squelette - skeleton generator
Project description
squelette - skeleton generator
=============================
Requirements
------------
Python 2.x or Python 3.x
Install
-------
# Build the virtualenv and install required modules,
# including this one in editable mode
# Python 3, using the venv module
0/make_venv3.sh
# Python 2, using virtualenv. Requires virtualenv to be installed
0/make_venv2.sh
. venv/bin/activate
or install with Pip
pip install squelette
Usage
-----
squelette LANGUAGE NAME DESCRIPTION
Python example
squelette python PACKAGENAME 'A new package'
# If squelette was used from its own virtual environment,
# deactivate it
deactivate
# Create and activate the new package's development environment
cd python_test
0/make_venv.sh
. venv/bin/activate
The new package will have two executable example scripts
# in setup.py under `scripts`
bin/hello-PACKAGENAME
# in setup.py under `console_scripts`
PACKAGENAME
Package commands
# Build the module
0/build.sh
# Register the built module with PyPI
# This is no longer required, and in fact seems to be
# broken as used here. Ignore this
0/register.sh
# Upload a new build to PyPI
0/upload.sh
# Delete all built files
0/clean.sh
Development
-----------
The version number read by both `setup.py` and the package `__init__.py`
is in
squelette/VERSION
The same command for generated modules apply to `squelette` itself
# This IPython config will set autoreload
ipython --config=0/ipython_config.py
The files under `venv/bin` generated by the module will have to be rebuilt
on changes, rebuild with
pip install -e .
=============================
Requirements
------------
Python 2.x or Python 3.x
Install
-------
# Build the virtualenv and install required modules,
# including this one in editable mode
# Python 3, using the venv module
0/make_venv3.sh
# Python 2, using virtualenv. Requires virtualenv to be installed
0/make_venv2.sh
. venv/bin/activate
or install with Pip
pip install squelette
Usage
-----
squelette LANGUAGE NAME DESCRIPTION
Python example
squelette python PACKAGENAME 'A new package'
# If squelette was used from its own virtual environment,
# deactivate it
deactivate
# Create and activate the new package's development environment
cd python_test
0/make_venv.sh
. venv/bin/activate
The new package will have two executable example scripts
# in setup.py under `scripts`
bin/hello-PACKAGENAME
# in setup.py under `console_scripts`
PACKAGENAME
Package commands
# Build the module
0/build.sh
# Register the built module with PyPI
# This is no longer required, and in fact seems to be
# broken as used here. Ignore this
0/register.sh
# Upload a new build to PyPI
0/upload.sh
# Delete all built files
0/clean.sh
Development
-----------
The version number read by both `setup.py` and the package `__init__.py`
is in
squelette/VERSION
The same command for generated modules apply to `squelette` itself
# This IPython config will set autoreload
ipython --config=0/ipython_config.py
The files under `venv/bin` generated by the module will have to be rebuilt
on changes, rebuild with
pip install -e .
Project details
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