High level Python framework for building Minecraft clients and bots
SpockBot currently supports Minecraft 1.8.8
Minecraft bot framework written in Python, currently under heavy development.
- Protocol stuff lives in spockbot/mcp
- Map stuff lives in spockbot/mcmap
- Data stuff lives in spockbot/mcdata
- Core client stuff lives in spockbot/plugins/core
- Helpful client stuff lives in spockbot/plugins/helpers
Client could loosely be called “event-driven”. By default plugins register handler functions to handle events that may or may not be emitted by other plugins. Everything is a plugin in SpockBot, including the event loop/framework itself, so you can feel free to rip out the entire back end and replace it with your framework or paradigm of choice. As long as you provide the same simple APIs, other plugins won’t know the difference.
We’re only just getting started with documentation so if you’re uncomfortable reading source code this might not be the framework for you. Or, better yet, hop on IRC and help us write some docs!
SpockBot officially supports Python 3.x and Python 2.7.x on *nix operating systems and requires cryptography. It also runs on Windows and under PyPy 2.6.x but that’s not regularly tested and could be broken at any given moment. If you support one of those use cases and SpockBot breaks for you, submit an issue with a stack trace and we’ll try to fix it.
- World Interaction (finding, placing, breaking)
- Vanilla Physics
- Inventory (player, chests, etc)
- Entity Tracking
python3 setup.py install
Note: The cryptography library has some extra dependencies to install, you can find detailed instructions here.
Current docs live here https://spockbot.readthedocs.org
Refer to the example bot for instructions on how to write a bot and a plugin that provides some common functionality.
Projects Using SpockBot
Instructions for contributing to SpockBot can be found in CONTRIBUTING
Inspired by remyroy’s COPS, a Minecraft client in Python.
COPS was a service that tracked players on a minecraft server called Civcraft. It looked like this
Protocol implementation based on barneymc.
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