TopoVec
TopoVec is a Python toolkit for constructing, analyzing, and visualizing 3D vector and director fields, with a focus on topological solitons and liquid-crystal workflows.
Quick Start
Install TopoVec into a fresh project environment:
uv init my_topovec_project
cd my_topovec_project
uv add topovec
For all optional backends:
uv add topovec --all-extras
See docs/guides/installation.md for full installation options.
Highlights
- 3D vector-field and director-field workflows on structured grids.
- Ansatz, coordinate-system, section, and I/O helpers for field construction.
- Multiple rendering backends and notebook-oriented exploration workflows.
- A dockable PySide6 desktop viewer for browsing NPZ/SAD states via
topovec view.
Project Layout
src/topoveccontains the main package, including the core abstractions, ansatz helpers, and optional backend integrations.notebookscontains demo and workflow notebooks.docscontains the Sphinx/MyST documentation sources and API reference.testscontains regression and API-level tests.
Getting Started
- Installation: docs/guides/installation.md
- Notebooks and interactive workflows: docs/guides/notebooks.md
Desktop Viewer
topovec view is the native desktop frontend for TopoVec. It opens .npz and .sad
state files in a dockable PySide6 window with built-in topovec.mgl scenes,
auto-generated property controls, Python reproduction snippets, recent-files
history, and high-resolution image and video export.
Install the GUI stack together with the ModernGL backend:
uv tool install 'topovec[view]'
For a one-shot launch without a persistent install, request the same extra explicitly:
uv tool run --from 'topovec[view]' topovec view
Then launch the desktop viewer:
topovec view path/to/state.npz
topovec view path/to/trajectory.sad path/to/other_state.npz
On Linux, topovec view may show OpenGL compositing artifacts under Qt Wayland on
some systems. If you see overbright or unstable rendering, prefer the X11 Qt
backend:
QT_QPA_PLATFORM=xcb topovec view path/to/state.npz
Current topovec view scope:
- One active central viewport with dockable source, property, and snippet panels.
- Read-only browsing of NPZ and SAD states.
- Built-in
topovec.mglscenes with auto-generated property controls. - High-resolution image export from the current render state.
- Video export from trajectories using the live render session.
Documentation
The documentation sources live in docs/ and the canonical hosted target is
Read the Docs.
To build the documentation locally:
uv run --extra docs --extra mgl --extra marimo --extra matplotlib --extra ti --extra sad sphinx-build -b html docs docs/_build/html
Development
Developer-oriented repository notes and common operations are documented in DEVELOPMENT.md.
Metadata
Release files for topovec 0.1.18
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | |
|---|---|---|---|
| topovec-0.1.18.tar.gz | 857.2 kB | Details |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| topovec-0.1.18-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 1.8 MB
Release files / topovec-0.1.18.tar.gz
| Download URL | topovec-0.1.18.tar.gz |
|---|---|
| Size | 857.2 kB |
| Tags | Source |
|
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Release files / topovec-0.1.18-py3-none-any.whl
| Download URL | topovec-0.1.18-py3-none-any.whl |
|---|---|
| Size | 936.0 kB |
| Tags | Python 3 |
|
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No |
| Uploaded via |
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