Skip to main content

Sprites Python SDK

Python SDK for Sprites, providing sprite management, remote command execution, filesystem access, checkpoints, services, and network policy controls.

Installation

pip install sprites-py

Quick Start

import os

from sprites import SpritesClient

client = SpritesClient(token=os.environ["SPRITE_TOKEN"])
sprite = client.create_sprite(os.environ["SPRITE_NAME"])

# Run a command
result = sprite.run("echo", "hello", capture_output=True)
print(result.stdout.decode())  # "hello\n"

# Or use the Go-style API
cmd = sprite.command("ls", "-la")
output = cmd.output()
print(output.decode())

sprite.destroy()

API Overview

SpritesClient

from sprites import ListOptions, SpritesClient, URLSettings

client = SpritesClient(
    token="your-token",
    base_url="https://api.sprites.dev",  # optional
    timeout=30.0,  # optional
    control_mode=False,  # optional multiplexed exec transport
)

# Create a sprite
sprite = client.create_sprite(
    "my-sprite",
    url_settings=URLSettings(auth="sprite", private_access="admins"),
    labels=["dev"],
    wait_for_capacity=True,
    runtime="dev",
)

# Get a sprite handle (doesn't create it)
sprite = client.sprite("my-sprite")

# Get a sprite with populated metadata
sprite = client.get_sprite("my-sprite")

# List sprites
page = client.list_sprites(ListOptions(prefix="my-", bulk_load=True))
for item in page.sprites:
    print(item.name, item.status, item.labels)

# Update URL settings and labels
updated = client.update_sprite(
    "my-sprite",
    url_settings=URLSettings(auth="public"),
    labels=["dev", "public-demo"],
)

# Omitted mutable fields are left unchanged by the API.
client.update_sprite("my-sprite", labels=["dev"])

# Destroy a sprite
client.destroy_sprite("my-sprite")

URLSettings.auth is "sprite" or "public". When auth="sprite", private_access may be "admins" or "org_users". update_url_settings(...) is kept as a compatibility convenience for updating only URL settings; prefer update_sprite(...) when changing mutable sprite fields.

Sprite

# Run a command (subprocess.run style)
result = sprite.run("echo", "hello", capture_output=True, timeout=30)
print(result.returncode)
print(result.stdout)

# Create a command (Go exec.Cmd style)
cmd = sprite.command("bash", "-c", "echo hello")
output = cmd.output()  # Returns stdout
combined = cmd.combined_output()  # Returns stdout + stderr

# TTY mode
cmd = sprite.command("bash", tty=True, tty_rows=24, tty_cols=80)
cmd.run()

# Attach to an existing session
sessions = sprite.list_sessions()
cmd = sprite.attach_session(sessions[0].id, timeout=2)
cmd.run()

Commands use WebSockets. If control_mode=True is passed to SpritesClient, new commands use the multiplexed control connection when the sprite supports it and fall back to the standard exec WebSocket otherwise. Use sprite.command(...) instead of sprite.run(...) when you need streaming stdin/stdout/stderr handles.

Filesystem

fs = sprite.filesystem("/app")

(fs / "config.json").write_text('{"debug": true}')
print((fs / "config.json").read_text())

for path in (fs / ".").iterdir():
    print(path.name)

Checkpoints

# List checkpoints
checkpoints = sprite.list_checkpoints()

# Create a checkpoint
stream = sprite.create_checkpoint("my checkpoint")
for msg in stream:
    print(msg.type, msg.data)

# Restore a checkpoint
stream = sprite.restore_checkpoint("checkpoint-id")
for msg in stream:
    print(msg.type, msg.data)

Services

# Create or update a service and stream startup events
stream = sprite.create_service(
    "web",
    cmd="python",
    args=["-m", "http.server", "8000"],
    http_port=8000,
    env={"APP_ENV": "production"},
    dir="/app",
)
for event in stream:
    print(event.type, event.data)

# Inspect and control services
services = sprite.list_services()
web = sprite.get_service("web")
sprite.stop_service("web")
sprite.start_service("web")

Network Policy

from sprites import NetworkPolicy, PolicyRule

# Get current policy
policy = sprite.get_network_policy()

# Update policy
new_policy = NetworkPolicy(rules=[
    PolicyRule(domain="example.com", action="allow"),
])
sprite.update_network_policy(new_policy)

Client signals

Requests carry coarse, privacy-safe client signals (Fly-Client-* headers + a User-Agent suffix) so Fly.io can estimate how much API traffic is human- vs. agent-driven. They're advisory only — never used for gating or rate-limiting.

To opt out, set SPRITES_CLIENT_SIGNALS=0 (also accepts off/false/no). When disabled, requests still send a plain sprites-py/<version> User-Agent and no Fly-Client-* headers — the SDK is otherwise unaffected.

Integrations

Framework-specific adapters are published separately so this SDK can remain generic. The OpenAI Agents integration provides a Sprites-backed implementation of the Agents SDK sandbox interface.

Requirements

  • Python 3.9+
  • websockets
  • httpx
  • client-signals

License

MIT

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

sprites_py-0.4.0.tar.gz (49.8 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

sprites_py-0.4.0-py3-none-any.whl (44.7 kB view details)

Uploaded Python 3

File details

Details for the file sprites_py-0.4.0.tar.gz.

File metadata

  • Download URL: sprites_py-0.4.0.tar.gz
  • Upload date:
  • Size: 49.8 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.14

File hashes

Hashes for sprites_py-0.4.0.tar.gz
Algorithm Hash digest
SHA256 28d0109d8b974cb2c329f268f25345eae7ef724cc9f75a499d9c4189d3365138
MD5 3232f2c1306408ada8ac7e1283751ffc
BLAKE2b-256 d9eca49a8d500a2376901b2a9dc8815a51c7076fcca8ea68f15ab045ca9530af

See more details on using hashes here.

Provenance

The following attestation bundles were made for sprites_py-0.4.0.tar.gz:

Publisher: publish.yml on superfly/sprites-py

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file sprites_py-0.4.0-py3-none-any.whl.

File metadata

  • Download URL: sprites_py-0.4.0-py3-none-any.whl
  • Upload date:
  • Size: 44.7 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.14

File hashes

Hashes for sprites_py-0.4.0-py3-none-any.whl
Algorithm Hash digest
SHA256 785ed51e8e957e3fcfdb3c95e119dea3de2cd52dfa625c6371843d40c94085e8
MD5 843be4c4f7c5b54770d5ae12fcbf2b33
BLAKE2b-256 e32878f4d5b75e47e6a31a9d1b85be1f56315dce05281eeae95a25fc0106e90e

See more details on using hashes here.

Provenance

The following attestation bundles were made for sprites_py-0.4.0-py3-none-any.whl:

Publisher: publish.yml on superfly/sprites-py

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Release history Release notifications | RSS feed

0.6.0

2 files

0.5.1

2 files

0.5.0

2 files

This release

0.4.0 This release

2 files

0.3.0

2 files

0.2.0

2 files

Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page