Tagteam
Two AIs hand off the work, one human breaks the tie. One AI agent leads, a second reviews, and you arbitrate — phase by phase, from a roadmap, with every round on the record.
The loop
flowchart LR
R["Roadmap<br/>next phase"] --> P["Lead writes<br/>the plan"]
P --> PR["Reviewer reviews<br/>the plan"]
PR -- "request changes" --> P
PR -- "approve" --> I["Lead implements"]
I --> IR["Reviewer reviews<br/>the implementation"]
IR -- "request changes" --> I
IR -- "approve" --> R
PR -. "escalate" .-> A["Arbiter (you)<br/>rules"]
IR -. "escalate" .-> A
A -. "request changes (plan)" .-> P
A -. "approve (plan) /<br/>request changes (impl)" .-> I
A -. "approve (impl)" .-> R
- Lead (one AI agent) plans each phase, then implements the approved plan.
- Reviewer (a second AI agent) reviews both — the plan, then the implementation — and approves, requests changes, or escalates.
- Arbiter (you) enters only when the two cannot settle it: an escalation, a question only a human can answer, or a cycle that stopped making progress. Your ruling takes the reviewer's seat: request changes hands the turn back to the Lead; approve closes the cycle — an approved plan goes to implementation, an approved implementation advances the roadmap.
Each phase in docs/roadmap.md goes through two cycles — plan, then impl — and each cycle is a sequence of rounds (one lead submission, one reviewer response). Every round is appended to docs/handoffs/, and handoff-state.json says whose turn it is; either agent can pick up where the other left off.
Why
An AI grading its own work rarely catches its own blind spots; a second model with a different training does. Long agent sessions drift and get expensive; short, bounded turns don't. And a human who has to relay every message is the bottleneck — the loop should run by itself and call you only when it needs a decision. Tagteam is the smallest structure that gets all three: a lead, a reviewer, and a record.
Try it
pip install tagteam
cd ~/projects/myproject
tagteam quickstart
Claude Code plugin (3.10+). The handoff contract Claude follows can be installed once as a plugin — invoked as /tagteam:handoff — instead of being copied into every project — one contract, kept in lockstep with the CLI, plus a SessionStart hook that prints the current cycle (tagteam: phase … | round … | turn …) when you open a tagteam project:
/plugin marketplace add jblacketter/tagteam
/plugin install tagteam@tagteam
With the plugin installed and enabled, tagteam setup (and tagteam upgrade) removes the vendored .claude/skills/handoff/ from a project — only when it is byte-for-byte a contract tagteam shipped; a customized copy or extra files are kept and reported — and headless turns compose their prompt from the packaged contract. Without the plugin, setup vendors the skill; tagteam setup --no-plugin forces that. The hook is silent outside tagteam projects and never fails a session start. A project that still vendors the skill invokes the same contract as /handoff; agents without Claude Code's plugin skills (Codex) read it with tagteam contract.
Safe migration (3.13). setup and upgrade no longer overwrite. Every managed file (docs/workflows.md, the vendored skill) is classified against the package and the project's committed tagteam-manifest.json of what tagteam last wrote: files that are provably tagteam's are refreshed, anything else is kept and reported with the exact tagteam setup DIR --accept PATH line that would overwrite it (or delete a pre-plugin .claude/skills/handoff-*.md). An accept needs the path tracked and clean in git so git checkout -- PATH can undo it; --force lifts only that. --preview writes nothing. A second run on a migrated project is a byte-identical no-op. Symlinks and non-regular files at any managed path are refused under every flag.
Retired files (3.14). Earlier versions also installed templates/*.md and docs/checklists/*.md; nothing reads a project's copy, so setup and upgrade no longer create them and remove the copies tagteam wrote: byte-for-byte package copies always — including exact copies of what an earlier release installed (through 3.12.0), verbatim or rendered with the project's configured or swapped agent names, since setup baked the names in until 3.12.0 — and older-version copies known only by their manifest hash only when git can restore them (tracked and clean). An old docs/workflows.md that exactly matches an earlier release is refreshed the same way. A file whose names no longer match tagteam.yaml, or that was edited at all, is yours. A copy you edited is kept and reported with the --accept PATH line that deletes it; an emptied directory is removed, one holding anything of yours is not. tagteam bench falls back to the package's review checklist when the project has none.
You'll be prompted for your two agent names, then quickstart sets up the workspace and starts a session. It auto-detects the best terminal backend available on your machine:
- iTerm2 (macOS, default when iTerm2 is installed) — opens three labeled tabs in a single window, auto-launching iTerm2 if it isn't already running.
- tmux (Linux, WSL, or macOS without iTerm2) — creates one
tmuxsession with three labeled panes. - Terminal.app (macOS with neither iTerm2 nor tmux — nothing to install) — opens three labeled windows (Lead, Watcher, Reviewer) in the built-in Terminal. Also available anywhere on macOS with
--backend terminal. The first run asks macOS for permission to control Terminal (System Settings → Privacy & Security → Automation) — allow it once. - manual (anywhere else, including Windows without WSL) — prints the three commands for you to run in terminals you open yourself.
When quickstart finishes it prints what to paste into the Lead and Reviewer agents to kick off the first phase. Override the auto-detection with --backend iterm2|tmux|terminal|manual if you need a specific one.
Single phase — start a plan cycle, let the watcher handle the back-and-forth, and stop when the phase completes:
/tagteam:handoff start my-phase
Full roadmap — run all incomplete phases end-to-end:
/tagteam:handoff start --roadmap
/tagteam:handoff start --roadmap api-gateway
| Command | Purpose | Who |
|---|---|---|
/tagteam:handoff |
Auto-detects role + state, does the right thing | Both |
/tagteam:handoff start [phase] |
Begin a new phase (plan cycle) | Lead |
/tagteam:handoff start [phase] impl |
Begin the implementation cycle for a phase | Lead |
/tagteam:handoff status |
Orientation, status check, drift reset | Both |
Human-in-the-loop — add --confirm to pause for approval before each automatic send: tagteam watch --mode notify --confirm.
tmux (explicit invocation)
tagteam quickstart --backend tmux
Creates one tmux session named tagteam with three labeled panes (Lead, Watcher, Reviewer). Attach later with tmux attach -t tagteam.
Windows / manual fallback
On Windows without WSL, terminal automation (iTerm2/tmux) isn't available. You have two options:
- Headless mode (recommended, fully automated) — no terminals to drive at all; each turn is a fresh
claude -p/codex execprocess. See Headless below. - Manual fallback — quickstart prints the commands for you to run yourself in three terminals:
tagteam quickstart --backend manual
You can also run each step individually:
tagteam setup
tagteam init
tagteam session start --backend manual
tagteam watch --mode notify
Advanced setup (run each step yourself)
tagteam setup # framework docs (+ the handoff skill when the plugin is absent)
tagteam init # interactive agent config → tagteam.yaml
tagteam session start # create terminals and auto-launch agents
Options:
tagteam session start --no-launch— create terminals but don't start agentstagteam session start --backend <name>— force a specific backendtagteam session kill— close the current session
Manual mode: you can always run the loop without any automation by pasting
/tagteam:handoffoutput between agents yourself.
One cycle
stateDiagram-v2
[*] --> Submitted: lead SUBMIT_FOR_REVIEW (round 1)
Submitted --> Submitted: lead AMEND (same round)
Submitted --> Changes: reviewer REQUEST_CHANGES
Changes --> Submitted: lead SUBMIT_FOR_REVIEW (round N+1)
Submitted --> Approved: reviewer APPROVE
Submitted --> Escalated: reviewer ESCALATE / NEED_HUMAN
Submitted --> Escalated: REQUEST_CHANGES after 10 consecutive stale rounds (auto)
Escalated --> Approved: arbiter rules approve
Escalated --> Changes: arbiter rules request-changes / answers
Approved --> [*]
A cycle ends when the reviewer approves. It comes to you when the reviewer escalates, asks a question only a human can answer, or when the lead has re-submitted unchanged content for 10 consecutive stale rounds — a cycle that is still making progress can go well beyond ten rounds without escalating. When it does come to you, tagteam brief gives you a decision brief (each side's position, the crux, a recommendation, the exact commands) and tagteam rule approve|request-changes|answer puts your ruling on the record — or do both from the cockpit's Needs you card. Details: escalations and the briefer.
Choose how much runs by itself
flowchart LR
M["Manual<br/>you paste /handoff<br/>between two agents"] --> W["Watched<br/>tagteam watch drives<br/>your terminals"]
W --> H["Headless<br/>each turn is a fresh<br/>claude -p / codex exec"]
H --> C["+ Cockpit & Hub<br/>talk to the lead, launch,<br/>watch and steer"]
Every rung is the same loop and the same files; only the automation changes. Manual costs nothing to set up. Watched (tagteam watch --mode notify|iterm2|terminal|tmux) types the next command into the right terminal for you. Headless is for running unattended, on Windows, or whenever long-lived agent sessions become the problem. The cockpit starts any of them from the browser and lets you talk to the lead without a terminal.
Headless: fresh process per turn
flowchart LR
W["Watcher<br/>tagteam watch --mode headless"]
T["Fresh turn process<br/>claude -p / codex exec<br/>skill + state + last rounds"]
F[("handoff-state.json<br/>docs/handoffs/*.jsonl<br/>.tagteam/tagteam.db")]
C["Cockpit<br/>tagteam serve --theme cockpit"]
HUB["Hub<br/>tagteam hub"]
A["Arbiter (you)"]
W -- "spawn turn" --> T
T -- "tagteam cycle add<br/>+ token usage" --> F
F -- "turn flip" --> W
F -- "SSE" --> C
HUB -- "one row per project,<br/>cockpit at /p/id/" --> C
A -- "pause / interject / rule" --> C
C -- "same CLI commands" --> F
Instead of typing commands into long-lived agent terminals, the watcher can spawn each turn as a fresh process through the agent's own signed-in CLI (claude -p for Claude, codex exec for Codex — subscription auth, no API keys). Every turn gets a bounded context (the handoff skill contract + handoff-state.json + the last few rounds), writes its own round with tagteam cycle add, and its token usage is recorded. Nothing runs headless unless you ask:
tagteam watch --mode headless # never auto-detected; explicit opt-in only
tagteam tail # follow the in-flight turn like CI logs
A phase runs through by itself. When the reviewer approves a plan, the headless watcher makes start <phase> impl the lead's next turn — the same hand-off a terminal watcher types into the lead's tab — so the lead implements and submits without a click. It stops when the implementation is approved (single-phase mode) and notifies you. To read an approved plan before it is implemented, tagteam pause first; tagteam resume releases the held turn. A watcher started after the approval does not pick it up — use the cockpit's Start card or run the command yourself.
When something goes wrong (a turn times out, exits nonzero, exits without writing its round, or the CLI cannot start), the watcher pauses dispatch, writes .tagteam/headless-paused.json with the reason and log path, and notifies you. It never retries silently. Per-role options (provider, executable, args, timeout_minutes) live under agents.<role>.headless in tagteam.yaml; opt-in retries re-run a turn only when it provably did nothing. Details, defaults and the validation rules: headless mode.
Arbiter controls (any watcher mode):
tagteam pause --reason "reviewing by hand" # every watcher mode holds dispatch
tagteam resume # clears the hold; the owed turn is re-dispatched once
tagteam cancel-turn # kill the in-flight headless turn → outcome 'cancelled', then paused
tagteam interject "prefer the smaller diff" # note for the next turn (--to lead|reviewer to target a role)
tagteam interject --list # pending / delivered / retired notes for this cycle
tagteam interject --retire 3 # close a note without delivering it
tagteam usage [--by role|cycle|model|kind] [--json] # per-turn tokens and roll-ups (no dollars in text)
tagteam report --phase P [--json] # what a phase took: rounds, bounces, gate/turn time, usage coverage
tagteam bench select | run --round P:T:N --cell claude:sonnet:high [--yes] | table # replay reviews at other models/efforts
How each of these behaves (pause markers, cancel-turn identity checks, interjection scoping, retries, notifications, tagteam rollback): arbiter controls.
Gatekeeper: don't spend a reviewer turn on a broken build
# tagteam.yaml
gatekeeper:
enabled: true # opt-in; absent = off
tests:
command: "python -m pytest -q"
With the gate on, every impl submission is checked before the reviewer's turn — by a script, not a model: the test command runs, the submission must contain real implementation work since the plan was approved (an impl cycle opened over an unchanged tree fails), and the phase plan must exist. Green → a one-line report is attached to the round and the reviewer starts with the facts; red → the turn bounces straight back to the lead with the failing output, and no reviewer tokens or rounds are spent. Two consecutive bounces and the gate passes-with-findings so nobody gets trapped. tagteam gate check is the lead's pre-flight; tagteam gate status shows the last report. Runs in every watcher mode; without a watcher, tagteam gate run — or set on_submit: true (3.5) and the lead's own cycle add … SUBMIT_FOR_REVIEW runs the gate synchronously, so the round's one full-suite run is on the record whether or not a watcher is up (gate check --skip-tests becomes the pre-flight; the reviewer starts from the gate entry instead of re-running the suite). Details: gatekeeper pre-checks, the one-run rule.
Reviewer panels: three narrow reviews, one response
# tagteam.yaml
panel:
enabled: true # opt-in; absent = off
lenses: [correctness, scope, verification]
With the panel on, the reviewer's turn on impl cycles is taken by 2–3 independent lens reviews — each a fresh reviewer process with a one-axis brief (does it do what the plan says? is everything there and nothing extra? is it verified?) writing a structured verdict — merged deterministically into one reviewer entry: PANEL: REQUEST_CHANGES — … with findings grouped by lens, or PANEL: APPROVE only when every lens approves. A lens that fails never causes a partial approval: the ordinary reviewer turn runs instead. Runs after the gate in every watcher mode; tagteam panel status|lenses|preview --lens L|run. Details: reviewer panels.
Roadmap as a DAG: dependencies, readiness, parallel phases in worktrees
### Phase 40: Roadmap as a DAG (3.4)
- **Status:** In progress
- **Depends on:** Phase 35, Phase 39 # optional; slug, `Phase N` or the exact name
Phases can declare what they depend on and tagteam treats the roadmap as a directed acyclic graph: tagteam roadmap queue is a stable topological order (a roadmap without Depends on lines queues exactly as before), roadmap ready lists what can start now, roadmap check reports every identity or edge problem, roadmap graph [--mermaid] draws it. In full-roadmap mode the watcher never starts a blocked phase — it re-reads the roadmap on every advance, skips phases completed elsewhere, pauses with the reason when everything left is blocked, and tagteam roadmap resume continues once you merged the dependency. Independent phases can run in parallel: tagteam roadmap worktree <phase> gives a ready phase its own git worktree (../<repo>-<phase>, branch phase-<slug>), registered as its own tagteam project — its own state, watcher, gate and panel — and roadmap worktrees / --remove track and clean up merged ones. Details: roadmap as a DAG.
Talk to the lead, launch, watch and steer
The Cockpit — the browser surface for one project, built around the arbiter's actual job: how do I begin?, let me tell the lead something, does anything need me?, then is it healthy and what is it doing?
tagteam serve # http://127.0.0.1:8080 — the cockpit for the current project (3.1: default)
tagteam serve --dir ~/projects/myproject --port 8081
- Turn bar and watcher drawer — one sentence at the top says who has the ball: codex is reviewing · round 2 · 1m02s, Waiting on codex — the watcher is off, nothing will start its turn, Stalled: codex is owed a turn and the watcher has stopped looking. It is worked out once, on the server, and
tagteam watch statusprints the same sentence as its first line. Select it to open the watcher drawer: whether a watcher is running (mode, pid), when it last looked, whether turns are paused, and what it did — turns sent, pre-checks, pauses, problems — with the routine lines behind show everything. When this page cannot run the agents itself the drawer says why (headless is not available, or the agents are running in their own terminals, where the lanes cannot see them). - Lanes that read like the terminals they replace — lead on the left, reviewer on the right. Each turn is one block: a header line and the turn's live output (
→ Bash: …/← …), monospace, filling the lane; the newest turn is open and earlier turns of the cycle fold to their header. The lane follows new output like a terminal and holds your place when you scroll back (new output ↓ brings you back). A chat message to the lead is a turn too, opening withyou ▸ …. Pre-checks and review panels are not the reviewer's: they sit in a checks strip above the lanes, one chip per run, and a chip opens that run's log. Blocks keep their newest 2,000 lines and say so, with the path of the whole log. - Start card — when nothing is in progress, Needs you shows the exact next step derived from the recorded state and your roadmap (a new phase's plan; after a plan is approved, that phase's implementation; after an implementation, the next open phase) and one Start: it turns the watcher on (if it is off) and tells the lead
/tagteam:handoff start …as the first message of a chat; every turn from then on runs from the page. Prefer to talk first? Chat with the lead, then say the command yourself. (Terminal people start from the terminal —tagteam session start— and the cockpit still watches.) - Chat with the lead — the left lane, named after your lead agent: brainstorm, plan, say
/tagteam:handoff start <phase>, and after implementation give feedback or close the phase. Each message is one turn of the lead's own CLI (claude -p/codex exec, resumed across messages, streamed live, transcript under.tagteam/conversations/), with the same permissions as its handoff turns. It never runs on top of the watcher's lead turn — Send is refused while the lead is working on its turn (leave a note instead), and a chat blocks the watcher's lead dispatch until it ends.tagteam lead "message"is the same thing from the terminal.
- Two lanes (3.8) — a running handoff is unmistakable and in the order it runs:
claude — leadon the left (the chat, with Claude's cycle turns as cards between your messages, composer at the foot) andcodex — revieweron the right (each round's pre-check → review → verdict — approved · changes requested · escalated), the turn token between them, the working lane pulsing, the running turn streaming in place, newest at the foot. Finished turns stay with a plain outcome (done · cancelled · failed · timed out · process disappeared · no result recorded) and a log link; the flat list of every turn is an all activity disclosure on the Rounds tab. Start acknowledges within one refresh.
The page reads top to bottom in attention order and in your words: the Now strip (the project first — you can serve the wrong one — then the phase and round, who is working or who we are waiting on, the watcher on / off with its one action, the connection); the Needs you banner — one card per thing only the human can do, red only when a human is required (an escalation, a question, paused turns, a lost process, a turn waiting while the watcher is off), a quiet one-liner otherwise; the two lanes; the tabs — Rounds (with all activity), Diff, Usage, Notes. Every button is the CLI command with the same effect, recorded as by = web:<user>. The cockpit binds 127.0.0.1 by default and guards every POST with a per-run page token; --host 0.0.0.0 exposes it on the network — including the ability to run agent turns and launch processes — and is your call. Two tagteam serve on one port never shadow each other: the second refuses and names the first. Zones, the launchpad, the lead conversation model and the security model in full: the cockpit, talking to the lead.
The Hub — every project you've set up, in one list ranked by what needs you.
tagteam hub # http://localhost:8090 — every registered project, ranked by what needs you
tagteam hub --list [--json] # the same triage as text
Needs you → Waiting (turns owed to agents; stale when nothing is dispatching) → Quiet, with burn across projects and the shared subscription window in the strip. Open takes you into that project's cockpit, mounted at /p/<id>/; a project with a next step shows Start → straight to its cockpit's Start card. The hub is read-only: it never migrates a project database and never rewrites the registry (tagteam registry list|unregister PATH). Details: the hub.
The Saloon — the original western-themed dashboard survives as a theme: tagteam serve --theme saloon (identical to the pre-3.1 bare serve), and inside the cockpit at /?theme=saloon. More.
Reference
Configuration — agents are defined in tagteam.yaml:
agents:
lead:
name: claude
command: claude
reviewer:
name: codex
command: codex
CLI reference:
tagteam quickstart # Setup + init + session start
tagteam session start # Auto-detect backend, launch agents
tagteam session start --backend manual # Force manual backend
tagteam session start --no-launch # Create terminals, skip agent launch
tagteam session kill
tagteam init
tagteam setup # bring framework files up to the package: refreshes only what tagteam wrote, keeps custom files
tagteam setup --preview # classify and report, write nothing
tagteam setup --accept docs/workflows.md # overwrite (or, for a legacy flat skill or a retired template, delete) one custom path — needs it tracked and clean; --force lifts that
tagteam setup --no-plugin # force vendoring the handoff skill
tagteam hook session-start # the plugin's SessionStart hook body: cycle banner + version-skew warning
tagteam contract # print the handoff contract (for agents without the plugin, e.g. Codex); --path
tagteam migrate # migrate a legacy project to tagteam.yaml
tagteam state
tagteam state diagnose
tagteam watch --mode notify
tagteam watch --mode headless # spawn each turn as a fresh agent process
tagteam watch --pidfile # keep .tagteam/watcher.json for the cockpit's liveness strip
tagteam watch status # running? when it last looked, its last dispatch, paused?
tagteam watch log [-n N] [--json] # what the watcher did (every mode records it), newest last
tagteam tail # follow the in-flight headless turn
tagteam cycle rounds --phase P --type plan --tail 3
tagteam pause --reason "..." / tagteam resume / tagteam cancel-turn
tagteam interject "note" [--to lead|reviewer] / --list / --retire ID
tagteam usage [--by role|cycle|model|kind]... [--json]
tagteam report --phase P [--json] # read-only phase measurement; paste into the phase doc's closeout
tagteam bench select|run|table # review bench: dry run unless --yes; ~1 reviewer turn per pair
tagteam serve [--theme cockpit|saloon] [--host H] [--port N] [--max-sse N] # the cockpit (default); saloon = legacy dashboard
tagteam lead "message" [--new] [--conversation ID] / --list # talk to the lead from the terminal
tagteam hub [--list [--json]] [--all] [--port 8090] # all registered projects; cockpits at /p/<id>/
tagteam registry list [--json] | unregister PATH
tagteam brief [--list | --generate | --event KEY]
tagteam gate check [--skip-tests] | run | status [--json] | list # gatekeeper pre-checks (opt-in `gatekeeper:` block; `on_submit: true` gates from `cycle add`)
tagteam panel run | status [--json] | list | lenses | preview --lens L # reviewer panel (opt-in `panel:` block)
tagteam rule approve|request-changes|answer [--content ...] [--to lead|reviewer]
tagteam rollback 0.8.0 [--yes]
tagteam roadmap phases | queue [start] | check | graph [--mermaid] | ready [--json] [--roadmap-only] | resume
tagteam roadmap worktree <phase> [--from REF] [--target BRANCH] | --remove [--force] # parallel phases (3.4)
tagteam roadmap worktrees [--json]
tagteam serve --dir .
tagteam tui # optional Textual TUI (pip install 'tagteam[tui]')
tagteam upgrade [--preview] # migrate every registered project to the installed package (never accepts; prints the per-path accept line)
tagteam --version # version, and the directory this tagteam was imported from (also -V, version)
tagteam doctor [dir] [--json] # read-only: another tagteam in the project's .venv (version differs → warn), legacy workflow findings, per-role executables (desktop/headless), instruction sources, tool config names
tagteam --help
More:
- How tagteam works — the long version of every section above, plus the files tagteam writes and where.
- Showcase — the problem, the loop and the numbers from this repository's own use of tagteam.
- Diagrams and screenshots — the SVGs in this README as standalone assets.
- Roadmap, 3.0 proposal, per-phase plans and findings under
docs/phases/.
License
Apache License 2.0 — see LICENSE and NOTICE. Tagteam is open source and free to use, modify, and redistribute. The license asks that the copyright and NOTICE attribution travel with the code, that modified files say they were changed, and it includes an express patent grant. If tagteam is useful to you, a link back to this repository is appreciated (see CITATION.cff or GitHub's "Cite this repository" button). Releases up to and including 3.1.0 were published under MIT and remain available under that license.
Release files for tagteam 3.14.8
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