A minimal installable Python CLI package.
Project description
What is Spawn?
Spawn is a framework for building AIDD (AI-driven development) methodologies. It supports both authoring methodologies and applying them in a project. Within a single repository you can use several AIDD methodologies in a coherent way—shared navigation, skills, rules, and tooling stay aligned instead of competing ad hoc setups.
What is spawn-cli?
spawn-cli is the utility that manages methodologies installed in your project. In Spawn terminology those packs are extensions: versioned content that usually lives in a Git repository. The CLI instantiates instruction files, process descriptions, rules, agent skills, and wires their behavior together (navigation, IDE-facing outputs, optional lifecycle hooks). Extensions can also declare MCP servers, agent-ignore patterns, git-ignore entries, and similar integration points—see spec/design/extension-author-guide.md.
How spawn-cli keeps methodologies coherent
Several methodologies in one repo stay aligned because Spawn maintains one shared navigation index: spawn/navigation.yaml aggregates mandatory and contextual reads from every installed extension plus local spawn/rules/ (refreshed with spawn rules refresh). Agents are steered through that file instead of chasing disconnected README fragments.
On each install or refresh, the CLI regenerates IDE-facing artifacts so skills and entry points stay consistent across extensions: rendered skill bodies include paths and descriptions wired from navigation (required reads, contextual hints, rule files), MCP snippets normalize server definitions per IDE adapter, and ignore lists merge without manual copy-paste. The net effect is that methodology files, generated skill links, and repo rules compose rather than contradict each other. Optional hints add short reminders to rendered skills and the Spawn-managed entry block.
Example: spawn-ext-spectask (Spec-Tasks methodology: spec layout, skills, design index) and spawn-ext-creator (authoring flows, including agent-guided extension bootstrap) can be installed in the same repository and still share that single index and merged IDE outputs.
How to install spawn-cli
Recommended: install spawn on your PATH with uv:
uv tool install spawn-cli && spawn --help
Run once without installing (ephemeral uvx):
uvx --from spawn-cli spawn --help
Upgrade the persistent uv tool:
uv tool upgrade spawn-cli && spawn --help
Force a fresh resolver for a one-shot run:
uvx --refresh --from spawn-cli spawn --help
Additional installers (pip, pipx, local checkout) and upgrade notes: spec/design/user-guide.md.
How spawn-cli works
Run commands from the root of the repository you are configuring. Almost every command requires spawn init first (it creates the spawn/ tree). Only one Spawn process should touch a repo at a time (file lock).
Initialize a repo
spawn init
IDE adapters
For each supported IDE adapter, show whether it looks used in the current repository and what it can render (e.g. skills, MCP, agent-ignore):
spawn ide list-supported-ides
Register or drop IDE keys for this repo (examples: cursor, codex):
spawn ide add cursor
spawn ide add cursor codex
spawn ide remove codex
spawn ide list
Extensions
Add from a Git URL, optional branch (also supports ZIP paths and local directories/archives):
spawn extension add https://github.com/noant/spawn-ext-spectask
spawn extension add https://github.com/noant/spawn-ext-spectask --branch main
Maintain installed packs:
spawn extension list
spawn extension update spectask
spawn extension reinstall spectask
spawn extension remove spectask
spawn extension healthcheck spectask
Authoring helpers (run inside or next to an extension project):
spawn extension init ./my-ext --name my-ext
spawn extension check ./my-ext
spawn extension check ./my-ext --strict
spawn extension from-rules ./repo-with-spawn-rules --name my-ext --output ./out
Navigation from repo rules
After editing files under spawn/rules/, refresh mandatory reads in spawn/navigation.yaml:
spawn rules refresh
Batch install from a build manifest
spawn build list / spawn build install take a build source (positional argument; there is no implicit default):
- Local directory whose root contains
extensions.yaml. Spawn resolves the path (e.g..→ current working directory) and reads<that-directory>/extensions.yaml— not a path to the YAML file itself. - Otherwise a Git URL, ZIP URL, or local path to a repository tree: Spawn stages it, then looks for
extensions.yamlat that root or, if there is exactly one top-level subdirectory, under that folder (extensions.yaml not foundif neither applies).
Each manifest entry is an extension source; optional per-entry branch overrides the CLI default for that row.
Minimal extensions.yaml:
extensions:
- path: https://github.com/org/extension-one.git
branch: main
- path: https://github.com/org/extension-two.git
Dry-run (prints resolved entries as YAML), then install:
# Manifest at ./extensions.yaml (cwd is usually your initialized target repo if you keep it there)
spawn build list .
spawn build install .
spawn build install /path/to/methodology-bundle
spawn build install https://github.com/org/team-methodology.git --branch main
The --branch flag applies when the build source is Git (clone revision). Entries that omit branch fall back to that value.
Example extension
spawn-ext-spectask is a concrete extension you can install with spawn extension add as shown above.
- Python: 3.10+ (see
pyproject.toml). - Deep dives: spec/design/user-guide.md and spec/design/utility.md.
How to create an extension
An extension can be a full AIDD methodology, team conventions (review rules, codestyle), scaffolds for projects that default to AIDD-friendly layouts, skill-only bundles, or anything else you can express as declarative files plus optional setup hooks—anything that fits the extsrc/ layout described in the author guide.
Bootstrap with the creator extension (install like any other extension after spawn init):
spawn extension add https://github.com/noant/spawn-ext-creator
Scaffold an empty extension with the CLI (requires spawn init in the repo you run from — same as other subcommands). This lays out extsrc/ with a starter config.yaml, plus empty skills/, files/, and setup/:
spawn extension init --name my-extension
spawn extension init ./my-extension --name my-extension
Agent-guided scaffold with spawn-ext-creator (install the extension above, then spawn ide add <ide> so skills render into your IDE): invoke the spawn-ext-bootstrap skill so the agent lays out a fuller extension repo than the bare CLI skeleton—for example:
Use the spawn-ext-bootstrap skill to bootstrap a new Spawn extension.
Other creator skills (declaring config.yaml, skill sources, MCP, verification, etc.) ship under the same extension; see the rendered skill list after install.
Read spec/design/extension-author-guide.md for the full model: required extsrc/config.yaml, mapping files under extsrc/files/, optional skills/, mcp.json, agent-ignore, setup/ scripts, and how static vs artifact content is updated on spawn extension update.
Minimal mental model:
extsrc/config.yaml—schema,version, stablename(install pathspawn/.extend/<name>/), plusfiles,skills, ignores, optionalhints, etc.extsrc/files/— template tree mirrored into the target repo according tofiles:entries.spawn extension check . --strict— validate before publishing or tagging a release.
How to add rules without creating an extension
You can steer agents in two complementary ways that do not require an extension: rule files under spawn/rules/ (content the agent must or may read), and short hints in spawn/navigation.yaml (reminders merged into rendered skills and IDE entry-point blocks such as AGENTS.md).
After edits to **spawn/rules/** or to rule rows / hint in spawn/navigation.yaml, run spawn refresh so navigation, skills, and entry points stay in sync. spawn rules refresh only syncs **spawn/rules/** into navigation.yaml—no skill or entry-point updates.
1. Rule files
Project-local conventions live as files under spawn/rules/. After spawn init, add any files there (for example spawn/rules/team.md); Spawn discovers every file under that directory tree.
Wire those paths into spawn/navigation.yaml so reads stay aligned with what is on disk:
spawn refresh
That rescans spawn/rules/, attaches missing rule files under a rules group inside read-required (default description Local rule file. until you edit it), and drops stale entries whose files were deleted (you may see a warning).
Tiers: list a rule under read-required → rules (always read) or read-contextual → rules (read when relevant). Use the same row shape (path, description). A path must not appear in both lists—after you move a row, rerun spawn refresh (or spawn rules refresh if you only need YAML). New files discovered on disk are appended to read-required → rules until you relocate them.
Extension reads: ext: blocks are unrelated; repo-local rule paths live only under spawn/rules/** and the rules groups in spawn/navigation.yaml.
2. Hints in spawn/navigation.yaml
For short, always-visible reminders (tone, language, repo-specific habits), add an optional hint field on rows under read-required → rules—alongside path and description.
Spawn merges those strings into the Hints section of rendered skills and into the Hints rollup in managed IDE entry points (for example AGENTS.md), using the same ordering and deduping rules as extension hints.global.
Example:
read-required:
- rules:
- path: spawn/rules/team.md
description: Team conventions.
hint: Prefer British spelling in user-facing copy.
Then run spawn refresh so skills and entry points pick up the hint.
License
MIT — see LICENSE.
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