This release has been yanked by its maintainers, and will be ignored by installers, except when explicitly specified.
Consider using release 2.17.0 instead.
vibey-skills
127 Claude Code plugins. 644 Agent Skills. Long-form, source-cited practitioner references for the parts of software engineering an agent is most likely to get confidently wrong — security, compliance, Azure, identity automation (Okta), DevSecOps, AI/ML, data engineering, frontend, mobile, desktop, smart TV, game development, UI/UX design, systems programming, embedded and IoT, blockchain, quantum computing, penetration testing, architecture, quality engineering, process, and technical writing. Install as a marketplace or from PyPI.
Formerly vibe-engineering-skills — see NOTICE.md.
Why
"Vibe engineering" is the disciplined counterpart to vibe coding: keep the agent fast and correct. These skills are the reference layer for that.
- Each skill is a document, not a prompt snippet. A
SKILL.mdis a long-form, source-cited reference (STRIDE → MITRE ATT&CK, NIST 800-171 control families, Okta Workflows record caps, React Native New Architecture) written so a model can act on it. Claude loads it automatically when a task matches the trigger description. - One source of truth.
plugins/is the marketplace tree Claude Code reads; the PyPI wheel maps that same tree in at build time. There is exactly one copy of every skill. - Zero runtime dependencies.
uvxruns the CLI with no resolution step. Skills install into~/.claude/skills, which any harness that readsSKILL.mdcan use. - Nothing overwritten.
installskips skill directories that already exist and tells you which;--forceis explicit.
Quick start
In Claude Code — add the marketplace, then install the plugins you want:
/plugin marketplace add adammatthewsteinberger/vibey-skills
/plugin install security-principles@vibey-skills
/plugin # browse everything
From PyPI — same skills, any agent that reads SKILL.md:
uvx vibey-skills list # try it without installing
uvx vibey-skills install --all # copy all 644 skills into ~/.claude/skills
uvx vibey-skills install security-principles azure-cloud-infra
Or install the CLI permanently with uv tool install vibey-skills /
pip install vibey-skills (Python 3.10+); vibey-skills is then on your PATH
(vibe-skills still works as a deprecated alias).
$ vibey-skills list
agile-delivery (0.1.0, engineering-process, 3 skills)
- delivery-velocity
- engineering-metrics
- security-first-agile
ai-and-data (0.2.0, ai, 4 skills)
- ai-ml-landscape
- data-engineering
- llm-cost-optimization
- rag-and-agents
…
vibey-skills marketplace prints the packaged manifest path for /plugin marketplace add;
--dest, --link, --dry-run, and --force are covered in the
Usage docs.
Migrating from vibe-engineering-skills
2.0.0 renames the project; the 18 plugins and 71 skills are unchanged.
1.x (vibe-engineering-skills) |
2.0.0 (vibey-skills) |
|
|---|---|---|
| PyPI package | pip install vibe-engineering-skills |
pip install vibey-skills |
| Python import | import vibe_engineering_skills |
import vibey_skills |
| CLI | vibe-engineering-skills, vibe-skills |
vibey-skills (vibe-skills kept as a deprecated alias; the long form is gone) |
| Marketplace | /plugin marketplace add TheViziusGroup/vibe-engineering-skills |
/plugin marketplace add adammatthewsteinberger/vibey-skills |
| Plugin install | <plugin>@vibe-engineering-skills |
<plugin>@vibey-skills |
| Docs | theviziusgroup.github.io/vibe-engineering-skills | adammatthewsteinberger.github.io/vibey-skills |
Uninstall the old package (pip uninstall vibe-engineering-skills / uv tool uninstall vibe-engineering-skills) and re-add the marketplace under its new name; skills already
copied into ~/.claude/skills need no change.
Plugins
Generated from plugins/*/ and .claude-plugin/marketplace.json; every plugin has its
own README.md with the full skill list and trigger descriptions.
| Plugin | Version | Category | Skills | Covers |
|---|---|---|---|---|
| aerospace-engineering | 0.1.0 | aerospace | 5 | Reynolds & Mach, how lift actually works, airfoils & planform, the drag breakdown, shocks & transonic rise, Breguet range, static & dynamic stability, engine cycles, load paths & V-n, fatigue & composites, flutter & control reversal, fly-by-wire, multirotor dynamics & BVLOS rules, launch vehicles, flight test & certification |
| agile-delivery | 0.1.0 | engineering-process | 3 | Security-First Scrum, delivery velocity, engineering metrics |
| ai-and-data | 0.2.0 | ai | 4 | Data engineering, AI/ML landscape, RAG & agents, LLM cost optimization & compression |
| ai-chatbot-strategy | 0.1.0 | ai | 4 | Chatbot fundamentals, RAG for business, build/deploy, ROI |
| algorithms-deep-dive | 0.1.0 | computer-science | 5 | Choosing structures, the machine model (cache/branches/SIMD), hash tables, trees & the B-tree/LSM divide, sorting, searching, graphs, strings, DP, probabilistic & streaming structures, vector search, concurrency, measurement |
| arm-architecture-deep-dive | 0.1.0 | hardware | 6 | What "ARM" names, the licensing model, Cortex-A/R/M & Neoverse, ARMv7 to ARMv9, AArch64 registers & instructions, exception levels EL0-EL3, the weak memory model & barriers, MMU translation regimes, NEON/SVE/SVE2/SME, atomics & LSE, floating point, TrustZone, pointer authentication, BTI & MTE, CCA & realms, big.LITTLE & DynamIQ, GIC & timers, AMBA & coherency, trusted firmware boot, virtualization & stage-2, Cortex-M, AAPCS & toolchain, porting from x86, PMU performance analysis |
| art-theory-fundamentals | 0.1.0 | arts | 5 | Descriptive vs evaluative vs interpretive claims, the elements, value structure, colour models, composition, pictorial space & perspective, materiality, beauty & the sublime, taste, theories of art & the definition problem, art & ethics, modernism→contemporary, the canon problem, iconology, semiotics, critical lenses, intention, how to look, the market |
| assembly-programming | 0.1.0 | systems-programming | 4 | x86-64/AArch64/RISC-V, ABIs, toolchains, disassembly, performance, SIMD, systems & constant-time asm, inline asm |
| automotive-software | 0.2.0 | automotive | 5 | E/E architecture & the zonal shift, CAN & Automotive Ethernet, AUTOSAR Classic/Adaptive, real-time scheduling, ISO 26262 ASIL & decomposition, SOTIF, ISO/SAE 21434 & UN R155/R156, UDS diagnostics, OTA flashing, ADAS & the validation problem, ASPICE, HIL testing, supply chain |
| aws-gcp-azure-deep-dive | 0.2.0 | cloud-infrastructure | 5 | What genuinely differs vs naming, shared responsibility, IAM vs Entra vs GCP resource model, org hierarchy, VPC & private connectivity, compute families, managed Kubernetes, serverless cold starts, storage classes, databases, warehouses, AI services, observability, cost mechanics & egress, SLAs, IaC, honest lock-in, migration, service equivalence |
| azure-cloud-infra | 0.2.0 | cloud-infrastructure | 3 | Azure RBAC, Kubernetes IaC, Azure service catalog |
| banking-swift-and-payment-networks | 0.1.0 | finance | 6 | What a payment is, how deposits are created, central bank reserves, RTGS vs deferred net settlement, clearing, netting & Herstatt risk, correspondent banking & nostro/vostro, what SWIFT actually is, MT to ISO 20022, gpi tracking, sanctions & network governance, CIPS & SPFS, Ripple vs XRP vs the XRP Ledger, XRPL consensus & the built-in DEX, Ripple's products, the SEC litigation, FedNow, UPI, Pix & SEPA Instant, stablecoin reserves & run risk, retail & wholesale CBDCs, tokenized deposits, KYC/AML & de-risking, SWIFT-related heists & the CSP, remittance costs |
| biology-chemistry-foundations | 0.1.0 | life-sciences | 5 | Atoms & periodicity, bonding & VSEPR, intermolecular forces, thermodynamics, kinetics, equilibrium & acid-base, redox & electrochemistry, organic mechanism, spectroscopy, biomolecules, enzymes, metabolism, membranes, cell architecture & signalling, evolution |
| biomedical-engineering-technical | 0.1.0 | life-sciences | 5 | Physiological signal processing, imaging modality physics & DICOM traps, clinical data, clinical ML (prevalence, calibration, shortcut learning), bioinformatics, structural & systems biology, PK/PD, biomechanics, biomaterials, tissue engineering, neural interfaces, biostatistics |
| business-marketing-sales-law | 0.1.0 | business | 5 | Unit economics (CAC/LTV/payback), strategy & positioning, org design, financing & dilution, what the advertising evidence shows, brand vs activation, attribution limits & incrementality, channels, pipeline & qualification, negotiation, forecasting & comp design, contracts, IP, employment classification, privacy, consumer protection, disputes — legal sections are orientation, not advice |
| cad-3d-printing | 0.1.0 | manufacturing | 5 | Geometry representations & kernels, file formats and what each loses, code-CAD (OpenSCAD vs OCCT), mesh repair, slicing & G-code, FDM/SLA/powder physics, design for additive, tolerances & fits, materials, generative design & lattices, automation pipelines, scanning & reverse engineering |
| calculus-geometry-algebra | 0.1.0 | mathematics | 6 | Vector spaces & the four fundamental subspaces, determinants, eigenvalues, inner products & orthogonality, spectral theorem & SVD, LU/QR/Cholesky, conditioning, the derivative, integration, Taylor series, multivariable & vector calculus, differential forms, Lagrange & KKT, ODEs, manifolds, tensors, Riemannian geometry, Lie groups |
| chaos-theory | 0.2.0 | mathematics | 5 | What chaos is and is not, stretch-and-fold, flows & maps, linear stability, bifurcations, the logistic map & Feigenbaum universality, Lyapunov exponents, strange attractors, routes to chaos, fractal dimension, Poincaré sections, Hamiltonian chaos & KAM, Takens embedding & surrogate testing, control & synchronization, numerics |
| civil-industrial-engineering-for-software-devs | 0.1.0 | industrial-engineering | 5 | Why the engineering comparison recurs, loads & load paths, factor of safety & LRFD, steel/concrete/timber, foundations & soil, codes & standards, PE licensure & liability, failure analysis, construction sequencing, infrastructure, queueing & Little's Law, Theory of Constraints, lean & TPS, Six Sigma & SPC, work measurement, scheduling & inventory, human factors, reliability & FMEA, safety engineering & the hierarchy of controls, what transfers to software & what doesn't |
| cloud-computing | 0.1.0 | cloud-infrastructure | 5 | Service/deployment models, provider landscape, primitives, Well-Architected trade-offs, 2025 outage lessons, FinOps, shared responsibility, EU Data Act sovereignty, observability, migration, multi-cloud, AI workloads |
| communication-technologies | 0.1.0 | networking | 6 | The federated/proprietary divide, SMTP & email architecture, IMAP & POP, MIME, SPF, DKIM & DMARC, deliverability, S/MIME & PGP, the PSTN, SS7 & its trust model, VoIP, SIP & NAT traversal, VoLTE & VoNR, caller ID spoofing & STIR/SHAKEN, SMS & why it's weak for auth, MMS, RCS & the Universal Profile, the Signal protocol & double ratchet, the messaging landscape, iMessage & FaceTime, WebRTC, ICE/STUN/TURN, SFU vs MCU, team platforms, push, what E2EE actually protects, metadata, DMA interoperability, client-side scanning, emergency calling |
| compliance-frameworks | 0.1.0 | security | 5 | NIST 800-171, PCI-DSS v4, SOC 2, CMMC/CUI, OWASP SAMM |
| computer-hardware-and-data-centers | 0.1.0 | hardware | 6 | Where the bottleneck actually lives, CPU architecture, the memory hierarchy, GPUs & accelerators, storage & NVMe, PCIe lanes & bifurcation, PSU sizing & transients, thermals & sustained clocks, specifying a build, assembly, UEFI & boot, overclocking honestly, troubleshooting, benchmarking, facility tiers, UPS/PDU & power distribution, air containment & liquid cooling, PUE & efficiency metrics, racks, leaf-spine networking, storage at scale, failure at scale, operations, AI infrastructure power density |
| computer-peripherals-design-and-standards | 0.1.0 | hardware | 6 | The peripheral stack, USB descriptors, endpoints & transfer types, USB-C & Power Delivery, Thunderbolt & alt modes, wireless peripherals, I2C/SPI/UART, PCIe peripherals, HID & report descriptors, keyboard matrix scanning, debounce & rollover, mouse sensors & polling, displays, audio latency & buffers, printers & scanners, controllers & haptics, designing a custom peripheral, USB firmware stacks, PCB & mechanical design, enumeration debugging, driver & OS integration, measuring latency, USB-IF/CE/FCC certification, accessibility, BadUSB & DMA exposure |
| cooking-cleaning-waste-sciences | 0.1.0 | food-and-environment | 5 | Heat transfer, protein denaturation & collagen, Maillard browning, starch/gluten/gels, emulsions, brining, pH, fermentation, leavening, pathogens & temperature control, HACCP, allergens, kitchen organization, restaurant economics, surfactants & soil types, water hardness, cleaning vs sanitizing vs disinfecting & the mixing dangers, wastewater treatment, landfills, recycling honestly, composting |
| cryptocurrency-development | 0.1.0 | blockchain | 4 | Protocol layer, clients, EIPs, EVM, Solidity, contract architecture, ERC standards, DeFi/MEV, testing, security, L2s, cross-chain, deployment |
| cryptography-and-encryption | 0.1.0 | security | 6 | What cryptography doesn't solve, threat models, CSPRNGs & seeding, hash functions, MACs, symmetric modes & nonce rules, AEAD, RSA & elliptic curves, key exchange & forward secrecy, signatures, Argon2/scrypt/bcrypt, TLS handshake & config, PKI & chain validation, E2EE messaging & ratchets, disk encryption, timing & side channels, nonce reuse, padding oracles, key management & HSMs, crypto agility, zero-knowledge proofs, MPC & homomorphic encryption, blockchain cryptography, export control & lawful access |
| currency-research | 0.1.0 | research | 4 | The durability tiers, why the default answer is no change, what counts as a finding, add/modify/delete/leave, scoping a run, constructing searches, source tiers, primary vs secondary, dating a claim, recording provenance, the fabrication failure mode, thin evidence, SKILL.md anatomy, shared section numbering, the §N → skill annotation rule, cross-document citations that must stay bare, byte discipline, the manifests that mirror an edit, branch and commit conventions, the PR body, the no-change outcome, scope limits for an unattended run |
| design-patterns | 0.1.0 | engineering-process | 5 | What a pattern is, the GoF audit, functional & data-oriented alternatives, DI, hexagonal/DDD/microservices, saga/outbox/CQRS/event sourcing, resilience & concurrency, LLM & agentic patterns, over-application anti-patterns |
| designing-and-building-buildings | 0.1.0 | construction | 6 | Disciplines & lifecycle, site & ground investigation, brief & programming, planning & entitlement, architectural design, structural systems & load paths, foundations, envelope, air tightness & condensation risk, building services, fire compartmentation & escape, accessibility, thermal comfort & energy modelling, drawings, specs & BIM, codes & permitting, procurement & risk allocation, cost estimating, sequencing & temporary works, materials, quality & inspection, site safety, commissioning & handover, retrofit, why projects fail |
| desktop-apps-macos-linux | 0.1.0 | frontend | 5 | macOS & Linux architecture, SwiftUI/AppKit, GTK4/Qt6, Electron/Tauri/Flutter, Wayland/X11, native idioms, notarization/Flatpak/Snap, sandboxing |
| devsecops-cicd | 0.2.0 | devops | 4 | DevSecOps pipelines, Bitbucket/Azure, CI/CD field guide, GitHub/Atlassian |
| digital-logic-and-firmware-engineering | 0.1.0 | electronics | 5 | Diodes, transistors as switches, MOSFET switching, static CMOS gates & duality, sizing & drive strength, logic families, dynamic/short-circuit/leakage power, standard cells, Boolean algebra, Karnaugh maps & synthesis, muxes, decoders & encoders, ripple-carry vs carry-lookahead, latches & flip-flops, setup/hold/slack & metastability, state machine encoding, clock domain crossing & synchronizers, HDL & synthesis inference, scan chains & DFT, UEFI & RTOS landscape, the boot sequence, root of trust & verified boot, ACPI, interrupts & DMA, firmware security & persistence |
| diy-kit-dev | 0.1.0 | embedded | 5 | Board choice, Raspberry Pi/Arduino/ESP32/Pico lineups, power, electronics fundamentals, sensors & actuators, Arduino/MicroPython/ESP-IDF, soldering & physical build, hardware debugging, home automation, enclosures, prototype→product |
| dns-domains-and-naming-systems | 0.2.0 | networking | 6 | What DNS is for, the namespace, recursive vs iterative resolution, record types, zones, delegation & glue, caching, TTL & negative caching, cache poisoning & Kaminsky, amplification & hijacking, DNSSEC & its chain of trust, DoT/DoH/DoQ, modern extensions, zone operations, DNS as critical infrastructure, ICANN & the root, gTLD/ccTLD/brand TLDs, the registry/registrar/registrant model, EPP, grace periods & transfers, WHOIS, RDAP & GDPR, UDRP & URS disputes, registrar lock & hijacking, the aftermarket, ENS, Handshake & Unstoppable Domains assessed, onion & IPFS namespaces |
| ecommerce-development | 0.2.0 | commerce | 4 | Payments architecture, auth/capture/settlement, idempotency & webhooks, Stripe/Adyen/PayPal, rails (cards/ACH/SEPA/BNPL/instant), SCA/3DS, fraud & chargebacks, PCI DSS, subscriptions, marketplaces, tax, Shopify/headless, checkout, agentic commerce |
| economics-accounting-tax | 0.1.0 | finance | 5 | How economics identifies what it claims, elasticity & marginal reasoning, market structure, externalities & public goods, macro aggregates, monetary transmission, debt sustainability, trade & growth, behavioural findings that replicated, double-entry, the three statements, revenue recognition, judgement-heavy areas, ratios, GAAP vs IFRS, audit, deferred tax, entity choice |
| editors-ide-extension-development | 0.1.0 | developer-tools | 5 | Choosing an editor honestly, nano, vim's operator/motion grammar, Neovim config, Emacs, VS Code process model & extension host, settings precedence, remote development, LSP, DAP, Tree-sitter, extension anatomy & activation, contribution points, webviews, writing a language server, testing & publishing, gap buffers/piece tables/ropes, rendering & virtualization, indexing, JetBrains platform, terminal UI, editor performance |
| electrical-engineering | 0.2.0 | electronics | 5 | Circuit fundamentals, real component parasitics, DC/AC analysis & filters, diodes/BJTs/MOSFETs, op-amps, logic levels & level shifting, power & regulators, return currents & signal integrity, EMC/EMI, PCB design, scopes & probing, datasheets, safety, hardware debugging |
| electromagnetism-and-electricity | 0.1.0 | physics | 6 | The abstraction ladder, charge & Coulomb's law, fields & Gauss's law, potential & capacitance, dielectrics & breakdown, what current actually is, Ohm's law and its limits, where energy really flows (Poynting), circuit theory validity, AC & impedance, RMS & power factor, magnetic fields, induction, transformers & saturation, hysteresis & core loss, Maxwell's equations, EM waves, transmission lines & matching, magnetism as relativistic electrostatics, band theory, semiconductors, superconductivity, plasma, grounding, shielding & EMC, the physics of electrical safety |
| embedded-iot-controls | 0.1.0 | embedded | 5 | MCU silicon & peripherals, bare-metal/RTOS/embedded Linux, real-time patterns, OT/PLC/OPC UA, control theory, BLE/Thread/Matter/LoRaWAN/MQTT, OTA & fleet, CRA/IEC 62443, functional safety |
| engineering-process | 0.1.0 | engineering-process | 4 | Requirements, SDLC, process engineering, research methodology |
| entertainment-comedy-drama-storytelling | 0.2.0 | arts | 5 | Rules vs heuristics vs marketing, what a story is, character & desire, structure models assessed, the scene, conflict & stakes, dialogue & subtext, point of view, theme, exposition, endings, comedy theory, joke mechanics, rule of three & callbacks, status, improv, standup, timing, offence & the audience contract, acting systems, directing, medium differences, editing & rhythm, development & economics |
| exercise-science-physiology | 0.1.0 | health | 6 | Reading claims in a noisy field, muscle structure & fibre types, energy systems, VO2max, endocrine claims, motor unit recruitment, thermoregulation & hydration, overload & specificity, strength vs hypertrophy mechanisms, lactate threshold & polarized training, power, flexibility, recovery & sleep, periodization, volume/intensity/frequency/proximity to failure, concurrent training, sarcopenia, fuelling & energy availability, supplement evidence tiers, RED-S & overtraining, injury & load management, testing |
| family-and-community-building | 0.1.0 | social-sciences | 5 | How to read claims in an advocacy-heavy field, attachment, what predicts couple stability, conflict & repair, family systems, life stages, child development, parenting styles evidence, behaviour genetics, discipline, birth order, family structure as contested territory, ACEs & resilience, caregiving, social capital, networks, loneliness evidence, third places, organizing, collective efficacy, program evaluation |
| flight-software | 0.1.0 | aerospace | 5 | What makes it different, layered architecture, cFS & F Prime, languages & MISRA/JPL standards, Rust's real status, flight processors, radiation effects in software terms, real-time & RTOS, FDIR & safe modes, time & clocks, CCSDS command/telemetry, in-flight update, GNC, V&V, autonomy, failure cases |
| food-and-nutrition-science | 0.2.0 | health | 6 | Why nutrition science is hard, confounding & healthy-user bias, the measurement problem, protein & amino acids, carbohydrates & fibre, fats & the saturated fat evidence, alcohol, vitamins, minerals, supplements, digestion & absorption, energy balance, appetite regulation, the microbiome, food composition & processing, cooking & bioavailability, public health nutrition, allergy vs intolerance, dietary patterns, popular diets assessed, weight regulation & adaptive thermogenesis, disordered eating, life stages, ultra-processed foods, reading a nutrition claim |
| frontend-design | 0.1.0 | frontend | 3 | Graphic/UX/UI design, Next.js patterns, performance optimization |
| fundamental-physics | 0.1.0 | physics | 5 | QM postulates & formalism, solved systems, QFT & renormalization, the Standard Model, special & general relativity, black holes & thermodynamics, gravitational waves, FLRW/ΛCDM cosmology, stellar structure, compact objects, dark matter, the measurement problem, QM/GR incompatibility |
| fundraising-fundamentals | 0.2.0 | finance | 6 | What fundraising is, the universal structure, narrative, running a process, the capital ladder, priced rounds/notes/SAFEs, dilution & option pool shuffle, liquidation preference & term economics, board control, venture debt, diligence, private valuation, secondaries & exits, IPO mechanics, direct listings & SPACs, public debt, securities exemptions, donor pyramid, grants, campaigns, the overhead myth |
| game-theory | 0.1.0 | mathematics | 5 | What rationality assumes, normal & extensive form, dominance, Nash equilibrium & what it is not, the classic games, minimax, subgame perfection, repeated games & the folk theorem, Bayesian games & signalling, bargaining, the core & Shapley value, mechanism design, VCG & revenue equivalence, deferred acceptance, ESS & replicator dynamics, empirical failures |
| genetics-neuroscience-technical | 0.1.0 | life-sciences | 5 | Central dogma, gene regulation & epigenetics, variants & inheritance, heritability & polygenic scores, CRISPR toolbox, delivery & screens, synthetic biology, neuron biophysics, plasticity, neural coding, circuit architectures, neuromodulation, glia, electrophysiology & optogenetics, stimulation |
| geoscience | 0.1.0 | earth-science | 5 | Earth structure & plate tectonics, minerals & the rock cycle, deep time & stratigraphy, folds & faults, earthquake mechanics & seismic waves, magnitude vs intensity, prediction vs forecasting, volcanism, weathering & sediment transport, soils, runoff & flood frequency, Darcy's law & aquifers, ocean circulation, cryosphere, biogeochemical cycles, hazards, geophysical survey |
| geospatial-software | 0.1.0 | geospatial | 5 | Datums, CRS & the axis-order problem, projections & what each distorts, vector/raster models, file formats, R-trees & geohashes, PostGIS, tiling & vector tiles, rendering & label placement, routing & contraction hierarchies, geocoding, GNSS real accuracy & the altitude trap, spatial statistics & MAUP, remote sensing, location privacy |
| github-jira-deep-dive | 0.1.0 | developer-tools | 6 | The tool is not the process, Git's object model & refs, merge vs rebase, reflog & fsck recovery, repos & permissions, pull requests & CODEOWNERS, rulesets & branch protection, Actions, runners & OIDC, code/secret scanning & Dependabot, Projects, REST & GraphQL API, Apps & webhooks, SAML/SCIM/EMU, Jira schemes & screens, team- vs company-managed, workflows & post-functions, JQL, boards, sprints & estimation, automation, permissions & issue security, JSM, config hygiene, integration patterns, DORA & flow metrics |
| graphics-and-vision | 0.1.0 | graphics | 5 | Projective geometry & transforms, rasterization, PBR & BRDFs, ray tracing & the rendering equation, GPU architecture & APIs, real-time techniques, colour & tone mapping, camera calibration, classical CV, epipolar geometry & SfM, deep learning for vision, NeRF & 3D Gaussian splatting, performance |
| how-cars-work-and-how-mechanics-work | 0.1.0 | automotive | 5 | Four-stroke cycle, engine anatomy, air path & turbocharging, port vs direct injection, ignition & knock, closed-loop control, lambda & fuel trims, cooling & lubrication, catalysts/EGR/DPF/SCR, diesel, manual/auto/DCT/CVT transmissions, differentials & AWD, suspension, alignment, brakes & ABS, tyres & wear patterns, 12V & parasitic draw, CAN & automotive Ethernet, ADAS calibration, EV architecture, battery degradation, high-voltage safety, hybrids, corrosion, diagnostic method, OBD-II & mode 6, tools, common misdiagnoses, maintenance intervals & shop economics |
| hunting-botany-livestock-agriculture | 0.1.0 | agriculture | 5 | Plant structure, C3/C4/CAM photosynthesis, water relations, nutrition, pollination, succession, identification & its hard limit, pathology, weeds, soil, fertility, crop rotation, IPM & resistance, irrigation, breeding, farming systems honestly, ruminant digestion, rations, herd health & biosecurity, grazing, welfare, wildlife management, hunting law/ethics/safety, shot placement, game meat safety |
| investment-strategy-personal-and-business | 0.1.0 | finance | 6 | What comes before investing, risk & return, compounding, diversification, market efficiency honestly, asset classes, factors out of sample, fee drag, tax concepts, asset allocation, rebalancing, vehicle selection, accumulation, decumulation & sequence-of-returns risk, the behaviour gap, business vs personal investment, NPV & IRR traps, WACC, capital structure, treasury, valuation, raising capital, fraud red flags, alternatives honestly, advisor conflicts & fiduciary limits |
| it-infrastructure-governance | 0.1.0 | it-governance | 5 | The layers, virtualization, storage tiers, segmentation, directory & hybrid identity sync, MFA/SSO/federation, RBAC & beyond, privileged access & JIT elevation, joiner-mover-leaver, access certification, segregation of duties, patching, RPO/RTO & restore testing, monitoring, ITSM & change, CMDB, ITIL/COBIT, capacity, vendor risk |
| linux-server-admin | 0.1.0 | systems-administration | 5 | Filesystem & file semantics, users/permissions/capabilities, processes & cgroups, systemd units/hardening/timers, LVM & filesystems, networking & diagnosis order, packages, boot, SELinux/AppArmor & SSH, eBPF observability, troubleshooting method, namespaces, config management, backup & recovery |
| locomotion-and-train-technologies | 0.1.0 | transportation | 6 | Adhesion & rolling resistance, traction & braking limits, the wheel-rail interface, conicity & hunting, gradients, curves & cant, steam mechanism, diesel-electric, AC/DC electric traction, inverter drives & regeneration, battery/hydrogen/bi-mode, track structure & slab track, continuous welded rail & stress-free temperature, switches & crossings, OLE & third rail, block signalling & headway, interlocking, ATP/ETCS/PTC/CBTC, SPADs & fail-safe, bogies, air & blended braking, capacity, freight & axle loads, maintenance, high-speed rail, metro, maglev & hyperloop |
| logistics-software-optimization | 0.1.0 | operations-research | 5 | Why optimization projects fail, complexity honestly, LP & duality, MIP & branch-and-bound, formulation strength & symmetry breaking, constraint programming, metaheuristics, local search & LNS, bounds & solution quality, shortest path & flow, TSP, vehicle routing with time windows, packing, assignment, scheduling, facility location, inventory & safety stock, forecasting, warehouse ops, last mile, the data layer, stochastic variants, solvers |
| low-code-no-code | 0.1.0 | low-code | 5 | Taxonomy, Scratch/LEGO/micro:bit, n8n/Zapier/Make/Power Automate, AI app generation, iPaaS, ETL, app builders, RPA, when to write code instead, governance & shadow IT, licensing traps, security, escape hatches |
| machine-learning | 0.1.0 | ai | 4 | Framing, data & leakage, classical ML, deep learning, architectures, PyTorch/JAX, distributed training, fine-tuning/LoRA, evaluation, serving (vLLM/SGLang), MLOps, hardware |
| making-fabric-clothing-furniture-laundering | 0.1.0 | crafts | 5 | Fibre properties, yarn & spinning, weave structures, knit structures, nonwovens & felt, dye classes & colourfastness, drape & hand, grain & bias, pattern drafting & ease, cutting & layout, seams, stitches & finishes, construction order, fitting, needles & thread, hand sewing, wood movement & moisture content, joinery, adhesives & fasteners, oil vs film finishes, upholstery, seating geometry, surfactants & enzymes, fibre-specific care, stain removal by class, drying & storage, mending & moths |
| manufacturing-mechanical-engineering-for-software-devs | 0.1.0 | manufacturing | 5 | What mechanical engineers actually do, stress, strain & deflection, failure theories & safety factors, fatigue, materials selection, bearings, fasteners, springs & gears, mechanisms & kinematics, tolerances & GD&T, the process families, casting & forming, machining, joining, additive manufacturing, injection moulding & tooling cost, sheet metal, surface treatment, design for manufacture & assembly, metrology & quality, scale economics, CAD/CAE, PLM as version control for atoms, physical supply chain, new product introduction, what transfers to software & what doesn't |
| maritime-engineering-and-building-ships | 0.1.0 | maritime | 6 | The design spiral, buoyancy & hydrostatics, metacentric height & righting arms, free surface effect, damaged stability, hull form, frictional & wave-making resistance, propellers & cavitation, seakeeping, manoeuvring & course stability, longitudinal strength, hogging & sagging, corrosion & cathodic protection, machinery, ship systems, ship types, the shipyard, block build, welding & distortion control, launch, outfitting & trials, naval vessels, class, flag & IMO, SOLAS & MARPOL, small craft, drydock & recycling, why ships are lost |
| math-science-programming | 0.1.0 | scientific-computing | 5 | Floating point, conditioning & stability, BLAS/LAPACK, MATLAB/NumPy/Julia/R/Fortran, symbolic computation, linear algebra, ODEs/PDEs, optimization, statistics, GPU & parallelism, verification & reproducibility |
| media-engineering | 0.1.0 | media | 5 | Digital media fundamentals, containers & muxing, audio/video codecs, DAWs & plugin formats, colour & timecode, LUFS loudness, transcoding & ABR packaging, HLS/DASH/CMAF/WebRTC/MoQ, DRM, captions, podcast infra & dynamic ad insertion, rights identifiers, AI generation & licensing |
| medicine-and-pharmacology-fundamentals | 0.1.0 | health | 6 | How to read the field, homeostasis, drug targets, pathophysiology, clinical reasoning & diagnostic error, sensitivity, specificity & predictive values, pharmacokinetics & half-life, pharmacodynamics & receptor theory, dose-response & the therapeutic window, CYP450 interactions, inter-individual variability, adverse effects, cardiovascular agents, anti-infectives & resistance pressure, analgesia & opioids, neuro & psychiatric agents, endocrine & metabolic therapy, biologics, oncology, evidence-based medicine, surrogate endpoints & publication bias, drug development & regulation, patient safety, screening & overdiagnosis, clinical ethics |
| medicine-design-software-development | 0.1.0 | life-sciences | 6 | The discovery pipeline & attrition, targets & modalities, what makes a molecule a drug, SMILES/InChI/fingerprints & graphs, cheminformatics toolkits, data sources & quality, scaffold/temporal splits & leakage, protein structure, structure prediction & confidence scores, docking, molecular dynamics & force fields, free energy methods, QSAR, ADMET & applicability domain, generative models, active learning & the DMTA loop, benchmarks, prospective validation, pipeline engineering, compute, reproducibility, GxP & computer system validation, software as a medical device |
| microarchitecture-and-memory-systems | 0.1.0 | hardware | 6 | Architecture vs microarchitecture, pipelining & hazards, out-of-order execution, register renaming & the ROB, branch prediction & misprediction cost, SIMD, cache associativity & replacement, MESI coherence, memory consistency & reordering, TLBs & page-table walks, prefetching, GPU warps, occupancy & divergence, memory coalescing, NPUs & systolic arrays, FP8 & block-scaled formats, DRAM banks, timings & refresh, memory controllers, CXL & HBM, DVFS, speculative execution attacks & Rowhammer, ISA design, simulation, performance counters, roofline, specialization |
| military-science-and-national-defence | 0.1.0 | defence | 6 | What military science is, Clausewitz — trinity, friction & the culminating point, Sun Tzu & other traditions, Mahan, Corbett, Douhet & Warden, the levels of war, principles & their limits, manoeuvre vs attrition & the OODA loop, deterrence & credibility, nuclear strategy & second-strike, escalation ladders, alliances & burden-sharing, grand strategy, force structure & readiness, logistics & sustainment, doctrine & institutional learning, the intelligence cycle, command and control, procurement cost growth, unmanned systems, cyber & space, information operations, irregular warfare, total defence & resilience, civil-military relations, the law of armed conflict |
| mobile-development | 0.1.0 | frontend | 5 | React Native New Architecture, native iOS/Android, mobile UI/UX & patterns, Azure hosting/Intune/CI-CD, mobile security & MFA |
| music-theory-fundamentals | 0.1.0 | arts | 5 | Acoustic fact vs perceptual finding vs stylistic convention, the harmonic series, consonance & critical bands, tuning & temperament, intervals & notation, scales & modes, meter & syncopation, timbre, chords & voicing, functional harmony, cadence & phrase, modulation & mixture, counterpoint, form, Schenkerian & set-theoretic analysis, jazz harmony, popular music, non-Western systems, meaning |
| nanotechnology | 0.1.0 | emerging-tech | 5 | Surface-to-volume & which forces dominate, quantum confinement & tunnelling, lithography & EUV, self-assembly, what a 2nm node actually means, FinFET→GAA, electron microscopy & scanning probe, carbon & 2D materials, DNA origami, nanomedicine, DFT & ML interatomic potentials, nanoparticle safety |
| negotiation-and-conflict-resolution | 0.1.0 | communication | 6 | Two framings, distributive vs integrative bargaining, BATNA, reservation value & ZOPA, interests vs positions, preparation, first offers & anchoring, concession patterns, creating value through trades, the negotiator's dilemma, closing & commitment, biases & the fixed-pie assumption, emotion, fairness norms & standards, trust & reputation, hard tactics & responses, multiparty negotiation & coalitions, agents, teams & mandate, culture, power asymmetry, written & remote negotiation, conflict analysis & escalation, mediation, the ADR spectrum, facilitation & dialogue, workplace conflict, reconciliation, ethics |
| network-engineering | 0.1.0 | cloud-infrastructure | 2 | Network fundamentals, modern stack (eBPF, Cilium, AKS) |
| newtonian-mechanics | 0.1.0 | physics | 5 | Kinematics, Newton's laws & the misconceptions they generate, free-body diagrams, friction & drag models, work-energy & why conservation runs deeper, momentum & collisions, rotation & the inertia tensor, gyroscopes, resonance, orbits, Coriolis frames, Lagrangian & Hamiltonian, chaos, symplectic integration |
| nuclear-physics | 0.1.0 | physics | 5 | Nuclear structure & the binding energy curve, decay modes & kinetics, cross sections & resonances, dose quantities, fission physics, criticality & moderation, delayed neutrons, reactivity feedback, reactor types, fuel cycle & waste, defence in depth & decay heat, fusion & the Lawson criterion, magnetic & inertial confinement, detection |
| okta-api-reference | 0.1.0 | cloud-infrastructure | 3 | Okta core Management API & Python SDK, Identity Governance (OIG) API surface, MCP server landscape for Okta core and IGA automation |
| okta-workflows | 0.1.0 | cloud-infrastructure | 9 | Okta Workflows field guide for identity source-of-truth → Okta sync: branching, loops, Tables, hooks/streaming, Okta & Entra connectors, execution limits, error handling, flopack deployment — quirks, caps & verified workarounds |
| organic-chemistry-and-plastics-engineering | 0.1.0 | chemistry | 6 | Why carbon, bonding & hybridization, functional groups, chirality & enantiomers, pKa reasoning, arrow pushing & mechanisms, reaction classes, aromaticity, kinetic vs thermodynamic control, NMR/IR/MS characterization, retrosynthesis, green chemistry, what makes a polymer, polymerization routes, molecular weight distributions, Tg, crystallinity & morphology, viscoelasticity & creep, commodity plastics, engineering polymers, plasticizers & flame retardants, elastomers & composites, extrusion & injection moulding, environmental stress cracking, recycling honestly, bioplastics honestly, food contact & migration |
| os-development-kernel-shell | 0.1.0 | systems-programming | 5 | Kernel architecture, kernel C/Rust, concurrency, syscalls/ABI, eBPF, boot & init, containers, debugging/tracing, hardening, shell semantics, defensive scripting |
| package-manager-development | 0.1.0 | systems-programming | 5 | Versioning, manifests, resolvers (PubGrub/SAT/MVS), lockfiles, registries, install layouts, publishing/OIDC/Sigstore, supply chain, workspaces, ecosystem comparison |
| pedagogy-and-the-study-of-learning | 0.2.0 | education | 5 | The reliability gradient, memory architecture & working memory limits, cognitive load theory, spacing, retrieval practice & interleaving, schemas & expertise, motivation, metacognition & the illusion of fluency, explicit instruction vs discovery, worked examples & expertise reversal, explaining & modelling, questioning, feedback, assessment, phonics & reading instruction, mathematics instruction, curriculum sequencing, classroom routines, differentiation, higher education, adult learning, edtech, effect sizes & meta-analysis limits, zombie ideas, teacher expertise |
| penetration-testing | 0.1.0 | security | 4 | Authorization & law (CFAA, RoE, bug bounty), scoping, methodology (PTES/WSTG/NIST 800-115/ATT&CK), recon, web/network/AD/cloud/API/mobile/wireless/OT testing, social engineering, red/purple teaming, AI-system testing, reporting, disclosure & certs |
| political-science-human-systems-governance | 0.1.0 | social-sciences | 6 | What the field can and cannot establish, power, authority & legitimacy, the state, theory traditions, collective action & free riding, the commons & Ostrom's correction, Arrow & Gibbard-Satterthwaite, voting systems, constitutional design, proportional vs majoritarian effects, presidential vs parliamentary, federalism, judicial review, bureaucracy & principal-agent problems, parties, voter behaviour, polling & measurement error, polarization, democratization & backsliding, state capacity, corruption, IR theory, conflict & cooperation, the policy process, the field's replication problems |
| power-engineering | 0.1.0 | energy | 5 | Real vs reactive power, three-phase, per-unit, frequency as the balance signal, generation, transmission & distribution, power flow & state estimation, fault analysis, protection & relaying, SCADA/EMS/DMS, DNP3 & IEC 61850, grid-forming inverters & the inertia problem, storage, markets, OT security, datacenter power |
| programming-language-development | 0.1.0 | systems-programming | 5 | Language design, parsing, type systems, IRs (SSA/CPS/MLIR), optimization, backends (LLVM/Cranelift/Wasm), runtimes & GC, interpreters/JITs, diagnostics, IDE support, evolution |
| psychology-sociology-cultural-sciences | 0.1.0 | social-sciences | 5 | The epistemic situation after replication, the reliability gradient, how to read a claim, perception & attention, memory & eyewitness reliability, conditioning, reasoning & which biases replicated, emotion, development, trait models, motivation, social psychology & what survived scrutiny, clinical outcome evidence, intelligence, neurodiversity, sociological theory, stratification, networks, institutions, deviance, secularization, ethnography, the WEIRD problem |
| quality-engineering | 0.2.0 | engineering-process | 3 | Python testing, test strategy, debugging & observability |
| quantum-computing | 0.1.0 | emerging-tech | 5 | Foundations, capabilities & limits, algorithm canon, NISQ noise, error correction, hardware modalities, Qiskit/Cirq/PennyLane/CUDA-Q, resource estimation, advantage claims, PQC migration |
| quantum-cryptography-and-quantum-internet | 0.1.0 | emerging-tech | 6 | Why QKD and post-quantum cryptography are different problems, qubits & measurement, no-cloning, entanglement & Bell inequalities, channel loss, BB84, entanglement-based QKD, continuous-variable QKD, sifting, error correction & privacy amplification, what unconditional security actually claims, detector blinding & side-channel attacks, device-independent & MDI-QKD, the trusted-node problem, quantum repeaters, quantum memory, entanglement swapping, satellite QKD, the quantum internet roadmap, the official agency position, QRNG, the quantum computing threat, choosing |
| radio-technology-for-software-devs | 0.1.0 | wireless | 6 | Why wireless breaks software intuitions, spectrum & bands, the link budget, range/rate/power, antennas & polarization, multipath & fading, noise floor, modulation, Shannon's limit, spread spectrum, OFDM, coding & retransmission, multiple access, SDR & IQ sampling, DSP essentials, Wi-Fi generations, BLE throughput reality, LPWAN & cellular IoT, Thread & Matter, GNSS, regulatory limits, RF security, debugging RF from software |
| refrigeration-ac-climate-control-food-water | 0.1.0 | building-systems | 5 | Vapour-compression cycle in practice, compressors & metering devices, refrigerant properties, safety classes & GWP, charge, evacuation & leaks, superheat & subcooling diagnosis, absorption/thermoelectric/evaporative, load calculation, duct sizing & static pressure, humidity & sensible vs latent, ventilation & IAQ, heat pumps & defrost, controls, envelope, spoilage mechanisms, the chain as a system, temperature limits & the danger zone, chilling & freezing rate, controlled atmosphere, transport refrigeration, data loggers & mean kinetic temperature, pharma cold chain, drying/curing/fermentation & water activity, water storage & treatment |
| reporting-and-dashboards | 0.1.0 | data-engineering | 5 | Analytics architecture, facts/dimensions/grain, fan-out & the chasm trap, additivity, why distinct counts don't decompose, metric definition drift, the semantic layer, time zones & fiscal calendars, late-arriving data, query performance, caching & staleness, dashboard design, chart selection, alerting, row-level security, embedded analytics, testing |
| resource-extraction-mining-and-oil | 0.1.0 | resources | 6 | Grade & tonnage, ore as an economic category, how deposits form, exploration, resources vs reserves & reporting codes, open pit design & stripping ratio, underground methods, drilling & blasting, comminution energy, flotation & separation, pyro- and hydrometallurgy, gold & cyanidation, tailings dam failure modes, acid mine drainage, petroleum geology, seismic exploration, mud systems & casing, well control & blowouts, hydraulic fracturing, decline curves, offshore, refining, coal, cost curves, safety, closure & legacy liabilities, social licence & artisanal mining |
| roads-bridges-and-public-infrastructure | 0.1.0 | construction | 6 | Infrastructure as a system, geometric design, sight distance & design speed, pavement & the fourth-power law, earthworks, geotechnics & drainage, traffic capacity & level of service, intersections, interchanges & roundabouts, the Safe System approach & survivable impact speeds, construction & work zones, bridge types & structural logic, loads & load rating, bearings, joints & details, scour, fatigue & fracture-critical members, vessel collision, inspection & condition rating, water supply & lead service lines, wastewater & combined sewer overflows, transit, ports, rail & airports, utility coordination, procurement, optimism bias & reference-class forecasting, asset management, fuel taxes, tolling & road pricing, environmental review, climate resilience, induced demand, the distributional legacy |
| robotics-software | 0.1.0 | robotics | 5 | Robot stack, ROS 2 & DDS, perception & sensor fusion, state estimation & SLAM, motion planning, PID→MPC & whole-body control, manipulation, RL/imitation/VLA models, sim-to-real, real-time & safety, ISO 10218:2025, DO-178C |
| rocket-science | 0.1.0 | aerospace | 5 | Rocket equation & staging, nozzle thermodynamics & isentropic flow, combustion chamber & c*, turbomachinery & engine cycles, regenerative cooling, propellants, orbital mechanics & patched conics, ascent trajectory, aero loads, tank structures, guidance & TVC, reentry heating, failure physics |
| security-first-dev | 0.1.0 | security | 3 | Security-First Scrum, codebase modernization, cybersecurity implementation |
| security-principles | 0.2.0 | security | 4 | Cybersecurity principles, threat modeling, AI-era security, AI safety |
| semiconductors-and-chip-manufacturing | 0.1.0 | electronics | 6 | The abstraction stack, carriers & doping, junctions & contacts, the MOSFET, what Dennard scaling ending actually meant, FinFET & gate-all-around, interconnect delay, memory cells, sand to wafer, cleanroom contamination control, immersion & EUV lithography, multiple patterning, CVD/ALD/PVD, etch selectivity, implant & anneal, CMP, process integration, yield models & defect density, metrology, wafer sort & burn-in, 2.5D/3D & chiplets, PCB fabrication, reflow & solder defects, reliability acceleration models, RTL to GDSII, mask set economics, supply chain concentration |
| signal-processing | 0.1.0 | scientific-computing | 5 | Sampling & aliasing, quantization, FFT & windowing traps, FIR/IIR filter design, convolution, multirate, adaptive filtering, spectral analysis, audio & speech, RF/SDR, images & video, fixed-point & real-time, classical vs. learned |
| smart-tv-app-development | 0.1.0 | frontend | 4 | Roku/Tizen/webOS/Android TV/Fire OS/tvOS, 10-foot UI, focus & remote input, HLS/DASH playback, DRM, constrained-device performance, deep linking, CTV ads, certification |
| social-media-engineering | 0.1.0 | social | 5 | Platform APIs & pricing shocks, ActivityPub & AT Protocol, feed/timeline fan-out, social graphs, ranking, notifications, moderation at scale, spam & abuse, DSA/OSA/age assurance, media handling, experimentation, privacy & deletion, developer presence |
| software-architecture | 0.2.0 | engineering-process | 3 | Production architecture, architecture patterns, software design |
| space-exploration | 0.2.0 | aerospace | 5 | Mission architecture & the mass cascade, trajectory design, power & thermal, link budgets & light-time, deep space navigation & autonomy, attitude control & electric propulsion, EDL & surface ops, human physiology limits, ECLSS & ISRU, radiation shielding, instruments, planetary protection, margins |
| speaking-influence-and-community | 0.1.0 | communication | 6 | What the field actually knows, speech anxiety interventions, audience & purpose, structure, openings & closings, language for the ear, delivery, visual aids & the slide evidence, Q&A & hostility, formats, deliberate practice, listening, rapport & trust, difficult conversations, negotiation & BATNA, feedback, conflict, what actually persuades & which classic findings replicated, the ethics of influence, group size & norms, building a community, facilitation, organizing & mobilizing, volunteer burnout, community conflict & moderation, communication difference |
| survival-skills | 0.1.0 | survival | 6 | What actually kills people, survival psychology & panic, priority ordering, thermoregulation & shelter, hypothermia timelines, water & treatment, fire, why food is last, navigation when lost, signalling & what SAR looks for, field medical priorities, heat illness, animals in proportion, cold, desert, tropical, maritime & cold-water shock, urban disaster, preventive planning & trip plans, kit that earns its weight, vehicle & home, practising, myths that kill |
| theory-of-computation | 0.1.0 | computer-science | 5 | Automata & the Chomsky hierarchy, regex & ReDoS, parsing & grammar classes, halting & Rice's theorem, complexity classes, NP-hardness escape hatches, SAT/SMT, fine-grained complexity, space & streaming, FLP/CAP, Curry–Howard, randomization |
| thermodynamics-fluid-mechanics | 0.1.0 | physics | 6 | Systems & properties, zeroth & first laws, second law & entropy, Maxwell relations, equations of state & compressibility, phase behaviour & quality, Rankine/Brayton/Otto/Diesel cycles, refrigeration & COP, exergy & second-law efficiency, combustion & adiabatic flame temperature, psychrometrics, viscosity, fluid statics & buoyancy, the control volume, Bernoulli & the lift myth, Navier-Stokes, boundary layers & separation, Buckingham Pi, friction factors & the Moody chart, drag & lift coefficients, turbulence, choking & shocks, turbomachinery, conduction & fins, Nusselt correlations, radiation & view factors, LMTD & effectiveness-NTU, boiling, CFD practice |
| trading-mechanics | 0.1.0 | finance | 5 | What the retail outcome literature shows, order books & price formation, order types & slippage, asset classes, options/futures & the Greeks, technical analysis assessed honestly, factor approaches after costs, swing & day trading constraints, real vs apparent arbitrage, forex leverage & carry, AMMs/impermanent loss/MEV, position sizing & ruin, backtesting pitfalls, psychology & harm — mechanics, not advice |
| trip-planning-and-travel-strategies | 0.2.0 | travel | 6 | Trip type & purpose, choosing a destination, constraints-first planning, seasonality, budgeting, how airfare pricing actually works, fare buckets & advance purchase, flight routing & minimum connection times, points & miles honestly, accommodation, ground transport, booking order & optionality, passport validity & visas, travel insurance exclusions, health, safety in proportion, money abroad & fees, itinerary pacing, packing, jet lag, eSIMs & offline navigation, language & culture, food & water, group travel, long-term travel, handling disruption & passenger rights |
| ui-ux-design-principles | 0.1.0 | frontend | 5 | Perception & cognition, heuristics, IA & navigation, interaction per form factor, layout, visual design, design tokens, HIG/Material/Fluent, WCAG 2.2/EAA/APCA, UX writing, research, dark patterns, AI-era UI |
| vibey-bootstrap | 0.3.0 | cloud-infrastructure | 4 | The vibey-bootstrap library (v4.0.0, formerly azure-bootstrap): 4-phase bootstrap, v2 primitives, ten logging transports, subpackages, v3 DB/email/HTTP/AKS/governance/scaffold, TypeScript integration |
| video-game-development | 0.1.0 | game-development | 5 | Engines, game loop, ECS, rendering, physics, animation, audio, gameplay AI, netcode (rollback/prediction), pipelines, frame budgets, game feel, shipping, production & business |
| vr-ar-development | 0.1.0 | xr | 5 | Motion-to-photon latency, cybersickness, vergence-accommodation conflict, presence, displays & optics, inside-out tracking, stereo rendering & reprojection, foveated rendering, hand tracking & locomotion, AR planes/meshing/anchors, OpenXR & WebXR, spatial audio, comfort & accessibility, 3D UX, frame budgeting |
| weather-science | 0.2.0 | earth-science | 5 | Atmospheric structure, the energy budget, lapse rates & CAPE, moisture & cloud formation, geostrophic balance, thermal wind & vorticity, general circulation & jets, fronts & baroclinic instability, supercells & tornadoes, tropical cyclones, boundary layer, observation networks, NWP & data assimilation, ensembles, verification, predictability limits, ML forecasting |
| web-browser-development | 0.1.0 | systems-programming | 5 | Engine landscape, process model & sandboxing, networking, HTML/DOM, CSS, layout/paint/compositing, JS integration, security model, privacy, extensions, standards & interop |
| web-scraping | 0.1.0 | data-engineering | 5 | CFAA & the hiQ line, contract/ToS exposure, DMCA §1201, copyright & GDPR, EU AI Act, robots.txt & the crawl-permission layer, tool ladder (requests/curl_cffi/Scrapy/Playwright), parsing, bot detection, scale & data quality, AI/RAG corpora, running a site |
| wellbeing-purpose-and-drive | 0.1.0 | social-sciences | 6 | Hedonic & eudaimonic traditions, measurement problems, adaptation & the set point, what the money research shows, the replication problem, what actually holds up, relationships as the strongest correlate, sleep, movement & the physical substrate, time & attention, self-determination theory, intrinsic motivation & reward undermining, goal-setting evidence, habits & realistic formation times, willpower & the ego-depletion collapse, flow, procrastination as emotion regulation, how meaning & happiness come apart, sources of meaning, work, vocation & calling, post-traumatic growth honestly, finitude, intervention effect sizes, burnout's structural causes, self-compassion, the limits, the industry critique |
| wireless-technologies-and-rf-engineering | 0.1.0 | wireless | 6 | Why wireless is hard, propagation & the link budget, modulation & multiple access, antenna gain, pattern & matching, spectrum & duty-cycle limits, Wi-Fi generations, channel planning & roaming, Bluetooth profiles, BLE GATT, advertising & connection intervals, NFC & RFID, Thread, Zigbee & Matter, LoRa & LPWAN, LTE-M & NB-IoT, UWB ranging, choosing a radio, antenna integration & ground planes, regulatory & carrier certification, low-power duty-cycle arithmetic, provisioning & onboarding, RF debugging, wireless security, coexistence, positioning & sensing |
| working-with-wood-and-metal | 0.1.0 | crafts | 5 | Wood vs metal compared, shop safety, reading wood — grain, figure & moisture, stock preparation, layout & marking, hand tools, sharpening, machines, the table saw & kickback, joinery technique, glue-ups & clamping, wood finishing, shop alloys, speeds, feeds & workholding, marking out, cutting metal, drilling & tapping, lathe & mill work, welding processes, brazing & soldering, forming & forging, heat treatment, metal finishing, fasteners & fits, calipers & micrometers, dust & welding fume control |
| writing-craft | 0.1.0 | content | 5 | White papers, prose mechanics, technical prose, narrative, legal briefs |
Browse every skill's full text on the Skills reference.
How it works
.claude-plugin/marketplace.json Marketplace manifest — the entry point Claude Code reads
plugins/<plugin>/.claude-plugin/plugin.json Plugin manifest
plugins/<plugin>/README.md Plugin overview + skill list
plugins/<plugin>/skills/<skill>/SKILL.md One skill: YAML frontmatter (name, trigger) + the reference
src/vibey_skills/ Python package + `vibey-skills` CLI (stdlib only)
tools/validate_manifests.py Manifest and skill-frontmatter validator
tools/check_links.py Hermetic link checker (README is also the PyPI long description)
CI validates every manifest and frontmatter, checks that the built wheel carries every
SKILL.md, smoke-tests vibey-skills install --all from the wheel, and builds the docs
site with mkdocs build --strict so a dead link on any of the 71 generated pages fails
the build.
Docs & links
- Documentation site — Installation · Usage · Skills reference (one page per plugin and per skill)
- PyPI · Releases · Issues
- CONTRIBUTING.md · SECURITY.md · CODE_OF_CONDUCT.md · CLAUDE.md (conventions and the
SKILL.mdformat) - Claude Code docs: Plugins · Plugin marketplaces · Agent Skills
Related projects
Part of the same open-source family — MIT, on PyPI:
- claudeloop · codexloop · cursorloop · agyloop — autonomous coding-session runners with the same contract, different vendor
- vibey — six-phase queue conductor over the loop runners
- vibey-bootstrap — the Azure Functions cross-cutting layer the
vibey-bootstrapplugin documents (formerlyazure-bootstrap) - homebrew-tap —
brew tap adammatthewsteinberger/tap - clippy-pet — the fun one
Contributing
Nearly every contribution is Markdown (skill content) or JSON (manifests). To add or
change a plugin: edit under plugins/<name>/, bump version in its plugin.json,
mirror version / description / category into marketplace.json, update the table
above if the skill count or summary changed, then:
python3 tools/validate_manifests.py
python3 tools/check_links.py
pip install -e ".[docs]" && mkdocs build --strict
Branch from develop; PRs need green CI. Full workflow and the SKILL.md format:
CONTRIBUTING.md
and CLAUDE.md.
License & attribution
MIT © 2026 The Vizius Group and Adam Matthew Steinberger. Contributions are accepted under the same license.
vibey-skills was originally developed as TheViziusGroup/vibe-engineering-skills by Adam
Matthew Steinberger while at The Vizius Group, and is republished here with the permission of
The Vizius Group — see NOTICE.md.
Built by Adam Matthew Steinberger · more open source
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fa919f340cf784f9cc295fa4dbf0e93382331dc8764b7d6fb34884107578c3bd
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Provenance
The following attestation bundles were made for vibey_skills-2.15.0-py3-none-any.whl:
Publisher:
release.yml on adammatthewsteinberger/vibey-skills
-
Statement:
-
Statement type:
https://in-toto.io/Statement/v1 -
Predicate type:
https://docs.pypi.org/attestations/publish/v1 -
Subject name:
vibey_skills-2.15.0-py3-none-any.whl -
Subject digest:
2ae0bdb70718d33344a06e60707de7a545b2362c79d6796d4c4142d7b17771c7 - Sigstore transparency entry: 2553232259
- Sigstore integration time:
-
Permalink:
adammatthewsteinberger/vibey-skills@4b632dc90d5adf133e1e52414483f8abb686b53d -
Branch / Tag:
refs/heads/main - Owner: https://github.com/adammatthewsteinberger
-
Access:
public
-
Token Issuer:
https://token.actions.githubusercontent.com -
Runner Environment:
github-hosted -
Publication workflow:
release.yml@4b632dc90d5adf133e1e52414483f8abb686b53d -
Trigger Event:
push
-
Statement type: