sonilo
Official Python client for the Sonilo API. Python ≥ 3.9. Sync and async clients included.
Installation
pip install sonilo
Command-line interface
Prefer a terminal over Python? sonilo-cli wraps this client
in a sonilo command for music and SFX generation:
pip install sonilo-cli
sonilo text-to-music --prompt "warm lo-fi piano, rain" --duration 30
Authentication
Create an API key in your Sonilo dashboard, then give it to the client either as an environment variable (recommended) or inline:
export SONILO_API_KEY=sk_...
client = Sonilo() # reads SONILO_API_KEY
client = Sonilo(api_key="sk_...") # or pass it directly
Keep your key secret — use it only server-side, never commit it, and prefer the environment variable over hardcoding it.
Quickstart
from sonilo import Sonilo
client = Sonilo() # reads SONILO_API_KEY
track = client.text_to_music.generate(
prompt="cinematic orchestral score",
duration=60,
)
track.save("output.mp3")
print(track.title)
Video to music
track = client.video_to_music.generate(video="my_video.mp4", prompt="upbeat")
# or bytes / an open binary file, or a hosted URL:
track = client.video_to_music.generate(video_url="https://example.com/clip.mp4")
Preserve speech (async)
Pass preserve_speech=True to keep the source speech/vocals in the result.
You also get a separate speech stem (vocals) and a mux (the generated music
mixed with the preserved speech) alongside the scored audio. This requires async
processing — submit returns a task_id immediately, and generate_async()
wraps submit + poll:
result = client.video_to_music.generate_async(
video="my_video.mp4",
prompt="upbeat",
preserve_speech=True, # implies mode="async"; omit mode to let it auto-select
)
result.save("mix.m4a") # result.audio[0] — the full mix
result.save("vocals.m4a", which="vocals")
result.save("video.mp4", which="mux") # generated music muxed with the preserved speech
print(result.title.title if result.title else None)
Or control submission and polling yourself:
from sonilo.resources.tasks import parse_music_result
task = client.video_to_music.submit(video_url="https://example.com/clip.mp4", preserve_speech=True)
result = client.tasks.wait(
task.task_id,
parser=parse_music_result, # required: tasks.wait()/get() default to the SFX parser
)
preserve_speech=True with an explicit non-async mode raises SoniloError
locally before any request is sent.
Ducking, speech & output format (async video-to-music)
submit() / generate_async() also accept:
preserve_speech— keep the source speech/vocals in the result (see Preserve speech above).ducking— duck the generated music under the source voice. It is on by default in async mode; passducking=Falseto opt out. When it runs, the result gains aduckedlist alongsideaudio.output_format—"m4a"(default) or"wav"(requires async mode).
result = client.video_to_music.generate_async(
video="my_video.mp4",
preserve_speech=True,
output_format="wav",
# ducking defaults on in async — pass ducking=False to disable
)
result.save("track.wav")
if result.ducked:
result.save("ducked.wav", which="ducked")
Video to video
Generate music or sound effects and get back a re-hosted video with the
audio muxed in — not just an audio file. Both endpoints are async; generate()
submits and polls to a VideoResult:
music = client.video_to_video_music.generate(
video="my_video.mp4", # path, bytes, open file, or use video_url=
prompt="cinematic orchestral swell",
preserve_speech=True,
)
music.save("scored.mp4")
sfx = client.video_to_video_sfx.generate(
video="my_video.mp4",
segments=[{"start": 0, "end": 2, "prompt": "footsteps on gravel"}],
)
sfx.save("with_sfx.mp4")
Video to sound
video_to_sound and video_to_video_sound generate a music bed and sound
effects for the same clip and return them mixed into a single soundtrack — one
call, one charge, instead of chaining two requests. video_to_sound returns the
mixed audio; video_to_video_sound returns the source video with that audio
muxed in. Both are async-only, and both take the same options.
from sonilo import Sonilo
client = Sonilo()
result = client.video_to_sound.generate(
video_url="https://example.com/clip.mp4",
music_prompt="uplifting orchestral score",
sfx_prompt="match the on-screen action",
)
result.save("soundtrack.wav")
The mixed result is output_url (output_type is "audio" here, "video"
for video_to_video_sound). The individual stems come back alongside it, so
you can re-balance the mix yourself:
result.save_stem("music.m4a", which="music")
result.save_stem("sfx.wav", which="sfx")
preserve_speech=True keeps the speech from the source video, and ducking
(on by default) dips the music under it — pass ducking=False to opt out.
segments takes the same {"start", "end", "prompt"} list as video_to_sfx.
Input videos may be at most 180 seconds long.
Use submit() instead of generate() to get a task_id back immediately and
poll it yourself with client.tasks.wait(task_id, parser=parse_sound_result).
AsyncSonilo exposes the same two resources with await-able
submit/generate and asave/asave_stem.
Streaming
for event in client.text_to_music.stream(prompt="lofi", duration=30):
if event["type"] == "audio_chunk":
handle(event["data"]) # bytes, as they arrive
Async
from sonilo import AsyncSonilo
async with AsyncSonilo() as client:
track = await client.text_to_music.generate(prompt="lofi", duration=30)
async for event in client.text_to_music.stream(prompt="lofi", duration=30):
...
Segments
Shape the composition with start-only contiguous segments (each ends where the next begins):
client.text_to_music.generate(
prompt="epic trailer",
duration=60,
segments=[
{"start": 0, "prompt": "soft intro", "label": "intro"},
{"start": 20, "prompt": "building tension", "label": "verse"},
{"start": 40, "prompt": "full orchestra", "label": "chorus"},
],
)
Sound effects (async tasks)
SFX endpoints are asynchronous: submitting returns a task_id, and the result
is fetched by polling. generate() wraps submit + poll:
from sonilo import Sonilo
with Sonilo() as client:
result = client.text_to_sfx.generate(prompt="glass shattering", duration=5)
result.save("sfx.m4a")
Or control polling yourself:
task = client.video_to_sfx.submit(
video="clip.mp4",
segments=[{"start": 0, "end": 2.5, "prompt": "footsteps on gravel"}],
audio_format="wav",
)
result = client.tasks.wait(task.task_id, poll_interval=2.0, timeout=600.0)
result.save("audio.wav") # video-to-sfx returns the generated audio only
tasks.get(task_id) fetches state once and never raises on a failed task;
tasks.wait() / generate() raise TaskFailedError (with .code,
.refunded) on failure and TaskTimeoutError if the deadline passes — the
task keeps running server-side and can still be polled afterwards. Result URLs
are presigned and expire; download promptly or re-fetch via tasks.get.
Free trial
Accounts created through self-serve signup start with free runs on every endpoint — no card required:
| Free runs | Endpoints |
|---|---|
| 2 each | text-to-music, text-to-sfx, audio-ducking |
| 1 each | video-to-music, video-to-sfx, video-to-video-music, video-to-video-sfx, video-to-sound, video-to-video-sound |
Once an endpoint's free runs are used up, calls to it bill at the normal rate.
Account
client.account.services()
client.account.usage(days=7)
Errors
All errors extend SoniloError: AuthenticationError (401),
PaymentRequiredError (402), RateLimitError (429, .retry_after),
BadRequestError (400/413/422, .detail), APIError (anything else),
GenerationError for failures mid-stream, TaskFailedError (.code,
.task_id, .refunded) for a failed SFX task, and TaskTimeoutError
(.task_id) when tasks.wait() / generate() hits its deadline.
Every APIError also carries .status_code, .body (the parsed response),
.code (the API's error code, e.g. "rate_limit_exceeded"), and .errors
(the validation detail list on a 422), in addition to any subclass-specific
attributes above.
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