Bundle assets of distributed HTML docs into one self-contained HTML file
Project description
Zundler
Bundle assets of distributed HTML docs into one self-contained HTML file. It's built with Sphinx in mind, but can be used on all HTML docs.
[!WARNING] This is still experimental. Expect breakages! Feel free to open an issue. Please provide everything that is necessary to reproduce the problem.
Naively building one HTML file out of a directory of HTML files that total dozens of megabytes quickly overwhelm modern browsers. Zundler solves this by taking the following approach:
- Embed all assets that are referenced in CSS files, such as imports and fonts
- Endow all HTML files with extra scripts that embed these resources at run time:
- Convert
scripttags with asrcattribute referencing a local JavaScript file to inline scripts - Convert
linktags with anhrefattribute referencing a local CSS file to inline styles - Make all
imgtags with asrcattribute referencing local images use a data URI - Monkey patch the JavaScript function
fetchso requests to local files are turned into queries of the "virtual file tree" (see next item) - Monkey patch the JavaScript class
URLSearchParamsso GET requests to local files can be handeled; this is needed for Sphinx' search function, for example
- Convert
- Create a JSON structure (the "global context") out of all files in the directory (the "virtual file tree") and other data
- Gzip the global context and base64-encode it
- Bundle it all into a scuffolding file with this structure:
<!DOCTYPE html><html> <head><style>{style}</style></head> <body>{body} <script>window.global_context = {zipped_global_context}</script> <script>{init_js} //# sourceURL=init.js</script> </body></html>
The global context is then unzipped using the Pako library, aniframeis created and the document is bootstrapped from the virtual file tree.
The output file is usually smaller than the sum of all input files despite some resources being embedded redundantly and the 33% overhead of the base64 encoding.
Limitations
This approach is quite hacky, but it might work well enough for some purposes.
- Some scripts may break as the execution flow is different than some scripts expect
- HTML forms with
method="GET"to local HTML files only work if the receiving code uses URLSearchParams, as same-origin policies forbid reading GET parameters otherwise - Opening links in a new tab won't work
- Redirections won't work (yet)
- Support of themes or extensions that require jQuery is wonky; fortunately Sphinx stopped supporting jQuery in version 6
Installation
Zundler is a Python package and can be installed like any other Python package.
The recommended way is to run this:
$ pip install zundler
If you prefer an alternative like pipx, poetry or manually handled
venvs, you probably know what to do.
An entry point called zundler will appear in ~/.local/bin.
Building from source
Install hatch by
pip install hatch
Then run
make clean
make build
Move into the dist folder
pip install zundler-yourproducedfilename.whl
Bundling Sphinx docs
The Zundler package provides a Sphinx extension that adds an appropriate
builder. The builder is a thin wrapper around the HTML builder, which runs
zundler at the end. It can be used with sphinx-build -b zundler or, if
there is a suitable Makefile, with make zundler.
Jupyter-Books can be built with jupyter-book build --custom-builder zundler --builder custom .. You may have to add a render priority for Zundler like
here:
sphinx:
config:
nb_mime_priority_overrides: [
["zundler", "application/vnd.jupyter.widget-view+json", 10],
["zundler", "application/javascript", 20],
["zundler", "text/html", 30],
["zundler", "image/svg+xml", 40],
["zundler", "image/png", 50],
["zundler", "image/jpeg", 60],
["zundler", "text/markdown", 70],
["zundler", "text/latex", 80],
["zundler", "text/plain", 90]
]
Demos
Some demo documents are available here: https://adrianvollmer.github.io/Zundler
Copyright
Adrian Vollmer, 2022-2024. MIT licensed; see LICENSE for details.
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