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sonilo

Official Python client for the Sonilo API. Python ≥ 3.9. Sync and async clients included.

Installation

pip install sonilo

Command-line interface

Prefer a terminal over Python? sonilo-cli wraps this client in a sonilo command for music and SFX generation:

pip install sonilo-cli
sonilo text-to-music --prompt "warm lo-fi piano, rain" --duration 30

Authentication

Create an API key in your Sonilo dashboard, then give it to the client either as an environment variable (recommended) or inline:

export SONILO_API_KEY=sk_...
client = Sonilo()                  # reads SONILO_API_KEY
client = Sonilo(api_key="sk_...")  # or pass it directly

Keep your key secret — use it only server-side, never commit it, and prefer the environment variable over hardcoding it.

Quickstart

from sonilo import Sonilo

client = Sonilo()  # reads SONILO_API_KEY

track = client.text_to_music.generate(
    prompt="cinematic orchestral score",
    duration=60,
)
track.save("output.mp3")
print(track.title)

Video to music

track = client.video_to_music.generate(video="my_video.mp4", prompt="upbeat")
# or bytes / an open binary file, or a hosted URL:
track = client.video_to_music.generate(video_url="https://example.com/clip.mp4")

Preserve speech (async)

Pass preserve_speech=True to keep the source speech/vocals in the result. You also get a separate speech stem (vocals) and a mux (the generated music mixed with the preserved speech) alongside the scored audio. This requires async processing — submit returns a task_id immediately, and generate_async() wraps submit + poll:

result = client.video_to_music.generate_async(
    video="my_video.mp4",
    prompt="upbeat",
    preserve_speech=True,  # implies mode="async"; omit mode to let it auto-select
)
result.save("mix.m4a")           # result.audio[0] — the full mix
result.save("vocals.m4a", which="vocals")
result.save("video.mp4", which="mux")  # generated music muxed with the preserved speech
print(result.title.title if result.title else None)

Or control submission and polling yourself:

from sonilo.resources.tasks import parse_music_result

task = client.video_to_music.submit(video_url="https://example.com/clip.mp4", preserve_speech=True)
result = client.tasks.wait(
    task.task_id,
    parser=parse_music_result,  # required: tasks.wait()/get() default to the SFX parser
)

preserve_speech=True with an explicit non-async mode raises SoniloError locally before any request is sent.

Ducking, speech & output format (async video-to-music)

submit() / generate_async() also accept:

  • preserve_speech — keep the source speech/vocals in the result (see Preserve speech above).
  • ducking — duck the generated music under the source voice. It is on by default in async mode; pass ducking=False to opt out. When it runs, the result gains a ducked list alongside audio.
  • output_format"m4a" (default) or "wav" (requires async mode).
result = client.video_to_music.generate_async(
    video="my_video.mp4",
    preserve_speech=True,
    output_format="wav",
    # ducking defaults on in async — pass ducking=False to disable
)
result.save("track.wav")
if result.ducked:
    result.save("ducked.wav", which="ducked")

Video to video

Generate music or sound effects and get back a re-hosted video with the audio muxed in — not just an audio file. Both endpoints are async; generate() submits and polls to a VideoResult:

music = client.video_to_video_music.generate(
    video="my_video.mp4",  # path, bytes, open file, or use video_url=
    prompt="cinematic orchestral swell",
    preserve_speech=True,
)
music.save("scored.mp4")

sfx = client.video_to_video_sfx.generate(
    video="my_video.mp4",
    segments=[{"start": 0, "end": 2, "prompt": "footsteps on gravel"}],
)
sfx.save("with_sfx.mp4")

Video to sound

video_to_sound and video_to_video_sound generate a music bed and sound effects for the same clip and return them mixed into a single soundtrack — one call, one charge, instead of chaining two requests. video_to_sound returns the mixed audio; video_to_video_sound returns the source video with that audio muxed in. Both are async-only, and both take the same options.

from sonilo import Sonilo

client = Sonilo()

result = client.video_to_sound.generate(
    video_url="https://example.com/clip.mp4",
    music_prompt="uplifting orchestral score",
    sfx_prompt="match the on-screen action",
)
result.save("soundtrack.wav")

The mixed result is output_url (output_type is "audio" here, "video" for video_to_video_sound). The individual stems come back alongside it, so you can re-balance the mix yourself:

result.save_stem("music.m4a", which="music")
result.save_stem("sfx.wav", which="sfx")

preserve_speech=True keeps the speech from the source video, and ducking (on by default) dips the music under it — pass ducking=False to opt out. segments takes the same {"start", "end", "prompt"} list as video_to_sfx. Input videos may be at most 180 seconds long.

Use submit() instead of generate() to get a task_id back immediately and poll it yourself with client.tasks.wait(task_id, parser=parse_sound_result). AsyncSonilo exposes the same two resources with await-able submit/generate and asave/asave_stem.

Streaming

for event in client.text_to_music.stream(prompt="lofi", duration=30):
    if event["type"] == "audio_chunk":
        handle(event["data"])  # bytes, as they arrive

Async

from sonilo import AsyncSonilo

async with AsyncSonilo() as client:
    track = await client.text_to_music.generate(prompt="lofi", duration=30)
    async for event in client.text_to_music.stream(prompt="lofi", duration=30):
        ...

Segments

Shape the composition with start-only contiguous segments (each ends where the next begins):

client.text_to_music.generate(
    prompt="epic trailer",
    duration=60,
    segments=[
        {"start": 0, "prompt": "soft intro", "label": "intro"},
        {"start": 20, "prompt": "building tension", "label": "verse"},
        {"start": 40, "prompt": "full orchestra", "label": "chorus"},
    ],
)

Sound effects (async tasks)

SFX endpoints are asynchronous: submitting returns a task_id, and the result is fetched by polling. generate() wraps submit + poll:

from sonilo import Sonilo

with Sonilo() as client:
    result = client.text_to_sfx.generate(prompt="glass shattering", duration=5)
    result.save("sfx.m4a")

Or control polling yourself:

task = client.video_to_sfx.submit(
    video="clip.mp4",
    segments=[{"start": 0, "end": 2.5, "prompt": "footsteps on gravel"}],
    audio_format="wav",
)
result = client.tasks.wait(task.task_id, poll_interval=2.0, timeout=600.0)
result.save("audio.wav")  # video-to-sfx returns the generated audio only

tasks.get(task_id) fetches state once and never raises on a failed task; tasks.wait() / generate() raise TaskFailedError (with .code, .refunded) on failure and TaskTimeoutError if the deadline passes — the task keeps running server-side and can still be polled afterwards. Result URLs are presigned and expire; download promptly or re-fetch via tasks.get.

Free trial

Accounts created through self-serve signup start with free runs on every endpoint — no card required:

Free runs Endpoints
2 each text-to-music, text-to-sfx, audio-ducking
1 each video-to-music, video-to-sfx, video-to-video-music, video-to-video-sfx, video-to-sound, video-to-video-sound

Once an endpoint's free runs are used up, calls to it bill at the normal rate.

Account

client.account.services()
client.account.usage(days=7)

Errors

All errors extend SoniloError: AuthenticationError (401), PaymentRequiredError (402), RateLimitError (429, .retry_after), BadRequestError (400/413/422, .detail), APIError (anything else), GenerationError for failures mid-stream, TaskFailedError (.code, .task_id, .refunded) for a failed SFX task, and TaskTimeoutError (.task_id) when tasks.wait() / generate() hits its deadline.

Every APIError also carries .status_code, .body (the parsed response), .code (the API's error code, e.g. "rate_limit_exceeded"), and .errors (the validation detail list on a 422), in addition to any subclass-specific attributes above.

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