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The coordination layer for a team of AI agents working on one codebase: stable JIRA-like IDs, roles & skills, a status lifecycle, and handoffs in predictable markdown.

Project description

squads

A CLI (squads / sq) that is the coordination layer for a team of AI agents working on one codebase.

squads gives the team a shared structure to work in: a stable JIRA-like ID for every piece of work (TASK-000003), defined roles and the skills that go with them, a status lifecycle, and a handoff protocol (comments, @mentions, an inbox) — so work moves cleanly from one agent to the next and everyone reads the same source of truth. Your agents — you, in Claude Code, adopting a role — do the building; squads keeps them coordinated. Claude Code is the first supported backend; the design is pluggable.

That shared structure lives under a relocatable squads/ folder — the team's source of truth. The files written into .claude/ are thin pointers to those definitions, plus a managed squads skill and a managed section in CLAUDE.md that teaches the agents how to work.


Install

Requires Python ≥ 3.14. Install as a tool so squads / sq land on your PATH:

# with uv (recommended)
uv tool install squads          # from PyPI, once published
uv tool install .               # from a local checkout

# or with pipx
pipx install squads             # from PyPI
pipx install .                  # from a local checkout

Then sq is available everywhere:

sq --help
sq --version

Try it once without installing, via uvx (or pipx run):

uvx --from squads sq --help     # or: uvx --from . sq --help  in a checkout

From source / development: uv sync creates the project venv and exposes the CLI as uv run sq …. The examples below use bare sq (tool install); prefix with uv run if you're working from a source checkout.

Shell completion

sq supports tab-completion for bash and zsh (and also fish and PowerShell).

bash

sq --install-completion bash
# then restart your terminal (or source the new file printed by the command)

zsh

sq --install-completion zsh
# then restart your terminal (or source the new file printed by the command)

--install-completion writes a shell-specific script to your home directory and prints the path. Once the shell is restarted, pressing Tab after sq completes commands, options, and arguments.

To inspect the script without installing it:

sq --show-completion bash
sq --show-completion zsh

Note: completion requires sq to be on your PATH (i.e. installed as a tool via uv tool install or pipx install). It will not work through uv run sq because uv run wraps the entry point in a way that the shell cannot discover.

Quickstart

cd your-project
sq init --roles all                 # scaffold squads/, .claude/, CLAUDE.md
sq create feature "User authentication" --desc "Login & sessions"
sq create task "Validate token expiry" --parent FEAT-000010
sq task 11 status InProgress
sq task 11 comment --as architect -m "Reuse the clock abstraction" -m "@qa verify edges"
sq tree

Concepts

  • Items — every tracked thing is an item with a type and a stable ID. Types: epic, feature, task, bug, decision (ADR), review, guide, role, skill.
  • Global IDsPREFIX-NNNNNN with a single global counter, so the number is unique across all types (you never have both TASK-000002 and BUG-000002). The prefix marks the type: EPIC FEAT TASK BUG ADR REV GUIDE ROLE SKILL.
  • Source of truth — the markdown frontmatter is durable truth; squads/.squads.json is a fast index that is fully rebuildable from the files (sq repair).
  • sq-owned sections — files carry invisible markers (<!-- sq:body -->, <!-- sq:discussion -->, …). sq owns the frontmatter and marked sections (status, discussion); agents write all other prose directly and must never touch the marker lines.
  • Agents — named roles (real name + slug, e.g. Robert Architect / architect). The .claude/ files are pointers to the real definitions under squads/agents/.

On-disk layout

your-project/
├── .squads.toml                 # config (squad dir, backend, version, default role)
├── CLAUDE.md                    # managed section: process + greeting impersonation
├── .claude/
│   ├── agents/<slug>.md         # POINTER → squads/agents/roles/ROLE-*.md
│   └── skills/{squads,<slug>}/SKILL.md
└── squads/                      # self-contained & relocatable (override with --dir)
    ├── .squads.json             # the index: counter + all items + refs
    ├── epics/ features/ tasks/ bugs/ adrs/ reviews/ guides/
    └── agents/{roles,skills}/

Status workflows

Type Lifecycle
epic / feature / task / bug Draft → Ready → InProgress → InReview → Done (+ Blocked, Cancelled)
decision (ADR) Proposed → Accepted → Superseded (+ Rejected, Deprecated)
review Requested → InReview → ChangesRequested → Approved (+ Rejected)
guide Draft → Published → Deprecated
role / skill Draft → Active → Archived

sq status validates transitions; use --force to override.


Documentation

Full docs (with diagrams) live in docs/:

  • tutorial — a 15-minute, end-to-end first squad.
  • workflow — who creates & links what, and the per-type status lifecycles.
  • agents — operating as an agent inside a squad.
  • roles — the bundled roster, bundles, and stack developers.
  • recipes — copy-paste sequences · faq — common errors.
  • adoption — migrating an existing project (sq adopt, --at).
  • stability — the 1.0 contract: which surfaces are stable after 1.0 and what each promises.
  • internals / backends — under the hood & writing a backend.

Contributing: CONTRIBUTING.md · contributors: CONTRIBUTORS.md · changes: CHANGELOG.md.


Command reference

Setup

  • sq init [--squad-dir squads] [--backend claude_code] [--roles all|core|minimal|<slugs>] [--no-claude] [--force]
  • sq adopt [--squad-dir squads] [--backend] [--roles] [--no-claude] — bring an existing project under sq management (non-destructive; imports existing items). See docs/adoption.md.
  • sq workflow — print the team-workflow cheatsheet
  • sq sync — regenerate tool-owned managed files to the current version
  • --dir PATH (global) — operate on the squad folder at PATH instead of walking up to .squads.toml
  • --at WHEN (global) — forge timestamps (ISO 8601, UTC) for this command, to preserve history when migrating

Items are addressed by <type> <number> (bare 35, padded 000035, or full TASK-000035; the type word validates). Create with sq create; operate with sq <type> <n> <verb>.

Items

  • sq create epic|feature|task|bug|decision|review|guide TITLE --author <slug> [--parent ID] [--desc] [--label] [--ref ID] [--assignee] [--priority urgent|high|medium|low] [-m "body"|--file] [--json]
  • sq list [--type|--status|--parent|--label|--assignee|--priority] [--all] [--json] · sq tree [ROOT_ID] [--all] [--json] — closed (Done/Cancelled/…) items are hidden unless --all (or an explicit --status); tree --json emits the nested subtree (status/priority/assignee/blocked) for orchestrating agents
  • sq <type> <n> show [--json] · sq <type> <n> body [-m "…"|--file PATH] [--append]
  • sq <type> <n> update [--title|--desc|--author|--status|--force|--parent|--no-parent|--assignee|--priority|--no-priority|--add-label|--rm-label|--set k=v|--unset k]
  • sq <type> <n> status STATUS [--force] · sq <type> <n> comment -m "…" [--as <slug>]

Find & focus

  • sq search TEXT [--type] [--json] — match item titles, summaries, and bodies/discussion
  • sq blocked [--json] — open items blocked by other open items (via the blocks ref kind)
  • sq mine [ROLE] [--all] [--json] — items assigned to a role (default: the squad's default role)
  • sq workload [--json] — open/closed/total work-item counts per assignee
  • sq inbox <role> — open items mentioning @role

Sub-entities (stories on features, subtasks on tasks, findings on reviews)

  • sq feature <n> add-story "…" [--assignee] [-m|--file] · sq feature <n> stories
  • sq task <n> add-subtask "…" [--story USn] [--assignee] [-m|--file] · sq task <n> subtasks
  • sq review <n> add-finding "…" [--severity] [--assignee] [-m|--file] · sq review <n> findings
  • sq <type> <n> <kind> <k> show|update|body|commentupdate sets --title/--status/--assignee (+ a subtask's --story, a finding's --severity)

add-<kind> scaffolds an empty block; set its body with the nested … <kind> <k> body (or pass -m/--file to add-<kind>). sq owns the body, meta (status/assignee/severity/story), and discussion — all written through commands.

Cross-linking

  • sq <type> <n> ref add TARGET [--kind related|blocks|implements|fixes|addresses] · sq <type> <n> ref rm TARGET
  • sq <type> <n> refs [--out|--in|--all] [--json] (forward edges stored; backrefs computed)

Agents

  • sq role list [--available] | show <slug> | activate <slug> | regen ID | rm ID [--purge]
  • sq dev add --tech <t> [--name] [--model] | list — stack-specific developers
  • sq operator add "NAME" [--slug] | list | rm ID [--purge] — register humans (op-<first> slug); assignable and can author items/comments
  • sq skill add NAME [--desc|--when-to-use|--allowed-tools] | list | show | regen | rm [--purge]
  • sq create guide TITLE [--tech] [--tag] | list

Maintenance

  • sq check — lint markers, dangling parent/ref IDs, invalid status, index drift
  • sq repair [--renumber] — rebuild the index from frontmatter; --renumber resolves merged ID collisions

Working with agents

After sq init, open Claude Code in the project. CLAUDE.md tells the agents how the process works and how to impersonate a role on greeting: say "Hi Robert" and Claude becomes Robert Architect; with no name it defaults to Catherine Manager, who triages and routes the request.

The bundled roster: Catherine Manager (manager, default), Robert Architect (architect), Olivia Lead (tech-lead), Paul Reviewer (reviewer), Mara Tester (qa), Hugo Ops (devops), Nina Product (product-owner), Theo Writer (tech-writer). Add stack developers with sq dev add.

Agents create items with sq, get back the file path, write the body directly, and hand off via sq comment … @role. Status and discussion stay owned by the CLI.

sq init/sq sync also generate a skill per item type (sq-feature, sq-task, sq-bug, …) with role-directed guidance, plus the general squads skill. Each role's .claude/agents/<slug>.md pointer preloads (via skills:) only the skills for the item types that role manages — so the product owner gets sq-feature/sq-epic, a developer gets sq-task/sq-bug/sq-review, and the manager (who triages rather than owning a type) gets just squads. Run sq workflow for the cheatsheet.

Team workflow

squads encodes a light division of labour (enforced by validation + sq check):

  • The product owner writes features and their user stories (sq create feature, sq story add).
  • The tech lead writes tasks. A task's parent is the feature it implements, and each subtask maps to one user story:
    sq create task "Token validation" --parent FEAT-000002
    sq task 3 add-subtask "Validate expiry" --story US1   # US1 must exist in FEAT-000002
    
  • A task may instead/also link a bug or review via typed refs — or nothing if it's purely technical:
    sq task 3 ref add BUG-000009 --kind fixes
    sq task 3 ref add REV-000010 --kind addresses
    

A task's parent must be a feature (link a bug/review with a ref, not as parent); a feature's parent must be an epic. Invalid links are rejected at create/link time and flagged by sq check.


Backends

squads ships two backends; select with --backend at sq init or via default_backend in .squads.toml.

claude_code (default)

Writes thin pointer files into .claude/agents/ and .claude/skills/, plus a managed section in CLAUDE.md. Each role and skill gets its own pointer file that @-includes the real definition from squads/agents/. Designed for Claude Code.

sq init --backend claude_code   # default; creates .claude/ + CLAUDE.md

Commit .squads.toml, the squads/ folder, CLAUDE.md, and .claude/.

agents_md

Writes a single AGENTS.md file at the project root — the cross-tool AGENTS.md convention (understood by Gemini CLI, Cursor, and other AI-enabled editors). No pointer files are created. sq sync keeps the managed section current without touching user prose outside the <!-- squads:start --> / <!-- squads:end --> markers.

sq init --backend agents_md     # creates AGENTS.md at the project root
sq sync                         # refresh AGENTS.md after adding roles/operators

Internal staging files live in .agents_md/ (one per role/skill); commit AGENTS.md but .agents_md/ can be gitignored.


Git notes

Commit .squads.toml, the squads/ folder, CLAUDE.md, and .claude/ (the pointers + squads skill). squads/.gitignore already excludes the lock/temp files. On a merge conflict in .squads.json, take either side and run sq repair (the frontmatter is the truth); if two branches reused an ID number, run sq repair --renumber.

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