A commandline tool to automatically package Unreal Engine projects or plugins
Project description
UnrealPacker
A commandline tool to automatically package Unreal Engine projects or plugins
Arguments
| Argument | Options | Description |
|---|---|---|
| -manifest | - | Path to the project or plugin manifest. This is a .uproject or .uplugin file. |
| -type | application, plugin | Override automatic type detection based on the manifest. This controls whether a project will be packaged, or a plugin. |
| -engine | - | Set the engine version to use. For projects this is automatically detected, but can be overridden. For plugins this argument is required. |
| -output | - | Output directory where the package will be generated. |
| -platform | - | Target platform. Only required for projects. |
| -config | Debug, Development, Shipping | Target configuration. Only required for projects. |
Examples
Packaging a game with the default settings
uepacker -manifest MyProject.uproject -output PackagedProject
Packaging a plugin for 5.2
uepacker -manifest CoolPlugin.uplugin -output PluginVersions -engine 5.2
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