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MVUtensils

MVUtensils (namespace mvu) is a large refactoring and cleanup of the original VapourSynth mvtools port. It keeps the same overall workflow (build a super clip, estimate motion vectors with Analyse, then feed those vectors to filters like Degrain or Flow) but fixes a number of long-standing bugs, is faster, and adds full high-bit-depth and float support.

Goals

  • Fix long-standing correctness bugs — most notably the right/bottom border not being processed.
  • Be faster through more cache-friendly algorithms and wider SIMD (SSE2/AVX2/AVX-512 where it helps).
  • Greatly reduce memory usage in Super, Analyse, Degrain and the Flow* filters.
  • Full float (32-bit) support in every filter except the Depan* family.
  • A smaller, more consistent API: arrays instead of cryptic per-direction arguments, and consistent frame-property propagation.

Notes

  • Supported pixel formats are GRAY and YUV at 8–16 bit integer or 32 bit float. The bit depth and subsampling are taken from the input/super clip; masks derive their format from the vector clip.
  • A vector clip stores block geometry and per-block SAD, never pixels, so it does not have to be analysed at the same bit depth as the clip it is later applied to. Analysing an 8-bit copy and using the result on the 16-bit or float original is a supported way to trade motion precision for analysis speed. Resolution, subsampling, pel and the super's padding must still match. SAD-derived arguments (thsad, thscd1) are interpreted against the depth the vectors were analysed at, so they keep their documented 8-bit 8×8 meaning either way. Recalculate is the one exception and still requires equal bit depths.
  • The attached frame properties use the prefix MVUtensils by default. Every function accepts a prefix argument to change it, which lets two independent MVUtensils graphs coexist on one clip.
  • Motion vectors are stored as frame properties: <prefix>AnalysisVectors (an int array where the low 32 bits hold x and the high 32 bits hold y) and <prefix>AnalysisSAD (the per-block SAD).
  • On x86-64 the plugin is built for several instruction-set levels (baseline, AVX2 and znver4) and the matching build is loaded for the running CPU. Most of the SIMD gain comes from that choice — the Degrain kernels in particular are plain auto-vectorized C, so their width is whatever the loaded build was compiled for. A few hand-written kernels additionally pick a wider variant at runtime.

Porting from MVTools

MVUtensils is API-compatible in spirit but not verbatim. The main differences:

MVTools MVUtensils
namespace mv namespace mvu
Super(clip, pel=2) (blksize implicit) Super(clip, blksize=8, overlap=4, pel=2) — blksize and overlap are mandatory
hpad / vpad pad=[h, v]
levels onelevel=True/False
blksize/blksizev, overlap/overlapv blksize=[h, v], overlap=[h, v] (a single value applies to both axes)
Analyse(isb=False, delta=1) (forward) Analyse(delta=-1) — negative delta = forward, positive = backward
dct=0 / dct=5 satd=False / satd=True
search/pelsearch modes 0–7 modes 0–5 (old modes 0 and 1 dropped, everything shifted by −2)
rfilter 2 / 4 rfilter 1 / 2 (modes 1 and 3 dropped)
lambda, global mvlambda, globalmv (avoid Python keywords)
Degrain1(clip, super, mvbw, mvfw, ...) Degrain(clip, super, [mvbw, mvfw], ...) — vectors in a list
thsad + thsadc thsad=[luma, chroma]
limit + limitc limit=[luma, chroma] (float; non-finite or > max = no limit)
Flow(mode=...), BlockFPS, Finest, search_coarse, divide, scbehavior, truemotion removed
FlowFPS(mask=1/2) FlowFPS(extramask=False/True)
Mask(kind=0/1/2) VectorLengthMask / SADMask / OcclusionMask
thscd2 (0–256 int, default 130) thscd2 (0–100 float percentage, default 51)

A typical denoise, before and after:

# MVTools
super  = core.mv.Super(clip, pel=2)
mvbw = core.mv.Analyse(super, isb=True,  delta=1)
mvfw = core.mv.Analyse(super, isb=False, delta=1)
out  = core.mv.Degrain1(clip, super, mvbw, mvfw)

# MVUtensils
super  = core.mvu.Super(clip, blksize=8, overlap=4, pel=2)  # blksize/overlap mandatory
mvbw = core.mvu.Analyse(super, delta=1)    # positive delta = backward
mvfw = core.mvu.Analyse(super, delta=-1)   # negative delta = forward (was isb=False)
out  = core.mvu.Degrain(clip, super, [mvbw, mvfw])  # vectors passed as a list

Table of Contents

Quick start

The motion vector estimators (Analyse, AnalyseMany, Recalculate) consume a super clip and emit a vector clip; the consumers (Degrain, Compensate, Flow*, masks) take the super and the vector clip(s). AnalyseMany is the easy way to produce the list of forward/backward vectors that Degrain, FlowInter, FlowFPS and FlowBlur expect.

# Temporal denoise (radius 3 = 6 vector clips)
super = core.mvu.Super(clip, blksize=8, overlap=4)
out = core.mvu.Degrain(clip, super, core.mvu.AnalyseMany(super, radius=3))

# Motion-interpolated frame doubling
super = core.mvu.Super(clip, blksize=8, overlap=4)
out = core.mvu.FlowFPS(clip, super, core.mvu.AnalyseMany(super), num=clip.fps_num*2, den=clip.fps_den)

Only Analyse uses the full hierarchical pyramid (Super(..., onelevel=False), the default). For Recalculate and every consumer filter a single level is enough, so build their super with onelevel=True to save time and memory if it's not also used with Analyse.

Common parameters

prefix is accepted by every function; thscd1/thscd2 are accepted by the consumer filters (Compensate, Degrain, Flow, FlowInter, FlowFPS, FlowBlur, the mask functions and SCDetection). They behave identically everywhere and, to avoid repetition, are listed here once and omitted from the per-function tables below.

Parameter Type Options (Default) Description
thscd1 int (400) Scene-change SAD threshold. A block whose SAD exceeds this is considered "changed". The value is defined for an 8×8 luma block at 8-bit and is scaled internally to the actual block size, chroma usage and the bit depth the vectors were analysed at.
thscd2 float 0–100 (51) Percentage of blocks that must be "changed" (SAD above thscd1) for the whole frame to be treated as a scene change. 0 = any single changed block triggers it; 100 = never. On a scene change the consumer leaves the frame unprocessed (passes the source through).
prefix str ("MVUtensils") Prefix of the frame properties read/written by this function. Must match between the producer and consumer of a vector/super clip.

Porting: thscd2 is now a 0–100 float percentage of changed blocks instead of the old 0–256 integer count. The default went from 130 (≈51% of 256) to the equivalent 51; multiply an old value by 100/256 to convert. An out-of-range value (such as the old 130) is now rejected rather than silently disabling scene detection.

Validation: numeric arguments are checked when the filter is created — values outside the range shown here, and non-finite ones (nan/inf), are rejected with an error instead of silently producing wrong output. Degrain's limit is the deliberate exception: there inf/nan disables limiting.

Super

Prepares a clip for motion estimation: it pads the frame, optionally generates sub-pixel (pel) planes, and builds the hierarchical pyramid used by Analyse.

core.mvu.Super(vnode clip, int[] blksize, int[] overlap[, int[] pad=[16, 16], int pel=2, int sharp=2, int rfilter=1, bint onelevel=False, vnode pelclip=None, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Clip to prepare.
blksize int[] (required) Block size [h, v] (a single value sets both). Used to pad the frame so the right/bottom edges are fully covered. Must match the block size you intend to use in Analyse.
overlap int[] (required) Block overlap [h, v], must be ≤ blksize/2. Used together with blksize for edge padding.
pad int[] ([16, 16]) Border padding [h, v] in pixels. One value applies to both axes.
pel int 1, 2, 4 (2) Sub-pixel accuracy: 1 = full-pixel, 2 = half-pixel, 4 = quarter-pixel. Higher needs more memory and time.
sharp int 0–2 (2) Sub-pixel interpolation for pel > 1: 0 = bilinear, 1 = bicubic, 2 = Wiener (sharpest).
rfilter int 0–2 (1) Pyramid downscale filter: 0 = simple average, 1 = bilinear, 2 = cubic.
onelevel bint (False) Generate every hierarchical level. Only Analyse uses more than one level, if the super clip is only passed to other functions set it to True to save memory and a small speedup.
pelclip vnode (None) Optional externally-supplied sub-pixel clip instead of generating one internally.

Porting: blksize/overlap were optional in mvtools and are now mandatory because the super clip pads itself to make edge blocks valid. hpad/vpad became pad=[h, v], and levels became the boolean onelevel.

Analyse

Estimates a field of motion vectors for one temporal direction/distance.

core.mvu.Analyse(vnode super[, int[] blksize=<from super>, int[] overlap=<from super>, int levels=0, int search=2, int searchparam=2, int pelsearch=<pel>, int mvlambda=1000, bint chroma=True, int delta=1, int lsad=400, int plevel=1, bint globalmv=True, int pnew=25, int pzero=<pnew>, int pglobal=0, int badsad=10000, int badrange=24, bint meander=True, int trymany=0, bint fields=False, bint tff=False, bint satd=False, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
super vnode (required) Super clip from Super (built with onelevel=False).
blksize int[] (super's value) Block size [h, v]. Smaller = more accurate but slower.
overlap int[] (super's value) Block overlap [h, v], ≤ blksize/2. More overlap = smoother field, slower.
levels int (0 = all) Number of hierarchical levels to use. 0 uses all available.
search int 0–5 (2) Search algorithm: 0 = logarithmic/diamond, 1 = exhaustive, 2 = hexagon, 3 = uneven multi-hexagon (UMH), 4 = horizontal, 5 = vertical.
searchparam int (2) Search radius/step for the chosen search.
pelsearch int (super's pel) Refinement search radius at the finest (sub-pixel) level.
mvlambda int (1000) Weight of the motion-coherence penalty (see below), given per 8×8 block: the value is multiplied internally by blksizeh·blksizev/64 so the same setting behaves consistently at any block size (the same normalisation lsad and badsad use), then scaled for bit depth, pel and level. Higher favours smooth, spatially consistent fields; 0 disables the penalty and takes the pure lowest-SAD match per block.
chroma bint (True) Include chroma planes in the SAD/SATD metric.
delta int (1) Temporal distance and direction of the reference frame. Positive = backward (past), negative = forward (future).
lsad int (400) SAD "knee" that throttles mvlambda per block (see below): the penalty is relaxed on blocks that already match poorly and kept at full strength where the match is good. Given per 8×8 block (scaled by blksizeh·blksizev/64), like mvlambda. Has no effect when mvlambda=0.
plevel int 0–2 (1) How mvlambda scales across pyramid levels: 0 = constant, 1 = linear with scale, 2 = quadratic. Higher = more smoothing at the coarse levels.
globalmv bint (True) Estimate a global (pan) motion vector and try it as an extra predictor for every block.
pnew int (25) Extra penalty (relative to 256) added to the SAD of a freshly searched vector before it may replace the predictor. Higher = stickier to the predicted vector.
pzero int (pnew) As pnew, but for accepting the zero vector.
pglobal int (0) Penalty for the global-motion predictor.
badsad int (10000) SAD above which a block gets a second, wider search. Given per 8×8 block (scaled by blksizeh·blksizev/64).
badrange int (24) Radius of that wider search.
meander bint (True) Scan block rows alternately left-to-right / right-to-left for better predictor reuse.
trymany int 0–2 (0) Try multiple motion-vector candidates per block instead of only the single best predictor (slower, occasionally better). 0 = off; 1 = on every pyramid level except the finest; 2 = on all levels including the finest.
fields bint (False) Treat the clip as field-based.
tff bint (False) Top field first (only relevant with fields=True).
satd bint (False) Use SATD instead of plain SAD as the block metric. Equivalent to mvtools dct=5.

Motion-coherence tuning: mvlambda, lsad, plevel

For every candidate vector Analyse minimises a combined cost rather than the block-matching error (SAD) alone:

cost(v) = mvlambda · |v − predictor|²  +  SAD(v)

where predictor is the vector predicted from already-processed neighbours (their median). The first term is a smoothness penalty that pulls each block toward its neighbours; the second is the photometric match. The three parameters shape that trade-off:

  • mvlambda sets how hard coherence is enforced. High values produce smooth, physically plausible "true motion" fields — what Flow* interpolation wants — while mvlambda=0 ignores coherence and returns the lowest-SAD vector for every block, giving the smallest residual but a noisier field (often preferable for Degrain). It is the master switch: the other two only matter when it is non-zero. mvlambda is given in units of an 8×8 block — it is multiplied internally by blksizeh·blksizev/64 so a value tuned at one block size carries over to another (the same normalisation lsad and badsad use) — and is also rescaled for bit depth, pel and pyramid level so a given value behaves the same across formats.

  • lsad makes the penalty adaptive to local match quality. Per block the effective mvlambda is multiplied by roughly (lsad / (lsad + blockSAD/2))², where blockSAD is an estimate of how well the neighbourhood is matching. Where a block already matches well (blockSAD ≪ lsad) the full penalty applies and coherence is enforced; where it matches badly (blockSAD ≫ lsad — e.g. occlusions, newly revealed detail) the penalty rolls off quadratically so the search is free to find the genuinely best vector instead of over-trusting a bad predictor. lsad is the SAD level at which that roll-off sets in: raise it to keep enforcing coherence even on hard blocks, lower it to surrender sooner. Because it only ever scales mvlambda, lsad does nothing when mvlambda=0.

  • plevel controls how mvlambda grows toward the coarse pyramid levels, where each vector covers more pixels and benefits from extra smoothing.

Porting: isb is gone — direction is now the sign of delta (negative = forward). dct became the boolean satd (dct=0→satd=False, dct=5→satd=True). search/pelsearch modes lost the old 0 and 1, so subtract 2 from your old value. lambda→mvlambda, global→globalmv. trymany is now a 0–2 int instead of a bool — the old False/True map to 0/1, and the new 2 also tries multiple candidates on the finest level. The truemotion preset was removed in favour of fixed defaults: mvlambda=1000 (per 8×8 block, scaled by block area), lsad=400, plevel=1, globalmv=True, pnew=25. These are mostly the old truemotion=True values, except lsad (now 400, the old truemotion=False value — it was 1200 under truemotion=True) and pnew (now 25, midway between the old 50 / 0). The search_coarse and divide arguments were removed.

AnalyseMany

Convenience wrapper that produces the whole list of vector clips Degrain, FlowInter, FlowFPS and FlowBlur expect, in the right order. Takes every Analyse argument plus radius.

core.mvu.AnalyseMany(vnode super[, <all Analyse args>, int delta=1, int radius=1, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
radius int (1) Number of forward/backward vector pairs to produce.
delta int (1) Step size between successive vectors (always positive here).

With delta=1, radius=2 the result is [Analyse(delta=1), Analyse(delta=-1), Analyse(delta=2), Analyse(delta=-2)].

vectors = core.mvu.AnalyseMany(super, radius=3)   # 6 clips, ready for Degrain(..., radius 3)

Recalculate

Re-estimates an existing vector field at (typically) a finer block size, refining the vectors you already have instead of searching from scratch. Pair it with a halved blksize/overlap.

core.mvu.Recalculate(vnode super, vnode[] vectors[, int thsad=200, bint smooth=True, int[] blksize=<from super>, int search=2, int searchparam=2, int mvlambda=1000, bint chroma=True, int pnew=25, int[] overlap=<from super>, bint meander=True, bint fields=False, bint tff=False, bint satd=False, str prefix="MVUtensils"])

vectors takes a single vector clip or a whole list, and the result is the list of refined clips in the same order so an entire AnalyseMany set can be refined in one call:

super = core.mvu.Super(clip, blksize=8, overlap=4)
vectors = core.mvu.AnalyseMany(super, radius=2)                       # [bw1, fw1, bw2, fw2]
vectors = core.mvu.Recalculate(super, vectors, blksize=4, overlap=2)  # refine all at half block size
out = core.mvu.Degrain(clip, super, vectors)
Parameter Type Options (Default) Description
super vnode (required) Super clip. Only one level is needed. Unlike the filters that merely consume vectors, its bit depth must equal the one the vectors were analysed at — see below.
vectors vnode[] (required) Vector clip(s) to refine — a single clip or a whole list (e.g. an AnalyseMany set). The recalculated clips are returned as a list in the same order.
thsad int (200) Blocks whose SAD is below this keep their vector; worse blocks are re-searched.
smooth bint (True) Interpolate the new (finer) vector field from neighbours (True) or take the nearest old vector (False). smooth=False roughly matches the old divide=1 behaviour, smooth=True ≈ divide=2.
blksize int[] (super's value) Finer block size [h, v]. Usually half of the original.
overlap int[] (super's value) Finer overlap [h, v].

Other parameters (search, searchparam, mvlambda, chroma, pnew, meander, fields, tff, satd) behave exactly as in Analyse.

Recalculate deliberately has no lsad (nor plevel, globalmv, pzero, pglobal, badsad/badrange or trymany). It is not a from-scratch hierarchical search: it works on a single level, takes each existing vector as the sole predictor, and only re-searches a block when that predictor's SAD exceeds thsad. So thsad already does what lsad does in Analyse — decide where the current motion is too poor to keep — making a separate adaptive-mvlambda knee redundant, and the multi-level / multi-predictor machinery those other penalties tune simply isn't present here. mvlambda is still honoured: it biases each refined vector to stay near the one it started from.

Porting: Recalculate takes a list of vector clips (and returns a list), so a whole AnalyseMany set is refined in one call instead of recalculating each clip separately. It will also raise an error if the chosen blksize/overlap can't cover the whole frame (unlike Super, which pads). Halving blksize+overlap and reusing the existing super usually works, unusual splits may need a new super clip.

Recalculate and bit depth

Every other filter that takes a vector clip only reads it, so the vectors may come from an analysis at a different bit depth (see Notes). Recalculate is different because it writes vectors: it keeps the blocks whose SAD is already below thsad and replaces the rest, and the replacements get SADs measured against the super it was handed. Allowing a mismatch would therefore produce a single vector clip whose blocks carry SADs on two different scales, silently breaking every thsad/thscd1 comparison downstream. So Recalculate requires the super and the vectors to share a bit depth.

If you want to analyse cheaply at 8-bit and refine, do both steps at 8-bit and apply the final vectors to the deeper clip:

clip8 = core.resize.Bilinear(clip, format=vs.YUV420P8)
super8 = core.mvu.Super(clip8, blksize=8, overlap=4, pel=2)
vectors = core.mvu.AnalyseMany(super8, radius=3)
vectors = core.mvu.Recalculate(super8, vectors, blksize=4, overlap=2)

super16 = core.mvu.Super(clip, blksize=8, overlap=4, pel=2)   # clip is 16-bit
out = core.mvu.Degrain(clip, super16, vectors)                # vectors reused across depths

Degrain

Motion-compensated temporal denoiser. Averages each block with its motion-compensated counterparts from radius previous and radius following frames, weighted by how well they match.

Degrain auto-selects the radius from the number of vector clips; Degrain1…Degrain25 are explicit variants that take the same arguments. The radius may be 1–25, i.e. 2–50 vector clips.

core.mvu.Degrain(vnode clip, vnode super, vnode[] vectors[, int[] thsad=[400, 400], int[] thsad2=thsad, int[] planes=[0, 1, 2], float[] limit=[inf, inf], int thscd1=400, float thscd2=51, int[] weights=None, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Clip to denoise.
super vnode (required) Super clip.
vectors vnode[] (required) Vector clips in AnalyseMany order: [bw1, fw1, bw2, fw2, …]. Their count selects the radius; an even count of 2–50 clips (radius 1–25).
thsad int[] ([400, 400]) SAD [luma, chroma] at which a reference block's weight reaches zero. Higher = stronger denoising. Chroma defaults to the luma value. Applies to the nearest references (temporal distance 1); more distant references interpolate towards thsad2.
thsad2 int[] (= thsad) SAD [luma, chroma] for the furthest references (temporal distance radius). Each reference at distance d in 1…radius uses a raised-cosine interpolation between thsad (at d=1) and thsad2 (at d=radius). Setting thsad2 below thsad keeps good compensation for low-SAD blocks at large radii while cutting the blur the far frames would otherwise add. Defaults to thsad (a flat threshold, the classic behaviour); has no effect at radius 1, which has no distant reference.
planes int[] ([0, 1, 2]) Which planes to process; unprocessed planes are copied.
limit float[] ([inf, inf]) Maximum absolute change per pixel [luma, chroma]. Non-finite (inf/nan) or a value above the format maximum disables limiting.
weights int[] (None) Optional per-frame bias applied on top of the SAD-derived weights, in temporal order [bw_radius, …, bw_1, centre, fw_1, …, fw_radius] — exactly 2·radius + 1 non-negative values. Each reference's (and the source's) weight is multiplied by its entry before the weights are normalised, so only the ratios matter — the upper limit (≈2,800,000 at radius 1, falling to ≈164,000 at radius 25) exists purely to keep the internal weight sum inside a 32-bit int and is far beyond any real use. Omitted (or all-equal) leaves the default SAD weighting unchanged.

Porting: the per-direction mvbw*/mvfw* arguments are now the single vectors list, the thsad/thsadc pair became thsad=[luma, chroma], the thsad2/thsadc2 pair became thsad2=[luma, chroma], and limit/limitc became the float limit=[luma, chroma] (defaulting to no limit instead of 255). As in MDegrainN, thsad2 defaults to thsad.

# MVTools:    core.mv.Degrain2(clip, super, mvbw1, mvfw1, mvbw2, mvfw2, thsad=400, thsadc=300)
# MVUtensils:
v = core.mvu.AnalyseMany(super, radius=2)
out = core.mvu.Degrain(clip, super, v, thsad=[400, 300])

Compensate

Builds a single motion-compensated frame: each block is copied from the reference frame at its motion vector.

core.mvu.Compensate(vnode clip, vnode super, vnode vectors[, int thsad=10000, bint fields=False, float time=100.0, int thscd1=400, float thscd2=51, bint tff=False, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Clip to compensate.
super vnode (required) Super clip.
vectors vnode (required) A single vector clip (one direction).
thsad int (10000) Blocks whose SAD exceeds this are taken from the source instead of the compensated reference.
time float 0–100 (100.0) Temporal position of the compensation, as a percentage toward the reference frame.
fields bint (False) Field-based processing.
tff bint (False) Top field first (only relevant with fields=True).

Porting: the scbehavior argument was removed.

Flow

Pixel-accurate motion compensation: instead of copying whole blocks it warps the reference frame using a per-pixel vector field interpolated from the block vectors.

core.mvu.Flow(vnode clip, vnode super, vnode vectors[, float time=100.0, bint fields=False, int thscd1=400, float thscd2=51, bint tff=False, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Clip to warp.
super vnode (required) Super clip.
vectors vnode (required) A single vector clip.
time float 0–100 (100.0) How far toward the reference frame to warp, in percent.
fields bint (False) Field-based processing.
tff bint (False) Top field first (only relevant with fields=True).

Porting: the mode argument was removed (only the former mode=0 remains).

FlowInter

Interpolates a new frame between two existing frames by warping both halves of the motion field toward the requested time.

core.mvu.FlowInter(vnode clip, vnode super, vnode[] vectors[, float time=50.0, float ml=100.0, bint blend=True, int thscd1=400, float thscd2=51, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Source clip.
super vnode (required) Super clip.
vectors vnode[] (required) [mvbw, mvfw] (e.g. from AnalyseMany).
time float 0–100 (50.0) Position of the interpolated frame between the two source frames (50 = midpoint).
ml float (100.0) Mask scale: the motion length that maps to full occlusion masking. Lower = stronger masking.
blend bint (True) Blend occluded regions instead of hard-selecting one direction.

Porting: the mvbw/mvfw arguments became vectors=[mvbw, mvfw].

FlowFPS

Motion-compensated frame-rate conversion, building each output frame with FlowInter-style warping.

core.mvu.FlowFPS(vnode clip, vnode super, vnode[] vectors[, int num=25, int den=1, bint extramask=True, float ml=100.0, bint blend=True, int thscd1=400, float thscd2=51, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Source clip.
super vnode (required) Super clip.
vectors vnode[] (required) [mvbw, mvfw].
num int (25) Output frame-rate numerator. Must be non-negative; if num or den is 0, the output rate defaults to twice the input rate.
den int (1) Output frame-rate denominator. Must be non-negative.
extramask bint (True) Use a second occlusion-mask pass. extramask=False matches the old mask=1; extramask=True (default) matches mask=2.
ml float (100.0) Occlusion mask scale (see FlowInter).
blend bint (True) Blend occluded regions.

Porting: the mask integer became the boolean extramask, and mvbw/mvfw became vectors=[mvbw, mvfw].

FlowBlur

Creates motion blur by smearing each pixel along its motion vector.

core.mvu.FlowBlur(vnode clip, vnode super, vnode[] vectors[, float blur=50.0, int prec=1, int thscd1=400, float thscd2=51, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip 8–16 bit integer or 32 bit float, GRAY/YUV Source clip.
super vnode (required) Super clip.
vectors vnode[] (required) [mvbw, mvfw].
blur float 0–200 (50.0) Blur strength as a percentage of the motion-vector length.
prec int (1) Sampling step precision along the motion path; lower = more samples = smoother and slower.

Porting: the mvbw/mvfw arguments became vectors=[mvbw, mvfw].

VectorLengthMask / SADMask / OcclusionMask

These three functions replace the old Mask(kind=…). Each produces a full-range grayscale mask derived from a vector clip; the output bit depth/format is taken from the vector clip (float masks are clamped to 0–1).

  • VectorLengthMask — brightness proportional to motion-vector magnitude (old kind=0).
  • SADMask — brightness proportional to per-block SAD (old kind=1).
  • OcclusionMask — brightness proportional to occlusion / divergence of the field (old kind=2).
core.mvu.VectorLengthMask(vnode vectors[, float ml=100.0, float gamma=1.0, float time=100.0, float scval=0.0, int thscd1=400, float thscd2=51, str prefix="MVUtensils"])
core.mvu.SADMask(vnode vectors[, ...same...])
core.mvu.OcclusionMask(vnode vectors[, ...same...])
Parameter Type Options (Default) Description
vectors vnode (required) Vector clip; its format determines the mask format.
ml float (100.0) Scale: the motion length / SAD that maps to the maximum mask value. Lower = stronger mask. Must be > 0.
gamma float (1.0) Gamma curve applied to the mask. Must be ≥ 0.
time float 0–100 (100.0) Temporal position used when projecting the vector field.
scval float (0.0) The exact value written for frames detected as scene changes. For float you may pass any value (e.g. inf/nan), which can break the 0–1 guarantee.

Porting: Mask(kind=…) is split into the three named functions, the pointless clip argument was removed, and ysc became the float scval. Output is always a single grayscale plane rather than the original's UV trickery.

SCDetection

Marks scene-change frames (using the vector clip's SAD statistics) by setting the _SceneChangePrev/_SceneChangeNext frame properties.

core.mvu.SCDetection(vnode clip, vnode vectors[, int thscd1=400, float thscd2=51, str prefix="MVUtensils"])
Parameter Type Options (Default) Description
clip vnode (required) Clip to tag.
vectors vnode (required) Vector clip used for the decision.

Depan functions

The Depan filters deal with global (whole-frame) motion — camera pan, zoom and rotation — rather than the per-block local motion the rest of MVUtensils estimates. They are the only filters without float support, and are otherwise carried over from mvtools largely unchanged, with fixed edge handling and minor speedups. Fine-grained parameter meanings also match the mvtools MDepan* filters in the mvtools2 documentation.

They work in two stages:

  1. Measure the global motion of every frame, producing a small data clip that carries the transform (dx, dy, zoom, rotation) as frame properties. Use DepanEstimate to measure it directly from the image, or DepanAnalyse to fit it from an existing MVUtensils vector clip.
  2. Apply that data clip: DepanStabilise smooths the camera trajectory to remove shake (while keeping deliberate motion), and DepanCompensate shifts/zooms frames by the (optionally scaled) global motion — e.g. to undo, re-apply or align a camera move.
# Stabilise shaky footage, estimating motion using whole frame correlation
data = core.mvu.DepanEstimate(clip)
out  = core.mvu.DepanStabilise(clip, data)

# Or derive the global motion from block vectors instead
sup  = core.mvu.Super(clip, blksize=8, overlap=4)
data = core.mvu.DepanAnalyse(clip, core.mvu.Analyse(sup))
out  = core.mvu.DepanStabilise(clip, data)

DepanEstimate

Measures each frame's global motion (pan, optional zoom) directly from the image content and stores it as frame properties. Outputs a data clip for DepanStabilise/DepanCompensate.

core.mvu.DepanEstimate(vnode clip[, float trust=4.0, int winx=0, int winy=0, int wleft=-1, int wtop=-1, int dxmax=-1, int dymax=-1, float zoommax=1.0, float stab=1.0, float pixaspect=1.0, bint info=False, bint show=False, bint fields=False, bint tff=False])
Parameter Type Options (Default) Description
clip 8–16 bit integer, GRAY/YUV Clip to measure.
trust float (4.0) Trust limit for accepting an estimate; higher is more permissive.
winx / winy int (0 = auto) Size of the analysis window; 0 picks a sensible size.
wleft / wtop int (-1 = centre) Top-left corner of the analysis window; -1 centres it.
dxmax / dymax int (-1 = auto) Maximum expected horizontal / vertical motion in pixels.
zoommax float (1.0) Maximum expected zoom factor; 1.0 = pan only, no zoom.
stab float (1.0) Stability / smoothing factor of the estimate.
pixaspect float (1.0) Pixel aspect ratio.
info bint (False) Overlay the numeric estimate on the frame.
show bint (False) Visualise the estimated motion.
fields / tff bint (False) Field-based handling and top-field-first.

DepanAnalyse

Fits a single global transform (pan, optional zoom and rotation) to the per-block motion vectors of an MVUtensils vectors clip, producing the same kind of data clip as DepanEstimate.

core.mvu.DepanAnalyse(vnode clip, vnode vectors[, vnode mask=None, bint zoom=True, bint rot=True, float pixaspect=1.0, float error=15.0, bint info=False, float wrong=10.0, float zerow=0.05, int thscd1=400, float thscd2=51, bint fields=False, bint tff=False])
Parameter Type Options (Default) Description
clip 8–16 bit integer, GRAY/YUV Source clip (passed through; carries the data).
vectors vnode (required) MVUtensils vector clip whose block vectors are fitted.
mask vnode (None) Optional mask selecting which regions of the field to trust.
zoom bint (True) Also estimate global zoom.
rot bint (True) Also estimate global rotation.
pixaspect float (1.0) Pixel aspect ratio.
error float (15.0) Error limit for accepting the global fit.
wrong float (10.0) Weight/penalty for vectors that disagree with the global motion.
zerow float (0.05) Weight given to the zero vector in the fit.
info bint (False) Overlay the numeric estimate on the frame.
fields / tff bint (False) Field-based handling and top-field-first.

DepanStabilise

Smooths the global-motion trajectory from a data clip (inertial high-pass filtering) and applies the inverse transform to remove camera shake while preserving intentional motion. Outputs the stabilised video.

core.mvu.DepanStabilise(vnode clip, vnode data[, float cutoff=1.0, float damping=0.9, float initzoom=1.0, bint addzoom=False, int prev=0, int next=0, int mirror=0, int blur=0, float dxmax=60.0, float dymax=30.0, float zoommax=1.05, float rotmax=1.0, int subpixel=2, float pixaspect=1.0, int fitlast=0, float tzoom=3.0, bint info=False, int method=0, bint fields=False])
Parameter Type Options (Default) Description
clip 8–16 bit integer, GRAY/YUV Clip to stabilise.
data vnode (required) Global-motion data from DepanEstimate/DepanAnalyse.
cutoff float (1.0) Cutoff frequency (Hz) of the stabilisation filter; lower = smoother, slower correction.
damping float (0.9) Damping ratio of the filter.
initzoom float (1.0) Constant zoom applied to help hide exposed borders.
addzoom bint (False) Automatically add zoom to hide exposed borders.
prev / next int (0) Number of previous / following frames used in the trajectory fit.
mirror int 0–15 (0) Fill exposed borders by mirroring (bitmask of edges: 1=top, 2=bottom, 4=left, 8=right).
blur int (0) Blur width applied to the mirrored border region.
dxmax / dymax float (60.0 / 30.0) Maximum correction in pixels.
zoommax float (1.05) Maximum zoom correction.
rotmax float (1.0) Maximum rotation correction in degrees.
subpixel int 0–2 (2) Subpixel interpolation: 0=none, 1=bilinear, 2=bicubic.
pixaspect float (1.0) Pixel aspect ratio.
fitlast int (0) Number of trailing frames specially fitted for the clip end.
tzoom float (3.0) Time window (frames) over which zoom is smoothed.
info bint (False) Overlay diagnostic info on the frame.
method int (0) Stabilisation method variant.
fields bint (False) Field-based handling.

DepanCompensate

Warps each frame by the global motion in a data clip (scaled by offset) — e.g. to compensate for or reproduce a camera move, or to align frames. Outputs the warped video.

core.mvu.DepanCompensate(vnode clip, vnode data[, float offset=0.0, int subpixel=2, float pixaspect=1.0, bint matchfields=True, int mirror=0, int blur=0, bint info=False, bint fields=False, bint tff=False])
Parameter Type Options (Default) Description
clip 8–16 bit integer, GRAY/YUV Clip to warp.
data vnode (required) Global-motion data from DepanEstimate/DepanAnalyse.
offset float (0.0) Temporal offset/scale of the motion to apply; 0 = none, fractional values compensate by a fraction of the move.
subpixel int 0–2 (2) Subpixel interpolation: 0=none, 1=bilinear, 2=bicubic.
pixaspect float (1.0) Pixel aspect ratio.
matchfields bint (True) Match fields for interlaced content.
mirror int 0–15 (0) Fill exposed borders by mirroring (bitmask of edges: 1=top, 2=bottom, 4=left, 8=right).
blur int (0) Blur width applied to the mirrored border region.
info bint (False) Overlay diagnostic info on the frame.
fields / tff bint (False) Field-based handling and top-field-first.

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