This Is A PyGame Powered And OpenGL Powered Game Engine
Project description
Usage
--------
Inherits From "App" Class
Public Methods:
-------------
RenderWindow-(width, height) // Definition: Renders A Window In The Screen
SetTitle(string) // Definition: Sets The Title
SetAssetFolder() // Definition: Sets Your Default Folder
Update() // Definition: Updates The Game
FPS(value) // Definition: Sets Target FPS To The Value
Fill(color) // Definition: Sets RGB Value To The Background Color
SetIcon(path) // Definition: Sets Icon To Your Game Window
quit() // Definition: Quits The Game
Inherits From "Event" Class
--------
Inherits From "App" Class
Public Methods:
-------------
RenderWindow-(width, height) // Definition: Renders A Window In The Screen
SetTitle(string) // Definition: Sets The Title
SetAssetFolder() // Definition: Sets Your Default Folder
Update() // Definition: Updates The Game
FPS(value) // Definition: Sets Target FPS To The Value
Fill(color) // Definition: Sets RGB Value To The Background Color
SetIcon(path) // Definition: Sets Icon To Your Game Window
quit() // Definition: Quits The Game
Inherits From "Event" Class
Project details
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Giraffe2D-1.1.13.zip
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