spizzle: drizzle as a sparse linear operator
spizzle resamples images with the square kernel of
drizzle, written out as an
explicit sparse matrix. Drizzling an exposure is a linear map W @ data,
and W depends on the pixel map, pixfrac and the input weights, not on
the data. spizzle builds W once per exposure and applies it to the
science data, the weights and every variance plane, both in parallel.
The sums are kept in float64 and divided once at the end, instead of
updating a float32 weighted mean for every contribution. W itself is
there for noise propagation: with independent input noise the covariance
of the weighted sums W @ data is W @ diag(var) @ W.T, and the output
image is those sums divided by the output weights.
drizzle_operator: the operator of one exposure, anOperator: ascipy.sparseCSR array of shape (box pixels, input pixels) on the exposure's bounding box of the output grid, the box, andfull()for the CSR array on the whole output gridcorners,jacobian,overlap_triplets,build_operator: the steps ofdrizzle_operator, to keep the overlap geometry and re-weight it without recomputing itCoadd: the weighted mean of exposures on one output grid, with variance planes and drizzle's context imagepixel_map: the pixel map of an exposure from its WCS and the output WCS, by default interpolated from the WCS on a coarse gridCovariance: the covariance between nearby pixels of the co-added image, for independent input noiseNoiseFactor: the noise factor alone, in a second pass over the exposures, with much less memory thanCovarianceblot: a mosaic interpolated back onto an exposure's pixel grid, as drizzle's bilinearblot_image, for outlier detectionStcalVariance: the variance planes and ERR as the JWST pipeline (stcal) computes them, to check spizzle against the pipeline
How it compares with drizzle
The geometry is drizzle's: the interpolation of the pixel corners from
the pixel map, the Jacobian, and drizzle's boxer and sgarea for the
overlap areas are ported with the same order of floating point
operations. Against drizzle built without fused multiply-adds
(CFLAGS=-ffp-contract=off) the output weights agree bit for bit; with a
default build, which lets the compiler fuse them, to about 1e-15. The
science and variance outputs agree with drizzle's weighted mean computed
in float64 to float64 round-off.
The differences:
- Square kernel only;
pixfracmust be larger than 0.001, below which drizzle switches to the point kernel. - Every input pixel with a valid pixel map is drizzled. drizzle skips input pixels whose centers fall outside the output frame, so when the inputs extend past the output, the outer two rings of output pixels get less weight from drizzle than from spizzle. Away from those edges the results are the same.
- As in drizzle, an input pixel with NaN data and non-zero weight makes
the output pixels it lands on NaN. Give such pixels zero weight, as
the jwst pipeline does; pixels with zero weight are left out of
Wand contribute nothing.
Speed
benchmarks/bench_spizzle.py times spizzle against drizzle's C kernel.
On an Apple M3 Pro (11 threads), for a 2048x2048 exposure drizzled at 2x
oversampling with pixfrac=0.8, building W takes 0.26 s and
Coadd.add about 0.012 s per plane. The science data with three variance
planes take 0.30 s, against 0.72 s for drizzle with the variance planes in
the same call; each further pass over the same geometry, such as a noise
realization, costs about 0.015 s, against 0.56 s for a drizzle call. On a
single thread spizzle is slower than drizzle. The peak memory is higher:
3.0 GiB for the exposure with three variance planes, against 1.25 GiB.
benchmarks/compare_jwst.py drizzles a set of JWST exposures with both
packages and compares the results. For eight NIRCam long-wavelength
exposures on a common mosaic frame the two agree to better than 2e-12
(most pixels better than 1e-15) against drizzle computing in float64, and
spizzle takes 0.26 s per exposure against drizzle's 0.42 s. Evaluating
the WCS for every pixel with drizzle.utils.calc_pixmap takes 0.84 s;
spizzle's pixel_map takes 0.022 s and differs from it by at most 2e-8
pixel.
benchmarks/compare_stcal.py (with the jwst extra, jwst 2.0 or later)
runs jwst's own ResampleImage on JWST cal files and spizzle on the
same exposures, with stcal's weights and
input ranges and jwst's output frame. The JWST pipeline does not
propagate the variance through the drizzle weights (it resamples the
square root of each variance plane and squares it), so for this
comparison spizzle computes the variance planes and ERR as stcal does,
with StcalVariance; Coadd.out_var is the exact variance. For the same
eight exposures every plane agrees with jwst's to float32 round-off: SCI,
WHT, VAR_RNOISE, VAR_FLAT, VAR_POISSON and ERR to a median of 3-7e-8 and at
most 1e-5 relative, and CON exactly. jwst takes 19.6 s, spizzle 2.7 s
with its spline pixel maps (8.0 s evaluating the WCS for every pixel, as
jwst does).
Installation
pip install git+https://github.com/mpi-astronomy/spizzle
Usage
from spizzle import Coadd, drizzle_operator, pixel_map
coadd = Coadd(out_shape, n_var=1)
for data, var, weights, wcs in exposures:
pixmap = pixel_map(wcs, wcs_out, shape=data.shape)
op = drizzle_operator(pixmap, out_shape, pixfrac=0.8, weights=weights)
coadd.add(op, data, variances=[var])
image = coadd.out_img
weight = coadd.out_wht
variance = coadd.out_var[0]
context = coadd.out_ctx
The pixel map holds the output x and y of every input pixel center,
shape (ny, nx, 2), NaN where an input pixel has no mapping.
pixel_map makes it from two WCS objects with the shared astropy
interface (gwcs or astropy.wcs) that use the same celestial frame, as
drizzle's calc_pixmap does. Evaluating a WCS for every pixel is slow,
so by default pixel_map evaluates it on every 16th pixel and
interpolates with bicubic splines, which assumes a smooth distortion;
stepsize=1 evaluates every pixel, on several threads. Any pixel map
works, such as one from drizzle.utils.calc_pixmap(wcs_in, wcs_out).
An exposure usually covers a small part of the output grid, which can be
a large mosaic, so drizzle_operator keeps W to the exposure's
bounding box: op.matrix @ data.ravel() gives the weighted sums on the
pixels of op.box, a pair of slices, so that image[op.box] is the
exposure's region of an output image. Building and applying the
operator then scale with the exposure, not with the output grid.
op.full() gives W on the whole output grid, and Coadd.add takes
either.
Coadd.add takes drizzle's iscale for the data (its square for the
variances), and drizzle_operator takes drizzle's wht_scale as
weight_scale. Unit conversions, such as dividing data in counts by the
exposure time, go in iscale.
drizzle_operator(..., region=(slice(y0, y1), slice(x0, x1))) drizzles
only the input pixels in that region, as drizzle's xmin, xmax, ymin
and ymax do (theirs are inclusive, so y1 = ymax + 1), and skips the
geometry of the others. To leave out any other pixels, give them zero
weight: entries of zero weight are left out of the operator, so their data
are never used, NaN or not.
To re-weight an exposure without recomputing its geometry:
from spizzle import build_operator, corners, jacobian, overlap_triplets
c = corners(pixmap, pixfrac=0.8)
triplets = overlap_triplets(c, out_shape)
jaco = jacobian(c)
op = build_operator(triplets, jaco, out_shape, weights=weights)
Drizzling correlates the noise of neighboring output pixels.
Covariance adds up W diag(var) W.T for the same operators, one
variance image per exposure, and gives the covariance of the image
between each pixel and its neighbors:
import numpy as np
from spizzle import Covariance
cov = Covariance(out_shape)
for data, var, weights, wcs in exposures:
...
coadd.add(op, data, variances=[var])
cov.add(op, var)
err = np.sqrt(coadd.out_var[0] * cov.noise_factor) # for sums over areas
cov.write_correlation("mosaic_corr.fits") # optional, separate file
cov.noise_factor is, for each pixel, its covariance with all pixels
over its variance: the variance of a sum over an area much larger than
an input pixel's footprint is the sum of its pixels' variances times this
factor. sqrt(var * noise_factor) is therefore the uncertainty for
aperture photometry and other sums over areas, while sqrt(var) stays
that of a single pixel. For eight NIRCam exposures at native scale the
factor has a median of 2.33 and ranges from 1.65 to 3.38 (5 to 95%), where
the usual single correction (Casertano et al. 2000) is 2.25 everywhere.
cov.covariance(k) and cov.correlation(k) give the covariance and the
correlation of each pixel with its neighbor at cov.offsets[k], for half
of the offsets up to the radius, and write_correlation writes all the
correlation images to a FITS file, one at a time. Pixels farther apart
than an input pixel's footprint share no input pixel and are
uncorrelated; each Operator records that distance as reach, and by
default the radius is the reach of the first exposure added. The sums
take 2 r (r + 1) + 1 float32 images the size of the output: 13 for
radius 2 (native scale, pixfrac 1), 1.4 GiB for the NIRCam mosaic above.
Checked against noise realizations, and for evenly dithered exposures it
gives Casertano's correction to about 1% (benchmarks/check_covariance.py).
When only the noise factor is needed, NoiseFactor gives it from two
sums instead of one per offset, in a second pass over the exposures once
their weight sums are known:
from spizzle import NoiseFactor
nf = NoiseFactor(coadd.out_wht) # after every exposure is in coadd
for data, var, weights, wcs in exposures:
... # the same operators, kept or built again
nf.add(op, var)
err = np.sqrt(coadd.out_var[0] * nf.noise_factor)
Each exposure adds W @ (var * (W.T @ (1 / wsum))), the covariance of
each pixel with every pixel over that pixel's weight sum, and
(W * W) @ var, so every offset counts and no radius is needed. The
sums take 16 bytes per output pixel, against (2 r (r + 1) + 1) * 4 + 8
for Covariance: 60 bytes at radius 2, 108 at radius 3. For the NIRCam
mosaic above that is 0.36 GiB against 1.37 GiB, for the same factor to
1.4e-7; the second pass takes about as long as the first, unless the
operators are kept.
Outlier detection compares each exposure with the median of the
resampled exposures, interpolated back onto the exposure's pixels.
blot does that interpolation, bilinear as drizzle's blot_image with
interp="linear" (as stcal's gwcs_blot uses it), and matches it bit for
bit except within half a pixel of the image's edges. There drizzle
accepts positions in [0, n), half a pixel off the image's extent
[-0.5, n - 0.5); blot accepts the extent, holding the edge values
beyond the outermost pixel centers. Its pixel map is the exposure's pixel map onto the grid of the
median, the same one that resampled it:
from spizzle import blot, pixel_map
pixmap = pixel_map(wcs, wcs_median, shape=data.shape)
blotted = blot(median, pixmap) # NaN where nothing maps
blotted_err = blot(median_err, pixmap)
For a NIRCam exposure and a median the size of the native mosaic above,
blotting the median and its error takes 0.029 s, against 1.6 s for two
calls of stcal's gwcs_blot, each of which evaluates the WCS for every
pixel. Most of the gain is the pixel map: computed once, from the
splines; blot itself takes 4 ms on 11 threads against 29 ms for
drizzle's.
The geometry, build_operator, Coadd.add and blot run on numba's
threads; set their number with numba.set_num_threads or the
NUMBA_NUM_THREADS environment variable. The results do not depend on
the number of threads.
Citing spizzle
The citation information is in CITATION.cff.
Development
The tests compare spizzle with drizzle, which must accept float64 output arrays. Until that is in a drizzle release, install it from the branch:
pip install -e ".[test]"
pip install "drizzle @ git+https://github.com/jdavies-st/drizzle.git@float64-phase2-c-accepts-float64"
pytest tests
License
BSD 3-clause, see LICENSE. The overlap geometry in spizzle.geometry
and the bilinear interpolation of blot are ported from drizzle,
Copyright (C) 2011,2014 Association of Universities for Research in
Astronomy (AURA), under the BSD 3-clause license in
licenses/DRIZZLE_LICENSE.rst.
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