terminalCanvas
terminalCanvas is a Python library intended for creating graphics and developing visual-rich applications inside the terminal.
WARNING: This library is mainly developed and tested on Windows, with all the quirks of the Windows command prompt in mind. Support for Linux terminals is extremely limited.
Installation & Requirements
The terminalCanvas module currently requires Python of version 3.10 and up, although I've only tested on Python 3.11.
If this goes on PyPI at some point, install the module by running:
py -m pip install terminalCanvas
Otherwise, install it using Git:
py -m pip install git+https://github.com/RandomMaerks/terminalCanvas.git
The module uses Pillow for image processing, as well as NumPy for image-to-array conversion and other array-related operations. They should automatically install along with the main installation.
How it works
Because most monospaced fonts are quite narrow (width:height ratio is about 1:2), we can use the half-box character ▀ to represent one squarish pixel, along with the other empty half to represent another pixel below it.
Additionally, some terminal support changing colours independently for a character (called the foreground) and its own background using ANSI escape sequences, so we're able to fully simulate two whole pixels whose colours can be independently changed.
To create an entire canvas, we just need to fill up every space in the terminal with this character. Since one single character is able to represent two pixels, the total number of characters used should be width * (height // 2), where width and height are the possible number of lines and columns respectively to write text for any given window size.
Basic usage
The information below is only showing the very basics. For more info, please consult the wiki (doesn't exist yet lol).
● 2D & 3D rendering
Start by importing the main module. For convenience, set a short alias for the module, tc for example.
import terminalCanvas as tc
Then, create a new TCanvas object:
canvas = tc.TCanvas()
Upon creating the object, the "width" and "height" of the terminal that would run the script will automatically be detected. You can get these data by calling canvas.width or canvas.height, as well as the precalculated canvas.wCenter and canvas.hCenter.
Some properties of the canvas can be changed. For example, to change the background colour:
canvas.background((125, 170, 245))
The background() method requires a tuple with three items that represents the RGB values.
To resize the canvas, use:
canvas.resize()
This will replace the old canvas.width and canvas.height with the new values corresponding to the reoslution of the terminal window. This is especially important if you want to resize the terminal window during runtime.
To create a graphical object such as a line, you can call the Line class:
line = tc.Line(0, 0, canvas.width, canvas.height, color=(255, 0, 0))
This will create an instance of the Line class which includes the line's pixel data, its attributes, and additional setter methods to modify them. Other objects include Point, Point3D, Line3D, Rectangle, Triangle, Triangle3D, Ellipse, Text, Image, and Sprite. Their attributes do not need to be set right from the start; you can simply create an instance of any object with absolutely no arguments.
Anyway, we've created an object, but it's not on the canvas yet. To actually draw the line, use the draw() method:
canvas.draw(line)
This will put all the pixels from the object into the main canvas.
Now, to show the canvas and see what you've drawn, use:
canvas.show()
This will print everything in our canvas to the terminal.
However, canvas.show() only shows the canvas once. You can put it in a loop to keep it running, along with keyPressed() to stop the loop using keyboard input:
while True:
if canvas.keyPressed("ESC"):
break
canvas.clear()
# all the drawing stuff
canvas.show()
The clear() method allows the canvas to be completely clean before redrawing anything for the next frame. Without calling this method, the very first frame will be the only frame to be shown.
Lastly, you should put canvas.end() after everything to properly erase everything and restore the cursor.
The whole thing should be something like this:
import terminalCanvas as tc
canvas = tc.TCanvas()
canvas.background((125, 170, 245))
line = tc.Line(
0, 0,
canvas.width, canvas.height,
color=(255, 0, 0)
)
while True:
if canvas.keyPressed("ESC"):
break
canvas.clear()
canvas.draw(line)
canvas.show()
canvas.end()
● User interface
terminalCanvas also has a canvas dedicated to "user interface", although it is very limited. You can use it by calling TCanvasUI instead of TCanvas:
canvas = tc.TCanvasUI()
TCanvasUI fundamentally changes what a "pixel" is on the canvas and how each pixel is represented. In TCanvas, each pixel represents one color, takes up half of a character's bounding box, and the glyph used in this character space is specifically the half-box character ▀. In TCanvasUI, however, each pixel represents one character, and the glyph is either a letter from a textbox or part of a rectangular frame.
By default, the background color of TCanvasUI will be entirely black, as opposed to TCanvas being white. You can still change it using background().
There are two custom graphical objects for TCanvasUI: RectangleUI and TextUI.
You can use it like the other objects:
tc.RectangleUI(
0, 0,
canvas.width - 1, canvas.height - 1,
color=(255, 0, 0),
mode="frame",
)
While non-UI objects are usable in TCanvasUI, they will not be displayed in the same manner as in TCanvas.
TCanvasUI also has all the essential methods like draw() and show().
Credits & honourable mentions
Massive thanks to ConnerWill for his ANSI escape sequence cheatsheet. Without this cheatsheet, I wouldn't have been able to make this module possible (and, honestly, I wouldn't have known that this entire thing was possible).
Another huge thanks to Gabriel Gambetta for writing the book Computer Graphics from Scratch. All my rasterisation work closely follow his guidance.
I'd also like to mention Mr. Shiffman, Daniel Shiffman from The Coding Train for inspring me to do programming with all his fascinating coding challenges.
Some honourable mentions:
Other credits:
Release files for terminalCanvas 0.4.0
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | |
|---|---|---|---|
| terminalcanvas-0.4.0.tar.gz | 77.8 kB | Details |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| terminalcanvas-0.4.0-py2.py3-none-any.whl | Python 3, Python 2 | none | any | Details |
Total release size: 158.2 kB
Release files / terminalcanvas-0.4.0.tar.gz
| Download URL | terminalcanvas-0.4.0.tar.gz |
|---|---|
| Size | 77.8 kB |
| Tags | Source |
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Release files / terminalcanvas-0.4.0-py2.py3-none-any.whl
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| Size | 80.4 kB |
| Tags | Python 2 Python 3 |
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