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sprout-toolkit

PyPI version CI License: MIT Python 3.10+

SPROUT TOOLKIT — Skia Procedural Rendering & Optimization Unified Toolkit

Grow your 2D assets procedurally.

Sprout is an open-source toolkit for deterministic procedural 2D asset generation targeting Expo + react-native-skia. It generates atlases, tilemaps, autotiles, bitmap fonts and SkSL shaders from JSON specs.

Hero blob walk cycle Spark burst


Architecture

sprout/
├── sprout/                     # Python package
│   ├── __init__.py             #   __version__
│   ├── cli.py                  #   CLI (Typer): generate, batch, watch, info, lint, diff, validate
│   ├── exporter.py             #   Spritesheet packing, manifest.json, index.ts
│   ├── spec.py                 #   Load/validate JSON specs (schema v0)
│   ├── autotile.py             #   8-bit masks, 16/47 lookup
│   ├── sksl.py                 #   Runtime SkSL shaders (FBM value-noise)
│   ├── assets/fonts/           #   Bundled font (ships in the wheel)
│   └── generators/             #   Generation plugins
│       ├── base.py             #     FrameData + Generator (contract)
│       ├── terrain.py          #     Seamless tiles + autotile
│       ├── props.py            #     Static objects (5 kinds, anchor points)
│       ├── particles.py        #     Animated bursts with easing
│       ├── ui.py                #     Button, slider, 9-patch panel
│       ├── font.py              #     Bitmap font from TTF (one glyph per frame)
│       └── blob_walk.py        #     8-frame walk cycle
├── specs/                      # Example specs (one per generator)
├── tests/                      # 142 tests (determinism, autotile, SkSL, generators, CLI)
├── LICENSE                     # MIT
└── pyproject.toml

Features

Feature Description
Deterministic procgen Numeric seeds → reproducible assets (testable in CI).
8-bit auto-tile 8-bit autotile mask (N/E/S/W + diagonals), 16 or 47 variants.
Bitmap fonts from TTF Glyph atlas with advance metrics, ready for text layout.
Runtime SkSL shaders Generated Skia shaders (FBM value-noise, tileable), no bundle weight added.
Spec introspection sprout info/sprout lint/sprout diff to inspect, validate quality, and compare builds.
Flexible export PNG8/PNG24, TexturePacker format, atlas mipmaps — all opt-in.

Showcase

Everything below is generated from JSON specs — same seed, same pixels, every time.

Hero blob walk cycle, 8 frames Spark burst, 8 frames
blob_walk — 8-frame walk cycle (specs/demo.json) particles/spark — one-shot animated burst (specs/particles.json)

Autotile island, 47 variants

terrain + 47-variant autotile: island assembled from mask → frame lookups (specs/autotile.json, canonicalMask in the generated index.ts).

Props atlas: rock, bush, chest, mushroom, flower

props — 5 kinds × deterministic variants, each frame with an anchor point (specs/props.json).

UI atlas: button states, sliders, 9-patch panels

ui — button states, slider progress + knob, 9-patch panel (specs/ui.json).

SPROUT rendered with the generated bitmap font

font — bitmap font rasterized from the bundled TTF, with advance metrics for text layout (specs/font.json).

Installation

pip install sprout-toolkit
# or for development:
git clone https://github.com/Tzinny-dev/sprout-toolkit
cd sprout-toolkit
python -m venv .venv && source .venv/bin/activate
pip install -e ".[test]"

The installed command is sprout (not sprout-toolkit — that's just the PyPI distribution name).

Quick start

Generate assets

# New here? 10-minute walkthrough: docs/starter-tutorial.md
# Fastest start: writes starter.json + generates its atlas
sprout init --out ./assets/starter

# Generate every asset defined under specs/
sprout batch specs/ --out ./out

# Generate a specific spec
sprout generate specs/demo.json --out ./out

# Watch mode: regenerates when files under specs/ change (Ctrl-C to exit)
sprout watch specs/ --out ./out --interval 1.0

# Inspect a spec (human report or JSON)
sprout info specs/particles.json
sprout info --json specs/particles.json

# Analyze spec quality: atlas padding + empty frames
sprout lint specs/ui.json
sprout lint --json specs/ui.json

# Generate a bitmap font atlas (printable ASCII, bundled font)
sprout generate specs/font.json --out ./out

# Compare two specs, or two already-generated output directories
sprout diff specs/props.json specs/ui.json
sprout diff --json ./out/a ./out/b

# Validate a spec
sprout validate specs/demo.json

Export options (generate / batch)

# PNG8 (indexed palette, lighter atlas) or PNG24 (no alpha)
sprout generate specs/ui.json --png-mode png8
sprout generate specs/autotile.json --png-mode png24   # only if the atlas has no transparency

# In addition to manifest.json, emit <name>.tpsheet.json (TexturePacker JSON Hash format)
sprout generate specs/props.json --texturepacker

# Chain of atlas mip levels (@0.5x, @0.25x, @0.125x by default)
sprout generate specs/particles.json --mipmaps
sprout generate specs/particles.json --mipmaps --mipmap-levels 2

--png-mode defaults to rgba (no change). png8 quantizes to 256 colors while preserving the alpha channel (ideal for pixel-art-style limited palettes); png24 drops alpha entirely — only use it on atlases with no real transparency (e.g. terrain). --texturepacker/--mipmaps are opt-in and don't affect manifest.json/index.ts, except that --mipmaps adds the mipmaps.levels block to the manifest.

Available generators

generator Description Params
terrain Seamless noise tiles + 16/47 autotile contrast, lift, cells, octaves, bevel, autotile
blob_walk 8-frame walk cycle (hero blob) colors (body, outline, belly, ...)
props Static objects: rock, bush, chest, mushroom, flower — each frame includes an anchor point (frames[].anchor in the manifest, computed from the real alpha bbox) kind, fill, outline
particles Animated bursts: spark, smoke, dust, bubble kind, particles, core, trail
ui Interface: button (normal/hover/pressed states), slider (progress + knob), panel (9-patch, frames=9) kind, fill, outline, accent
font Bitmap font from TTF, one glyph per frame (frames = len(chars)) chars, font_path, size, fill

Example spec using props:

{
  "name": "props_atlas",
  "seed": 2024,
  "layout": { "framePx": 64, "cols": 6, "tileLogical": 32, "sample": "nearest" },
  "items": [
    { "id": "rock",  "generator": "props", "frames": 6, "params": { "kind": "rock" } },
    { "id": "chest", "generator": "props", "frames": 4, "params": { "kind": "chest", "fill": [160, 110, 50] } }
  ]
}

Development

pip install -e ".[test]"
pytest -q

CI (.github/workflows/tests.yml) runs the full suite on every push/PR, across Python 3.10–3.13. Publishing to PyPI is manual (.github/workflows/publish.yml, trusted publishing via OIDC) — see CHANGELOG.

Credits

  • typer + Pillow — CLI and image generation
  • DejaVu Fonts (DejaVuSansMono-Bold.ttf, bundled in sprout/assets/fonts/) — Bitstream Vera license, see sprout/assets/fonts/DejaVuSansMono-Bold.LICENSE.txt

License

MIT — see LICENSE.

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