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Unreal ML-Agents Python Interface

The ueagents_envs Python package is part of the Unreal ML-Agents Toolkit. ueagents_envs provides APIs that allow direct interaction with Unreal Engine.

Notice

This package is inspired by Unity's ML-Agents Toolkit. The primary differences are:

  • Protobuf import definitions were updated to align with Unreal conventions.
  • References to Unity have been replaced with Unreal to avoid confusion.

All credit for the foundational work goes to Unity's ML-Agents Toolkit team.

Installation

Install the ueagents_envs package with:

python -m pip install ueagents_envs

For more information on the Unreal ML-Agents Toolkit and how to instrument an Unreal scene with the Unreal ML-Agents SDK, check out the main Unreal ML-Agents Toolkit documentation.

Limitations

  • ueagents_envs uses localhost ports to exchange data between Unreal and Python. As such, multiple instances can have their ports collide, leading to errors. Make sure to use a different port if you are using multiple instances of UnrealEnvironment.
  • Communication between Unreal and the Python UnrealEnvironment is not secure.
  • On Linux, ports are not released immediately after the communication closes. As such, you cannot reuse ports right after closing a UnrealEnvironment.

Credit

Unity ML Agents

Metadata

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