 on one RTX PRO 6000 Blackwell decodes IFEval, MATH-500, HumanEval and MBPP prompts (lm-eval, 4 samples each at T=0.6) as one stream at batch 320, without and with ReplaySSM or SketchSSM (mean rank 8, W=16). SketchSSM reaches 7,634 output tokens/s: 2.26x the baseline and 1.64x ReplaySSM, with the same average accuracy (76.2 ± 1.0 vs 76.6 and 76.2, each ± 0.9). Prefill is computed ahead of time; the video shows decode at 8x speed.

This repository contains:

Installation

git clone https://github.com/SNU-ARC/SketchSSM.git
cd SketchSSM/vllm
VLLM_USE_PRECOMPILED=1 python -m pip install -e .
python -m pip install sketchssm   # CUDA kernels; without it vLLM uses its Triton kernels

Quick start: serve with vLLM

SketchSSM needs a calibration file (calibration.pt) made by offline calibration. Calibrations for the models below are on the Hugging Face Hub. To calibrate a new model yourself, see sketchssm/calibration/.

ModelWeightsCalibration
Nemotron Nano 9B v2-BF16nvidia/NVIDIA-Nemotron-Nano-9B-v2SketchSSM/Nemotron-Nano-9B-v2-BF16
Nemotron 3 Super-NVFP4nvidia/NVIDIA-Nemotron-3-Super-120B-A12B-NVFP4SketchSSM/Nemotron-3-Super-NVFP4
Qwen3.8 Flash-Next-NVFP4RadixArk/Qwen3.8-Flash-Next-NVFP4SketchSSM/Qwen3.8-Flash-Next-NVFP4
GLM 5.3 Flash-NVFP4RedHatAI/GLM-5.3-Flash-NVFP4SketchSSM/GLM-5.3-Flash-NVFP4
Qwen3.5 9B-BF16Qwen/Qwen3.5-9BSketchSSM/Qwen3.5-9B-BF16

See all calibrations.

Enable SketchSSM with --sketchssm and a calibration, a Hub repo id or a local file:

# Calibration from the Hub
vllm serve nvidia/NVIDIA-Nemotron-Nano-9B-v2 --trust-remote-code \
  --sketchssm SketchSSM/Nemotron-Nano-9B-v2-BF16 \
  --mamba-ssm-cache-dtype float32 --no-enable-prefix-caching

# Local calibration file
vllm serve nvidia/NVIDIA-Nemotron-Nano-9B-v2 --trust-remote-code \
  --sketchssm outputs/nano/calibration.pt \
  --mamba-ssm-cache-dtype float32 --no-enable-prefix-caching

Optionally, --sketchssm-mean-rank sets the rank budget, the mean sketch rank per state head (default 8: about 10x less state traffic at accuracy comparable to the full-state baseline).

See vllm/README.md for all options.

Evaluation

Accuracy and verbosity versus state access traffic reduction

Accuracy versus state access traffic (paper, Figure 5). Accuracy on MATH-500, AIME25, GPQA Diamond and LiveCodeBench for Nemotron Nano v2, Nemotron 3 Super, Qwen3.8 Flash-Next and GLM 5.3 Flash, against the reduction in state access traffic relative to Standard. At mean rank 8 (W=16, 9.4-10.7x less state traffic), SketchSSM matches Standard's average accuracy on all four models, while pruning (GHOST, DRRQR) and quantization (DSQ) lose accuracy at much smaller reductions.

Linear-attention latency on one NVIDIA B300

Linear-attention latency on one NVIDIA B300 (paper, Figure 7; W=16, batch 128, 256 and 512): (a) a non-flush step, (b) a flush step, (c) the speedup over Standard across a whole window. At mean rank 8 and batch 512, SketchSSM is 7.30x faster than Standard on Nemotron 3 Super (Mamba-2), 5.02x on Qwen3.8 Flash-Next (GDN) and 5.24x on GLM 5.3 Flash (KDA), and 3.24x, 3.43x and 3.69x faster than ReplaySSM.

See evaluation/ to measure a model's accuracy (IFEval, MATH-500, HumanEval, MBPP), its decode throughput at a chosen batch size, and the per-layer recurrent (linear-attention) decode latency in vLLM, and sketchssm/kernels/ for kernel tuning and microbenchmarks.

Citation

If you use SketchSSM in your research, please cite:

@misc{kwon2026sketchssmwritestateread,
  title={SketchSSM: Write to the Full State, Read from a Compact Sketch},
  author={Omin Kwon and JoongWon Shin and Minseo Kim and Kurt Keutzer and Sehoon Kim and Jae W. Lee},
  year={2026},
  eprint={2609.33051},
  archivePrefix={arXiv},
  primaryClass={cs.LG},
  url={https://arxiv.org/abs/2609.33051},
}

License

SketchSSM is released under the Apache License 2.0. The vllm/ directory is a fork of vLLM, also under Apache-2.0. Calibration files are derived from the base models' weights and are also subject to those models' licenses.

Metadata

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