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Snapser CLI Tool

Project description

Snapser CLI Tool

Dependencies

The Snapser CLI tool depends on Python 3.X and Pip. MacOS comes pre installed with Python. But please make sure you are running Python 3.X. On Windows, you can download Python 3.X from the Windows store. Some of the commands also need docker.

Installation

Installing PIP on MacOS

curl https://bootstrap.pypa.io/get-pip.py -o get-pip.py
python3 get-pip.py

Installing PIP on Windows

curl https://bootstrap.pypa.io/get-pip.py -o get-pip.py
python get-pip.py

Once you have Python and Pip installed

pip install --user snapctl

If you also have Python 2.X on your machine, you may have to run the following command instead

pip3 install --user snapctl
After you install snapctl you may have to add the python bin folder to your path. For example, on MacOSX this is usually **~/Library/Python/3.9/bin**. On Windows this is usually **C:\Users\username\AppData\Roaming\Python\Python39\Scripts**.

Upgrade

Upgrade your snapctl version

pip install --user snapctl --upgrade

Setup

Get your Snapser Access Key

Log in to your Snapser account. Click on your user icon on the top right and select, User Account. In the left navigation click on Developer which will bring up your Personal API Key widget. If you have not generated an API Key yet click on the Generate button to generate a new key. You can generate up to 3 API Keys per user account.

Please make sure you save your API key in a safe place. You will not be able to see it again.

Setup a local config

You have three ways to pass the API key to Snapctl

  1. Pass it via a command line argument with every command
  2. Pass it via an environment variable
  3. Pass it via a config file

Command line argument

Every Snapser command can take a command line argument --api-key <your_key>. This will take precedence over other methods.

Environment Variable

You can set an Environment variable SNAPSER_API_KEY=<your_key> and then run your snapctl commands. This will be evaluated after verifying if there is any command line argument.

Config file

Create a file named ~/.snapser/config. Open it using the editor of your choice and replace with your personal Snapser Access key. Save the file. Advantage of using this method is you can use the --profile argument with your snapctl command to use different API keys. NOTE: You may want to pass your own path instead on relying on the default one the CLI looks for. You can do so by setting an environment variable SNAPSER_CONFIG_PATH='<your_custom_path>'. Doing this will make sure that the CLI tool will look for the config file at that path.

[default]
snapser_access_key = <key>

Or you can run the following command

on MacOSX

# $your_api_key = Your Snapser developer key
echo -e "[default]\nSNAPSER_API_KEY=$your_api_key" > ~/.snapser/config

on Windows Powershell

# $your_api_key = Your Snapser developer key
echo "[default]
SNAPSER_API_KEY=$your_api_key" | Out-File -encoding utf8 ~\.snapser\config

Verify Snapctl installation

snapctl --version

You should see the latest snapctl version in the output

Advanced Setup

Snapser by default supports access to multiple accounts. You can create multiple profiles in your Snapser config ~/.snapser/config.

[profile personal]
snapser_access_key = <key>

[profile professional]
snapser_access_key = <key>

You can then set an environment variable telling Snapser which profile you want to use.

# Mac
export SNAPSER_PROFILE="my_profile_name";

# Windows
setx SNAPSER_PROFILE="my_profile_name";

Or you can pass --profile my_profile_name with every command to tell Snapser to use a particular profile.

Commands

Run the following to see the list of commands Snapser supports

snapctl --help

BYO Snap - Bring your own Snap

Snapctl commands for your custom code

1. byosnap help

See all the supported commands

# Help for the byosnap command
snapctl byosnap --help

2. byosnap create

Create a custom snap. Note that you will have to build, push and publish your snap image, for it to be useable in a Snapend.

# Help for the byosnap command
snapctl byosnap create --help

# Create a new snap
# $byosnap_sid = Snap ID for your snap. Start start with `byosnap-`
# $name = User friendly name for your BYOSnap
# $desc = User friendly description
# $platform = One of linux/arm64, linux/amd64
# $language = One of go, python, ruby, c#, c++, rust, java, node

# Example:
# snapctl byosnap create byosnap-jinks-flask --name "Jinks Flask Microservice" --desc "Custom Microservice" --platform "linux/arm64" --language "go"
snapctl byosnap create $byosnap_sid --name "$name" --desc "$desc" --platform "$platform" --language "$language"

3. byosnap build

Build your snap image

# Help for the byosnap command
snapctl byosnap build --help

# Publish a new image
# $byosnap_sid = Snap ID for your snap
# $image_tag = An image tag for your snap
# $code_root_path = Local code path where your Dockerfile is present
# Example:
# snapctl byosnap build byosnap-jinks-flask --tag my-first-image --path /Users/DevName/Development/SnapserEngine/jinks_flask
snapctl byosnap build $byosnap_sid --tag $image_tag --path $code_root_path

4. byosnap push

Push your snap image to Snapser

# Help for the byosnap command
snapctl byosnap push --help

# Publish a new image
# $byosnap_sid = Snap ID for your snap
# $image_tag = An image tag for your snap
# Example:
# snapctl byosnap push byosnap-jinks-flask --tag my-first-image
snapctl byosnap push $byosnap_sid --tag $image_tag

5. byosnap upload-docs

Upload swagger.json and README.md for you Snap

# Help for the byosnap command
snapctl byosnap upload-docs --help

# Publish a new image
# $byosnap_sid = Snap ID for your snap
# $image_tag = An image tag for your snap
# $code_root_path = Local code path where your swagger.json and README.md files are present
# Example:
# snapctl byosnap upload-docs byosnap-jinks-flask --tag my-first-image --path /Users/DevName/Development/SnapserEngine/jinks_flask
snapctl byosnap upload-docs $byosnap_sid --tag $image_tag --path $code_root_path

6. byosnap publish-image

Publish a custom snap code image. This command executes, build, push and upload-docs one after the other.

IMPORTANT: Take note of the hardware architecture of machine and your Dockerfile commands. Commands in docker file may be hardware architecture specific. Snapser throws a warning if it detects a mismatch.

# Help for the byosnap command
snapctl byosnap publish-image --help

# Publish a new image
# $byosnap_sid = Snap ID for your snap
# $image_tag = An image tag for your snap
# $code_root_path = Local code path where your Dockerfile is present
# $skip-build = true/false. Default is false. Pass this flag as true to skip the build and head straight to tag and push. Build step needs to run and tagged using the --tag you pass to the publish-image command for this to work.
# Example:
# snapctl byosnap publish-image byosnap-jinks-flask --tag my-first-image --path /Users/DevName/Development/SnapserEngine/jinks_flask
snapctl byosnap publish-image $byosnap_sid --tag $image_tag --path $code_root_path
snapctl byosnap publish-image $byosnap_sid --tag $image_tag --skip-build

7. byosnap publish-version

Publish a new version for your Snap. Only after your Snap version is published, you will be able to use your snap in your Snapend. This command should be run after push or publish-image commands.

# Help for the byosnap command
snapctl byosnap publish-version --help

# Publish a new image
# $byosnap_sid = Snap ID for your snap
# $image_tag = An image tag for your snap
# $prefix = Prefix for your snap Eg: /v1
# $version = Semantic version for your snap Eg: v0.0.1
# $ingress_port = Ingress port for your snap Eg: 5003
# $byosnap_profile = BYOSnap profile to configure dev, stage and prod settings for this snap. You can generate a base version of this file using the `snapctl generate profile --category byosnap --out-path <output_path>` command
# Example:
# snapctl byosnap publish-image byosnap-jinks-flask --tag my-first-image --prefix /v1 --version v0.0.1 --http-port 5003 --byosnap-profile /Users/DevName/Development/SnapserEngine/jinks_flask/snapser-byosnap-profile.json
snapctl byosnap publish-version $byosnap_sid --tag $image_tag --prefix $prefix --version $version --http-port $ingress_port --byosnap-profile $byosnap_profile

BYO Game Server - Bring your own Game Server

Snapctl commands for your custom game server

1. byogs help

See all the supported commands

# Help for the byogs command
snapctl byogs --help

2. byogs build

Build your custom game server image.

# Help for the byogs command
snapctl byogs build --help

# Publish a new image
# $image_tag = An image tag for your snap
# $code_root_path = Local code path where your Dockerfile is present
# Example:
# snapctl byogs build byosnap-jinks-gs --tag my-first-image --path /Users/DevName/Development/SnapserEngine/game_server
snapctl byogs build --tag $image_tag --path $code_root_path

3. byogs push

Push your custom game server image.

# Help for the byogs command
snapctl byogs push --help

# Publish a new image
# $image_tag = An image tag for your snap
# Example:
# snapctl byogs push byosnap-jinks-gs --tag my-first-image
snapctl byogs push --tag $image_tag

4. byogs publish

Publish your custom game server image. This commend replaces the old way of creating, publishing image and then publishing the byogs. Now all you have to do is publish your image and create a fleet using the web portal.

IMPORTANT: Take note of the hardware architecture of machine and your Dockerfile commands. Commands in docker file may be hardware architecture specific. Snapser throws a warning if it detects a mismatch.

# Help for the byogs command
snapctl byogs publish --help

# Publish a new image
# $image_tag = An image tag for your snap
# $code_root_path = Local code path where your Dockerfile is present
# $skip-build = Default is false. Pass this flag as true to skip the build and head straight to tag and push. Build step needs to run and tagged using the --tag you pass to the publish-image command for this to work.
# Example:
# snapctl byogs publish --tag my-first-image --path /Users/DevName/Development/SnapserEngine/game_server
snapctl byogs publish --tag $image_tag --path $code_root_path
snapctl byogs publish --tag $image_tag --skip-build

Game

Snapctl commands for your game

1. game help

See all the supported commands

# Help for the byogs command
snapctl game --help

2. Create a game

Create a game

snapctl game create --name $gameName

3. Enumerate games

List all the games

snapctl game enumerate

Generate

Generator tool to help generate base files to be used in other commands

1. generate help

See all the supported commands

# Help for the generate command
snapctl generate --help

2. Generate BYOSnap Profile

Generate the base file for BYOSnap profile to be used in the snapctl byosnap publish-version command

snapctl generate profile --category "byosnap" --out-path $output_path

3. Generate ECR Credentials

Generate the ECR credentials. Game studios can use these credentials to self publish their images to Snapser.

snapctl generate credentials --category "ecr" --out-path $output_path

Snapend

Snapctl commands for your snapend

1. snapend help

See all the supported commands

# Help for the snapend command
snapctl snapend --help

2. Snapend Downloads

Download Manifest, SDKs and Protos for your Snapend

# Help for the download command
snapctl snapend download --help

# Download your Snapend SDK and Protos
# $snapend_id = Cluster Id
# $category = snapend-manifest, client-sdk, server-sdk, protos
# $type = One of the supported types:
#   snapend-manifest(yaml, json)
#   client-sdk(unity, unreal, roblox, godot, cocos, ios-objc, ios-swift, android-java, android-kotlin, web-ts, web-js),
#   server-sdk(csharp, cpp, lua, ts, go, python, kotlin, java, c, node, js, perl, php, closure, ruby, rust),
#   protos(go, csharp, cpp, raw)
# $protos-category = messages or services (only with --type protos)
# $auth-type = user or app (only with --type server-sdk)
# Example:
# snapctl snapend download gx5x6bc0 --category snapend-manifest --type yaml
# snapctl snapend download gx5x6bc0 --category client-sdk --type unity
# snapctl snapend download gx5x6bc0 --category server-sdk --type unity --auth-type app
# snapctl snapend download gx5x6bc0 --category protos --type raw --protos-category messages
snapctl snapend download $snapend_id --category $category --type $type

3. Clone Snapend

Clone a Snapend from an existing manifest. Passing the blocking flag ensures your CLI command waits till the new Snapend is up.

# Help for the clone command
snapctl snapend clone --help

# Clone your Snapend
# $gameId = Game Id
# $snapendName = Name of your new Snapend
# $env = One of development, staging
# $pathToManifest = Path to the manifest file; should include the file name
# Example:
# snapctl snapend clone --game-id 2581d802-aca-496c-8a76-1953ad0db165 --name new-snapend --env development --manifest-path "C:\Users\name\Downloads\snapser-ox1bcyim-manifest.json" --blocking
snapctl snapend clone --game-id $gameId --name $snapendName --env $env --manifest-path "$pathToManifest"
snapctl snapend clone --game-id $gameId --name $snapendName --env $env --manifest-path "$pathToManifest" --blocking

4. Apply Snapend Changes

Apply changes to your Snapend from a manifest. You should have the latest manifest before applying changes. This is to prevent a user stomping over someone elses changes. Passing the blocking flag ensures your CLI command waits till the update is complete.

# Help for the apply command
snapctl snapend apply --help

# Apply changes to a snapend via manifest
# $pathToManifest = Path to the manifest file; should include the file name
# Example:
# snapctl snapend apply --manifest-path "C:\Users\name\Downloads\snapser-ox1bcyim-manifest.json" --blocking
snapctl snapend apply --manifest-path "$pathToManifest"
snapctl snapend apply --manifest-path "$pathToManifest" --blocking

5. Update Snapend BYOSnap or BYOGs versions

Update your BYOSnap or BYOGs versions for the Snapend

# Help for the byogs command
snapctl snapend update --help

# Update your Snapend with new BYOSnaps and BYOGs
# $snapend_id = Cluster Id
# $byosnaps = Comma separated list of BYOSnap ids and version.
# $byogs = Comma separated list of BYOGs fleet name, id and version.
# --blocking = (Optional) This makes sure the CLI waits till your Snapend is live.
# Note at least one of the two needs to be present
# Example:
# snapctl snapend update --snapend-id gx5x6bc0 --byosnaps byosnap-service-1:v1.0.0,byosnap-service--2:v1.0.0 --byogs byogs-fleet-one:gs-1:v0.0.1,my-fleet-two:gs-2:v0.0.4
# snapctl snapend update --snapend-id gx5x6bc0 --byosnaps byosnap-service-1:v1.0.0,byosnap-service--2:v1.0.0 --byogs fleet-one:v0.0.1,fleet-two:v0.0.4 --blocking
snapctl snapend update --snapend-id $snapend_id --byosnaps $byosnaps --byogs $byogs --blocking

6. Get the Snapend state

Get the Snapend state

# Help for the byogs command
snapctl snapend state --help

# Get the Snapend state
# $snapend_id = Cluster Id
# Example:
# snapctl snapend state gx5x6bc0
snapctl snapend state $snapend_id

Error codes

CLI Return Codes

Error Code Description
0 Operation completed successfully
1 General error
2 Input error

Configuration Errors

Error Code Description
10 Configuration incorrect
11 Configuration error
12 Dependency missing

BYOGS Errors

Error Code Description
20 Generic BYOGS error
21 BYOGS dependency missing
22 BYOGS ECR login error
23 BYOGS build error
24 BYOGS tag error
25 BYOGS publish error
26 BYOGS publish permission error
27 BYOGS publish duplicate tag error

BYOSNAP Errors

Error Code Description
30 Generic BYOSNAP error
31 BYOSNAP dependency missing
32 BYOSNAP ECR login error
33 BYOSNAP build error
34 BYOSNAP tag error
35 BYOSNAP publish image error
36 BYOSNAP publish image permission error
37 BYOSNAP publish image duplicate tag error
38 BYOSNAP create error
39 BYOSNAP create permission error
40 BYOSNAP create duplicate name error
41 BYOSNAP publish version error
42 BYOSNAP publish version permission error
43 BYOSNAP publish version duplicate version error
44 BYOSNAP publish version duplicate tag error

Game Errors

Error Code Description
50 Generic game error
51 Game create error
52 Game create permission error
53 Game create duplicate name error
54 Game enumerate error

Snapend Errors

Error Code Description
60 Generic snapend error
61 Snapend enumerate error
62 Snapend clone error
63 Snapend clone server error
64 Snapend clone timeout error
65 Snapend apply error
66 Snapend apply server error
67 Snapend apply timeout error
68 Snapend promote error
69 Snapend promote server error
70 Snapend promote timeout error
71 Snapend download error
72 Snapend update error
73 Snapend update server error
74 Snapend update timeout error
75 Snapend state error

Generate Errors

Error Code Description
80 Generic generate error
81 Generate profile error
82 Generate credentials error

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