Skip to main content

Simplified 2D/3D modeling for Python with fluent API and boolean operations

Project description

ScadPy

PyPI CI coverage doc coverage

Programmatic CAD in Pure Python.Documentation

ScadPy provides a fluent, type-safe API for 2D and 3D parametric modeling, built on Shapely and trimesh. Write designs with the conciseness of OpenSCAD and the full power of Python.

Installation

pip install scadpy

Requirements: Python ≥ 3.12.

Quick examples

# 2D — chamfered mounting plate
from scadpy import rectangle, circle, text
import numpy as np

PLATE_WIDTH   = 80
PLATE_HEIGHT  = 50
PLATE_THICKNESS = 10
HOLE_RADIUS   = 4
HOLE_MARGIN   = 10
CHAMFER_SIZE  = 8

base  = rectangle([PLATE_WIDTH, PLATE_HEIGHT])
plate = base.chamfer(CHAMFER_SIZE)

for position, normal in zip(base.vertex_coordinates, base.vertex_normals):
    hole_center = position - HOLE_MARGIN * np.sqrt(2) * normal
    plate -= circle(HOLE_RADIUS).translate(hole_center)

plate.to_screen()
chamfered mounting plate
# 3D — extruded mounting plate with label (continues from above)
TEXT_THICKNESS = 2

extruded_plate = plate.linear_extrude(PLATE_THICKNESS)
label = text("ScadPy", size=15).linear_extrude(TEXT_THICKNESS)
extruded_plate |= label.translate(z(PLATE_THICKNESS))
extruded_plate.to_screen()
chamfered mounting plate
# 3D — parametric ball bearing
from scadpy import circle, rectangle, sphere, x, y, GRAY, ORANGE

BALL_RADIUS    = 3
RACE_RADIUS    = 15
NB_BALLS       = 11
CLEARANCE      = 0.1
RING_HEIGHT    = 7
RACE_THICKNESS = 10

groove  = circle(BALL_RADIUS + CLEARANCE) | rectangle([BALL_RADIUS, RING_HEIGHT])
race    = rectangle([RACE_THICKNESS, RING_HEIGHT]) - groove
bearing = race.radial_extrude(axis=y(), pivot=x(RACE_RADIUS)).color(GRAY)
ball    = sphere(BALL_RADIUS).color(ORANGE)
bearing += ball.radial_pattern(count=NB_BALLS, axis=y(), pivot=x(RACE_RADIUS))

bearing.to_screen()
parametric ball bearing
# 3D — dice
from scadpy import cuboid, sphere, x, y, z

SIZE = 20
dice = cuboid(SIZE)
pip  = sphere(SIZE / 12).translate(z(SIZE / 2))

one   = pip
two   = pip.translate([SIZE / 4, SIZE / 4, 0]) + pip.translate([-SIZE / 4, -SIZE / 4, 0])
three = one + two
four  = two + two.rotate(90, z())
five  = one + four
six   = four + pip.translate(x(SIZE / 4)) + pip.translate(x(-SIZE / 4))

dice -= (
    one
    + two.rotate(90, x())
    + three.rotate(90, y())
    + four.rotate(-90, y())
    + five.rotate(-90, x())
    + six.rotate(-180, x())
)

dice.to_screen()
chamfered mounting plate
# 3D — storage box
from scadpy import square, x, z

SIZE_OUTER      = 20
SIZE_INNER      = 18
FILLET          = 1
BASE_HEIGHT     = 10
CUT_HEIGHT      = 8
CAP_HEIGHT_OUTER = 1.5
CAP_HEIGHT_INNER = 3
CAP_OFFSET_X    = 25
CUT_OFFSET_Z    = 2

outer_base = square(SIZE_OUTER).fillet(FILLET).linear_extrude(BASE_HEIGHT)
inner_cut  = square(SIZE_INNER).linear_extrude(CUT_HEIGHT).translate(z(CUT_OFFSET_Z))
base       = outer_base - inner_cut

cap_outer = square(SIZE_OUTER).fillet(FILLET).linear_extrude(CAP_HEIGHT_OUTER)
cap_inner = square(SIZE_INNER).linear_extrude(CAP_HEIGHT_INNER)
cap       = (cap_outer | cap_inner).translate(x(CAP_OFFSET_X))

storage_box = base + cap
storage_box.to_screen()
chamfered mounting plate

Cheat sheet

Parameters shown in # comments are optional, with their default values.

2D — Shape

from scadpy import *

# primitives
circle(radius=3)                                # segment_count=64
polygon(points=[(-2, -2), (2, -2), (0, 2)])
rectangle(size=[6, 3])
Shape.from_dxf("file.dxf")
Shape.from_svg("file.svg")
square(size=4)

# boolean operations
s = square(size=4);  c = circle(radius=3)
s | c    # union
s - c    # difference
s & c    # intersection
s ^ c    # symmetric difference
s + c    # concat (no merge)

# transforms
s.chamfer(size=0.8)              # vertex_filter=None, epsilon=1e-8
s.color(color=RED)
s.convexify()                    # part_filter=None
s.fill()                         # part_filter=None
s.fillet(size=0.8)               # vertex_filter=None, segment_count=32, epsilon=1e-8
s.grow(distance=0.5)             # part_filter=None
s.linear_cut(axis=x())          # pivot=0
s.linear_pattern(counts=4, steps=x(3))        # counts=[nx, ny], steps=[sx, sy]
s.linear_slice(thickness=2, direction=x())  # pivot=0, part_filter=None
s.mirror(normal=[1, 0])          # pivot=0
s.pull(distance=1.0)             # pivot=0, vertex_filter=None
s.push(distance=1.0)             # pivot=0, vertex_filter=None
s.radial_pattern(count=6)        # angle=360, pivot=0
s.radial_slice(start=0, end=180) # pivot=0, part_filter=None
s.resize(size=[6, None])         # auto=False, pivot=None, vertex_filter=None
s.rotate(angle=30)               # pivot=0, vertex_filter=None
s.scale(scale=[2, 0.5])          # pivot=0, vertex_filter=None
s.shrink(distance=0.5)           # part_filter=None
s.translate(translation=[2, 1])  # vertex_filter=None

# features
s.bounds                         # [min_x, min_y, max_x, max_y]
s.bounding_box                   # → Shape (rectangle)
s.centroid                       # [cx, cy] — geometric centroid
s.is_empty                       # bool

# topology — coordinates & attributes
s.are_vertices_convex            # (n_vertices,)   — convexity mask
s.directed_edge_directions       # (2*n_edges, 2)
s.edge_lengths                   # (n_edges,)
s.edge_midpoints                 # (n_edges,  2)
s.edge_normals                   # (n_edges,  2)
s.ring_types                     # (n_rings,)  — "exterior"|"interior"
s.vertex_angles                  # (n_vertices,)   — interior angles (°)
s.vertex_coordinates             # (n_vertices, 2)
s.vertex_normals                 # (n_vertices, 2) — outward unit normals

# topology — bridges (*_to_*)
s.directed_edge_to_edge             # directed_edge → edge
s.directed_edge_to_vertex           # directed_edge → [start, end]
s.edge_to_vertex                    # edge          → [start, end]
s.ring_to_part                      # ring          → part
s.vertex_to_incoming_directed_edge  # vertex        → directed_edge
s.vertex_to_outgoing_directed_edge  # vertex        → directed_edge
s.vertex_to_neighbor_vertex       # vertex        → [prev, next]
s.vertex_to_part                    # vertex        → part
s.vertex_to_ring                    # vertex        → ring

# extrusions → Solid
s.linear_extrude(height=3)
s.radial_extrude(axis=y(), pivot=x(5))  # start=0, end=360, segment_count=64
s.path_extrude(path)                    # fillet_segments=None, min_fillet_radius=None, intermediate_sections=None, strategy=None

# sweep strategies (for path_extrude strategy= parameter)
scale_sweep(end=3)                      # start=1.0
rotate_sweep(angle=360)                 # start_angle=0.0
resize_sweep(end_size=[2, 4])           # start_size=None
reverse_sweep(strategy=scale_sweep(3))

# export
s.to_dxf_file("output.dxf")
s.to_html_file("output.html")
s.to_screen()
s.to_svg_file("output.svg")

3D — Solid

from scadpy import *

# primitives
cone(radius=2, height=4)         # section_count=32
cuboid(size=[4, 3, 2])
cylinder(radius=2, height=4)     # section_count=32
polyhedron(vertices=vertices, faces=faces)
sphere(radius=3)                 # subdivision_count=4
Solid.from_stl("model.stl")

# boolean operations
a = cuboid(size=[4, 3, 2]);  b = sphere(radius=2)
a | b    # union
a - b    # difference
a & b    # intersection
a ^ b    # symmetric difference
a + b    # concat (no merge)

# transforms
a.color(color=RED)
a.convexify()                    # part_filter=None
a.linear_pattern(counts=4, steps=x(3))        # counts=[nx, ny, nz], steps=[sx, sy, sz]
a.mirror(normal=[1, 0, 0])       # pivot=0
a.pull(distance=1.0)             # pivot=0, vertex_filter=None
a.push(distance=1.0)             # pivot=0, vertex_filter=None
a.radial_pattern(count=6, axis=z())            # angle=360, pivot=0
a.resize(size=[6, None, None])   # auto=False, pivot=None, vertex_filter=None
a.rotate(angle=30, axis=z())    # pivot=0, vertex_filter=None
a.scale(scale=[2, 1, 0.5])       # pivot=0, vertex_filter=None
a.translate(translation=[1, 0, 0])  # vertex_filter=None

# features
a.bounds                         # [min_x, min_y, min_z, max_x, max_y, max_z]
a.bounding_box                   # → Solid (cuboid)
a.centroid                       # [cx, cy, cz] — geometric centroid
a.is_empty                       # bool

# topology — coordinates & bridges (*_to_*)
a.triangle_to_vertex    # triangle → [v0, v1, v2]
a.vertex_coordinates    # (n_vertices,  3)
a.vertex_to_part        # vertex   → part

# export
a.to_html_file("output.html")
a.to_screen()
a.to_stl_file("output.stl")

Roadmap

  • Improve documentation
  • Richer topology for Shape and Solid
  • Richer transformations for Shape and Solid
  • Chamfer and fillet on Solid
  • New assembly types: PointCloud2d, Wire2d, PointCloud3d, Wire3d
  • Better error messages
  • More import/export formats

Development

# Create and activate venv
python3 -m venv .venv
source .venv/bin/activate

# Install with dev dependencies
pip install -e .[dev]

# Run doctests & generate documentation
cd docs && make doctest && make html

License

See LICENSE.md.

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

scadpy-0.4.13.tar.gz (482.2 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

scadpy-0.4.13-py3-none-any.whl (200.6 kB view details)

Uploaded Python 3

File details

Details for the file scadpy-0.4.13.tar.gz.

File metadata

  • Download URL: scadpy-0.4.13.tar.gz
  • Upload date:
  • Size: 482.2 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.7

File hashes

Hashes for scadpy-0.4.13.tar.gz
Algorithm Hash digest
SHA256 407108e9e12666e816a38faebf292331202c02869893b1012fbd1cfb3dfb0a4b
MD5 9e469cf21ced1d666caf095de364bcd7
BLAKE2b-256 832a46a950ee989d507234f03c7d3071b7d9d11e51e528bd84667b2a8bfccfa3

See more details on using hashes here.

Provenance

The following attestation bundles were made for scadpy-0.4.13.tar.gz:

Publisher: release.yml on m-fabregue/scadpy

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file scadpy-0.4.13-py3-none-any.whl.

File metadata

  • Download URL: scadpy-0.4.13-py3-none-any.whl
  • Upload date:
  • Size: 200.6 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.7

File hashes

Hashes for scadpy-0.4.13-py3-none-any.whl
Algorithm Hash digest
SHA256 4723ab548a8dbc4a832c7f5d47a61ab85a1cbfa14de6ba5cea564baac53ff18f
MD5 ad2955a6699bc96d7abf907799e7066d
BLAKE2b-256 78c7f39a60b8b8c87ba1b2009eb13dad9b57edda34781701ec7c6a1f968c97f5

See more details on using hashes here.

Provenance

The following attestation bundles were made for scadpy-0.4.13-py3-none-any.whl:

Publisher: release.yml on m-fabregue/scadpy

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page