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A commandline tool to automatically package Unreal Engine projects or plugins

Project description

UnrealPacker

A commandline tool to automatically package Unreal Engine projects or plugins

Arguments

Argument Options Description
-manifest - Path to the project or plugin manifest. This is a .uproject or .uplugin file.
-type application, plugin Override automatic type detection based on the manifest. This controls whether a project will be packaged, or a plugin.
-engine - Set the engine version to use. For projects this is automatically detected, but can be overridden. For plugins this argument is required.
-output - Output directory where the package will be generated.
-platform - Target platform. Only required for projects.
-config Debug, Development, Shipping Target configuration. Only required for projects.

Examples

Packaging a game with the default settings
uepacker -manifest MyProject.uproject -output PackagedProject

Packaging a plugin for 5.2
uepacker -manifest CoolPlugin.uplugin -output PluginVersions -engine 5.2

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