streamdouble
A framework-agnostic Twilio Media Streams simulator. Test your voice agent's WebSocket endpoint locally, at full protocol fidelity, without placing a real call.
Status: early, but it works. Places real calls, records the reply, simulates bad networks, runs scripted scenarios, and gates on latency in CI. Validated against a production voice agent, where it found a real bug. Expect the API to move before 1.0.
The problem
To test a one-line change in a Twilio voice agent today, you start your app, start an ngrok tunnel, trigger a call, make a real phone ring, talk to your own bot until you reach the code path you changed, and get billed for the minute.
It is slow, it costs money, it cannot run in CI, and the Twilio↔app seam — where audio format mismatches, framing errors and silent packet drops actually live — is exactly the seam no existing tool exercises.
streamdouble does one thing: it lies to your WebSocket endpoint convincingly
enough that your agent cannot tell it isn't Twilio.
Try it
Two terminals. No Twilio account, no tunnel, no phone.
pip install streamdouble
Point it at your agent, with any WAV as the caller's voice:
streamdouble call ws://localhost:8000/media-stream --audio hello.wav --out reply.wav
reply.wav is what your agent said back.
No voice agent yet? Clone this repository — it ships one to talk to, plus the audio fixtures:
git clone https://github.com/shaswat28/streamdouble && cd streamdouble
python examples/echo_agent.py --port 8000 # terminal one
streamdouble call ws://localhost:8000/media-stream --audio fixtures/speech_8k.wav --out reply.wav # terminal two
stream MZdcedc700bccdb1f93f6b3334c79dcfa2
sent 100 frames (2.00s)
received 100 media frames (2.00s)
first audio 437 ms
gaps mean 16 ms, p95 34 ms, max 46 ms
marks 1 received, 1 echoed
pacing 100 frames in 1.97s (drift -8.4ms, 51 late, max 15.9ms)
wrote reply.wav (2.00s)
Use it as a CI gate
streamdouble call ws://localhost:8000/media-stream --audio fixtures/speech_8k.wav --max-first-audio-ms 800 --json
{
"time_to_first_audio_ms": 440.7,
"mean_inbound_gap_ms": 15.6,
"p95_inbound_gap_ms": 31.7,
"max_inbound_gap_ms": 60.1,
"stall_count": 0,
"violations": [],
"timed_out": false,
"pacing": {
"drift_ms": 7.6,
"late_frames": 51,
"max_lateness_ms": 25.9,
"mean_lateness_ms": 4.41,
"measurement_is_reliable": true
},
"thresholds": [
{ "name": "first audio", "limit_ms": 800.0, "value_ms": 440.7, "passed": true }
],
"exit_code": 0
}
Exit codes: 0 clean, 1 a threshold failed, 2 the agent never spoke,
3 the agent violated the protocol, 4 usage error, 5 could not connect.
Two things that behaviour turns on, both deliberate:
- An agent that said nothing fails its latency threshold. Its
time_to_first_audio_msisnull, not0— silence is the worst outcome, not the fastest one, and treating missing data as a pass is how a broken agent gets a green build. Use--allow-no-audioif you disagree. measurement_is_reliablereports on the tool itself. If pacing slipped persistently, audio reached your agent late and the latency above is an upper bound. A latency tool that reports wrong latency is worse than no tool, so it says so rather than quietly looking precise. Judged on mean lateness, so one unrelated stall does not condemn a measurement taken thousands of frames earlier —max_lateness_msis published alongside for the full picture.
Where 800 ms comes from: human turn-taking gaps cluster at
0–200 ms across languages
(Stivers et al., PNAS 2009). The 800 ms figure itself is an industry rule of
thumb for voice agents rather than a research finding — metrics.py says so
too, rather than borrowing the paper's authority for it.
The example agent can misbehave on purpose, via query parameters:
mode=silent, delay_ms=, hangup_after=, garbage_after=, clear_after=.
Script a whole call
A single clip is one test. The bugs live in the timing between things — the caller interrupting, saying nothing, pressing a key, hanging up early.
# scenarios/barge_in.yaml
name: caller interrupts the greeting
steps:
- wait_for: audio # let the agent get going
- wait: 1.5 # streaming silence, not stopping
- say: ../fixtures/speech/interrupt.wav
- expect: clear # a correct agent stops talking
- wait: 1.0
python fixtures/make_speech.py # once: real speech, from your OS's own TTS
streamdouble scenario scenarios/barge_in.yaml ws://localhost:8000/media-stream
Barge-in needs real speech, and this is the trap. Most agents trigger barge-in when their transcription service produces words. The synthetic fixtures in this repo are speech-like — right for codec tests, and no STT will ever turn them into words. Drive a barge-in test with one and the agent never reacts, the test fails, and it looks like an agent bug. It is not.
fixtures/make_speech.py generates transcribable clips using the TTS already on
your machine — SAPI on Windows, say on macOS, espeak-ng on Linux. No
recording, no API cost. Verified end to end: a real streaming transcription
service returned the exact sentence, and the agent's barge-in fired on it. The
output is gitignored, so generate your own (or drop in real recordings, which
are better — real callers have accents and trail off mid-sentence).
A failed expect exits 1, so a scenario is a CI check. Scenarios are validated
before the socket opens — a typo cannot fail halfway through with your agent
mid-sentence.
wait streams silence; it does not stop sending. A real call carries 20 ms
frames continuously for its whole duration, and voice-activity detection depends
on that. A simulator that goes quiet looks like a dead line rather than a quiet
caller, and the resulting "my agent never finalises the transcript" is a bug in
the test tool.
Simulate a bad connection
streamdouble call ws://localhost:8000/media-stream --audio hello.wav --packet-loss 0.05 --jitter 40 --latency 120 --chaos-seed 7
Impairments are seeded, so a run that finds a bug replays exactly — pass the
same --chaos-seed and you get the same call. A chaos feature you cannot replay
is not a test tool, it is a random number generator that occasionally fails your
build.
Packet loss is modelled as audio Twilio never received, so the agent sees
media.timestamp jump rather than a frame go missing. The Twilio↔app leg is a
WebSocket, which is TCP: a frame cannot vanish in transit. chaos.py explains
the reasoning, and flags it as an inference the docs do not cover.
How this compares
Everything below does something streamdouble does not, and most of them are the
thing you actually want first. streamdouble tests one seam that none of them
test. Read this as "which problem do you have", not as a ranking.
| What it is | Where it's stronger | Where streamdouble is | |
|---|---|---|---|
| Pipecat Evals | Describe a conversation and the expected behaviour; it runs against your real agent | Semantic correctness — did the agent say the right thing, take the right action. First-party and free | Only works on Pipecat agents. Does not exercise the Twilio wire format |
| LiveKit testing | pytest-based agent tests, text mode by default, optional audio simulation | Fast, deterministic, cheap in text mode. Excellent if you're on LiveKit | Tied to LiveKit agents. Text mode skips the audio path entirely |
| Hamming / Cekura / TestMu | Hosted QA: simulated callers, personas, LLM-judged scoring, production monitoring | Conversation quality at scale, regression suites, dashboards, monitoring real traffic | Paid, hosted, and aimed at what the agent says rather than how audio reaches it |
| Twilio CLI | Official tooling, including webhook tunnelling | Everything else Twilio — TwiML, calls, numbers, HTTP webhooks | Doesn't simulate Media Streams. Webhooks are HTTP; this is the WebSocket leg |
| streamdouble | Speaks the Twilio Media Streams protocol at your endpoint | The transport seam: μ-law framing, 20 ms pacing, mark echo, timing, packet loss. Framework-agnostic, local, free, no account | Says nothing about whether your agent is any good. No transcript scoring, no personas, no judgement |
The honest summary: if you want to know whether your agent handles an angry customer, use one of the others. If you want to know whether your agent handles a caller on a bad connection who interrupts mid-sentence — or whether it handles Twilio's wire format correctly at all — that is the gap this fills.
They compose. streamdouble is the layer underneath: it makes the transport trustworthy so that when a behavioural test fails, you know it failed for a behavioural reason.
What it found in practice. Pointed at a real production voice agent for the first time, it found a barge-in blind spot: the agent streamed 9.5 s of speech in 0.85 s, cleared its "am I speaking" flag when sending finished, and was therefore deaf to interruption for the 8.7 s the caller was still listening. No transcript-scoring tool would have seen that, because every transcript was correct.
A simulated call is still a real call
streamdouble removes the phone, the tunnel and the Twilio charge. It does not remove anything that happens after your agent's WebSocket handler runs.
The first time this was pointed at a production voice agent, the call completed normally and then wrote three records to a live CRM for a made-up phone number, because the agent pushes call outcomes on hangup. That is correct behaviour by the agent. It is just not what you want from a test.
Before pointing streamdouble at a real agent, check what a completed call touches — CRM pushes, databases, webhooks, notification sends, billing — and disable them:
TWENTY_API_KEY="" CRM_BASE_URL="" python -m uvicorn app.main:app --port 8000
The rule of thumb: everything downstream of the socket cannot tell the difference, and it is not supposed to be able to. That is the whole point of the tool, and it is exactly why this needs saying.
Scope
What it does: speaks the Twilio Media Streams protocol — connected,
start, media, dtmf, stop outbound; media, mark, clear inbound —
with correct μ-law encoding, 20 ms framing, real-time pacing, and mark echo.
Marks are echoed, not just logged. Twilio returns a mark once the audio
queued before it has finished playing to the caller, and many agents gate
turn-taking on that echo — so streamdouble models a playback clock and echoes
each mark when its audio would have drained. A clear discards the buffer and
the marks queued behind it, because that audio is never going to play.
What it does not do (each is a crowded market of its own):
- LLM-as-judge or transcript scoring
- Multi-turn conversation simulation
- A web UI or dashboard
- Being a voice agent framework
- Replacing ngrok for webhook testing
Development
pip install -e ".[dev]"
pytest # the session tests run against a real socket
ruff check .
Fixtures are generated and committed; regenerate with
python fixtures/make_fixtures.py only if a fixture definition changes.
CI runs the suite on Linux and Windows across Python 3.11, 3.12 and 3.13.
3.13 matters specifically: audioop was removed there, so that run proves the
μ-law codec stands on its own rather than leaning on the stdlib.
A note on timing accuracy
Pacing schedules against absolute deadlines from a fixed origin, so error does not accumulate over a long call.
Timing uses time.perf_counter, not time.monotonic. The distinction is not
pedantry: on Windows CPython implements monotonic with GetTickCount64, whose
resolution is 15.625 ms — comparable to the entire 20 ms frame being
measured. Using it quantised every reported latency onto that grid while
printing it to a tenth of a millisecond, and made the pacer's own lateness
statistics measure the clock instead of the pacing. Every run reported max
lateness of exactly 15.0 or 16.0 ms, which is one tick.
With perf_counter (100 ns), the two effects separate. Windows' scheduler
granularity is genuinely coarse — a real run shows max lateness around 15.5 ms —
but mean lateness is closer to 4 ms, and that distinction was invisible before.
streamdouble publishes both, and derives measurement_is_reliable from the
mean, so one unrelated stall does not condemn a measurement taken thousands of
frames earlier.
PLAN.md records the build plan, the decisions taken, and what each review gate
found.
Use it from Claude Code
skill/SKILL.md is a Claude Code skill wrapper. Copy it into .claude/skills/
and Claude can drive streamdouble directly — "test this agent with a caller who
interrupts", "is it answering fast enough", "why does barge-in not fire".
It carries the judgement that matters as much as the commands: disable whatever
your agent touches on hangup before the first call, never report a null
latency as fast, and do not diagnose barge-in with synthetic audio, because a
transcription service will not transcribe it and the test fails for the wrong
reason.
Notes
Six ways to get Twilio Media Streams audio wrong —
what building this turned up, including why μ-law silence is 0xFF, why one
code exists that no encoder emits, and why "finished sending" is not "finished
speaking".
Not affiliated with Twilio
This project is not affiliated with, endorsed by, or sponsored by Twilio. It simulates the publicly documented Twilio Media Streams protocol for testing purposes. "Twilio" is a trademark of Twilio Inc.
License
Apache-2.0. See LICENSE.
Metadata
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