Skip to main content

A state space visualizing tool

Project description

A State Space Visualizer

The library provides an interactive visualizer for exploring the state spaces of various games and puzzles. Each game can be visualized with customizable parameters:

  • 2048
    • Customize grid size
  • Towers of Hanoi
    • Customize number of towers and number of disks
  • Sliding block game
    • Customize grid size
  • Klotski
    • Can customize initial block configuration
  • Aztec Diamonds
    • Customize order

For each of the games, you can either color nodes in the state space using a game-specific "score" function or based on the probability masses from diffusion.

Setup

run

pip install --upgrade vodiboi-state-space-visualizer

If you intend to run the flet vizualizer, independently run

pip install flet-webview==0.1.0

If you are trying to run in a google colab notebook, instead add this to the top of your notebook:

!pip install --upgrade vodiboi-state-space-visualizer

Usage

Basic Usage

The general pattern for using the visualizer is:

  1. Import the game and visualizer classes
  2. Create a game instance with desired parameters
  3. Create a visualizer instance
  4. Launch the interactive interface
import flet as ft
from vodiboi_state_space_visualizer.games import Game2048
from vodiboi_state_space_visualizer.visualizers import FletStateSpaceVisualizer

def main(page: ft.Page):
    # Create a game instance
    game = Game2048(shape=(2, 2))
    
    # Create visualizer (verbose=False to suppress output)
    visualizer = FletStateSpaceVisualizer(
        verbose=False,
        is_directed=True,  # is_directed=False for undirected graph behavior
        diffusion_steps=50  # Number of steps for diffusion computation (default: 50)
    )
    
    # Build the UI
    visualizer.build_ui(page, game)

# Run the app
ft.app(target=main)

Jupyter Notebook Usage

For Jupyter notebooks, use the JupyterStateSpaceVisualizer:

from vodiboi_state_space_visualizer.games import Game2048
from vodiboi_state_space_visualizer.visualizers import JupyterStateSpaceVisualizer
# If you are using google colab, you need the below lines to allow for widgets:
from google.colab import output
output.enable_custom_widget_manager()

# Create a game and visualizer
game = Game2048(shape=(2, 2))
visualizer = JupyterStateSpaceVisualizer(
    verbose=False,  # verbose=True for status messages
    is_directed=True,  # is_directed=False for undirected graph behavior
    diffusion_steps=50  # Number of steps for diffusion computation (default: 50)
)

# Launch the visualization
visualizer.visualize(game)

Available Games

2048

Visualize the state space of the 2048 game with customizable grid dimensions.

from vodiboi_state_space_visualizer.games import Game2048

# 2x2 grid (default)
game = Game2048(shape=(2, 2))

Towers of Hanoi

Classic Towers of Hanoi puzzle with configurable number of disks and towers.

from vodiboi_state_space_visualizer.games import TowersOfHanoi

# 4 disks, 3 towers (classic)
game = TowersOfHanoi(num_disks=3, num_towers=3)

Sliding Block Puzzle

from vodiboi_state_space_visualizer.games import SlidingBlockPuzzle

# 2x2 sliding puzzle (4-puzzle)
game = SlidingBlockPuzzle(shape=(2, 2))

# 3x3 sliding puzzle (8-puzzle)
game = SlidingBlockPuzzle(shape=(3, 3))

Klotski

Traditional Klotski block puzzle with different layout configurations.

from vodiboi_state_space_visualizer.games import Klotski

# Original Klotski layout
game = Klotski(layout="Original Klotski")

# Alternatively, (easier to visualize) Medium Layout
game = Klotski(layout="Original Klotski")

# Use with reachable states only for performance
visualizer = FletStateSpaceVisualizer(ALL_STATES=False)

Snake

Snake game state space visualization.

from vodiboi_state_space_visualizer.games import Snake

# 3x3 grid
game = Snake(shape=(3, 3))

Aztec Diamond

Aztec Diamond tiling visualizations.

from vodiboi_state_space_visualizer.games import AztecDiamond

# Order 3 Aztec Diamond
game = AztecDiamond(n=3)

Abstract Graph

Allows you to visualize any graph with support for custom node coloring.

from vodiboi_state_space_visualizer.games import AbstractGraph
import networkx as nx

# Basic usage with a random graph
G = nx.erdos_renyi_graph(10, 0.3)
game = AbstractGraph(G)

# Custom coloring via parameter
custom_colors = {0: 10.0, 1: 20.0, 2: 30.0}  # Node -> color value
game = AbstractGraph(G, custom_coloring=custom_colors)

# Custom coloring via NetworkX node attributes  
nx.set_node_attributes(G, {0: 5.0, 1: 15.0}, 'color')
game = AbstractGraph(G)  # Automatically detects 'color' attribute

# Additional customization
node_labels = {0: "Start", 1: "Middle", 2: "End"}
edge_weights = {(0, 1): 2.0, (1, 2): 1.5}
game = AbstractGraph(G, 
                    node_labels=node_labels,
                    edge_weights=edge_weights, 
                    custom_coloring=custom_colors,
                    initial_node=0)

Custom Coloring Features:

  • Pass custom_coloring dict mapping nodes to color values
  • Or use NetworkX 'color' node attribute
  • Both visualizers automatically use custom colors
  • Colorbar title changes to "Custom Color" when enabled
  • Hover text includes color information

Visualizer Options

The FletStateSpaceVisualizer accepts several customization parameters:

visualizer = FletStateSpaceVisualizer(
    node_size=4,              # Size of nodes in the graph
    all_edge_width=1,         # Width of edges
    all_edge_opacity=0.08,    # Opacity of edges
    layout_seed=23,           # Random seed for layout
    ignore_leaves=True,       # Whether to ignore leaf nodes
    ALL_STATES=True,          # Use all states vs reachable only
    colorscale='Plasma',      # Color scheme for visualization
    dimension=3               # 2D or 3D visualization
)

Complete Example

Here's a complete example that creates an interactive 2048 visualizer:

import flet as ft
from vodiboi_state_space_visualizer.games import Game2048
from vodiboi_state_space_visualizer.visualizers import FletStateSpaceVisualizer

def run_2048_visualizer():
    def main(page: ft.Page):
        page.title = "2048 State Space Visualizer"
        
        # Create 2x2 2048 game
        game = Game2048(shape=(2, 2))
        
        # Create visualizer with custom settings
        visualizer = FletStateSpaceVisualizer(
            node_size=6,
            colorscale='Viridis',
            dimension=3,
            diffusion_steps=75  # Custom diffusion computation steps
        )
        
        # Build and display the UI
        visualizer.build_ui(page, game)
    
    ft.app(target=main)

if __name__ == "__main__":
    run_2048_visualizer()

Configuration Options

Graph Directionality

Both visualizers support an is_directed parameter that affects how diffusion coloring and random moves work:

  • is_directed=True (default): Treats the state space graph as directed

    • Diffusion follows edge directions (probability flows only in the direction of allowed moves)
    • Random moves in Jupyter visualizer only follow outgoing edges from current node
    • More realistic for most games where moves are not reversible
  • is_directed=False: Treats the state space graph as undirected

    • Diffusion becomes bidirectional (probability flows in both directions)
    • Random moves can traverse edges in either direction
    • Useful for analyzing symmetric or reversible game mechanics
# Directed behavior (default) - realistic game flow
visualizer = JupyterStateSpaceVisualizer(is_directed=True)

# Undirected behavior - symmetric analysis
visualizer = JupyterStateSpaceVisualizer(is_directed=False)

Diffusion Steps

The diffusion_steps parameter controls how many iterations the diffusion simulation runs when computing probability distributions:

  • Higher values (e.g., 100, 200): More accurate probability convergence, but slower computation
  • Lower values (e.g., 20, 30): Faster computation, but may not fully converge
  • Default: 50: Good balance between accuracy and speed for most use cases
# Fast computation - good for large graphs or quick exploration
visualizer = JupyterStateSpaceVisualizer(diffusion_steps=20)

# High accuracy - for final analysis or research
visualizer = JupyterStateSpaceVisualizer(diffusion_steps=200)

# Default balanced approach
visualizer = JupyterStateSpaceVisualizer(diffusion_steps=50)

Features

  • Interactive State Space: Click on nodes to explore different game states
  • Multiple Coloring Modes: Color nodes by game score or diffusion probability
  • Game Controls: Use move buttons to navigate through the game
  • 3D/2D Visualization: Switch between 2D and 3D graph layouts
  • Real-time Updates: See how your moves affect the state space in real-time

The visualizer opens in a web browser window and provides an interactive interface where you can:

  • Explore the complete state space graph of the game
  • Click on nodes to see the corresponding game state
  • Use game controls to make moves and see transitions
  • Toggle between different coloring schemes
  • Restart or use "luck mode" for random exploration

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

vodiboi_state_space_visualizer-0.1.6.tar.gz (54.6 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

vodiboi_state_space_visualizer-0.1.6-py3-none-any.whl (61.0 kB view details)

Uploaded Python 3

File details

Details for the file vodiboi_state_space_visualizer-0.1.6.tar.gz.

File metadata

File hashes

Hashes for vodiboi_state_space_visualizer-0.1.6.tar.gz
Algorithm Hash digest
SHA256 3422f28976725ac71cafd880f7f98c92358f300c68fbd8bb97904fe4b20d5324
MD5 1ab1bb28d84406a3364ceeae38a8cc22
BLAKE2b-256 196ea3fd0207e13fb41fc513569228d532fa407059cb08e7d327c5e0c0d88163

See more details on using hashes here.

File details

Details for the file vodiboi_state_space_visualizer-0.1.6-py3-none-any.whl.

File metadata

File hashes

Hashes for vodiboi_state_space_visualizer-0.1.6-py3-none-any.whl
Algorithm Hash digest
SHA256 acebc540ea15a13785275ac52916d5f6aaeec5537ba10e6f0b361b5ac7df05ea
MD5 692f619bcd921826def1d485f0129b38
BLAKE2b-256 10107245c444653bee1b59a46eaffbf447567f4a6e5fd7a4059303f9d492d6c1

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page