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earthengine-vscode-map

Python bridge to the interactive map panel of the Earth Engine VS Code extension.

The extension embeds a Leaflet map with a Python bridge server. This package exposes a Map module that mirrors the Earth Engine Code Editor API (Map.addLayer, Map.centerObject, Map.setCenter, Map.clear) and forwards the calls to that bridge. All Earth Engine graphs are serialised locally and evaluated by the extension host — the Python side never resolves tile URLs.

Usage

import ee
from earthengine_vscode_map import Map

ee.Initialize(project="my-project")

image = ee.Image("COPERNICUS/S2_SR/20200101T100319_20200101T100321_T32TQM")
Map.addLayer(image, {"bands": ["B4", "B3", "B2"], "min": 0, "max": 3000}, "RGB")
Map.centerObject(image, zoom=10)

Requirements

  • Python >=3.9

  • The Earth Engine VS Code extension installed and active

  • A valid ee.Initialize(project=...) call before any Map.* invocation

Install

From the repository root:

pip install -e python/

License

Apache License 2.0 — see LICENSE.

Metadata

Release files for vscee 0.6.6

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Source distribution for vscee 0.6.6
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vscee-0.6.6-py3-none-any.whl Python 3 none any Details

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Release files / vscee-0.6.6.tar.gz

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0.9.0

2 release files

0.8.0

2 release files

0.7.0

2 release files

0.6.11

2 release files

0.6.10

2 release files

0.6.9

2 release files

0.6.8

2 release files

0.6.7

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This release

0.6.6 This release

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