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Micro HTTP server for Python and MicroPython

Project description

uHTTP Server

Micro HTTP server for MicroPython and CPython.

Features

  • MicroPython and CPython compatible
  • Low-level POSIX socket implementation
  • Fully synchronous but handles multiple connections
  • Delayed response support (hold client, reply later)
  • Raw data (HTML, binary) and JSON support
  • SSL/TLS for HTTPS connections
  • IPv6 and dual-stack support
  • Event mode for streaming large uploads
  • WebSocket support (RFC 6455)
  • Server-Sent Events (SSE) streaming
  • NDJSON streaming responses (application/x-ndjson)
  • Memory-efficient (~32KB RAM minimum)

Installation

pip install uhttp-server

For MicroPython, copy uhttp/server.py to your device.

Usage

import uhttp.server

server = uhttp.server.HttpServer(port=9980)

while True:
    client = server.wait()
    if client:
        if client.path == '/':
            # result is html
            client.respond("<h1>hello</h1><p>uHTTP</p>")
        elif client.path == '/rpc':
            # result is json
            client.respond({'message': 'hello', 'success': True, 'headers': client.headers, 'query': client.query})
        else:
            client.respond("Not found", status=404)

SSL/HTTPS Support

uHTTP supports SSL/TLS encryption for HTTPS connections on both CPython and MicroPython.

Basic HTTPS Server

import ssl
import uhttp.server

# Create SSL context
context = ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
context.load_cert_chain(certfile='cert.pem', keyfile='key.pem')

# Create HTTPS server
server = uhttp.server.HttpServer(port=443, ssl_context=context)

while True:
    client = server.wait()
    if client:
        # Check if connection is secure
        if client.is_secure:
            client.respond({'message': 'Secure HTTPS connection!'})
        else:
            client.respond({'message': 'Insecure HTTP connection'})

Using Let's Encrypt / Certbot Certificates

Certbot creates certificates in /etc/letsencrypt/live/your-domain/ with these files:

  • cert.pem - Your domain certificate only
  • chain.pem - Certificate authority chain
  • fullchain.pem - Your certificate + CA chain (use this for certfile)
  • privkey.pem - Private key (use this for keyfile)

Important: Always use fullchain.pem (not cert.pem) as the certificate file. Without the full chain, clients will get "certificate verification failed" errors.

Example with Certbot Certificates

import ssl
import uhttp.server

# Create SSL context with Let's Encrypt certificates
context = ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
context.load_cert_chain(
    certfile='/etc/letsencrypt/live/example.com/fullchain.pem',
    keyfile='/etc/letsencrypt/live/example.com/privkey.pem'
)

# Create HTTPS server
server = uhttp.server.HttpServer(
    address='0.0.0.0',
    port=443,
    ssl_context=context
)

while True:
    client = server.wait()
    if client:
        client.respond({'message': 'Hello from HTTPS!'})

Permissions Note

The /etc/letsencrypt/ directory requires root access. You have two options:

  1. Run as root (not recommended for production):

    sudo python3 your_server.py
    
  2. Copy certificates to accessible location (recommended):

    # Copy certificates to your application directory
    sudo cp /etc/letsencrypt/live/example.com/fullchain.pem ~/myapp/
    sudo cp /etc/letsencrypt/live/example.com/privkey.pem ~/myapp/
    sudo chown youruser:youruser ~/myapp/*.pem
    sudo chmod 600 ~/myapp/privkey.pem
    

    Then use the copied files:

    context.load_cert_chain(
        certfile='/home/youruser/myapp/fullchain.pem',
        keyfile='/home/youruser/myapp/privkey.pem'
    )
    

Certificate Renewal

Let's Encrypt certificates expire every 90 days. After renewal with certbot renew, restart your server to load the new certificates, or implement a reload mechanism:

# Renew certificates
sudo certbot renew

# Restart your application
sudo systemctl restart your-app

HTTP to HTTPS Redirect

Run both HTTP and HTTPS servers to redirect HTTP traffic:

import ssl
import select
import uhttp.server

# SSL context for HTTPS
context = ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
context.load_cert_chain(
    certfile='/etc/letsencrypt/live/example.com/fullchain.pem',
    keyfile='/etc/letsencrypt/live/example.com/privkey.pem'
)

# HTTP server (redirects)
http_server = uhttp.server.HttpServer(port=80)

# HTTPS server (serves content)
https_server = uhttp.server.HttpServer(port=443, ssl_context=context)

while True:
    r, w, _ = select.select(
        http_server.read_sockets + https_server.read_sockets,
        http_server.write_sockets + https_server.write_sockets,
        [], 1.0
    )

    # Redirect HTTP to HTTPS
    http_client = http_server.process_events(r, w)
    if http_client:
        https_url = f"https://{http_client.host}{http_client.url}"
        http_client.respond_redirect(https_url)

    # Serve HTTPS content
    https_client = https_server.process_events(r, w)
    if https_client:
        https_client.respond({'message': 'Secure content'})

Testing SSL Locally

For local development, create self-signed certificates:

openssl req -x509 -newkey rsa:2048 -keyout key.pem -out cert.pem -days 365 -nodes -subj "/CN=localhost"

Then use them:

context.load_cert_chain(certfile='cert.pem', keyfile='key.pem')

Test with curl (use -k to accept self-signed certificates):

curl -k https://localhost:8443/

See examples/ directory for complete working examples.

API

General methods:

import uhttp.server

uhttp.server.decode_percent_encoding(data)

  • Decode percent encoded data (bytes)

uhttp.server.parse_header_parameters(value)

  • Parse parameters/directives from header value, returns dict

uhttp.server.parse_cookies(raw_cookies)

  • Parse cookie string into dict

uhttp.server.parse_query(raw_query, query=None)

  • Parse raw_query from URL, append it to existing query, returns dict

uhttp.server.parse_url(url)

  • Parse URL to path and query

uhttp.server.parse_header_line(line)

  • Parse header line to key and value

uhttp.server.encode_response_data(headers, data)

  • Encode response data by its type

Class HttpServer:

HttpServer(address='0.0.0.0', port=80, ssl_context=None, event_mode=False, **kwargs)

Parameters:

  • address - IP address to bind to (default: '0.0.0.0')
  • port - Port to listen on (default: 80)
  • ssl_context - Optional ssl.SSLContext for HTTPS connections (default: None)
  • event_mode - Enable event mode for streaming uploads (default: False)
  • **kwargs - Additional options:
    • max_waiting_clients - Maximum concurrent connections (default: 32)
    • keep_alive_timeout - Keep-alive timeout in seconds (default: 15)
    • keep_alive_max_requests - Max requests per connection (default: 100)
    • request_timeout - Max seconds from first byte to complete headers (default: 5)
    • max_headers_length - Maximum header size in bytes (default: 4KB)
    • max_content_length - Maximum body size in bytes (default: 512KB, only enforced when event_mode=False)
    • max_send_buffer_size - Maximum pending bytes in send buffer for backpressure (default: 64KB). When a slow client cannot drain TCP fast enough, _send() raises OSError instead of growing _send_buffer unbounded.
    • max_ws_message_length - Maximum WebSocket message size before chunking (default: 64KB)
    • file_chunk_size - Chunk size in bytes for streaming file responses (default: 4KB)
    • listen - Listening socket backlog (default: 8)
    • trusted_proxies - List of trusted proxy IP addresses (default: None). When set, remote_address uses X-Forwarded-For header for connections from these IPs. When not set, X-Forwarded-For is ignored.

Properties:

socket(self)

  • Server socket

read_sockets(self)

  • All sockets waiting for read, used for select

write_sockets(self)

  • All sockets with data to send, used for select

is_secure(self)

  • Returns True if server uses SSL/TLS, False otherwise

event_mode(self)

  • Returns True if event mode is enabled

Methods:

event_write(self, sockets)

  • Send buffered data for sockets in list. Called internally by process_events().

event_read(self, sockets)

  • Process sockets with read event, returns None or instance of HttpConnection with established connection.

process_events(self, read_sockets, write_sockets)

  • Process select results, returns None or instance of HttpConnection with established connection.

wait(self, timeout=1)

  • Wait for new clients with specified timeout, returns None or instance of HttpConnection with established connection.

Class HttpConnection:

HttpConnection(server, sock, addr, **kwargs)

Properties:

addr(self)

  • Client address tuple (ip, port)

socket_address(self)

  • Client socket address as string ip:port (always socket IP, ignores X-Forwarded-For)

remote_address(self)

  • Client remote address. Returns first IP from X-Forwarded-For if connection is from trusted_proxies, otherwise socket address.

remote_addresses(self)

  • Full X-Forwarded-For chain if from trusted proxy, otherwise socket address.

method(self)

  • HTTP method

url(self)

  • URL address

host(self)

  • URL address

full_url(self)

  • URL address

protocol(self)

  • Protocol

headers(self)

  • headers dict

data(self)

  • Content data

path(self)

  • Path

query(self)

  • Query dict

cookies(self)

  • Cookies dict

is_secure(self)

  • Returns True if connection is using SSL/TLS, False otherwise

socket(self)

  • This socket

is_loaded(self)

  • Returns True when request is fully loaded and ready for response

content_length(self)

  • Content length

event(self) (event mode only)

  • Current event type: EVENT_REQUEST, EVENT_HEADERS, EVENT_DATA, EVENT_COMPLETE, or EVENT_ERROR

bytes_received(self) (event mode only)

  • Number of body bytes received so far

error(self) (event mode only)

  • Error message when event is EVENT_ERROR

context (event mode only)

  • Application storage attribute for request state (read-write)

is_websocket_request(self)

  • True if request is a WebSocket upgrade request

is_websocket(self)

  • True if connection is in WebSocket mode

ws_message(self)

  • Last received WebSocket message (str for text frames, bytes for binary frames)

Methods:

headers_get(self, key, default=None)

  • Return value from headers by key, or default if key not found

process_request(self)

  • Process HTTP request when read event on client socket

respond(self, data=None, status=200, headers=None, cookies=None)

  • Create general response with data, status and headers as dict

respond_redirect(self, url, status=302, cookies=None)

  • Create redirect response to URL

respond_file(self, file_name, headers=None)

  • Respond with file content, streaming asynchronously to minimize memory usage
  • ⚠️ Security: this method does not restrict file access to any base directory and does not sanitize file_name. If you build file_name from request data (e.g. client.path), an attacker can use .. to escape your web root (path traversal) and read arbitrary files. Always validate the path yourself first: reject any segment equal to .., then join onto a fixed base directory and verify the result stays inside it. Note client.path is already percent-decoded, so %2e%2e and .. look identical to your check.

response_multipart(self, headers=None)

  • Create multipart response with headers as dict (for MJPEG streams etc.)

response_multipart_frame(self, data, headers=None, boundary=None)

  • Send multipart frame with data and headers

response_multipart_end(self, boundary=None)

  • Finish multipart stream

response_stream(self, content_type=None, headers=None, cookies=None)

  • Start streaming response without Content-Length
  • Default content type: text/event-stream, sets Cache-Control: no-cache
  • Returns True on success, False if socket is closed

send_chunk(self, data)

  • Send raw data chunk (str or bytes) to stream
  • Use for SSE comments (: ping\n\n), custom formats, or non-SSE streaming
  • Returns True on success, False if socket is closed

send_event(self, data=None, event=None, event_id=None, retry=None)

  • Send formatted SSE event
  • data - str or dict/list/tuple/int/float (auto JSON serialized). Multi-line strings split into multiple data: lines
  • event - Event type name (client listens via addEventListener())
  • event_id - Event ID for client reconnection (Last-Event-ID header)
  • retry - Reconnection time in milliseconds
  • Returns True on success, False if socket is closed

response_ndjson(self, headers=None, cookies=None)

  • Start NDJSON streaming response (application/x-ndjson)
  • Thin wrapper over response_stream() with NDJSON content type
  • Returns True on success, False if socket is closed

send_ndjson(self, obj)

  • Serialize one JSON-serializable value as a single NDJSON line (json.dumps(obj) + '\n')
  • obj - any JSON-serializable value (dict/list/str/int/float/bool/None)
  • Returns True on success, False if socket is closed

response_stream_end(self)

  • End stream and close connection (used for both SSE and NDJSON)

accept_body(self, streaming=False, to_file=None) (event mode only)

  • Accept body after EVENT_HEADERS. Call this to start receiving body data.
  • streaming=False (default) - Buffer all data, receive only EVENT_COMPLETE
  • streaming=True - Receive EVENT_DATA for each chunk, read with read_buffer()
  • to_file="/path" - Save body directly to file
  • Returns: Number of bytes already waiting in buffer

read_buffer(self) (event mode only)

  • Read available data from buffer
  • Returns: bytes or None if no data available

accept_websocket(self)

  • Accept WebSocket upgrade. Event mode: switches to WS mode. Non-event mode: returns WebSocket object.

ws_send(self, data) (event mode, WebSocket)

  • Send WebSocket message. str → text frame, bytes → binary frame.

ws_ping(self, data=b'') (event mode, WebSocket)

  • Send WebSocket ping frame

ws_close(self, code=1000, reason='') (event mode, WebSocket)

  • Send WebSocket close frame and close connection

Server-Sent Events (SSE)

SSE enables one-way server-to-client streaming over HTTP. The browser's EventSource API handles automatic reconnection.

Basic SSE Stream

import time
import uhttp.server

server = uhttp.server.HttpServer(port=8080)
sse_clients = []

while True:
    client = server.wait(timeout=0.1)

    if client:
        if client.path == '/events':
            if client.response_stream():
                sse_clients.append(client)
        else:
            client.respond("hello")

    # Send events to connected clients
    for sc in list(sse_clients):
        if not sc.send_event({'temp': 23.5}, event='sensor', event_id=1):
            sse_clients.remove(sc)  # Client disconnected

SSE with Reconnection Support

When a client reconnects, the browser sends Last-Event-ID header automatically:

if client.path == '/events':
    last_id = client.header('last-event-id')
    client.response_stream()
    if last_id:
        # Resend missed events from history
        for event in history.since(int(last_id)):
            client.send_event(event['data'], event_id=event['id'])
    sse_clients.append(client)

Keep-alive

Send comments periodically to prevent proxy/load balancer timeouts:

if time.time() - last_ping > 15:
    for sc in list(sse_clients):
        if not sc.send_chunk(': ping\n\n'):
            sse_clients.remove(sc)

SSE Protocol Format

id: 1
event: sensor
retry: 5000
data: {"temp": 23.5}

  • Each field on its own line, event terminated by empty line
  • data: — event payload (required for client to receive data)
  • event: — event type, client listens via addEventListener()
  • id: — event ID, sent back as Last-Event-ID on reconnect
  • retry: — reconnection delay in milliseconds
  • : comment — ignored by client, used for keep-alive pings

NDJSON Streaming

NDJSON (Newline-Delimited JSON, application/x-ndjson) is a minimal one-way server-to-client streaming format: one JSON value per line, separated by \n. Compared to SSE it has no field structure (event:/id:/retry:) and no browser-side reconnect API — just raw JSON records. Useful for bulk data exports, log tailing, internal APIs, and any non-browser HTTP client that consumes a stream of records.

Basic NDJSON Stream

import uhttp.server

server = uhttp.server.HttpServer(port=8080)

while True:
    client = server.wait(timeout=0.1)
    if not client:
        continue

    if client.path == '/export':
        if client.response_ndjson():
            for row in db.iter_rows():
                if not client.send_ndjson(row):
                    break  # client disconnected
            client.response_stream_end()
    else:
        client.respond("hello")

Stream Termination

NDJSON has no in-band end-of-stream marker — the client detects end of stream by TCP connection close (EOF on recv()). Therefore response_stream_end() always closes the connection (no keep-alive).

If you need to signal why the stream ended (e.g. completion vs. server-initiated abort), send a sentinel record on the application level before closing:

client.send_ndjson({'_end': True, 'reason': 'done'})
client.response_stream_end()

Wire Format

{"id":1,"temp":23.5}
{"id":2,"temp":23.7}
{"id":3,"temp":23.6}
  • One JSON value per line, terminated by \n
  • No leading/trailing wrapping; concatenation of records is the body
  • Each send_ndjson() call emits exactly one line
  • json.dumps() escapes embedded newlines, so records cannot break the framing

Client Example

import requests, json
with requests.get('http://localhost:8080/export', stream=True) as r:
    for line in r.iter_lines():
        if line:
            record = json.loads(line)
            print(record)

NDJSON vs SSE

Aspect NDJSON SSE
Content type application/x-ndjson text/event-stream
Per-record metadata none (just JSON) event:, id:, retry:
Browser API none (manual fetch stream) EventSource w/ auto-reconnect
Multi-line payload not allowed (one line = one record) data: repeated per line
End of stream TCP close TCP close (or app-level event)
Typical use bulk export, logs, APIs live UI updates in browser

WebSocket Support

uHTTP supports WebSocket connections (RFC 6455) in both event mode and non-event mode.

Important: When using process_events() with external select loop, event_mode=True is required for WebSocket support.

Security: The server does not validate the Origin header during WebSocket upgrade. To prevent cross-site WebSocket hijacking, validate the Origin header in your application before calling accept_websocket().

Event Mode (non-blocking, multiple connections)

from uhttp.server import (
    HttpServer, EVENT_REQUEST, EVENT_WS_REQUEST,
    EVENT_WS_MESSAGE, EVENT_WS_CHUNK_FIRST,
    EVENT_WS_CHUNK_NEXT, EVENT_WS_CHUNK_LAST,
    EVENT_WS_PING, EVENT_WS_CLOSE
)

server = HttpServer(port=8080, event_mode=True)

while True:
    client = server.wait()
    if not client:
        continue

    if client.event == EVENT_WS_REQUEST:
        client.accept_websocket()

    elif client.event == EVENT_REQUEST:
        client.respond({'status': 'ok'})

    elif client.event == EVENT_WS_MESSAGE:
        data = client.read_buffer()  # bytes
        if client.ws_is_text:
            client.ws_send(data.decode('utf-8'))  # echo as text
        else:
            client.ws_send(data)  # echo as binary

    elif client.event == EVENT_WS_CHUNK_FIRST:
        client.context = {'chunks': [client.read_buffer()]}

    elif client.event == EVENT_WS_CHUNK_NEXT:
        client.context['chunks'].append(client.read_buffer())

    elif client.event == EVENT_WS_CHUNK_LAST:
        client.context['chunks'].append(client.read_buffer())
        # process all chunks...
        client.ws_send('received')

    elif client.event == EVENT_WS_PING:
        pass  # pong sent automatically

    elif client.event == EVENT_WS_CLOSE:
        print("WebSocket closed")

Non-Event Mode (blocking, simple)

from uhttp.server import HttpServer

server = HttpServer(port=8080)

while True:
    client = server.wait()
    if client and client.is_websocket_request:
        ws = client.accept_websocket()  # returns WebSocket object
        while not ws.is_closed:
            msg = ws.recv(timeout=5)
            if msg is not None:
                ws.send(msg)  # echo
    elif client:
        client.respond("hello")

WebSocket API

HttpConnection properties:

  • is_websocket_request - True if request is a WebSocket upgrade
  • is_websocket - True if connection is in WebSocket mode
  • ws_is_text - True if current message is text frame (vs binary)
  • ws_message - Ping/close payload (only for EVENT_WS_PING and EVENT_WS_CLOSE)

HttpConnection methods (event mode):

  • accept_websocket() - Accept upgrade, switch to WebSocket mode
  • read_buffer() - Read message data (returns bytes, use ws_is_text to check type)
  • ws_send(data) - Send message (str → text frame, bytes → binary frame)
  • ws_ping(data=b'') - Send ping frame
  • ws_close(code=1000, reason='') - Close WebSocket connection

WebSocket object (non-event mode):

  • recv(timeout=None) - Receive message (blocking). Returns str/bytes/None
  • send(data) - Send message (str → text frame, bytes → binary frame)
  • ping(data=b'') - Send ping frame
  • close(code=1000, reason='') - Close connection
  • is_closed - True if connection is closed

Large Message Chunking

Messages larger than MAX_WS_MESSAGE_LENGTH (default 64KB, configurable via max_ws_message_length kwarg) are delivered in chunks via EVENT_WS_CHUNK_FIRST, EVENT_WS_CHUNK_NEXT, EVENT_WS_CHUNK_LAST events. Read chunk data with read_buffer(), check frame type with ws_is_text.

In non-event mode, messages exceeding the limit close the connection with status 1009.

Event Mode

Event mode enables streaming large uploads without buffering entire body in memory.

from uhttp.server import (
    HttpServer, EVENT_REQUEST, EVENT_HEADERS,
    EVENT_DATA, EVENT_COMPLETE, EVENT_ERROR
)

server = HttpServer(port=8080, event_mode=True)

while True:
    client = server.wait()
    if not client:
        continue

    if client.event == EVENT_REQUEST:
        # Small request or GET - handle normally
        client.respond({'status': 'ok'})

    elif client.event == EVENT_HEADERS:
        # Large upload starting - decide how to handle
        client.context = {'total': 0}
        client.accept_body()
        # Read any data that arrived with headers
        data = client.read_buffer()
        if data:
            client.context['total'] += len(data)

    elif client.event == EVENT_DATA:
        # More data arrived
        data = client.read_buffer()
        if data:
            client.context['total'] += len(data)

    elif client.event == EVENT_COMPLETE:
        # Upload finished
        data = client.read_buffer()
        if data:
            client.context['total'] += len(data)
        client.respond({'received': client.context['total']})

    elif client.event == EVENT_ERROR:
        print(f"Error: {client.error}")

For file uploads, use to_file parameter:

elif client.event == EVENT_HEADERS:
    client.accept_body(to_file=f"/uploads/{uuid}.bin")

elif client.event == EVENT_COMPLETE:
    client.respond({'status': 'uploaded'})

Note: Small POST requests where headers and body arrive in the same TCP packet will receive EVENT_REQUEST (not EVENT_HEADERS), since the complete request is already available.

IPv6 Support

Server supports both IPv4 and IPv6:

import uhttp.server

# IPv4 only (default)
server = uhttp.server.HttpServer(address='0.0.0.0', port=80)

# Dual-stack (IPv4 + IPv6)
server = uhttp.server.HttpServer(address='::', port=80)

# IPv6 only
server = uhttp.server.HttpServer(address='::1', port=80)

Development

Running tests

../.venv/bin/pip install -e .
../.venv/bin/python -m unittest discover -v tests/

MicroPython integration tests

Tests run HTTP server on real ESP32 hardware, with test client on PC. Requires mpytool and uhttp-client.

Configuration:

  1. WiFi credentials in ~/.config/uhttp/wifi.json:

    {"ssid": "MyWiFi", "password": "secret"}
    
  2. Serial port via environment variable or mpytool config:

    # Environment variable
    export MPY_TEST_PORT=/dev/ttyUSB0
    
    # Or mpytool config
    echo "/dev/ttyUSB0" > ~/.config/mpytool/ESP32
    

Run tests:

# Install dependencies
../.venv/bin/pip install uhttp-client mpytool

uhttp-client - for other integration tests mpytool - for mpy_integration tests

# Run tests
MPY_TEST_PORT=/dev/ttyUSB0 ../.venv/bin/python -m unittest tests.test_mpy_integration -v

The tests upload server.py to ESP32, start HTTP server, and send requests from PC.

CI

Tests run automatically via GitHub Actions:

  • Unit tests (push + PR): Ubuntu + Windows in parallel, Python 3.10 + 3.14
  • MicroPython tests (push only): Self-hosted runner with ESP32, runs after unit tests pass

Expect: 100-continue

Server supports Expect: 100-continue header for large uploads:

Non-event mode: Server automatically sends 100 Continue response when client sends Expect: 100-continue header, then waits for body.

Event mode: Server sends 100 Continue only when application calls accept_body(). This allows rejecting uploads early (e.g., respond with 413 or 401) without accepting body data.

from uhttp.server import HttpServer, EVENT_HEADERS

server = HttpServer(port=8080, event_mode=True)

while True:
    client = server.wait()
    if client and client.event == EVENT_HEADERS:
        if client.content_length > MAX_ALLOWED:
            # No 100 Continue sent - client won't upload
            client.respond({'error': 'too large'}, status=413)
        else:
            client.accept_body()  # Sends 100 Continue, starts receiving

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The following attestation bundles were made for uhttp_server-2.6.0.tar.gz:

Publisher: publish.yml on cortexm/uhttp-server

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  • Download URL: uhttp_server-2.6.0-py3-none-any.whl
  • Upload date:
  • Size: 28.2 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

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Provenance

The following attestation bundles were made for uhttp_server-2.6.0-py3-none-any.whl:

Publisher: publish.yml on cortexm/uhttp-server

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

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