Rust-first CAN codec for the Zelos ecosystem. SocketCAN tracing with DBC signal decoding.
Project description
zelos-can
Rust-first CAN codec for the Zelos ecosystem. DBC-driven signal decode + trace emission at wire speed, with optional python-can–compatible bus implementations for live SocketCAN and in-memory testing.
Install
pip install zelos-can
# python-can compat layer (optional — only needed if you want to use
# can.Bus(interface="zelos-socketcan", ...)):
pip install 'zelos-can[python-can]'
Three ways to use it
1. Drop-in python-can bus (live capture on Linux)
import can
bus = can.Bus(interface="zelos-socketcan", channel="can0")
# Kernel-level filters, SO_RCVBUF tuning, SO_TIMESTAMPNS,
# auto-reconnect on link-down — all handled in Rust.
Compatible with can.Notifier, bus.send_periodic, bus.state, and the
bus.socket escape hatch. Drop-in for interface="socketcan".
2. Bring your own frame source (this is the main pattern)
CanDecoder is a thread-safe handle that takes raw frames and emits decoded
signals into the Zelos trace pipeline. Where frames come from is your
problem — anything that can produce arbitration_id + data + timestamp works.
from zelos_can import CanDecoder
decoder = CanDecoder(database_file="vehicle.dbc", source_name="can")
# From python-can (PEAK/Vector/Kvaser/socketcan/whatever):
for msg in my_bus:
decoder.decode_message(msg)
# From a network gateway (cannelloni/SLCAN/your protocol):
decoder.decode_frame(
arbitration_id=0x123,
data=b"\x01\x02",
timestamp_ns=time.time_ns(),
is_extended=False,
is_fd=False,
)
# From a .asc/.blf/.trc/.mf4 file via python-can readers:
for msg in can.BLFReader("capture.blf"):
decoder.decode_message(msg)
decode_frame and decode_message release the GIL for the duration of the
Rust decode + trace emit — the caller thread stays free.
Complete examples in examples/:
file_replay.py— .asc/.blf/.trc/.mf4/.log/.csv → .trzpython_can_forward.py— any python-can interface → live trace + .trzudp_source.py— skeleton for a network-CAN gatewayvirtual.py— in-memory VirtualBus + native Rust codecsocketcan.py— native Rust SocketCAN codec (Linux)
3. Native Rust capture pipeline (fastest)
For the tightest hot path (no Python callbacks per frame), use the native
CanCodec with either a VirtualBus or a SocketCAN channel:
from zelos_can import CanCodec, VirtualBus
bus = VirtualBus(channel="sim")
codec = CanCodec(database_file="vehicle.dbc", source_name="sim", bus=bus)
# codec reads frames in Rust; Python never sees individual frames.
Same applies to real hardware via channel="can0" (Linux SocketCAN):
codec = CanCodec(
database_file="vehicle.dbc",
source_name="can",
channel="can0",
log_raw_frames=True,
timestamp_mode="hardware",
)
Trace pipeline
Every decode path funnels through zelos-sdk's TraceNamespace. If
zelos_sdk.init() has been called the decoded signals stream live to the
Zelos agent over gRPC; wrap your code in a zelos_sdk.TraceWriter(...)
context to also record to a .trz file. Both work simultaneously.
Feature matrix
| feature | zelos-socketcan |
zelos-virtual |
CanDecoder |
|---|---|---|---|
python-can can.Bus compat |
✓ | ✓ | n/a |
kernel filter (CAN_RAW_FILTER) |
✓ | n/a | n/a |
bus.state / bus.socket |
✓ | n/a | n/a |
| native periodic transmit | python-can path | Rust timer | n/a |
| DBC decode + trace in Rust | via Notifier + CanDecoder |
via CanCodec or CanDecoder |
always |
| Linux-only | yes | no | no |
Metrics
m = decoder.metrics()
# messages_received / messages_decoded / unknown_messages / decode_errors
# kernel_drops (SocketCAN only, SO_RXQ_OVFL)
# broadcast_overflows (VirtualBus slow-consumer lag)
# reconnections (SocketCAN auto-recover)
Benchmarks
Numbers measured on a single apple-silicon core via criterion. Ballpark only —
reproduce with cargo bench in api/py/zelos-can.
| bench | throughput |
|---|---|
| decode_frame/dut_status_all_signals (9 sig) | ~217 Msig/s (41 ns) |
| virtual_bus_fanout/subscribers=1 | 21 Melem/s |
| virtual_bus_fanout/subscribers=4 | 38 Melem/s |
| virtual_bus_fanout/subscribers=16 | 50 Melem/s |
At 9 signals per message the decode path is ~24M full DBC-decoded messages
per second in pure Rust, which is well past any realistic CAN bus rate — the
GIL crossing on the Python boundary is what actually sets your ceiling, which
is why the CanDecoder + Notifier (no per-frame GIL re-entry) path
exists.
Broadcast fanout scales sublinearly (16-subscriber case delivers 50M total frames/s vs 21M for one subscriber), so adding listeners costs negligibly in the expected 1-10kHz CAN regime.
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