TechScript — a simple, friendly programming language.
Project description
╔═════════════════════════════════════════════════════════════════════════╗
║ ║
║ No semicolons. No brackets. No confusing symbols. ║
║ No Python runtime. No dependencies. Just pure speed. ║
║ Powered by a Native Rust VM. — Tcode-Motion ⚡ ║
╚═════════════════════════════════════════════════════════════════════════╝
🤔 What is TechScript? (Explain Like I'm 10)
Imagine you want to tell a computer to do something. Normally, computers only understand confusing code like this:
const x = document.getElementById('name');
if (x !== null && x.value.length > 0) { ... }
TechScript makes that feel like writing a sentence:
make name = ask "What is your name? "
say f"Hello, {name}!"
That's it. No semicolons. No brackets. No confusing symbols. Just simple words that make sense.
TechScript is:
- 🟢 A programming language — you can write code that runs natively on your computer
- 🌐 A web builder — you can build full websites with it (no HTML or CSS needed!)
- 🎮 A 3D engine — build real-time 3D scenes with
use three_d(new in v1.0.5!) - 🦀 Powered by Native Rust — blazing fast, completely independent of Python
- 📦 One command —
tech run yourfile.txsand your program runs instantly
✨ What's New in v1.0.5 — Cinema Edition
This is a milestone release that transitions TechScript to a fully native Rust ecosystem.
- 🦀 Native Rust Engine — A complete rewrite of the runtime for blazing performance
- 🌟 Enhanced Visual Identity — New glowing, production-quality logo with neon "bloom" effects
- 📦 Standalone Binaries — Zero-dependency
TechScript_TX.exefor seamless distribution - ⌨️ Pro CLI Experience — New ASCII "TX" banner and refined interactive REPL
- 🎨 Visual Overhaul — Glowing icons for VS Code and enhanced file association visuals
- 🎮
use three_dmodule — Build full 3D scenes in 5 lines of TechScript - 🛠️ New Developer Toolchain —
tech fmt,tech lint,tech build,tech test
🚀 What Can TechScript Do?
| What you want to do | TechScript can do it? |
|---|---|
| Print text to screen | ✅ say "Hello!" |
| Ask the user a question | ✅ make answer = ask "Your name? " |
| Do math | ✅ say 10 + 5 * 2 |
| Make decisions | ✅ when age > 18 { say "Adult" } |
| Loop (repeat stuff) | ✅ each i in 1..10 { say i } |
| Break out of loop | ✅ stop (fixed v1.0.3) |
| Skip loop iteration | ✅ skip (fixed v1.0.3) |
| Check if item is in list | ✅ "apple" in fruits (new v1.0.3) |
| Get type of a value | ✅ typeof x (new v1.0.3) |
| Make functions (reusable code) | ✅ build greet(name) { say f"Hi {name}!" } |
| Make classes/objects | ✅ model Dog { ... } |
| Handle errors | ✅ attempt { ... } catch err { ... } |
| Build a website | ✅ use web + page.run() |
| Replace HTML | ✅ page.h1("Title"), page.div([...]) |
| Replace CSS | ✅ page.style("body", { "color": "white" }) |
| Replace JavaScript | ✅ page.script("function hello() {...}") |
| Replace React/Vue | ✅ Built-in state management via JS in page.script() |
| Build 3D scenes | ✅ use three_d + scene.render(s) (new v1.0.5!) |
| Encrypt data (SHA-256, MD5) | ✅ crypto.sha256("hello") (new v1.0.3) |
| Read/write files | ✅ fs.read("file.txt") (new v1.0.3) |
| Get OS info / env vars | ✅ os.env_get("PATH") (new v1.0.3) |
| Parse/encode JSON | ✅ json.encode(data) (new v1.0.3) |
| Advanced math (trig, stats) | ✅ math.sin(3.14), math.factorial(10) (new v1.0.3) |
| Generate UUID / random | ✅ random.uuid(), random.choice(list) (new v1.0.3) |
| Get date/time/unix | ✅ date.now(), date.unix() (new v1.0.3) |
| Run code instantly (no file) | ✅ tech eval "say 42" (new v1.0.3) |
| Format your code | ✅ tech fmt (new v1.0.5) |
| Lint for errors | ✅ tech lint (new v1.0.5) |
| Compile to bytecode | ✅ tech build → .txc (new v1.0.5) |
| Run unit tests | ✅ tech test (new v1.0.5) |
📦 Installation
🏁 Quick Platform Reference
| Platform | Install Method | Link / Command | Update Method |
|---|---|---|---|
| 🪟 Windows | Full Setup Wizard | Download Setup | Run new Setup.exe |
| 🪟 Windows | Standalone Binary | Download EXE | Replace old .exe |
| 🐧 Linux | One-Liner Install | See below | Re-run command |
| 🍎 macOS | One-Liner Install | See below | Re-run command |
| 📱 Android | Termux Engine | See below | pip install -U techscript-lang |
🪟 Install on Windows (Easy — No Terminal Needed!)
Option 1: Setup Wizard (Recommended)
- Go to the 📥 Releases page
- Download
TechScript_v1.0.5_Setup.exe - Double-click it — it will install everything automatically!
- Open PowerShell (
Win + X→ "Windows PowerShell") and type:
tech version
You should see: TechScript v1.0.5 🎉
What the installer does automatically:
- ✅ Puts
TechScript_TX.exeon your computer - ✅ Makes the
techcommand available everywhere in your terminal - ✅ Registers
.txsfiles so they know they belong to TechScript - ✅ Installs the VS Code extension for syntax highlighting
Option 2: Using pip (Cross-Platform Wrapper)
pip install techscript-lang
🐧 Install on Linux (Ubuntu, Kali, Debian, Arch)
No Python required to install or run!
One-line installer:
curl -fsSL https://raw.githubusercontent.com/Tcode-Motion/techscript/main/scripts/install.sh | bash
Using APT (Debian/Ubuntu):
sudo apt update
sudo apt install techscript
🍎 Install on macOS
# Using Homebrew:
brew install tcode-motion/techscript/techscript
# OR use the one-line installer:
curl -fsSL https://raw.githubusercontent.com/Tcode-Motion/techscript/main/scripts/install.sh | bash
📱 Install on Android (Termux)
pkg update && pkg upgrade -y
pkg install python -y
pip install techscript-lang
tech version
Update:
pip install --upgrade techscript-lang
📖 See docs/TERMUX.md for the full Android guide.
🌍 Platform Support
| Platform | Status | Install Method |
|---|---|---|
| Windows 10/11 | ✅ Fully supported | Setup.exe or pip |
| macOS | ✅ Fully supported | install.sh or brew |
| Linux (Ubuntu, Kali, Arch) | ✅ Fully supported | install.sh or apt |
| Android (Termux) | ✅ Works | pip install techscript-lang |
✏️ Your First TechScript Program
Create a new file called hello.txs:
# This is a comment — the computer ignores it
say "Hello, World!"
say "I am learning TechScript!"
say "It is very easy to read 😊"
Run it:
tech run hello.txs
Output:
Hello, World!
I am learning TechScript!
It is very easy to read 😊
📖 Language Guide — From 0 to 100 🚀
🟢 Level 1: Core Basics
📦 Variables — Storing Information
A variable is like a box where you put something to use later.
# 'make' creates a new box called 'name' and puts "Alice" inside
make name = "Alice"
# 'keep' creates a CONSTANT — a box you can NEVER change
keep PI = 3.14159
# You can store numbers, text, lists, anything!
make age = 25
make items = [1, 2, 3, 4, 5] # A list (like a shopping list)
make info = { "city": "Delhi" } # A dictionary (like a phone book)
🖨️ Output — Talking to the User
say "Hello!" # Prints: Hello!
say "Name:", name # Prints: Name: Alice
say f"My name is {name}!" # f-strings insert variables: My name is Alice!
say 10 + 5 # Prints: 15
💬 Input — Asking the User a Question
make name = ask "What is your name? "
say f"Nice to meet you, {name}!"
🟡 Level 2: Logic & Control Flow
🔀 Conditions — Making Decisions
make age = 20
when age >= 18 {
say "You are an adult!"
} or when age >= 13 {
say "You are a teenager!"
} else {
say "You are a child!"
}
🔁 Loops — Doing Things Repeatedly
each loop — do something for every item in a list:
# Count from 1 to 5
each i in 1..5 {
say f"Count: {i}"
}
# Go through each item in a list
each fruit in ["apple", "banana", "mango"] {
say f"I like {fruit}!"
}
repeat loop — keep doing something while a condition is true:
make x = 1
repeat x <= 5 {
say x
x = x + 1
}
stop and skip — fixed in v1.0.3!
each i in 1..10 {
when i == 5 { stop } # break out of the loop
when i == 3 { skip } # skip this iteration (continue)
say i
}
🔍 New Operators — in and typeof (New in v1.0.3)
# 'in' operator — check if something is inside a list, string, map, or range
make fruits = ["apple", "banana", "mango"]
when "apple" in fruits {
say "Found it!"
}
when "ello" in "Hello" {
say "Substring found!"
}
# 'typeof' operator — get the type of any value
make x = 42
say typeof x # int
make name = "Alice"
say typeof name # str
make items = [1, 2]
say typeof items # list
🟠 Level 3: Reusing Logic (Functions)
# 'build' creates a function. 'name' is the input it receives.
build greet(name, greeting = "Hello") {
say f"{greeting}, {name}!"
}
# Call the function:
greet("Alice") # Prints: Hello, Alice!
greet("Bob", "Hi there") # Prints: Hi there, Bob!
greet("Charlie", "Hey") # Prints: Hey, Charlie!
🔴 Level 4: Pro Features (OOP & Error Handling)
🏗️ Classes — Blueprints for Objects
model Dog {
build init(self, name, breed) {
self.name = name # Every dog has a name
self.breed = breed # Every dog has a breed
}
build speak(self) {
say f"{self.name} says: Woof! Woof!"
}
build info(self) {
say f"{self.name} is a {self.breed}"
}
}
make rex = Dog("Rex", "German Shepherd")
make buddy = Dog("Buddy", "Golden Retriever")
rex.speak() # Rex says: Woof! Woof!
rex.info() # Rex is a German Shepherd
buddy.speak() # Buddy says: Woof! Woof!
⚠️ Error Handling — Catching Mistakes Gracefully
attempt {
# Try to do this risky thing
make result = 10 / 0 # Division by zero!
} catch err {
# If anything goes wrong, come here instead of crashing
say f"Oops! Something went wrong: {err.message}"
}
say "Program continues normally after the error!"
💎 Level 5: The Ecosystem (Special Modules)
🌐 use web — Build Full Websites
use web
make page = WebPage("My First Website")
page.style("body", {
"background": "#0f0f11",
"color": "#eeeeee",
"font-family": "sans-serif",
"text-align": "center",
"padding": "60px"
})
page.script("""
function sayHello() {
alert('Hello from TechScript! 🐉');
}
""")
page.body([
page.h1("Welcome to My Website! 🐉"),
page.p("This website was built 100% in TechScript."),
page.p("No HTML. No CSS files. No React. Just TechScript!"),
page.button("Click Me!", { "onclick": "sayHello()" })
])
page.run()
Run it:
tech run my_website.txs
Your browser opens automatically! Press Ctrl+C to stop the server.
🎮 use three_d — 3D Graphics (New in v1.0.5!)
use three_d
make s = scene.scene()
s.objects.append(scene.box("#e94560", 1.0))
scene.render(s)
That's all — a 3D scene in 5 lines. No OpenGL setup. No shader code.
⚡ Standard Library — 150+ Built-in Functions (New in v1.0.3)
TechScript v1.0.3+ ships with a massive built-in standard library. No internet imports needed — everything is baked into the binary.
🔢 math.* — 38+ Advanced Math Functions
say math.sin(3.14159) # Sine
say math.cos(0) # Cosine
say math.log(100, 10) # Logarithm
say math.factorial(10) # 3628800
say math.gcd(48, 18) # 6
say math.mean([1, 2, 3, 4, 5]) # 3.0
say math.sqrt(144) # 12.0
say math.TAU # 6.283185...
🔐 crypto.* — Real Cryptography
say crypto.sha256("hello") # FIPS 180-4 SHA-256
say crypto.md5("hello") # MD5 hash
say crypto.base64_encode("TechScript") # Base64 encode
say crypto.base64_decode("VGVjaFNjcmlwdA==") # Base64 decode
📄 json.* — JSON Encode / Decode
make data = { "name": "Alice", "age": 25 }
say json.encode(data) # {"name":"Alice","age":25}
say json.encode_pretty(data) # Pretty-printed JSON
make parsed = json.decode('{"x": 1}')
say parsed["x"] # 1
📁 fs.* — File System (20+ Functions)
fs.write("hello.txt", "Hello, World!")
say fs.read("hello.txt") # Hello, World!
say fs.exists("hello.txt") # true
fs.append("hello.txt", "\nMore!")
say fs.size("hello.txt") # file size in bytes
say fs.list_dir(".") # list files in current directory
fs.copy("hello.txt", "copy.txt")
💻 os.* — OS Integration (10+ Functions)
say os.name() # windows / linux / macos
say os.arch() # x86_64
say os.pid() # process ID
say os.env_get("PATH") # read environment variable
os.system("echo Hello from OS!")
make result = os.popen("dir") # capture command output
🎲 random.* — Random & UUID
say random.random() # float between 0.0 and 1.0
say random.randint(1, 100) # random integer
say random.uuid() # UUID4 string
say random.choice(["a","b","c"]) # random item from list
make shuffled = random.sample([1,2,3,4,5], 3)
📅 date.* — Date & Time
say date.now() # 2025-03-12 14:30:00
say date.year() # 2025
say date.month() # 3
say date.day() # 12
say date.hour() # 14
say date.minute() # 30
say date.unix() # unix timestamp in seconds
🛠️ All CLI Commands
| Command | What it does | Example |
|---|---|---|
tech run file.txs |
Run a TechScript file | tech run hello.txs |
tech run file.txs --debug |
Run with debug info | tech run calc.txs --debug |
tech check file.txs |
Check for errors without running | tech check myapp.txs |
tech eval "code" |
⚡ Run inline code instantly | tech eval "say 42" |
tech "[[[code]]]" |
⚡ Shorthand inline execution | tech "[[[say 'hi']]]" |
tech repl |
Open interactive mode (type and run live) | tech repl |
tech transpile file.txs |
Convert your code to Python | tech transpile hello.txs |
tech fmt |
🆕 Auto-format your code | tech fmt myapp.txs |
tech lint |
🆕 Find errors before running | tech lint myapp.txs |
tech build |
🆕 Compile to fast bytecode (.txc) |
tech build myapp.txs |
tech test |
🆕 Run built-in unit tests | tech test |
tech version or tech -V |
Show installed version | tech -V |
📋 All Example Programs
| File | What it does | Run it |
|---|---|---|
examples/hello.txs |
Prints Hello World | tech run examples/hello.txs |
examples/fibonacci.txs |
Calculates Fibonacci numbers | tech run examples/fibonacci.txs |
examples/fizzbuzz.txs |
The classic FizzBuzz challenge | tech run examples/fizzbuzz.txs |
examples/classes.txs |
Dogs and cats using OOP | tech run examples/classes.txs |
examples/calculator.txs |
Simple calculator | tech run examples/calculator.txs |
examples/guessing_game.txs |
Guess the number game | tech run examples/guessing_game.txs |
examples/07_performance_test.txs |
⚡ 1-Million Iteration Native VM Benchmark | tech run examples/07_performance_test.txs |
examples/web_app_simple.txs |
Simple dark-theme website | tech run examples/web_app_simple.txs |
examples/web_complete.txs |
Full showcase: counter, API, form | tech run examples/web_complete.txs |
⚡ examples/08_math_module.txs |
NEW — Math: trig, roots, factorial, stats | tech run examples/08_math_module.txs |
⚡ examples/09_string_ops.txs |
NEW — String operations: upper/lower/split/join | tech run examples/09_string_ops.txs |
⚡ examples/10_json_module.txs |
NEW — JSON encode/decode/pretty-print | tech run examples/10_json_module.txs |
⚡ examples/11_crypto_module.txs |
NEW — SHA-256, Base64, MD5 | tech run examples/11_crypto_module.txs |
⚡ examples/12_date_module.txs |
NEW — Date/time/unix timestamps | tech run examples/12_date_module.txs |
⚡ examples/13_fs_module.txs |
NEW — File read/write/delete/list | tech run examples/13_fs_module.txs |
⚡ examples/14_os_module.txs |
NEW — OS info, env vars, system commands | tech run examples/14_os_module.txs |
⚡ examples/15_random_module.txs |
NEW — Random numbers, UUID, choice | tech run examples/15_random_module.txs |
⚡ examples/16_control_flow_fix.txs |
NEW — stop/skip/in/typeof demos | tech run examples/16_control_flow_fix.txs |
⚡ examples/17_inline_eval.txs |
NEW — Inline code execution howto | tech run examples/17_inline_eval.txs |
🎨 VS Code / Cursor Editor Extension
Get syntax highlighting, code snippets, and the 🐉 dragon file icon for .txs files:
Method 1 — Command line (fastest):
code --install-extension vscode-extension/techscript-1.0.5.vsix
Method 2 — Using the GUI:
- Open VS Code
- Press
Ctrl+Shift+Xto open Extensions - Click the
···menu (top right of the Extensions panel) - Select "Install from VSIX..."
- Choose
vscode-extension/techscript-1.0.5.vsix
After installing, all your
.txsfiles will have the dragon icon and coloured syntax! 🎨
📂 Folder Structure
techscript/
├── bin/ # Executables and installers (TechScript_TX.exe)
├── docs/ # Full Language Spec & Reference
├── examples/ # Ready-to-run sample projects (17+ files)
├── assets/ # Official icons and logos
├── scripts/ # install.sh for Linux/macOS
└── vscode-extension/ # techscript-1.0.5.vsix
🔄 The Evolution of TechScript: v1.0.1 → v1.0.2 → v1.0.3 → v1.0.5
| Feature / Category | v1.0.1 | v1.0.2 | v1.0.3 | v1.0.5 (Latest) |
|---|---|---|---|---|
| Engine | 🐍 Python Interpreter | 🦀 First Rust VM | ⚡ Optimized Rust VM | 🚀 Full Native Rust Ecosystem |
| Speed | 🐌 Slow | 🚀 Fast | ⚡ Ultra-Fast (+20%) | 🔥 Cinema Performance |
| StdLib Functions | < 10 basics | ~10 basics | 150+ Full StdLib | 150+ + 3D |
| Math | Basic Op | Basic Op | math.* (38+ functions) | ✅ |
| Cryptography | None | None | crypto.* (SHA256, MD5, Base64) | ✅ |
| Data/JSON | None | None | json.* | ✅ |
| File System | None | None | fs.* (20+ functions) | ✅ |
| OS Integration | None | None | os.* | ✅ |
| Random/UUID | None | Basic random | random.* | ✅ |
| Dates/Unix | None | None | date.* | ✅ |
| 3D Graphics | None | None | None | 🎮 use three_d |
| Web Builder | ❌ | ✅ NEW | ✅ | ✅ |
| Control Flow | Basic | ❌ Broken | ✅ Fixed stop/skip | ✅ |
| Operators | Basic | Basic | in & typeof |
✅ |
| Inline Mode | File-only | File-only | tech eval |
✅ |
| Developer Toolchain | None | None | None | fmt, lint, build, test |
| Binary | N/A (Python) | ~2.5 MB | ~2.8 MB | TechScript_TX.exe |
| VM Safety | Python | ❌ Unsafe Transmute | ✅ 100% Type-Safe | ✅ |
| VS Code Extension | v1.0.1 | v1.0.2 | v1.0.3 | v1.0.5 Glowing Icons |
✨ v1.0.5 Changelog — Cinema Edition
🚀 New Features
use three_dmodule — Build real-time 3D scenes in 5 lines.scene.box(),scene.render(), and more- Standalone Binary —
TechScript_TX.exe, zero-dependency, no installer needed - Pro CLI — New ASCII "TX" banner on startup, refined REPL experience
- Developer Toolchain:
tech fmt— Auto-prettify your codetech lint— Find errors before you runtech build— Compile to fast bytecode (.txc)tech test— Run built-in unit tests
- Visual Overhaul — Glowing neon logo, enhanced VS Code file icons
✨ v1.0.3 Changelog — Security & Power Overhaul
🔐 Critical Safety Fixes
- Eliminated
unsafeUB — The VM's bytecode decoder now uses safeTryFrom<u8>instead ofunsafe { mem::transmute }. Corrupt bytecode produces a clean error, not a crash. - Fixed Windows installer —
setup.batno longer destroys your PATH if it's over 1,024 characters. Now uses PowerShell's.NETAPI with no size limit.
✅ Language Features Fixed
stopandskipnow actually work — Previouslybreakcompiled to areturnstatement (completely wrong). Now emits a proper forward jump patched at loop end.inoperator —x in list,x in map,"sub" in str,x in rangenow all work correctly.typeof x— Returns the actual type name string ("int","str","list", etc.)
⚡ New Features
- Inline Execution —
tech eval "say 42"ortech "[[[say 42]]]"runs code instantly without a file - 150+ Built-in Functions — Expanded stdlib:
math.*,fs.*,os.*,json.*,crypto.*,date.*,random.* - Android/Termux Guide — See
docs/TERMUX.md
| Feature | 🐢 v1.0.2 | 🚀 v1.0.3 |
|---|---|---|
| VM Safety | ❌ unsafe transmute |
✅ Safe TryFrom |
break / continue |
❌ Broken | ✅ Fixed (stop / skip) |
in operator |
❌ Wrong result | ✅ Real containment check |
typeof |
❌ Always "unknown" | ✅ Returns real type |
| Inline execution | ❌ Not possible | ✅ tech eval "..." |
| Built-in functions | ~40 | ✅ 150+ in 7 modules |
| Windows PATH safety | ❌ Could truncate | ✅ Fixed |
✨ v1.0.2 Changelog — The Rust Rebuild
The v1.0.1 version was built on top of a Python wrapper. While this made development easy, it introduced massive flaws:
- The Python Flaw — Required users to install heavy Python environments just to run basic scripts.
- The Speed Flaw — Python's dynamic interpretation caused severe bottlenecks. A 1,000,000-loop would choke natively.
- The Crash Flaw — Basic errors like dividing by zero (
10 / 0) would completely crash the transpiler instantly without warning.
The v1.0.2 Solution: We entirely deleted the Python runtime and rewrote the entire core architecture natively in Rust.
| Feature | 🐢 v1.0.1 (Old System) | 🚀 v1.0.2 (New System) |
|---|---|---|
| Underlying Engine | Python Interpreted | ✅ Native Rust Virtual Machine |
| Execution Speed | Sluggish (Python limits) | ✅ Blazing Fast Bytecode (1M loops in 2.9s) |
| Dependencies Needed | Python 3.10+ | ✅ NONE (Completely Standalone) |
| Try/Rescue Blocks | ❌ Did not exist | ✅ NEW Stack Unwinding Implementation |
| Math Crashing (Zero Div) | Immediate Hard Crash | ✅ Safely Trapped & Rescued |
| Windows Executable | tech.exe (Clunky wrapper) |
✅ techscriptv1.0.2.exe |
| VS Code extension | ✅ Basic | ✅ Updated Icons & Syntax |
Native setup.exe Bundle |
❌ | ✅ NEW |
✨ v1.0.1 Changelog — What's New vs v1.0.0
| Feature | v1.0.0 | v1.0.1 |
|---|---|---|
| Basic scripting (say, make, loops) | ✅ | ✅ |
| Functions, classes, error handling | ✅ | ✅ |
| 80+ built-in functions | ✅ | ✅ |
| VS Code extension (syntax + icons) | ✅ | ✅ Updated to v2.0.0 |
use web — Build websites |
❌ | ✅ NEW |
| No HTML/CSS/JS needed | ❌ | ✅ NEW |
| Browser opens automatically | ❌ | ✅ NEW |
| Auto port selection (no conflicts) | ❌ | ✅ NEW |
| Windows one-click Setup.exe | ❌ | ✅ NEW |
| Mac/Linux one-line install script | ❌ | ✅ NEW |
| Auto PATH setup | ❌ | ✅ NEW |
| Reactive counter demo | ❌ | ✅ NEW |
| Live API fetch example | ❌ | ✅ NEW |
| Contact form example | ❌ | ✅ NEW |
📚 Documentation
| Document | Description |
|---|---|
| Quick Start Guide | Simple step-by-step install for all platforms |
| Language Cheat Sheet | All keywords, functions, and syntax at a glance |
| Standard Library Reference | ⚡ All 150+ built-in functions by module |
| Web Module Guide | How to build websites with TechScript |
| Termux Guide | ⚡ Install and run on Android via Termux |
👨💻 Made by Tcode-Motion
Tanmoy — Tcode-Motion
Building languages, AI systems, and the future — one project at a time.
| 🔥 Project | 📖 Description |
|---|---|
| 🐉 TechScript | A modern scripting language — Native Rust VM + web builder + 3D engine |
| 🧠 Project JARVIS | Personal AI assistant built in Python |
| 💻 Stark OS | Sci-Fi UI for web environments |
| 🎨 3D Visuals | WebGL particle systems + Three.js experiences |
| 🤖 AR Keyboard | Hand-gesture virtual keyboard with OpenCV + MediaPipe |
"Predict the future by coding it." ⚡
📄 License
MIT License — free to use, share, and modify. See LICENSE.
Crafted with 🐉 and 🦀 by Tcode-Motion
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