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A btop-style terminal UI for monitoring a vLLM instance and its GPU in real time.

Project description

vllmtop

A btop-style terminal UI for monitoring a running vLLM instance and its GPU in real time. Hand-rolled braille charts, a responsive curses layout, and a non-blocking background poller so the UI never stalls on network or NVML latency.

╭─┐¹ gpu ┌──────────────────────────────────────────────────────────────────╮
│ NVIDIA GeForce RTX 5090   util  86%   50°C  319/600W  SM 2857MHz  fan 31%   │
│ ⣿⣿⣿⣿ … braille utilisation chart …                                          │
│ VRAM 27.3GB/31.8GB ████████████████████░░░  86%                             │
│ PWR  ████████████░░░░░░░░░░░░░░░░░░░░░░░░░░  53%                             │
╰─────────────────────────────────────────────────────────────────────────────╯
╭─┐² throughput ┌────────────╮╭─┐³ requests ┌──────────────╮
│ gen 149 tok/s   ⣀⣤⣶⣿        ││ running ████░░ 1            │
│ prompt 3.5k tok/s          ││ waiting ██████ 2            │
╰─┘ tok/s └──────────────────╯╰─┘ queue └───────────────────╯
╭─┐⁴ latency ┌───────────────╮╭─┐⁵ cache ┌──────────────────╮
│ TTFT 964ms  TPOT 6ms …     ││ KV █░░░  3%  prefix 0.0%    │
╰─┘ recent avg └─────────────╯╰─────────────────────────────╯

Rounded corners, superscript panel numbers in the title tabs, and a secondary label on the bottom edge — matching btop's box style.

What it shows

  • GPU (via NVML / pynvml): utilisation %, VRAM used/total, temperature, power draw vs. limit, SM clock, fan — with green/yellow/red thresholds.
  • Throughput: generation tok/s and prompt tok/s (rates derived from vLLM counters), as big numbers + braille charts.
  • Requests / Queue: running vs. waiting requests and preemptions.
  • Latency (recent average over the last poll interval — far more useful live than the cumulative average): TTFT, inter-token (TPOT), end-to-end, queue time.
  • Cache: KV-cache usage % and prefix-cache hit rate.

Data comes from vLLM's Prometheus /metrics endpoint plus in-process NVML polling. If vLLM goes away (e.g. a container restart) the UI shows a disconnect banner and keeps the GPU panel live, then reconnects automatically.

Install

Requires Python 3.10+ on Linux (curses is stdlib). A working NVIDIA driver is needed for the GPU panel.

pip install .
# or, for development:
pip install -e ".[dev]"

Dependencies: nvidia-ml-py (NVML bindings) and prometheus-client (exposition parser). The /metrics fetch uses stdlib urllib.

Usage

vllmtop                              # monitor http://localhost:8000
vllmtop --url http://host:8000       # a remote vLLM server
vllmtop --interval 0.5               # poll twice a second
vllmtop --no-gpu                     # skip the GPU panel
python -m vllmtop                    # same thing, without the entry point

The server URL can also be set via the VLLMTOP_URL environment variable.

Options

Flag Default Description
--url http://localhost:8000 vLLM base URL (env VLLMTOP_URL)
--interval 1.0 poll interval in seconds
--gpu-index 0 NVML GPU index
--no-gpu off disable the GPU panel
--dump-json off collect one snapshot, print JSON, exit (no TTY)

Keybindings

Key Action
q / Esc quit
+ / - faster / slower refresh
p pause / resume polling
15 toggle a panel on/off (¹gpu ²throughput ³requests ⁴latency ⁵cache)
h / ? toggle help overlay

Each panel's title carries a superscript number (btop-style) showing the key that toggles it. Hiding panels reflows the rest to fill the freed space.

Headless smoke test

--dump-json collects two snapshots an interval apart (so rates are populated), prints the result as JSON, and exits. Works without a TTY — handy for CI or verifying connectivity:

python -m vllmtop --dump-json --url http://localhost:8000

How it works

  • A background poller thread scrapes /metrics and polls NVML every interval seconds, storing the latest combined snapshot under a lock. This keeps all I/O latency off the render path.
  • The UI loop wakes on a short tick (250 ms), reads the latest snapshot, appends derived values (rates, recent-average latencies) to per-series ring buffers, and redraws — so render cadence is independent of poll cadence.
  • Counters → rates: Δvalue / Δt, guarded against Δt ≤ 0 and counter resets. Histograms → recent average: Δsum / Δcount between polls.
  • Braille charts: each cell is a 2×4 Unicode braille dot matrix, giving 2w × 4h-dot resolution for the smooth btop look.

Development

pytest        # parser-against-fixture, rate math, braille rendering

License

MIT — see LICENSE.

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