Python SDK for UnitCause — real-time cost governance for AI agents
Project description
UnitCause Python SDK
Real-time cost governance for AI agents. Set budgets. Stop loops. Ship confidently.
Installation
pip install unitcause
With framework integrations:
pip install unitcause[langchain]
pip install unitcause[crewai]
pip install unitcause[autogen]
pip install unitcause[all]
Quick Start
import os
from unitcause import UnitCause
# Set your API key
os.environ["UNITCAUSE_API_KEY"] = "uc_live_..."
uc = UnitCause()
# Wrap your agent run in a session
with uc.session(agent_name="data-analyst", budget=5.00) as session:
# Run your agent — UnitCause tracks every LLM call
result = agent.run("Analyze Q4 revenue trends")
print(f"Total cost: ${session.total_cost:.4f}")
print(f"Tokens used: {session.total_tokens:,}")
print(f"LLM calls: {session.call_count}")
Async Support
import asyncio
from unitcause import UnitCause
uc = UnitCause()
async def run_agent():
async with uc.async_session(agent_name="researcher", budget=2.00) as session:
result = await agent.arun("Find top ML papers from 2025")
print(f"Cost: ${session.total_cost:.4f}")
asyncio.run(run_agent())
Manual Step Tracking
If you're not using auto-instrumentation, you can manually report each LLM call:
with uc.session(agent_name="my-agent", budget=1.00) as session:
# After each LLM call, report it
response = session.report_step(
action="llm_call",
model="gpt-4o",
tokens_in=500,
tokens_out=200,
cost_usd=0.0035,
)
# The response tells you whether to continue
if response.action == "kill":
print(f"Session killed: {response.reason}")
break
Enforcement & Callbacks
Budget Callbacks
def on_warning(session, utilization):
print(f"⚠️ Budget {utilization:.0%} used")
def on_exceeded(session, cost):
print(f"🛑 Budget exceeded: ${cost:.4f}")
return False # Return True to allow continuing
with uc.session(
agent_name="analyst",
budget=5.00,
on_budget_warning=on_warning,
on_budget_exceeded=on_exceeded,
) as session:
result = agent.run("...")
Kill Callback
React when UnitCause kills a session (budget, loop detection, or manual kill):
def on_kill(session, reason):
print(f"Session killed: {reason}")
# Clean up resources, save state, etc.
with uc.session(
agent_name="agent",
budget=5.00,
on_kill=on_kill,
) as session:
agent.run("...")
Enforcement Actions
The SDK handles enforcement automatically:
- warn — Logged,
on_budget_warningfired - throttle — SDK auto-sleeps for the configured delay
- kill —
on_killfired, then raisesBudgetExceededError,LoopDetectedError, orSessionKilledError
Framework Integrations
LangChain
from langchain_openai import ChatOpenAI
from unitcause import UnitCause
from unitcause.integrations.langchain import UnitCauseCallbackHandler
uc = UnitCause()
with uc.session(agent_name="my-chain", budget=5.00) as session:
handler = UnitCauseCallbackHandler(session)
llm = ChatOpenAI(model="gpt-4o", callbacks=[handler])
result = llm.invoke("Hello!")
CrewAI
from crewai import Agent, Task, Crew
from unitcause import UnitCause
from unitcause.integrations.crewai import unitcause_step_callback
uc = UnitCause()
with uc.session(agent_name="my-crew", budget=10.00) as session:
callback = unitcause_step_callback(session)
agent = Agent(role="Researcher", step_callback=callback, ...)
crew = Crew(agents=[agent], tasks=[...])
crew.kickoff()
AutoGen
from autogen import AssistantAgent, UserProxyAgent
from unitcause import UnitCause
from unitcause.integrations.autogen import UnitCauseHook
uc = UnitCause()
with uc.session(agent_name="autogen-chat", budget=5.00) as session:
hook = UnitCauseHook(session)
assistant = AssistantAgent("assistant", llm_config={...})
hook.attach(assistant)
user = UserProxyAgent("user")
user.initiate_chat(assistant, message="Hello!")
Custom Pricing
Override or add model pricing for cost estimation:
from unitcause.integrations.pricing import register_pricing
register_pricing("my-fine-tuned-model", input_per_1k=0.01, output_per_1k=0.03)
Health Check
status = uc.health_check()
print(status)
# {'status': 'connected', 'latency_ms': 42, 'version': '0.2.0'}
Configuration
Environment Variables
| Variable | Default | Description |
|---|---|---|
UNITCAUSE_API_KEY |
— | Your API key |
UNITCAUSE_BASE_URL |
https://api.unitcause.com |
API endpoint |
UNITCAUSE_ENVIRONMENT |
production |
Environment label |
UNITCAUSE_DISABLED |
false |
Disable all tracking |
UNITCAUSE_LOG_LEVEL |
WARNING |
Logging level |
UNITCAUSE_DEFAULT_BUDGET |
— | Default session budget (USD) |
Programmatic Configuration
from unitcause import UnitCause, Config
uc = UnitCause(
api_key="uc_live_...",
base_url="https://api.unitcause.com",
environment="staging",
disabled=False,
log_level="DEBUG",
retry_config={
"max_retries": 3,
"backoff_factor": 0.5,
},
)
Exception Handling
from unitcause import (
BudgetExceededError,
LoopDetectedError,
SessionKilledError,
)
try:
with uc.session(agent_name="agent", budget=1.00) as session:
agent.run("...")
except BudgetExceededError as e:
print(f"Budget exceeded: ${e.actual_cost:.4f} / ${e.budget_limit:.4f}")
except LoopDetectedError as e:
print(f"Loop detected: {e.iteration_count} iterations")
except SessionKilledError as e:
print(f"Session killed: {e.reason}")
What's New in 0.2.0
- Enforcement engine — configurable warn / throttle / kill actions per policy
- Loop detection — dual strategy (exact hash match + pattern cycle detection)
- on_kill callback — react when sessions are killed
- Throttle handling — SDK auto-sleeps on throttle responses
- Framework integrations — LangChain, CrewAI, AutoGen adapters
- Built-in cost estimation — 60+ models with customizable pricing
- SessionKilledError — new exception for killed sessions
Documentation
Full documentation at unitcause.com/docs
License
MIT — see LICENSE
Project details
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