Byte level VAE models.
Project description
tokun
! this project is largely obsolete, replaced by the layer TokunEmbedding
The patching technique used in image / video model can be used on text as explained in this article.
In short, this method reduces 2D spatial data into a 1D sequence fit for transformer architectures.
Conversely, text data can be treated as 2D as follows:
- a scalar tensor of
Bstrings is encoded using UTF-32-BE:(B,) => (B, 4S) - the bytes are grouped by chunks of
N:(B, 4S) => (B, 4S/N, N) - the bytes are embeded independently:
(B, 4S/N, N) => (B, 4S/N, N, E) - the embeddings are merged N by N:
(B, 4S/N, N, E) => (B, 4S/N, NE)
S is the limit length for the string inputs and the factor 4 is the number of bytes per character.
The merged byte embeddings form actual "token" embeddings, while keeping the information on composition. Hence the name "composite emheddings".
There is no more need for a VAE or any model to learn token or sentence embeddings.
Overview
to-kuntook tokens to t-can
Current tokenizers have notorious issues that are bringing all the LLMs down.
tokun is a model specialized in text embedding.
It is lossless while providing high input compression.
tokun produces vectors of dimension 256 equivalent to 64 UTF-32-BE bytes.
IE each embedding can be thought of as a token of length 16 characters.
But these vectors are more than basic IDs, they keep meaningful information on their constituting parts.
Features
The model produces vector embeddings that can be directly ingested by another model.
Regular tokens are unrelated IDs, while tokun has the following properties:
- international:
tokunperforms evenly on the whole Unicode space - compression: the sequence length is divided by 16
- embeddings: the output vectors have only a dimension 256
- lossless: embeddings store all the information up to the byte level
- built-ins: Unicode has built-in special tokens, no need for
<|im_start|> - meaningful: embeddings are natively related to each-other based on their parts
Installation
In all cases, the model requires the code from the package tokun:
pip install tokun
From Hugging Face
Login to Hugging Face:
huggingface-cli login
Download the repository:
import huggingface_hub as hh
api = hh.HfApi()
api.snapshot_download(repo_id='apehex/tokun', local_dir='tokun/')
Import the tokenizer and model:
tokenizer = tokun.huggingface.ByteTokenizer()
model = hh.from_pretrained_keras('tokun/variants/16x4/')
With Base Tensorflow / Keras
You can directly load the weights from the repository.
For the most performant variant of the model, 16x4:
import tensorflow as tf
import tokun.model
import urllib.request
urllib.request.urlretrieve('https://github.com/apehex/tokun/raw/main/models/16x4/1/7.7.keras', 'model.keras')
model = tf.keras.models.load_model('model.keras', compile=False)
Usage
Since it is small (between 1 and 2M parameters depending on the variant), the model can also be trained on Google Colab.
We will be encoding and decoding the following sample:
__s = """Une unité lexicale ou token lexical ou plus simplement token est un couple composé d'un nom et d'une valeur optionnelle (e.g. 135677)."""
With Hugging Face
The sequence dimension is fixed to 512 because exporting the Keras model requires to specify the input shape.
So the sample is padded to 16 * 512 characters or 64 * 512 bytes.
# encode with UTF-32
__x = tokenizer.batch_encode_plus(batch_text_or_text_pairs=[__s], padding='max_length', max_length=64 * 512, add_special_tokens=False)
__x = tf.convert_to_tensor(__x['input_ids'])
# tokenize
__e = model.layers[1](__x) # encoder
# these embeddings would be the input of a LLM
__o = llm(__e) # replace with your LLM
# detokenize
__p = model.layers[2](__o) # decoder
# interpret probabilities as byte indexes
__y = tokun.pipeline.postprocess(__p)
print(len(__s))
# 252
print(__x.shape) # 16 * 512 characters = 64 * 512 bytes
# (1, 32768)
print(__e.shape) # 512 embeddings
# (1, 512, 256)
print(__p.shape) # back to x shape
# (1, 32768, 256)
Note: the base Tensorflow implementation operates on any sequence dimension (see below)
With Base Tensorflow / Keras
__x = tokun.pipeline.preprocess(text=__s, groups=[4, 16], expand=[1], flatten=True)
__e = model._encoder(__x) # final embedding = input for another model
# these embeddings would be the input of a LLM
__o = llm(__e) # replace with your LLM
# detokenize
__p = MODEL._decoder(__o)
# interpret probabilities as byte indexes
__y = tokun.pipeline.postprocess(__p)
The OG version doesn't fix the sequence dimension:
print(len(__s))
# 252
print(__x.shape) # 4 * 252 = 1008 padded to 1024 bytes
# (1, 1024)
print(__e.shape) # 252 / 16 = 1024 / 64 = 16
# (1, 16, 256)
print(__p.shape) # back to x shape
# (1, 1024, 256)
Training and evaluation data
tokun was trained on random sequences of UTF-32-BE bytes, so that it covers the first 4 planes of Unicode.
Validation was also performed on the 7 languages of [MLQA][github-mlqa] to make sure the model keeps its accuracy on regular text.
Resources
Notebooks
Final model:
Older / simpler model iterations:
Articles
Main article:
- on Github
- on Hugging Face
Notes on each iteration:
TODO
See TODO.
Credits
This project was inspired by a video from Andrej Karpathy, "Let's build the GPT tokenizer".
License
Licensed under the aGPLv3.
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