A general purpose game engine using the pygame graphics API and pymunk's physics engine.
Project description
# Python Video Game Engine
A Python Video Game Engine powered by Pygame and Pymunk.
Make sure to run python setup.py install.
A game engine is essentially an SDL wrapper with a Physics Engine tied together with a robuts API of generalized Game Objects and Components.
Because of this, the component/system implementation of this engine resulted in three main systems:
Physics
Graphics
Control
Coincidentally, this is essentially
Model
View
Control
the examples directory contains a working example of how to use the game engine, the components, and ultimately playing a rendering a simple scene that uses physics and graphics.
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