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A WIP procedurally generated TUI made in NCurses using Python for CCSM

Project description

ui_forge Package Documentation

Submodules

ui_forge.actions Module

ui_forge.actions.edit(base_win: window, item: Tuple[str, EditItem]) → str

Opens an editor interface for modifying the value of an EditItem and returns the validated input from the user.

ui_forge.actions.run_function(item: RunFunctionItem)

Executes the function associated with the specified RunFunctionItem. This item should not return a value.

ui_forge.actions.select(base_win: window, options: OrderedDict[str, OptionItem], item_display: Callable[[Tuple[str, Item], bool], Tuple[str, int]], start_line: int = 0, start_scroll: int = 0) → Any

Displays a selection menu using the provided options and returns the value of the selected OptionItem.

ui_forge.items Module

class ui_forge.items.Item(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False)

Bases: object

Base class for menu items, providing basic attributes and functionality.

class ui_forge.items.EditItem(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False, value: str, validator: Callable[[str], bool] = lambda _: True, allowed_human_readable: str = '', display_value: bool = True)

Bases: Item

Represents an item that allows users to edit a value.

Args:

  • value (str): The current value, which will be overwritten.
  • validator (Callable[[str], bool]): Function to validate the user input; defaults to always accepting the value.
  • allowed_human_readable (str): Explanation of valid inputs; defaults to an empty string.
  • display_value (bool): Determines if the value is shown in the main interface; defaults to True.

Args:

  • description (str): A brief description of the item; defaults to an empty string.
  • always_show_description (bool): Indicates if the description should always be visible; defaults to False.
  • exit_after_action (bool): Indicates if the menu should exit after this item is selected; defaults to False.

class ui_forge.items.OptionItem(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False, value: Any, displayed_value: str = '')

Bases: Item

Represents an option in a selection menu.

Args:

  • value (Any): The actual value of the option.
  • displayed_value (str): The string to display for the option; defaults to an empty string.

class ui_forge.items.RunFunctionItem(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False, function: Callable[..., None], args: Tuple = (), kwargs: Dict[str, Any] = {})

Bases: Item

Represents an item that executes a specified function when selected.

Args:

  • function (Callable[..., None]): The function to run; it must not return a value.
  • args (Tuple[Any, ...]): Arguments to pass to the function; defaults to an empty tuple.
  • kwargs (Dict[str, Any]): Keyword arguments for the function; defaults to an empty dictionary.

class ui_forge.items.SelectionItem(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False, value: Any, options: OrderedDict[str, OptionItem], display_value: bool = True, start_line: int = 0, start_scroll: int = 0)

Bases: Item

Represents an item that allows the user to select from multiple options.

Args:

  • value (Any): The currently selected value.
  • options (OrderedDict[str, OptionItem]): Available options for selection.
  • display_value (bool): Determines if the value is displayed in the main interface; defaults to True.
  • start_line (int): The initial line selected in the options; defaults to 0.
  • start_scroll (int): The initial scroll position; defaults to 0.

class ui_forge.items.SubMenuItem(*, description: str = '', always_show_description: bool = False, exit_after_action: bool = False, menu: OrderedDict[str, Item])

Bases: Item

Represents a submenu that contains additional items.

Args:

  • menu (OrderedDict[str, Item]): A collection of items that make up the submenu.

ui_forge.selector Module

class ui_forge.selector.Actions(value, names=<not given>, *values, module=None, qualname=None, type=None, start=1, boundary=None)

Bases: Enum

Enumerates actions for the selector.

  • Action = 3
  • Pass = 0
  • Scroll_Down = 1
  • Scroll_Up = 2

ui_forge.selector.dict_select(base_win: window, dictionary: OrderedDict[str, T], item_display: Callable[[Tuple[str, Item], bool], Tuple[str, int]], start_line: int = 0, start_scroll: int = 0) → Tuple[Tuple[str, T], Tuple[int, int]]

Displays a selection interface using a dictionary of items and returns the selected item and its position.

ui_forge.selector.display_dict(pad: window, dictionary: OrderedDict[str, T], selected_line: int, item_display: Callable[[Tuple[str, T], bool], Tuple[str, int]])

Renders a dictionary of items in the specified window, highlighting the selected line.

ui_forge.selector.get_max_display_length(dictionary: dict, item_display: Callable[[Tuple[str, T], bool], Tuple[str, int]]) → int

Calculates the maximum display length of items in a dictionary based on the provided display function.

ui_forge.selector.process_command(command: int, Keymap: Keymap = Keymap(Up=[259], Down=[258], Action=[10])) → Actions

Processes a user command and returns the corresponding action.

ui_forge.selector.scroll_down(current_line: int, scroll: int, max_scroll: int, window_top: int, window_bottom: int, offset: int = 2) → Tuple[int, int]

Handles scrolling down in the selection menu and returns updated line and scroll positions.

ui_forge.selector.scroll_up(current_line: int, scroll: int, offset: int = 2) → Tuple[int, int]

Handles scrolling up in the selection menu and returns updated line and scroll positions.

ui_forge.ui Module

ui_forge.ui.dict_ui(base_window: window, ui: OrderedDict[str, Item], item_display: Callable[[Tuple[str, Item], bool], Tuple[str, int]] = default_item_display, start_line: int = 0, start_scroll: int = 0)

Creates a user interface in a Curses window for interacting with an ordered dictionary of items.

Args:

  • base_window (curses.window): The Curses window for rendering the UI.
  • ui (OrderedDict[str, items.Item]): An ordered dictionary of item names and their corresponding Item instances.
  • item_display (Callable[[Tuple[str, items.Item], bool], Tuple[str, int]], optional): Function to customize item display; defaults to default_item_display.
  • start_line (int, optional): Default selected line; defaults to 0.
  • start_scroll (int, optional): Default scroll position; defaults to 0.

ui_forge.ui.editor_ui(base_window: window, name: str, value: str = '', validator: Callable[[str], bool] = lambda _: True, allowed_human_readable: str = '') → str

Displays an editor interface for user input and returns the modified value.

Args:

  • base_window (curses.window): The Curses window for rendering the editor.
  • name (str): The prompt or title for the editor.
  • value (str, optional): Default value to display; defaults to an empty string.
  • validator (Callable[[str], bool], optional): Function to validate the input; defaults to a function that always accepts the value.
  • allowed_human_readable (str, optional): Explanation of allowed input values; defaults to an empty string.

Returns:

  • str: The user-modified value after validation.

ui_forge.ui.selection_ui(base_window: window, options: OrderedDict[str, OptionItem], item_display: Callable[[Tuple[str, Item], bool], Tuple[str, int]] = default_item_display, start_line: int = 0, start_scroll: int = 0) → Any

Displays a selection menu in a Curses window for choosing from an ordered dictionary of options.

Args:

  • base_window (curses.window): The Curses window for rendering the selection menu.
  • options (OrderedDict[str, items.OptionItem]): An ordered dictionary of option names and corresponding OptionItem instances.
  • item_display (Callable[[Tuple[str, items.Item], bool], Tuple[str, int]], optional): Function to customize item display; defaults to default_item_display.
  • start_line (int, optional): Default selected line; defaults to 0.
  • start_scroll (int, optional): Default scroll position; defaults to 0.

Returns:

  • Any: The value of the selected OptionItem.

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