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Zenix: A Lightweight Tool for Procedural Noise Generation


built with Python3 GitHub repo size PyPI version

Overview

Zenix is a lightweight tool for generating procedural noise such as white, pink, and brown noise. It can be used both as a command-line application and as a Python library, making it suitable for quick terminal usage as well as integration into Python projects. Zenix generates noise programmatically using NumPy and plays it through an audio backend, allowing developers to create continuous background sound for focus, concentration, relaxation, or acoustic masking. With support for multiple noise types, configurable parameters, fade-in effects, and looping playback, Zenix provides a simple yet flexible way to work with procedural noise in both interactive and programmatic environments.

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Installation

Source Code

PyPI

Usage

CLI

zenix --type=white --duration=120 --volume=0.25 --fade-in=2 --fade-out=3 --sample-rate=44000 --loop --seed=5 --output=noise.wav

Arguments

Argument Description Default
--type Noise type white
--duration Duration of generated noise in seconds 30
--volume Output volume multiplier 0.3
--fade-in Fade-in duration in seconds 2
--fade-out Fade-out duration in seconds 2
--sample-rate Audio sample rate in Hz 44100
--loop Enable continuous looping playback False
--output Save generated noise to WAV file None
--seed Random seed for reproducible noise None

Library

Generate Noise

Generate procedural noise as a PCM int16 NumPy array.

from zenix import generate_noise, play_noise, save_noise, NoiseType
audio = generate_noise(
        noise_type=NoiseType.WHITE,
        duration=120,
        sample_rate=44000,
        volume=0.25,
        fade_in=2,
		fade_out=2,
        seed=4
    )
Parameter Type Description Default
noise_type NoiseType Noise type NoiseType.WHITE
duration float Duration of generated noise in seconds 30
sample_rate int Audio sample rate in Hz 44100
volume float Output volume multiplier 0.3
fade_in float Fade-in duration in seconds 2
fade_out float Fade-out duration in seconds 2
seed int Random seed for reproducible noise None

Play Noise

Play generated noise directly from memory.

from zenix import generate_noise, play_noise

audio = generate_noise(duration=30)

play_noise(
    audio=audio,
    sample_rate=44100,
    loop=False
)
Parameter Type Description Default
audio numpy.ndarray PCM mono audio buffer (int16) Required
sample_rate int Audio sample rate in Hz 44100
loop bool Enable continuous looping playback False

Save Noise

Save generated noise to a WAV file.

from zenix import generate_noise, save_noise

audio = generate_noise(duration=60)

save_noise(
    filepath="noise.wav",
    audio=audio,
    sample_rate=44100
)
Parameter Type Description Default
filepath str Output WAV file path Required
audio numpy.ndarray PCM mono audio buffer (int16) Required
sample_rate int Audio sample rate in Hz 44100

Noise Object

The Noise class provides an object-oriented interface for generating, playing, and saving procedural noise.

from zenix import Noise, NoiseType

noise = Noise(
    noise_type=NoiseType.PINK,
    duration=120,
    sample_rate=44100,
    volume=0.25,
    fade_in=2,
    fade_out=2
)

noise.play()
noise.save("noise.wav")
Parameter Type Description Default
noise_type NoiseType Noise type NoiseType.WHITE
duration float Duration of generated noise in seconds 30
sample_rate int Audio sample rate in Hz 44100
volume float Output volume multiplier 0.3
fade_in float Fade-in duration in seconds 2
fade_out float Fade-out duration in seconds 2
seed int Random seed for reproducible noise None

The generated audio can be accessed through the audio property, which automatically generates the noise on first access and returns a PCM int16 NumPy array.

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Unreleased

0.8 - 2026-07-17

Added

  • seed parameter
  • --seed argument

Changed

  • Validation system modified
  • generate_noise function modified
  • Noise class __repr__ method updated
  • README.md updated

0.7 - 2026-06-13

Added

  • Noise class

Changed

  • Test system modified
  • Dependencies structure modified
  • README.md updated

0.6 - 2026-05-25

Added

  • Blue noise
  • ZenixError class
  • ZenixValidationError class

Changed

  • Error messages updated
  • Test system modified
  • README.md updated

0.5 - 2026-05-05

Added

  • save_noise function
  • --output argument

Changed

  • Validation system modified
  • Test system modified
  • README.md updated

0.4 - 2026-04-26

Added

  • fade_out parameter
  • --fade-out argument

Changed

  • README.md updated
  • Test system modified

0.3 - 2026-04-21

Added

  • Input validation
  • Logo

Changed

  • Test system modified

0.2 - 2026-04-13

Added

  • --sample-rate argument

Changed

  • README.md updated
  • Test system modified

0.1 - 2026-04-03

Added

  • generate_noise function
  • play_noise function
  • White noise
  • Pink noise
  • Brown noise

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