Skip to main content

Unity build pipeline for iOS

Project description

Github Project URL:

https://github.com/MadCoder39/UnityBuildPipelineiOS

PyPI Project URL:

https://pypi.org/project/UnityBuildPipeline/

Description

A command-line application that will help you building Unity builds for iOS. Drink coffee, relax, and let this little yet mighty app do everything for you.

Requirements

  1. Python 3.x Installation can be checked by command "python3 --version"
  2. YAML pip3 install pyyaml
  3. Ruby & Bundler. Ruby is pre-installed on Macs by default. Bundler can be installed using gem install bundler command
  4. Fastlane. It's recommended to install it using homebrew, but doesn't really matter. Instructions here: https://docs.fastlane.tools/

Setup/Update

pip3 install --upgrade UnityBuildPipeline

Uninstall

pip3 uninstall UnityBuildPipeline

Runall command

This command is taking care of everything, while you can sit back and enjoy your ☕ It has lots of arguments because it combines all other commands. Most of them are optional.

Best way to use it is pipeline runall beta, where 'beta' is passed to fastlane command. One command to run them all...

pipeline runall -h
usage: pipeline runall [-h] [-f] [--allow-debugging] [--dev] [options [options ...]]

positional arguments:
  options            fastlane options

optional arguments:
  -h, --help         show this help message and exit
  -f, --force
  --allow-debugging  Export with AllowDebugging option
  --dev              Export development project

Init command

Command is required in order to prepare the Unity project to be used by UnityBuildPipeline

pipeline init -h
usage: pipeline init [-h] [-f]

optional arguments:
  -h, --help    show this help message and exit
  -f, --force

Clean command

Clears the project folder from pipeline's output folders and files

pipeline clean -h
usage: pipeline clean [-h]

optional arguments:
  -h, --help  show this help message and exit

Export command

Command is doing the exporting procedure (from Unity to Xcode)

pipeline export -h
usage: pipeline export [-h] [--allow-debugging] [--dev]

optional arguments:
  -h, --help         show this help message and exit
  --allow-debugging  Export with AllowDebugging option
  --dev              Export development project

Replace Strategy

  1. Project back-up
  2. Exporting new project with BuildOptions.None
  3. Migrating the config file from the back-up to the new project
  4. Copying Fastlane pipeline from the back-up to the new project

Append Strategy

  1. Project back-up
  2. Exporting project with BuildOptions.AcceptExternalModificationsToPlayer

Fastlane command

Command launches fastlane

pipeline fastlane -h
usage: pipeline fastlane [-h] [options [options ...]]

positional arguments:
  options     fastlane options

Here options will be added to the end of launch command For example: pipeline fastlane x y z will launch fastlane x y z in Xcode project

Run command

Command for running user-made custom commands. It's needed if you have some very specific needs for your project. In most of cases you won't need to use it.

After the project initialization, file .unity_build_pipeline/config.yml is being created in the root folder. There is commands: {} section, where custom commands could be added

For example:

commands:
  my-cool-command: "echo 1"
  my-second-cool-command: "open https://google.com"

There are 2 commands defined in this example. Running pipeline run my-cool-command will output 1 in console. pipeline run my-cool-command will open Google main page.

It's also possible to define more useful commands:

commands:
  run-fastlane-with-kek:
    command: fastlane kek {0}
    cwd: '{xcode_build_path_absolute}'

This is a command for launching fastlane. Launching pipeline run run-fastlane-with-kek build will execute fastlane kek build As we can see, command run can accept additional arguments. There are 2 types of arguments:

  1. arguments, that can be added via console. Instead of markers {0}, {1}, {2} etc, the corresponding parameters from the console will be passed.
  2. Named arguments. This is a hard-coded list of arguments
{
    'cwd': os.getcwd(), # absolute path to current directory
    'unity_version': project.unity.version, # Current unity version in project
    'unity_path': project.unity.path, # path to unity
    'project_path': project.path, # path to project
    'xcode_build_path': project.get_export_path(Project.BUILD_TYPE_XCODE, absolute=False), # relative path to xcode build
    'xcode_build_path_absolute': project.get_export_path(Project.BUILD_TYPE_XCODE, absolute=True) # absolute path to xcode build
}

Recommendations

  1. Running such command will help avoiding retyping your credentials every time fastlane fastlane-credentials add --username <your email>
  2. Also this command will help to avoid retyping export FASTLANE_USER=<your appleID>
  3. In case during archive build Xcode throws error such as: "Please provide an auth token with USYM_UPLOAD_AUTH_TOKEN environment variable". It happens when using Unity Services in your game. Try using this command export USYM_UPLOAD_AUTH_TOKEN="whatever"
  4. First build requires some configuration, after that things will be automated given that the recommendations are followed.

Good luck :)

License

MIT

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

UnityBuildPipeline-0.0.6.tar.gz (16.1 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

UnityBuildPipeline-0.0.6-py3-none-any.whl (25.4 kB view details)

Uploaded Python 3

File details

Details for the file UnityBuildPipeline-0.0.6.tar.gz.

File metadata

  • Download URL: UnityBuildPipeline-0.0.6.tar.gz
  • Upload date:
  • Size: 16.1 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/3.1.1 pkginfo/1.5.0.1 requests/2.23.0 setuptools/47.1.1 requests-toolbelt/0.9.1 tqdm/4.46.1 CPython/3.7.3

File hashes

Hashes for UnityBuildPipeline-0.0.6.tar.gz
Algorithm Hash digest
SHA256 71c692f008b8020c7064c2a257ef7241b7b03570a658ffd3fef51f19938392b3
MD5 47bce9f6e54f9a6c464a460795be5fce
BLAKE2b-256 957d67dfbc22f8ddaaa8e635c959323bef04467702c02f83122b4cff43d37881

See more details on using hashes here.

File details

Details for the file UnityBuildPipeline-0.0.6-py3-none-any.whl.

File metadata

  • Download URL: UnityBuildPipeline-0.0.6-py3-none-any.whl
  • Upload date:
  • Size: 25.4 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/3.1.1 pkginfo/1.5.0.1 requests/2.23.0 setuptools/47.1.1 requests-toolbelt/0.9.1 tqdm/4.46.1 CPython/3.7.3

File hashes

Hashes for UnityBuildPipeline-0.0.6-py3-none-any.whl
Algorithm Hash digest
SHA256 22e60612b70611708a41946bf08b228d1ba8b06bf9e093440f89b016c74c2c7e
MD5 c67416f7fe671c54fbac15db74944c94
BLAKE2b-256 1fb7df67f6821ecad65181e3ba7aad9a919311bfa748aee5d7ccd44f455b43ea

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page