Real-time WebSocket engine for Python. Up to 2M msg/s sustained. End-to-end encrypted. Rust-accelerated via PyO3.
Project description
WSE -- WebSocket Engine
A complete, out-of-the-box solution for building reactive interfaces with React and Python.
Two packages. Four lines of code. Your frontend and backend talk in real time.
Why WSE?
Building real-time features between React and Python is painful. You need WebSocket handling, reconnection logic, message ordering, authentication, encryption, offline support, health monitoring. That's weeks of work before you ship a single feature.
WSE gives you all of this out of the box.
Install wse-server on your backend, wse-client on your frontend. Everything works immediately: auto-reconnection, message encryption, sequence ordering, offline queues, health monitoring. No configuration required for the defaults. Override what you need.
The engine is Rust-accelerated via PyO3. Up to 2M msg/s sustained throughput on AMD EPYC (64 cores). 0.5M msg/s burst on Apple M2 (8 cores). Sub-millisecond connection latency (0.53ms median) with Rust JWT authentication.
Quick Start
Server (Python)
from fastapi import FastAPI
from wse_server import create_wse_router, WSEConfig
app = FastAPI()
wse = create_wse_router(WSEConfig(
redis_url="redis://localhost:6379",
))
app.include_router(wse, prefix="/wse")
# Publish from anywhere in your app
await wse.publish("notifications", {"text": "Order shipped!", "order_id": 42})
Client (React)
import { useWSE } from 'wse-client';
function Dashboard() {
const { isConnected, connectionHealth } = useWSE({
topics: ['notifications', 'live_data'],
endpoints: ['ws://localhost:8000/wse'],
});
useEffect(() => {
const handler = (e: CustomEvent) => {
console.log('New notification:', e.detail);
};
window.addEventListener('notifications', handler);
return () => window.removeEventListener('notifications', handler);
}, []);
return <div>Status: {connectionHealth}</div>;
}
That's it. Your React app receives real-time updates from your Python backend.
What You Get Out of the Box
Everything listed below works the moment you install. No extra setup.
Reactive Interface
Real-time data flow from Python to React. One hook (useWSE) on the client, one publish() call on the server. Events appear in your components instantly.
Auto-Reconnection
Exponential backoff with jitter. Connection drops? The client reconnects automatically. No lost messages -- offline queue with IndexedDB persistence stores messages while disconnected and replays them on reconnect.
End-to-End Encryption
ECDH P-256 key exchange with AES-GCM-256 per connection. Each connection negotiates a unique session key during the handshake (server_ready / client_hello), then all sensitive messages are encrypted end-to-end. HMAC-SHA256 message signing for integrity. Pluggable encryption and token providers via Python protocols.
Message Ordering
Sequence numbers with gap detection and reordering buffer. Messages arrive in order even under high load or network instability. Out-of-order messages are buffered and delivered once the gap fills.
Authentication
JWT-based with HS256, validated in Rust during the WebSocket handshake (zero GIL, 0.01ms decode). Per-connection, per-topic access control. Cookie-based token extraction for seamless browser auth. Fallback to Python auth handler when Rust JWT is not configured.
Health Monitoring
Connection quality scoring (excellent / good / fair / poor), latency tracking, jitter analysis, packet loss detection. Your UI knows when the connection is degraded and can react accordingly.
Scaling
Redis pub/sub for multi-process fan-out. Run multiple server workers behind a load balancer. Clients get messages from any worker. Fire-and-forget delivery with sub-millisecond latency.
Rust Performance
Compression, sequencing, filtering, rate limiting, and the WebSocket server itself are implemented in Rust via PyO3. Python API stays the same. Rust accelerates transparently.
Full Feature List
Server (Python + Rust)
| Feature | Description |
|---|---|
| Drain Mode | Batch-polling inbound events from Rust. One GIL acquisition per batch (up to 256 messages) instead of per-message Python callbacks. Condvar-based wakeup for zero busy-wait. |
| Write Coalescing | Outbound pipeline: feed() + batch try_recv() + single flush(). Reduces syscalls under load by coalescing multiple messages into one write. |
| Ping/Pong in Rust | Heartbeat handled entirely in Rust with zero Python round-trips. Configurable intervals. TCP_NODELAY on accept for minimal latency. |
| 5-Level Priority Queue | CRITICAL(10), HIGH(8), NORMAL(5), LOW(3), BACKGROUND(1). Smart dropping under backpressure: lower-priority messages are dropped first. Batch dequeue ordered by priority. |
| Dead Letter Queue | Redis-backed DLQ for failed messages. 7-day TTL, 1000-message cap per channel. Manual replay via replay_dlq_message(). Prometheus metrics for DLQ size and replay count. |
| MongoDB-like Filters | 14 operators: $eq, $ne, $gt, $lt, $gte, $lte, $in, $nin, $regex, $exists, $contains, $startswith, $endswith. Logical: $and, $or. Dot-notation for nested fields (payload.price). Compiled regex cache. |
| Event Sequencer | Monotonic sequence numbers with AHashSet dedup. Size-based and age-based eviction. Gap detection on both server and client. |
| Compression | Flate2 zlib with configurable levels (1-9). Adaptive threshold -- only compress when payload exceeds size limit. Binary mode via msgpack (rmp-serde) for 30% smaller payloads. |
| Rate Limiter | Atomic token-bucket rate limiter in Rust. Per-connection rate enforcement. 100K tokens capacity, 10K tokens/sec refill. |
| Message Deduplication | AHashSet-backed dedup with bounded queue. Prevents duplicate delivery across reconnections and Redis fan-out. |
| Wire Envelope | Protocol v2: {t, id, ts, seq, p, v}. Generic payload extraction with automatic type conversion (UUID, datetime, Enum, bytes to JSON-safe primitives). Latency tracking (latency_ms field). |
| Snapshot Provider | Protocol for initial state delivery. Implement get_snapshot(user_id, topics) and clients receive current state immediately on subscribe -- no waiting for the next publish cycle. |
| Circuit Breaker | Three-state machine (CLOSED / OPEN / HALF_OPEN). Sliding-window failure tracking. Automatic recovery probes. Prevents cascade failures when downstream services are unhealthy. |
| Message Categories | S (snapshot), U (update), WSE (system). Category prefixing for client-side routing and filtering. |
| PubSub Bus | Redis pub/sub with PSUBSCRIBE pattern matching. orjson fast-path serialization. Custom JSON encoder for UUID, datetime, Decimal. Non-blocking handler invocation. |
| Pluggable Security | EncryptionProvider and TokenProvider protocols. Built-in: AES-GCM-256 with ECDH P-256 key exchange, HMAC-SHA256 signing, selective message signing. Rust-accelerated crypto (SHA-256, HMAC, AES-GCM, ECDH). |
| Rust JWT Authentication | HS256 JWT validation in Rust during the WebSocket handshake. Zero GIL acquisition on the connection critical path. 0.01ms decode (85x faster than Python). Cookie extraction and server_ready sent from Rust before Python runs. |
| Inbound MsgPack | Binary frames from msgpack clients are parsed in Rust via rmpv. Python receives pre-parsed dicts regardless of wire format. Zero Python overhead for msgpack connections. |
| Connection Metrics | Prometheus-compatible stubs for: messages sent/received, publish latency, DLQ size, handler errors, circuit breaker state. Drop-in Prometheus integration or use the built-in stubs. |
Client (React + TypeScript)
| Feature | Description |
|---|---|
| useWSE Hook | Single React hook for the entire WebSocket lifecycle. Accepts topics, endpoints, auth tokens. Returns isConnected, connectionHealth, connection controls. |
| Connection Pool | Multi-endpoint support with health-scored failover. Three load-balancing strategies: weighted-random, least-connections, round-robin. Automatic health checks with latency tracking. |
| Adaptive Quality Manager | Adjusts React Query defaults based on connection quality. Excellent: staleTime: Infinity (pure WebSocket). Poor: aggressive polling fallback. Dispatches wse:quality-change events. Optional QueryClient integration. |
| Offline Queue | IndexedDB-backed persistent queue. Messages are stored when disconnected and replayed on reconnect, ordered by priority. Configurable max size and TTL. |
| Network Monitor | Real-time latency, jitter, and packet-loss analysis. Determines connection quality (excellent / good / fair / poor). Generates diagnostic suggestions. |
| Event Sequencer | Client-side sequence validation with gap detection. Out-of-order buffer for reordering. Duplicate detection via seen-ID window with age-based eviction. |
| Circuit Breaker | Client-side circuit breaker for connection attempts. Prevents reconnection storms when the server is down. Configurable failure threshold and recovery timeout. |
| Compression + msgpack | Client-side decompression (pako zlib) and msgpack decoding. Automatic detection of binary vs JSON frames. |
| Zustand Stores | useWSEStore for connection state, latency history, diagnostics. useMessageQueueStore for message buffering with priority. Lightweight, no boilerplate. |
| Rate Limiter | Client-side token-bucket rate limiter for outbound messages. Prevents flooding the server. |
| Security Manager | Client-side HMAC verification and optional decryption. Validates message integrity before dispatching to handlers. |
Performance
Rust-accelerated engine via PyO3. Benchmarked on localhost.
Apple M2 (8 cores)
| Metric | Single Client | 10 Workers |
|---|---|---|
| Sustained throughput (JSON) | 113,000 msg/s | 356,000 msg/s |
| Sustained throughput (MsgPack) | 116,000 msg/s | 345,000 msg/s |
| Burst throughput (JSON) | 106,000 msg/s | 488,000 msg/s |
| Connection latency | 0.53 ms median | 2.20 ms median |
| Ping RTT | 0.09 ms median | 0.18 ms median |
| 64KB messages | 43K msg/s (2.7 GB/s) | 164K msg/s (10.2 GB/s) |
AMD EPYC 7502P (64 cores, 128 GB)
| Metric | 64 Workers | 128 Workers |
|---|---|---|
| Sustained throughput (JSON) | 2,045,000 msg/s | 2,013,000 msg/s |
| Sustained throughput (MsgPack) | 2,072,000 msg/s | 2,041,000 msg/s |
| Burst throughput (JSON) | 1,557,000 msg/s | 1,836,000 msg/s |
| Connection latency | 2.60 ms median | 2.96 ms median |
| Ping RTT | 0.26 ms median | 0.41 ms median |
| 64KB messages | 256K msg/s (16.0 GB/s) | 238K msg/s (14.9 GB/s) |
See BENCHMARKS.md for full results and methodology.
Use Cases
WSE works for any real-time communication between frontend and backend:
- Live dashboards -- stock prices, sensor data, analytics, monitoring panels
- Notifications -- order updates, alerts, system events pushed to the browser
- Collaborative apps -- shared cursors, document editing, whiteboarding
- Chat and messaging -- group chats, DMs, typing indicators, read receipts
- IoT and telemetry -- device status, real-time metrics, command and control
- Gaming -- game state sync, leaderboards, matchmaking updates
Installation
# Server (Python) -- includes prebuilt Rust engine
pip install wse-server
# Client (React/TypeScript)
npm install wse-client
Prebuilt wheels for Linux (x86_64, aarch64), macOS (Intel, Apple Silicon), and Windows. Python 3.12+ (ABI3 stable -- one wheel per platform).
Architecture
Client (React + TypeScript) Server (Python + Rust)
======================== ========================
useWSE hook FastAPI Router (/wse)
| |
v v
ConnectionPool Rust Engine (PyO3)
| (multi-endpoint, | (drain mode,
| health scoring) | write coalescing)
v v
ConnectionManager EventTransformer
| (auto-reconnect, | (wire envelope,
| circuit breaker) | type conversion)
v v
MessageProcessor PriorityQueue
| (decompress, verify, | (5 levels,
| sequence, dispatch) | smart dropping)
v v
AdaptiveQualityManager Sequencer + Dedup
| (quality scoring, | (AHashSet,
| React Query tuning) | gap detection)
v v
Zustand Store Compression + Rate Limiter
| | (flate2, token bucket)
v v
React Components PubSub Bus (Redis)
|
v
Dead Letter Queue
Wire format (v1):
{
"v": 1,
"id": "019503a1-...",
"t": "price_update",
"ts": "2026-01-15T10:30:00Z",
"seq": 42,
"p": { "symbol": "AAPL", "price": 187.42 }
}
Packages
| Package | Registry | Language | Install |
|---|---|---|---|
wse-server |
PyPI | Python + Rust | pip install wse-server |
wse-client |
npm | TypeScript + React | npm install wse-client |
Both packages are standalone. No shared dependencies between server and client.
Documentation
| Document | Description |
|---|---|
| Protocol Spec | Wire format, versioning, encryption |
| Architecture | System design, data flow |
| Benchmarks | Methodology, results, comparisons |
| Security Model | Encryption, auth, threat model |
| Integration Guide | FastAPI setup, Redis, deployment |
Technology Stack
| Component | Technology | Purpose |
|---|---|---|
| Rust engine | PyO3 + maturin | Compression, sequencing, filtering, rate limiting, WebSocket server |
| Server framework | FastAPI + Starlette | ASGI WebSocket handling |
| Serialization | orjson (Rust) | Zero-copy JSON |
| Binary protocol | msgpack (rmp-serde) | 30% smaller payloads |
| Encryption | AES-GCM-256 + ECDH P-256 (Rust) | Per-connection E2E encryption with key exchange |
| Message signing | HMAC-SHA256 (Rust) | Per-message integrity verification |
| Authentication | Rust JWT (HS256) | Zero-GIL token validation in handshake |
| Pub/Sub backbone | Redis Pub/Sub | Multi-process fan-out |
| Dead Letter Queue | Redis Lists | Failed message recovery |
| Client state | Zustand | Lightweight React store |
| Client hooks | React 18+ | useWSE hook with TypeScript |
| Offline storage | IndexedDB | Persistent offline queue |
| Build system | maturin | Rust+Python hybrid wheels |
License
MIT
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silvermpx/wse@5b0f87c17c0cfc0b91bc8dd13864cf5a8b2a2617 -
Branch / Tag:
refs/tags/v1.2.0 - Owner: https://github.com/silvermpx
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Access:
public
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Token Issuer:
https://token.actions.githubusercontent.com -
Runner Environment:
github-hosted -
Publication workflow:
release.yml@5b0f87c17c0cfc0b91bc8dd13864cf5a8b2a2617 -
Trigger Event:
push
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Statement type: