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SolidOC (solidoc-solidjs-mcp)

High-performance, local FastEmbed ONNX vector + SQLite FTS5 Model Context Protocol (MCP) server for SolidJS documentation and @solid-primitives.

  • Hybrid search: 384-dim BAAI/bge-small-en-v1.5 embeddings + SQLite FTS5 BM25, fixed candidate pools, deterministic rankings.
  • Clean chunks: heading-aware splitting, version-badge stripping, tiny-section merging, cross-doc dedupe; every chunk fully inside the model's 512-token window (zero silent truncation).
  • Native stdio: local execution, zero network ports.
  • Additive-only installer: never rewrites your existing MCPs or settings.

Install (Windows and WSL — same package, simultaneously)

One wheel (py3-none-any) serves both OSes. Install it as an application so the solidoc command lands on PATH: pipx install or uv tool install. Plain pip install / uv pip install only drops the library into a Python environment (no command on PATH) — if you went that way by habit and get solidoc: command not found, reinstall with one of the two below.

What solidoc install does — all three, every time:

  1. Registers the server in the global OpenCode config (one additive entry; sibling MCPs, comments, and formatting are preserved).
  2. Copies the prebuilt docs database (~18.6 MB) into the per-OS user path (see table below). An existing database is left byte-identical.
  3. Downloads the embedding model (~70 MB, once per OS) into the per-OS model cache (see table below).

Total first-install download is ~90 MB. Offline? The config entry still applies; the data steps print a skip line and happen on the first search instead — so the first answer is the slow one, never the install.

Windows (PowerShell):

pipx install solidoc-solidjs-mcp
# or: uv tool install solidoc-solidjs-mcp
solidoc install
solidoc search "createSignal" --limit 1   # verify: expect "Type signature" at 0.5948

WSL / Linux (bash). The export line is one-time setup — persist it so every new shell finds the command:

uv tool install solidoc-solidjs-mcp
# or: pipx install solidoc-solidjs-mcp
echo 'export PATH="$HOME/.local/bin:$PATH"' >> ~/.bashrc
export PATH="$HOME/.local/bin:$PATH"   # this shell only; new shells use .bashrc
solidoc install
solidoc search "createSignal" --limit 1   # verify: expect "Type signature" at 0.5948

Close OpenCode first. It holds locks on the server executable and the database; installing, uninstalling, or reinstalling while it runs will fail or half-finish.

Each OS keeps its own database, model cache, and config (see paths below). Never point the DB across the Windows/WSL boundary (/mnt/...): SQLite locking is unreliable there and both sides will corrupt or stall.

No step above builds anything from source: the wheel already contains the database and the code, so install is copy + download + one config entry.

Per-OS paths

What Windows WSL / Linux
Server executable pipx venv Scripts\solidoc.EXE (on PATH) pipx venv bin/solidoc (on PATH)
Vector database %USERPROFILE%\.solidoc\solidoc.db ~/.solidoc/solidoc.db
Embedding model cache %TEMP%\fastembed_cache $TMPDIR/fastembed_cache or ~/.cache/fastembed
Global MCP config %USERPROFILE%\.config\opencode\opencode.jsonc ~/.config/opencode/opencode.jsonc
Repo-local MCP config <repo>\opencode.jsonc <repo>/opencode.jsonc

Usage (commands run standalone — no uv/pip prefix needed)

solidoc serve                    # boot the MCP stdio server (what OpenCode launches)
solidoc search "createSignal"    # test hybrid search in the terminal
solidoc search "query" --category primitives --limit 3
solidoc install                  # global config, from anywhere (the simple default)
solidoc install <path>           # repo-local install into that directory
solidoc install --global         # explicit global (same as bare)
solidoc uninstall                # global entry + wipe DB + model cache (asks first)
solidoc uninstall <path>         # same, for that directory
solidoc uninstall --global --yes # same, global scope, no prompt
solidoc build --docs ./assets    # rebuild the vector DB from markdown (rare)

install is additive-only: sibling MCPs, comments, and formatting in your config are preserved (verified by test_installer.py). If your main config file is unparseable, it is backed up, left untouched, and the entry goes into a sibling opencode.json that OpenCode merges automatically.

uninstall is a full wipe of solidoc artifacts only: our config entry, the SQLite database, and our model-cache subtree. Everything else is left byte-identical. Removing the package itself is a second, separate step — and order matters: solidoc uninstall first (it needs the CLI present), pip uninstall solidoc-solidjs-mcp second. Reversed order strands the database with no tool to remove it.

Rebuilding the database

Only needed when the documentation sources change. From the source tree (assets/ lives in this repo, so clones can rebuild anywhere):

uv run solidoc build --docs ./assets --db solidoc/solidoc.db   # ~40 min, single process

Expect per-batch log lines (batch 12/57 ... rate=1.5/s); a flat 0% for the first minutes is normal (model load), but any batch stalled >5 min is not — stop it with Ctrl+C (workers exit with the terminal) and report it.

WSL validation (no Windows crossover)

The wheel bundles one OS-portable database (relative paths, float32 blobs, cross-platform SQLite). Install copies it into ~/.solidoc/ and downloads the model (~70 MB) automatically; after installing the tool (see Install above, including the one-time PATH line):

solidoc install
solidoc search "createSignal" --limit 1   # instant after provisioning

No build, no manual copy. What stays forbidden is running two servers against one shared file across /mnt (locking) — each OS keeps its own copy. If the bundled DB ever misbehaves, fall back to a native WSL rebuild from the cloned assets/ instead.

Troubleshooting

  • First search is slow: install provisions the DB + model (~70 MB), so this only happens when install ran offline — the first search then fetches what is missing, and everything is local after that.
  • solidoc: command not found after install: you used pip install / uv pip install (library into an environment, no command on PATH). Reinstall with pipx install solidoc-solidjs-mcp or uv tool install solidoc-solidjs-mcp. On WSL/Linux, also check the one-time ~/.bashrc PATH line from Install above (new shells need it).
  • Install/uninstall errors about locked files: quit OpenCode first.
  • Unparseable config: the installer backs it up, leaves it alone, and prints the exact block to paste manually.

Release checklist (maintainers)

  1. Bump version in pyproject.toml (+ uv.lock) and commit + push code.
  2. Only when the docs changed: rebuild the DB (solidoc build --docs ./assets --db solidoc/solidoc.db, ~40 min, filepaths stored relative, no machine paths leak), commit the DB + assets/ (yes, the binary lives in git — it is the release artifact) and push. Code-only releases reuse the committed DB blob untouched.
  3. Run both suites with the venv python directly (uv run can hit locked-EXE sync in dev): test_determinism.py, test_installer.py.
  4. uv build, then audit: wheel must contain solidoc/solidoc.db (sha256 matches the committed blob), must not contain __pycache__ (tests/ shipping inside is accepted house practice).
  5. Clean-venv trial with an isolated HOME: install the wheel, bare install from a repo dir must land global and provision data, solidoc serve --help exits 0, first search answers.
  6. Publish, then validate with a real pipx/uv-tool install on each OS.

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