django-state-machines
Status is not an enum scattered across your tables. It is data: a shared vocabulary, a versioned graph of allowed moves, and an append-only history of everything that happened — with the version pinned on each record, so publishing a new graph never migrates or invalidates a single existing row.
risk = Risk.objects.create(title="Data retention") # -> status_key "draft", pinned to v1
risk.transition("risk.assess", actor=request.user) # -> "assessed", history row written
risk.available_actions(actor=request.user) # -> ["risk.mitigate", "risk.reject"]
Why
Most Django state-machine libraries put the graph in Python: transitions are decorated methods, and changing the rules means a deploy. That works right up to the point where the rules belong to the business rather than to the code — where compliance wants to add an approval step, where two tenants need different flows, and where an auditor asks which rules were in force when a record moved eighteen months ago.
This app answers those by making the graph a row rather than a decorator:
- A vocabulary you can reference from anywhere.
StatusDefinitiondefines the valid status values for an(entity_type, status_field)pair. Records store astatus_keysoft reference, so a status travels across databases and services without a join. - Versions that are immutable once published. A
StateMachineVersiondeclares which statuses are states and which transitions are allowed. Every status-bearing row stores the version it was created under. Publishing v2 leaves every v1 record validating against v1, until you explicitly move it. - Guarded transitions. Each edge carries the
action_keythat triggers it, an optionalguard, arequired_permission, and arequires_approvalflag. - One action catalog. The verb that drives a transition and the action you record
in your audit log come from the same
ActionTypetable, defined once rather than twice. - Side effects wired as data. Any app registers functions under a unique key; hook rows in the version say when they run — before or after a specific transition, any transition, entering a state, or leaving a state.
StateMachineVersion.lifecycle (draft | published | archived) is the one deliberate enum
left in the design: a state machine cannot govern its own publication without infinite
recursion.
Install
uv add vinta-django-state-machines
INSTALLED_APPS = [
"django.contrib.contenttypes",
"vinta_state_machines",
...,
]
python manage.py migrate
Declaring a status-bearing model
A governed status is two concrete fields: the soft reference to the catalog, and the pin to the version whose rules apply to this row.
from django.db import models
from vinta_state_machines.fields import (
StateMachineMixin,
StateMachineVersionField,
StatusKeyField,
)
class Risk(StateMachineMixin, models.Model):
title = models.CharField(max_length=200)
amount = models.IntegerField(default=0)
status_key = StatusKeyField(machine="risk.status")
status_machine_version = StateMachineVersionField()
Both are ordinary fields, so migrations, select_related and type checking behave exactly
as they would on a hand-written pair. StateMachineMixin is optional sugar; every method
it adds is also a plain function in vinta_state_machines.engine that takes the instance,
which is what you want for models you do not own.
Two statuses on one model? Declare the pair twice. The companion field name is derived
from the status field (status_key → status_machine_version), or named explicitly:
class Roadmap(StateMachineMixin, models.Model):
status_key = StatusKeyField(machine="roadmap.status")
status_machine_version = StateMachineVersionField()
engagement_status_key = StatusKeyField(
machine="roadmap.engagement_status",
version_field="engagement_machine_version",
)
engagement_machine_version = StateMachineVersionField()
A system check flags a status field whose companion is missing, is not a foreign key, or points at the wrong model — before it can fail at runtime.
Defining a machine
The catalog is ordinary data, so you can build it in the admin, in a data migration, or
from a JSON file. define_machine is the shortest path:
from vinta_state_machines.services import define_machine, publish_version
version = define_machine(
{
"key": "risk.status",
"entity_type": "risk",
"status_field": "status",
"name": "Risk status",
"version": "1",
"states": [
{"key": "draft", "name": "Draft", "is_initial": True, "x": 0, "y": 0},
{"key": "assessed", "name": "Assessed", "x": 200, "y": 0},
{"key": "mitigated", "name": "Mitigated", "is_terminal": True, "x": 400, "y": -80},
{"key": "rejected", "name": "Rejected", "is_terminal": True, "x": 400, "y": 80},
],
"transitions": [
{"name": "create", "from": None, "to": "draft", "action": "risk.create"},
{"name": "assess", "from": "draft", "to": "assessed", "action": "risk.assess"},
{"name": "comment", "from": "assessed", "to": "assessed", "action": "risk.comment"},
{
"name": "mitigate",
"from": "assessed",
"to": "mitigated",
"action": "risk.mitigate",
"guard": "obj.amount <= 1000",
},
{
"name": "reject",
"from": "assessed",
"to": "rejected",
"action": "risk.reject",
"required_permission": "risks.reject_risk",
"requires_approval": True,
},
],
}
)
publish_version(version) # validates the graph, freezes it, makes it the default
A from of None is the creation edge: the transition that takes a brand new record
into an initial state. comment is a self transition — a legal move that leaves a
state and arrives back at it, appending history without changing the status.
Each state carries x and y integers, so a version doubles as the layout of its own
diagram. The canvas positions live with the graph and travel through clone, export and
import along with everything else, which is what lets a visual editor round-trip a version
without a second store to keep in sync.
The same JSON works from the command line:
python manage.py import_state_machine risk.json --publish
python manage.py export_state_machine risk.status --label 1 --output risk.json
Moving records
from vinta_state_machines.engine import available_transitions, can_transition, transition
A new record pins the machine's default_version and starts on its initial state, so
Risk.objects.create(title=...) already lands somewhere valid.
transition(risk, "risk.assess", actor=request.user, comment="Reviewed by security")
That single call, inside one transaction:
- resolves the pinned version and refuses to run under a draft or archived one,
- collects the edges that
actioncould mean from the current status, - takes the first whose
required_permissionandguardboth hold, then checksrequires_approvalon it, - runs the
beforeside effects, - writes the new status and pins the version if it was not pinned,
- appends a
StatusTransitionrow, - runs the
afterside effects.
Anything that fails rolls the whole thing back. Failures raise a subclass of
StateMachineError — which is itself a ValidationError, so transition problems surface
naturally through forms and serializers:
| Exception | Raised when |
|---|---|
TransitionNotAllowed |
the version declares no such edge, or the state is terminal |
GuardFailed |
the edge exists but its guard did not hold |
PermissionDenied |
the actor lacks required_permission |
ApprovalRequired |
the edge is flagged requires_approval and none was passed |
NoStateMachineVersion |
nothing to resolve: no pin and no default version |
InvalidVersionState |
the pinned version is not published |
UnknownStatus |
the record's current status is not a state of its version |
For rendering a UI, ask for the blocked edges too and show why each one is unavailable:
for option in available_transitions(risk, actor=request.user, include_blocked=True):
render(option.name, enabled=option.allowed, tooltip=option.reason)
Useful keyword arguments to transition():
| Argument | Effect |
|---|---|
approval=... |
satisfies requires_approval; recorded in the history row's metadata |
transition_name=... |
take exactly this edge instead of resolving by order |
metadata={...} |
free-form data stored on the history row and passed to side effects |
enforce_permissions=False |
for system-driven moves with no acting user |
allow_unpublished=True |
exercise a draft while authoring it |
save=False |
apply the change in memory and let the caller save |
record_history=False |
skip the StatusTransition row |
Named edges, self transitions and parallel edges
Every transition carries a name, unique among the edges leaving the same state. The name
is what identifies an edge, because (from, to, action) no longer can:
- a state may transition to itself, and
- one pair of states may be joined by as many edges as the flow needs, including several that share an action.
When an action maps to several edges, the engine walks them in order and takes the first
whose permission and guard both hold. That is how you say "approve, but which path
depends on the amount" without inventing two verbs for one business action:
(
{
"name": "approve_large",
"from": "review",
"to": "approved",
"action": "invoice.approve",
"guard": "obj.total > 1000",
"required_permission": "invoices.approve_large",
"requires_approval": True,
"order": 0,
},
)
({"name": "approve", "from": "review", "to": "approved", "action": "invoice.approve", "order": 1},)
If no candidate is viable, the error comes from the first one, so the message still points at a specific edge rather than shrugging. To bypass resolution order and demand one exact edge:
transition(invoice, "invoice.approve", transition_name="approve_large", approval=sign_off)
available_transitions() lists every edge separately, each with its own .name, so a UI
can render two buttons for the same action with different labels and tooltips. And because
two history rows for one action would otherwise be indistinguishable, StatusTransition
records the exact transition that ran, not just the action that named it.
A self transition is an ordinary move: guards, permissions, side effects and a history row all apply, the status simply ends up where it started. Terminal states remain terminal — looping back to yourself still counts as an outgoing edge, and validation says so.
Guards
A guard is either a safe expression or a registered function.
Expressions are evaluated against a restricted subset of Python — no imports, no private
names, no method calls, no statements — with obj, user, action, from_status,
to_status and metadata in scope:
obj.amount <= 1000 and obj.owner_id is not None
Guards never invoke arbitrary methods, because obj.delete reads exactly like an
attribute. Opt a no-argument method in when you want it evaluated like a property:
from vinta_state_machines.guards import guard_callable
class Risk(models.Model):
@guard_callable
def is_large(self):
return self.amount > 1000
For anything with real logic, register a named guard and reference it as "@key":
from vinta_state_machines.guards import register_guard
@register_guard("risk.within_budget")
def within_budget(obj, user, **context):
return obj.amount <= obj.project.remaining_budget
Set STATE_MACHINES = {"ALLOW_GUARD_EXPRESSIONS": False} to require the named form
everywhere. Either way, a broken guard is caught by validate_version at authoring time
rather than the first time a record tries to move.
Side effects
Register a function under a unique key from any app — put them in side_effects.py and
they are imported automatically:
# risks/side_effects.py
from vinta_state_machines.side_effects import AbortTransition, register_side_effect
@register_side_effect("risk.notify_owner")
def notify_owner(context):
send_mail(
to=context.instance.owner.email,
subject=f"{context.instance} is now {context.to_status}",
template=context.params["template"],
)
@register_side_effect("risk.require_evidence")
def require_evidence(context):
if not context.instance.evidence.exists():
raise AbortTransition("Attach evidence before assessing this risk.")
Then wire them from the version, which is what makes them travel with the graph rather than with the code:
StateMachineHook.objects.create(
state_machine_version=version,
handler_key="risk.notify_owner",
timing="after", # before | after
event="enter_state", # transition | any_transition | enter_state | leave_state
state=version.states.get(status__key="mitigated"),
on_commit=True, # wait for the surrounding transaction to commit
params={"template": "risk_mitigated", "cc": ["compliance@example.com"]},
)
params is a JSON parameter stored on the relationship itself, so one registered
function can be wired to several transitions and behave differently on each — and the
parameters travel with the version through clone, publish, export and import. The handler
reads it as context.params. In a definition dict it is just another key:
"hooks": [
{
"handler": "risk.notify_owner",
"transition": "mitigate",
"timing": "after",
"on_commit": True,
"params": {"template": "risk_mitigated"},
},
]
Do not confuse it with metadata: params is authoring-time configuration attached to the
binding, while metadata is per-move data supplied by whoever called transition(). A
handler usually reads both.
event picks what the hook is bound to:
event |
Fires for | Names |
|---|---|---|
transition |
one specific edge | transition, by name — plus from when the same name leaves more than one state |
any_transition |
every edge of the version | — |
enter_state |
every edge arriving at a state | state |
leave_state |
every edge departing a state | state |
Within one timing, hooks run leave → transition → enter, and order breaks ties on the
same binding. The two timings mirror each other, so a before/after pair on the same
binding always brackets the change:
before-leave → before-transition → before-enter
↓
status written, history appended
↓
after-leave → after-transition → after-enter
Every handler takes one SideEffectContext:
| Attribute | |
|---|---|
instance, field_name, status_field |
what is changing |
from_status, to_status, action |
the move; from_status is None on creation |
version, graph, transition |
the authorizing version and the edge |
timing, event, hook |
which binding fired |
actor |
the live principal the caller passed, or None for the system |
params |
the JSON parameter stored on this binding, verbatim |
metadata |
whatever the caller passed to transition(), for this move |
record |
the history row — set for after handlers only |
The engine writes only the status columns. A handler that also changes the record says so:
@register_side_effect("risk.stamp_closed_at")
def stamp_closed_at(context):
context.instance.closed_at = timezone.now()
context.touch("closed_at")
Everything runs inside the transition's transaction. A before handler raising
AbortTransition vetoes the move cleanly; any other exception rolls it back. Use
on_commit=True for after handlers that reach outside the database — emails, webhooks,
queued jobs — so they never fire for a transaction that ends up rolling back.
validate_version refuses to publish a version whose hooks name a handler no installed app
registers, so a typo is caught at publish time rather than at 3am.
Versioning
This is the part that pays for itself. Records pin, so publishing is safe:
from vinta_state_machines.services import archive_version, clone_version, publish_version
v2 = clone_version(machine.default_version, "2") # deep copy into a fresh draft
v2.transitions.create(...) # edit the draft freely
publish_version(v2) # new records pin v2
Existing records keep validating against v1. Nothing was migrated; nothing was invalidated. When you do want a record to move forward, that is an explicit, auditable act:
from vinta_state_machines.services import rebase_record
rebase_record(risk, v2, map_status={"draft": "new"})
archive_version retires a version without breaking the records that pinned it — a pinned
version is protected by the database, so it always outlives its rows.
validate_version checks a graph as a whole and separates what blocks publication from
what merely deserves a look:
- Errors — no states, no initial state, a transition or hook pointing into another version, an outgoing edge from a terminal state, a creation edge into a non-initial state, an unusable guard, a hook naming an unregistered handler.
- Warnings — an unreachable state, a dead end that is not marked terminal.
python manage.py validate_state_machines --fail-on-warning
python manage.py validate_state_machines --list-side-effects
Editing a graph on a canvas
The admin embeds
vinta-state-machine-editor, a
web component that draws a graph as a pan/zoom canvas: states as cards you can drag and
colour, transitions as edges you draw between them, and the side effects around both as
ordered lists you fill from a dialog.
Nothing is needed to switch it on. The component ships pre-bundled inside this package, so
there is no npm install and no build step — only django.contrib.staticfiles and a
STATIC_URL, which any Django project already has.
The same canvas sits on both change forms, and which one you want depends on whether you are thinking about versions at all:
A StateMachine |
A StateMachineVersion |
|
|---|---|---|
| Opens on | the machine's latest version | that version |
| Saving | publishes a new version and makes it the default | edits that version in place |
| Editable when | you can change the machine | the version is still a draft |
A version's canvas edits drafts. A published or archived version renders read only, exactly as its form fields do, because records pin it and its graph can no longer change.
Editing the machine, and letting the version follow
Open a StateMachine and you get its latest graph, whatever its lifecycle. Change it, press
Save and publish a new version, and that is exactly what happens: a fresh version is
written, validated, published and made the default, in one transaction. Nothing that already
exists is touched, so records that pinned the old graph go on validating against precisely
the graph they pinned — versioning falls out of editing instead of being one more thing to
remember.
Three things worth knowing about that save:
- The new version is built from the document, not copied from the one it was drawn on.
Hooks bound to
any_transitionare the exception: the canvas cannot draw them, so they are carried across explicitly and survive every revision. - A graph that would not pass
validate_versionis refused whole — no half-published version, no draft left behind — and every reason comes back at once. Warnings do not block; they arrive as admin messages. - The document remembers which version it was serialized from, so a canvas left open in one tab while another published a version is refused rather than quietly landing on top of work it never saw.
When you want the finer-grained path instead — revise, review, publish when ready — Clone
selected versions as new drafts on the version changelist deep copies a version's states,
transitions, hooks and layout into a new draft and leaves the version it copied entirely
alone. Its label comes from next_version_label, the same bump the machine's canvas uses.
Creating a machine and its first version together
A machine on its own governs nothing — every state and transition lives on a version — so Add state machine asks for the machine's fields, the label of its first version, and the graph, all on one form. One save creates the machine, files the version as a draft and applies what was drawn.
The scope select may be left empty there: an empty scope is the global machine, the fallback every tenant without one of its own uses, and its row is created on demand. A project that has never created a scope can therefore author its first machine without visiting another form first.
Starting a new version from the previous one
Add state machine version carries the same canvas, seeded with the machine's newest
non-empty version. Authoring version n+1 is editing version n, which is what a new
version almost always is — the same move clone_version makes from code, and
the graph is still yours to change before anything is saved.
Picking a different machine reloads the canvas from that machine instead. The document is stamped with the machine it was drawn for, so a graph and a machine that no longer agree is refused rather than filed under the wrong key.
New versions are always drafts: lifecycle is not on the add form, because a published
version would refuse the very graph the form exists to apply. Publish from the changelist
action once the graph is what you want.
On these two forms the graph travels with the form rather than on its own endpoint — there is no row yet to hang one off — so there is no Save graph button, and the form's own Save is what stores it. A document the server refuses comes back on the form with the reason above the canvas and the graph still on it, rather than after the row has been created.
Cards nobody has placed
A graph that never came from the canvas — one seeded by define_machine, imported, or
written in a data migration — usually has no coordinates, so every card sits at (0, 0).
The editor notices and organizes the layout before drawing: columns left to right, one
per step away from where a record enters the machine, with the states in a column ordered so
the edges between them cross as little as possible. Pressing Organize in the toolbar does
the same thing on demand, whatever the graph looks like.
The layout is a change like any other, so on a draft it is offered as unsaved work: press Save graph and the positions are stored on the states, and the next visit draws exactly what you left.
What each side calls things:
| On the canvas | In the database |
|---|---|
a state's id |
the StatusDefinition key it binds |
| ▶ Initial / ◉ Final on a card | is_initial / is_terminal |
| an edge from the start dot | a transition with from_state=None |
| an edge's trigger | its ActionType, from the shared vocabulary |
| the four lists on a card | enter_state / leave_state hooks, before and after |
| the two lists on an edge | transition hooks, before and after |
| where things sit | x / y on a state, label_offset_* on an edge |
Ordering is positional throughout: dragging a card above another renumbers order, both
for the edges leaving one state and for the side effects in one list.
Two things stay off the canvas by design. Hooks bound to any_transition belong to the
version rather than to any one card, so the editor never sees them and never disturbs
them — edit those in the inline below. And a state drawn on the canvas arrives with a
generated id; the server gives it a real vocabulary key, slugified from its name, and hands
the saved document back so the canvas picks the key up.
Handlers can describe themselves for the side-effect picker:
@register_side_effect(
"risk.notify_owner",
name="Notify the owner",
description="Emails whoever owns the risk.",
default_params={"template": "risk/notify.txt"},
)
def notify_owner(context): ...
Guard expressions are checked by the server as they are typed, through the same
validate_guard that blocks publication, so a broken guard is caught while it is being
written rather than at publish time.
To put the canvas somewhere other than the admin, the translation is a pair of plain functions:
from vinta_state_machines.editor import apply_editor_machine, to_editor_machine
document = to_editor_machine(version) # -> the JSON the component reads
apply_editor_machine(version, document) # <- reconcile a posted one, in one transaction
apply_editor_machine matches rows by id and updates them in place, so primary keys — and
the history pointing at them — survive an edit. It raises EditorPayloadError, which
carries every problem it found rather than only the first, and rolls the whole document
back if any of them fire.
publish_editor_machine(machine, document) is the machine-level save behind the canvas
above: it lands a document as the machine's next published version in one transaction, and
returns that version together with the validation warnings that did not block it. It raises
the same EditorPayloadError for a stale, unreconcilable or unpublishable document, and
writes nothing in any of those cases.
Three more, for a canvas on a form rather than on a saved row:
from vinta_state_machines.editor import (
check_editor_machine, # every reason a document would be refused, without saving
editor_machine_template, # the document a new version of a machine starts from
empty_editor_machine, # a canvas with nothing on it
)
errors = check_editor_machine(document) # -> [] when it would apply cleanly
check_editor_machine reads the document alone. The rules it cannot check are all about
rows that are already there — an edge recorded history points at — and a version that has
just been created has none, so for a new version it is the whole list. That is what lets
the add forms refuse a graph while the person who drew it can still fix it.
Per-tenant machines
A machine may be scoped to a tenant, so one organization runs a stricter approval flow than another while both share the same status vocabulary and the same reporting.
Nothing in the engine is tenant-aware: records pin a StateMachineVersion, and a scoped
machine simply hands out a different one. Tenancy lives entirely in resolution.
STATE_MACHINES = {"SCOPE_RESOLVER": "myproject.tenancy.scope_for"}
# myproject/tenancy.py
def scope_for(instance, config):
"""Which tenant governs this record. None means the global machine."""
return getattr(instance, "organization", None)
Resolution is a two-step fallback — the record's own tenant first, the global machine second — so a tenant only needs rows for the flows it actually customises:
define_machine({"key": "risk.status", "scope": "org:acme", ...}) # acme's own rules
define_machine({"key": "risk.status", ...}) # everyone else
A machine with no scope is global, which is why a single-tenant project never has to know any of this exists.
Pointing the scope at your own model
StateMachineScope is swappable. Subclass AbstractStateMachineScope over your own
tenant table and every scope foreign key becomes a real foreign key to your model:
# settings.py — a top-level setting, because Meta.swappable resolves against one
STATE_MACHINES_SCOPE_MODEL = "organizations.OrganizationScope"
from vinta_state_machines.enums import ScopeType
from vinta_state_machines.models import AbstractStateMachineScope
class OrganizationScope(AbstractStateMachineScope):
"""The adapter between the library and your own tenant table."""
organization = models.ForeignKey(Organization, null=True, blank=True, on_delete=models.PROTECT)
class Meta(AbstractStateMachineScope.Meta):
abstract = False
swappable = "STATE_MACHINES_SCOPE_MODEL"
constraints = [
models.CheckConstraint(
condition=(
models.Q(scope_type=ScopeType.GLOBAL, organization__isnull=True)
| ~models.Q(scope_type=ScopeType.GLOBAL) & models.Q(organization__isnull=False)
),
name="scope_type_and_organization_agree",
),
models.UniqueConstraint(
fields=("scope_type", "scope_key"), name="scope_unique_key_per_type"
),
]
@property
def scope(self):
return self.organization
@scope.setter
def scope(self, value):
self.organization = value
self.scope_type = ScopeType.GLOBAL if value is None else ScopeType.SCOPED
@scope.deleter
def scope(self):
self.organization = None
self.scope_type = ScopeType.GLOBAL
def build_scope_key(self) -> str:
"""Stable, portable, and "" for the global scope."""
return "" if self.organization_id is None else f"org:{self.organization.slug}"
Your own model stays a plain project model — the scope row is the adapter, so nothing
from this library lands on Organization itself.
build_scope_key is the contract, and manage.py check enforces it along with the base
class (state_machines.E005 / E006). It exists because primary keys do not travel
between databases but keys do — it is what lets export_state_machine --scope write a
machine in staging and import_state_machine read it back in production.
The global scope is a row, not a NULL: scope_type="global" with an empty
scope_key. It is created on first use, so there is nothing to seed. That is what keeps
resolution a single code path and lets StateMachine carry one unique constraint per
rule instead of a pair — a NULL does not compare equal to itself, so it slips past a
plain unique index.
Like every swappable model this is an install-time, one-way decision: make it before you
have data, the way you would AUTH_USER_MODEL.
Actors and identities
Every entry point takes an actor: whoever is trying to move the record.
transition(risk, "risk.assess", actor=request.user)
The engine keeps that principal live while it is deciding — permissions and guards
need something that can answer has_perm — and only snapshots it when it writes the
move down. The history row points at an identity row holding the actor's label, groups
and permissions as they were at that moment:
record = transition(risk, "risk.reject", actor=request.user)
record.actor.identity_label # "ana", as it read then
record.actor.permission_keys # what she was allowed to do then
record.actor_type, record.actor_key # denormalised onto the row, for the index
That is one identity row per move, not per person: two transitions a month apart are
two snapshots, because what the actor could do between them may differ. Revoking a
permission does not rewrite what already happened, and deleting the user nulls
identity.user while leaving the rest legible.
Not every actor is a person. actor=None records a system identity — a real row, not a
NULL, so every history row has an actor. For a principal this library cannot introspect
— an API token, a webhook sender — pass a snapshot directly:
from vinta_state_machines.enums import IdentityType
from vinta_state_machines.types import IdentitySnapshot
transition(
risk,
"risk.assess",
actor=IdentitySnapshot(
identity_type=IdentityType.SERVICE,
identity_key="billing-worker",
identity_label="Billing worker",
),
)
StateMachine.author and StateMachineVersion.author are the same kind of reference, so
publish_version(version, author=request.user) records who published a graph and what
they were allowed to do at the time.
Pointing the identity at your own model
StateMachineIdentity is swappable on the same terms as the scope:
STATE_MACHINES_IDENTITY_MODEL = "accounts.PrincipalIdentity"
from vinta_state_machines.models import AbstractStateMachineIdentity
class PrincipalIdentity(AbstractStateMachineIdentity):
department = models.CharField(max_length=64, blank=True)
class Meta(AbstractStateMachineIdentity.Meta):
abstract = False
swappable = "STATE_MACHINES_IDENTITY_MODEL"
@classmethod
def from_snapshot(cls, snapshot):
row = super().from_snapshot(snapshot)
row.department = row.metadata.pop("department", "")
return row
from_snapshot is the hook: the library hands over a portable snapshot and your model
decides what to promote into real columns. Whatever it leaves behind stays in metadata.
Both models are shaped field-for-field like their counterparts in
vinta-django-audit-logs, so a
project running both can point STATE_MACHINES_SCOPE_MODEL and AUDIT_SCOPE_MODEL at
one model of its own.
What the scope buys on the history table
StatusTransition carries the scope too, denormalised from the machine that authorized the
move — both as a foreign key and as a scope_key string, so the browse indexes stand on
their own and a tenant's audit trail is one indexed filter away rather than a scan:
StatusTransition.objects.filter(scope_key="org:acme", created_at__gte=start)
StatusTransition.objects.filter( # everything one person did, in one tenant
scope_key="org:acme", actor_type="user", actor_key=str(user.pk)
)
Every scope and actor foreign key is PROTECT. An audit trail should outlive the tenant
and the principal it describes, so deleting either forces an explicit archival step rather
than quietly destroying history.
History
Every committed transition appends one StatusTransition row, recording what moved, from
where to where, who did it, which edge ran, and — crucially — which version
authorized it:
from vinta_state_machines.models import StatusTransition
StatusTransition.objects.for_object(risk).with_related()
StatusTransition.objects.for_model(Risk).entering("mitigated")
Rows are append-only: editing one raises. The target is a generic foreign key, so one table covers every status-bearing model in the project.
Settings
All optional, all under one key:
STATE_MACHINES = {
"AUTOPIN_DEFAULT_VERSION": True, # pin and fill the initial status on create
"STRICT": False, # raise instead of skipping autopin when the
# catalog is not there yet
"RECORD_HISTORY": True,
"CACHE_GRAPHS": True, # keep parsed graphs in memory
"ALLOW_GUARD_EXPRESSIONS": True,
"MAX_GUARD_EXPRESSION_LENGTH": 1000,
"TRANSITIONABLE_LIFECYCLES": ("published",),
"PERMISSION_CHECKER": None, # dotted path to checker(actor, perm, instance)
"SCOPE_RESOLVER": None, # dotted path to resolver(instance, config);
# None disables tenancy entirely
"IDENTITY_RESOLVER": None, # dotted path to resolver(actor) -> IdentitySnapshot
"CAPTURE_AUTHORIZATION_SNAPSHOT": True, # record the actor's groups and permissions
}
Two settings live outside that dict, because Meta.swappable can only resolve against a
top-level name:
STATE_MACHINES_SCOPE_MODEL = "organizations.OrganizationScope" # defaults to built-in
STATE_MACHINES_IDENTITY_MODEL = "accounts.PrincipalIdentity" # defaults to built-in
Graphs are cached per version and invalidated whenever any row of that version changes.
Because primary keys are recycled between tests, set "CACHE_GRAPHS": False in your test
settings, or call vinta_state_machines.graph.clear_graph_cache() in a fixture.
Development
uv sync --all-groups
uv run pytest
uv run mypy
uv run ruff check .
uv run pre-commit install --install-hooks --hook-type commit-msg
The full support matrix runs under tox:
uv run tox
Python 3.10–3.14, Django 5.2 and later. Django 6.0 requires Python 3.12+, which is why the matrix pairs factors explicitly rather than taking the full product.
static/vinta_state_machines/state-machine-editor.js is the vendored ./bundled build of
vinta-state-machine-editor
(MIT, licence kept beside it). It is checked in rather than fetched so that installing this
package needs no Node toolchain. To move to a new release:
npm pack vinta-state-machine-editor@<version>
tar -xzf vinta-state-machine-editor-<version>.tgz
cp package/dist/bundled.js \
vinta_state_machines/static/vinta_state_machines/state-machine-editor.js
License
MIT. See LICENSE.
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